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/**
* @file
*
* @brief Inlined Routines Associated with the Manipulation of the
* Priority-Based Scheduling Structures
*
* This inline file contains all of the inlined routines associated with
* the manipulation of the priority-based scheduling structures.
*/
/*
* Copyright (C) 2011 On-Line Applications Research Corporation (OAR).
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rtems.org/license/LICENSE.
*/
#ifndef _RTEMS_SCORE_SCHEDULERSIMPLEIMPL_H
#define _RTEMS_SCORE_SCHEDULERSIMPLEIMPL_H
#include <rtems/score/schedulersimple.h>
#include <rtems/score/chainimpl.h>
#include <rtems/score/schedulerimpl.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @addtogroup ScoreSchedulerSimple
*/
/**@{**/
RTEMS_INLINE_ROUTINE Scheduler_simple_Context *
_Scheduler_simple_Get_context( const Scheduler_Control *scheduler )
{
return (Scheduler_simple_Context *) _Scheduler_Get_context( scheduler );
}
RTEMS_INLINE_ROUTINE bool _Scheduler_simple_Priority_less_equal(
const void *to_insert,
const Chain_Node *next
)
{
const unsigned int *priority_to_insert;
const Thread_Control *thread_next;
priority_to_insert = (const unsigned int *) to_insert;
thread_next = (const Thread_Control *) next;
return *priority_to_insert <= _Thread_Get_priority( thread_next );
}
RTEMS_INLINE_ROUTINE void _Scheduler_simple_Insert(
Chain_Control *chain,
Thread_Control *to_insert,
unsigned int insert_priority
)
{
_Chain_Insert_ordered_unprotected(
chain,
&to_insert->Object.Node,
&insert_priority,
_Scheduler_simple_Priority_less_equal
);
}
RTEMS_INLINE_ROUTINE void _Scheduler_simple_Extract(
const Scheduler_Control *scheduler,
Thread_Control *the_thread,
Scheduler_Node *node
)
{
(void) scheduler;
(void) node;
_Chain_Extract_unprotected( &the_thread->Object.Node );
}
RTEMS_INLINE_ROUTINE void _Scheduler_simple_Schedule_body(
const Scheduler_Control *scheduler,
Thread_Control *the_thread,
bool force_dispatch
)
{
Scheduler_simple_Context *context =
_Scheduler_simple_Get_context( scheduler );
Thread_Control *heir = (Thread_Control *) _Chain_First( &context->Ready );
( void ) the_thread;
_Scheduler_Update_heir( heir, force_dispatch );
}
/** @} */
#ifdef __cplusplus
}
#endif
#endif
/* end of include file */
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