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diff --git a/testsuites/validation/tr-tq-enqueue-priority.c b/testsuites/validation/tr-tq-enqueue-priority.c
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+/* SPDX-License-Identifier: BSD-2-Clause */
+
+/**
+ * @file
+ *
+ * @ingroup ScoreTqReqEnqueuePriority
+ */
+
+/*
+ * Copyright (C) 2021 embedded brains GmbH & Co. KG
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * This file is part of the RTEMS quality process and was automatically
+ * generated. If you find something that needs to be fixed or
+ * worded better please post a report or patch to an RTEMS mailing list
+ * or raise a bug report:
+ *
+ * https://www.rtems.org/bugs.html
+ *
+ * For information on updating and regenerating please refer to the How-To
+ * section in the Software Requirements Engineering chapter of the
+ * RTEMS Software Engineering manual. The manual is provided as a part of
+ * a release. For development sources please refer to the online
+ * documentation at:
+ *
+ * https://docs.rtems.org
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "tr-tq-enqueue-priority.h"
+
+#include <rtems/test.h>
+
+/**
+ * @defgroup ScoreTqReqEnqueuePriority spec:/score/tq/req/enqueue-priority
+ *
+ * @ingroup TestsuitesValidationNoClock0
+ *
+ * @{
+ */
+
+typedef struct {
+ uint8_t Skip : 1;
+ uint8_t Pre_EligibleScheduler_NA : 1;
+ uint8_t Pre_QueueEligible_NA : 1;
+ uint8_t Pre_QueueIneligible_NA : 1;
+ uint8_t Post_Position : 4;
+} ScoreTqReqEnqueuePriority_Entry;
+
+/**
+ * @brief Test context for spec:/score/tq/req/enqueue-priority test case.
+ */
+typedef struct {
+ /**
+ * @brief This this member is true, then the enqueueing thread shall have at
+ * least one helping scheduler.
+ */
+ bool helping;
+
+ /**
+ * @brief This member specifies the priority of a thread with an eligible
+ * scheduler equal to an eligible scheduler of the enqueueing thread.
+ */
+ rtems_task_priority priority;
+
+ /**
+ * @brief If this member is true, then a thread those eligible schedulers are
+ * ineligible scheduler to the enqueueing task should be enqueued before a
+ * thread with an eligible scheduler equal to an eligible scheduler of the
+ * enqueueing thread.
+ */
+ size_t other_before;
+
+ /**
+ * @brief If this member is true, then a thread those eligible schedulers are
+ * ineligible scheduler to the enqueueing task should be enqueued after a
+ * thread with an eligible scheduler equal to an eligible scheduler of the
+ * enqueueing thread.
+ */
+ size_t other_after;
+
+ /**
+ * @brief This member contains a copy of the corresponding
+ * ScoreTqReqEnqueuePriority_Run() parameter.
+ */
+ TQContext *tq_ctx;
+
+ struct {
+ /**
+ * @brief This member defines the pre-condition states for the next action.
+ */
+ size_t pcs[ 3 ];
+
+ /**
+ * @brief If this member is true, then the test action loop is executed.
+ */
+ bool in_action_loop;
+
+ /**
+ * @brief This member contains the next transition map index.
+ */
+ size_t index;
+
+ /**
+ * @brief This member contains the current transition map entry.
+ */
+ ScoreTqReqEnqueuePriority_Entry entry;
+
+ /**
+ * @brief If this member is true, then the current transition variant
+ * should be skipped.
+ */
+ bool skip;
+ } Map;
+} ScoreTqReqEnqueuePriority_Context;
+
+static ScoreTqReqEnqueuePriority_Context
+ ScoreTqReqEnqueuePriority_Instance;
+
+static const char * const ScoreTqReqEnqueuePriority_PreDesc_EligibleScheduler[] = {
+ "Home",
+ "Helping",
+ "NA"
+};
+
+static const char * const ScoreTqReqEnqueuePriority_PreDesc_QueueEligible[] = {
+ "None",
+ "High",
+ "Equal",
+ "Low",
+ "NA"
+};
+
+static const char * const ScoreTqReqEnqueuePriority_PreDesc_QueueIneligible[] = {
+ "None",
+ "Only",
+ "Before",
+ "After",
+ "NA"
+};
+
+static const char * const * const ScoreTqReqEnqueuePriority_PreDesc[] = {
+ ScoreTqReqEnqueuePriority_PreDesc_EligibleScheduler,
+ ScoreTqReqEnqueuePriority_PreDesc_QueueEligible,
+ ScoreTqReqEnqueuePriority_PreDesc_QueueIneligible,
+ NULL
+};
+
+typedef ScoreTqReqEnqueuePriority_Context Context;
+
+static const rtems_tcb *GetUnblock( Context *ctx, size_t *index )
+{
+ const rtems_tcb *thread;
+
+ do {
+ thread = TQGetNextUnblock( ctx->tq_ctx, index )->thread;
+ } while ( thread == ctx->tq_ctx->runner_tcb );
+
+ return thread;
+}
+
+static const rtems_tcb *GetTCB( Context *ctx, TQWorkerKind worker )
+{
+ return ctx->tq_ctx->worker_tcb[ worker ];
+}
+
+static void AddHelper( TQContext *tq_ctx, rtems_id scheduler_id )
+{
+ TQSend( tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_A_OBTAIN );
+ TQSetScheduler( tq_ctx, TQ_BLOCKER_E, scheduler_id, PRIO_LOW );
+ TQSendAndWaitForExecutionStop(
+ tq_ctx,
+ TQ_BLOCKER_E,
+ TQ_EVENT_MUTEX_A_OBTAIN | TQ_EVENT_MUTEX_A_RELEASE
+ );
+}
+
+static void RemoveHelper( TQContext *tq_ctx )
+{
+ TQSend( tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_A_RELEASE );
+ TQMutexObtain( tq_ctx, TQ_MUTEX_A );
+ TQMutexRelease( tq_ctx, TQ_MUTEX_A );
+}
+
+static void ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Prepare(
+ ScoreTqReqEnqueuePriority_Context *ctx,
+ ScoreTqReqEnqueuePriority_Pre_EligibleScheduler state
+)
+{
+ switch ( state ) {
+ case ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Home: {
+ /*
+ * While the enqueueing thread has no helping scheduler.
+ */
+ ctx->helping = false;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Helping: {
+ /*
+ * While the enqueueing thread has at least one helping scheduler.
+ */
+ ctx->helping = true;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_NA:
+ break;
+ }
+}
+
+static void ScoreTqReqEnqueuePriority_Pre_QueueEligible_Prepare(
+ ScoreTqReqEnqueuePriority_Context *ctx,
+ ScoreTqReqEnqueuePriority_Pre_QueueEligible state
+)
+{
+ switch ( state ) {
+ case ScoreTqReqEnqueuePriority_Pre_QueueEligible_None: {
+ /*
+ * While all priority queues of the thread queue associated with eligible
+ * schedulers of the enqueueing thread are empty.
+ */
+ ctx->priority = PRIO_PSEUDO_ISR;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_QueueEligible_High: {
+ /*
+ * While a priority queue of the thread queue associated with an eligible
+ * scheduler of the enqueueing thread is non-empty, while the highest
+ * priority of the priority queue is higher than the priority of the
+ * enqueueing thread with respect to the eligible scheduler.
+ */
+ ++ctx->tq_ctx->how_many;
+ ctx->priority = PRIO_ULTRA_HIGH;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_QueueEligible_Equal: {
+ /*
+ * While a priority queue of the thread queue associated with an eligible
+ * scheduler of the enqueueing thread is non-empty, while the highest
+ * priority of the priority queue is equal to the priority of the
+ * enqueueing thread with respect to the eligible scheduler.
+ */
+ ++ctx->tq_ctx->how_many;
+ ctx->priority = PRIO_VERY_HIGH;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_QueueEligible_Low: {
+ /*
+ * While a priority queue of the thread queue associated with an eligible
+ * scheduler of the enqueueing thread is non-empty, while the highest
+ * priority of the priority queue is lower than the priority of the
+ * enqueueing thread with respect to the eligible scheduler.
+ */
+ ++ctx->tq_ctx->how_many;
+ ctx->priority = PRIO_HIGH;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_QueueEligible_NA:
+ break;
+ }
+}
+
+static void ScoreTqReqEnqueuePriority_Pre_QueueIneligible_Prepare(
+ ScoreTqReqEnqueuePriority_Context *ctx,
+ ScoreTqReqEnqueuePriority_Pre_QueueIneligible state
+)
+{
+ switch ( state ) {
+ case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_None: {
+ /*
+ * While no priority queue of the thread queue exists which is not
+ * associated with an eligible scheduler of the enqueueing thread.
+ */
+ ctx->other_before = false;
+ ctx->other_after = false;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_Only: {
+ /*
+ * While exactly one priority queue of the thread queue exists which is
+ * not associated with an eligible scheduler of the enqueueing thread.
+ */
+ ++ctx->tq_ctx->how_many;
+ ctx->other_before = true;
+ ctx->other_after = false;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_Before: {
+ /*
+ * While a priority queue of the thread queue exists which is not
+ * associated with an eligible scheduler of the enqueueing thread, while
+ * this priority queue is positioned before all priority queues which are
+ * associated with eligible schedulers of the enqueueing thread.
+ */
+ ++ctx->tq_ctx->how_many;
+ ctx->other_before = true;
+ ctx->other_after = false;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_After: {
+ /*
+ * While a priority queue of the thread queue exists which is not
+ * associated with an eligible scheduler of the enqueueing thread, while
+ * this priority queue is positioned after all priority queues which are
+ * associated with eligible schedulers of the enqueueing thread.
+ */
+ ++ctx->tq_ctx->how_many;
+ ctx->other_before = false;
+ ctx->other_after = true;
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_NA:
+ break;
+ }
+}
+
+static void ScoreTqReqEnqueuePriority_Post_Position_Check(
+ ScoreTqReqEnqueuePriority_Context *ctx,
+ ScoreTqReqEnqueuePriority_Post_Position state
+)
+{
+ size_t i;
+
+ i = 0;
+
+ /* Event receives */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_A ) );
+
+ switch ( state ) {
+ case ScoreTqReqEnqueuePriority_Post_Position_InitialFirst: {
+ /*
+ * A priority queue associated with the scheduler which contains exactly
+ * the enqueueing thread shall be created as the first priority queue of
+ * the thread queue.
+ */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), NULL );
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Post_Position_InitialLast: {
+ /*
+ * A priority queue associated with the scheduler which contains exactly
+ * the enqueueing thread shall be created as the last priority queue of
+ * the thread queue.
+ */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), NULL );
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Post_Position_First: {
+ /*
+ * The enqueueing thread shall be enqueued in the priority queue
+ * associated with the scheduler.
+ */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), NULL );
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Post_Position_Second: {
+ /*
+ * The enqueueing thread shall be enqueued in the priority queue
+ * associated with the scheduler.
+ */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), NULL );
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Post_Position_FirstFirst: {
+ /*
+ * The enqueueing thread shall be enqueued in the priority queue
+ * associated with the scheduler.
+ *
+ * The position of the priority queue in the thread queue shall not
+ * change.
+ */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), NULL );
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Post_Position_SecondFirst: {
+ /*
+ * The enqueueing thread shall be enqueued in the priority queue
+ * associated with the scheduler.
+ *
+ * The position of the priority queue in the thread queue shall not
+ * change.
+ */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), NULL );
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Post_Position_FirstLast: {
+ /*
+ * The enqueueing thread shall be enqueued in the priority queue
+ * associated with the scheduler.
+ *
+ * The position of the priority queue in the thread queue shall not
+ * change.
+ */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), NULL );
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Post_Position_SecondLast: {
+ /*
+ * The enqueueing thread shall be enqueued in the priority queue
+ * associated with the scheduler.
+ *
+ * The position of the priority queue in the thread queue shall not
+ * change.
+ */
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) );
+ T_eq_ptr( GetUnblock( ctx, &i ), NULL );
+ break;
+ }
+
+ case ScoreTqReqEnqueuePriority_Post_Position_NA:
+ break;
+ }
+}
+
+static void ScoreTqReqEnqueuePriority_Setup(
+ ScoreTqReqEnqueuePriority_Context *ctx
+)
+{
+ TQReset( ctx->tq_ctx );
+ TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_A, PRIO_ULTRA_HIGH );
+ TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_B, PRIO_LOW );
+ TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_C, PRIO_VERY_HIGH );
+
+ #if defined( RTEMS_SMP )
+ TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_D, SCHEDULER_B_ID, PRIO_LOW );
+ #endif
+}
+
+static void ScoreTqReqEnqueuePriority_Setup_Wrap( void *arg )
+{
+ ScoreTqReqEnqueuePriority_Context *ctx;
+
+ ctx = arg;
+ ctx->Map.in_action_loop = false;
+ ScoreTqReqEnqueuePriority_Setup( ctx );
+}
+
+static void ScoreTqReqEnqueuePriority_Teardown(
+ ScoreTqReqEnqueuePriority_Context *ctx
+)
+{
+ TQReset( ctx->tq_ctx );
+}
+
+static void ScoreTqReqEnqueuePriority_Teardown_Wrap( void *arg )
+{
+ ScoreTqReqEnqueuePriority_Context *ctx;
+
+ ctx = arg;
+ ctx->Map.in_action_loop = false;
+ ScoreTqReqEnqueuePriority_Teardown( ctx );
+}
+
+static void ScoreTqReqEnqueuePriority_Prepare(
+ ScoreTqReqEnqueuePriority_Context *ctx
+)
+{
+ ctx->tq_ctx->how_many = 1;
+}
+
+static void ScoreTqReqEnqueuePriority_Action(
+ ScoreTqReqEnqueuePriority_Context *ctx
+)
+{
+ TQSend( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_ENQUEUE_PREPARE );
+
+ if ( ctx->other_before ) {
+ TQSendAndWaitForExecutionStop(
+ ctx->tq_ctx,
+ TQ_BLOCKER_D,
+ TQ_EVENT_ENQUEUE | TQ_EVENT_SURRENDER | TQ_EVENT_RUNNER_SYNC_2
+ );
+ }
+
+ if ( ctx->priority != PRIO_PSEUDO_ISR ) {
+ TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_B , ctx->priority );
+ TQSend(
+ ctx->tq_ctx,
+ TQ_BLOCKER_B,
+ TQ_EVENT_ENQUEUE | TQ_EVENT_SURRENDER
+ );
+ }
+
+ if ( ctx->other_after ) {
+ TQSendAndWaitForExecutionStop(
+ ctx->tq_ctx,
+ TQ_BLOCKER_D,
+ TQ_EVENT_ENQUEUE | TQ_EVENT_SURRENDER | TQ_EVENT_RUNNER_SYNC_2
+ );
+ }
+
+ if ( ctx->helping ) {
+ if ( ctx->other_before || ctx->other_after ) {
+ if ( rtems_scheduler_get_processor_maximum() > 2 ) {
+ AddHelper( ctx->tq_ctx, SCHEDULER_C_ID );
+ }
+ } else {
+ AddHelper( ctx->tq_ctx, SCHEDULER_B_ID );
+ }
+ }
+
+ TQSchedulerRecordStart( ctx->tq_ctx );
+ TQSend(
+ ctx->tq_ctx,
+ TQ_BLOCKER_C,
+ TQ_EVENT_ENQUEUE | TQ_EVENT_SURRENDER | TQ_EVENT_RUNNER_SYNC
+ );
+ TQSend( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_ENQUEUE_DONE );
+
+ if ( ctx->other_before || ctx->other_after ) {
+ TQSynchronizeRunner2();
+ } else {
+ TQSynchronizeRunner();
+ }
+
+ TQSchedulerRecordStop( ctx->tq_ctx );
+
+ if ( ctx->helping ) {
+ if ( ctx->other_before || ctx->other_after ) {
+ if ( rtems_scheduler_get_processor_maximum() > 2 ) {
+ RemoveHelper( ctx->tq_ctx );
+ }
+ } else {
+ RemoveHelper( ctx->tq_ctx );
+ }
+ }
+}
+
+static const ScoreTqReqEnqueuePriority_Entry
+ScoreTqReqEnqueuePriority_Entries[] = {
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA },
+#if defined(RTEMS_SMP)
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_SecondLast },
+#else
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA },
+#endif
+#if defined(RTEMS_SMP)
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_SecondFirst },
+#else
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA },
+#endif
+#if defined(RTEMS_SMP)
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_InitialLast },
+#else
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA },
+#endif
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_Second },
+#if defined(RTEMS_SMP)
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_FirstLast },
+#else
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA },
+#endif
+#if defined(RTEMS_SMP)
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_FirstFirst },
+#else
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA },
+#endif
+#if defined(RTEMS_SMP)
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_Second },
+#else
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA },
+#endif
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_InitialFirst },
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_First },
+#if defined(RTEMS_SMP)
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_InitialFirst },
+#else
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA },
+#endif
+#if defined(RTEMS_SMP)
+ { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_First }
+#else
+ { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }
+#endif
+};
+
+static const uint8_t
+ScoreTqReqEnqueuePriority_Map[] = {
+ 8, 3, 0, 0, 4, 0, 1, 2, 4, 0, 1, 2, 9, 0, 5, 6, 10, 3, 0, 0, 7, 0, 1, 2, 7,
+ 0, 1, 2, 11, 0, 5, 6
+};
+
+static size_t ScoreTqReqEnqueuePriority_Scope( void *arg, char *buf, size_t n )
+{
+ ScoreTqReqEnqueuePriority_Context *ctx;
+
+ ctx = arg;
+
+ if ( ctx->Map.in_action_loop ) {
+ return T_get_scope(
+ ScoreTqReqEnqueuePriority_PreDesc,
+ buf,
+ n,
+ ctx->Map.pcs
+ );
+ }
+
+ return 0;
+}
+
+static T_fixture ScoreTqReqEnqueuePriority_Fixture = {
+ .setup = ScoreTqReqEnqueuePriority_Setup_Wrap,
+ .stop = NULL,
+ .teardown = ScoreTqReqEnqueuePriority_Teardown_Wrap,
+ .scope = ScoreTqReqEnqueuePriority_Scope,
+ .initial_context = &ScoreTqReqEnqueuePriority_Instance
+};
+
+static inline ScoreTqReqEnqueuePriority_Entry
+ScoreTqReqEnqueuePriority_PopEntry( ScoreTqReqEnqueuePriority_Context *ctx )
+{
+ size_t index;
+
+ index = ctx->Map.index;
+ ctx->Map.index = index + 1;
+ return ScoreTqReqEnqueuePriority_Entries[
+ ScoreTqReqEnqueuePriority_Map[ index ]
+ ];
+}
+
+static void ScoreTqReqEnqueuePriority_TestVariant(
+ ScoreTqReqEnqueuePriority_Context *ctx
+)
+{
+ ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Prepare(
+ ctx,
+ ctx->Map.pcs[ 0 ]
+ );
+ ScoreTqReqEnqueuePriority_Pre_QueueEligible_Prepare(
+ ctx,
+ ctx->Map.pcs[ 1 ]
+ );
+ ScoreTqReqEnqueuePriority_Pre_QueueIneligible_Prepare(
+ ctx,
+ ctx->Map.pcs[ 2 ]
+ );
+ ScoreTqReqEnqueuePriority_Action( ctx );
+ ScoreTqReqEnqueuePriority_Post_Position_Check(
+ ctx,
+ ctx->Map.entry.Post_Position
+ );
+}
+
+static T_fixture_node ScoreTqReqEnqueuePriority_Node;
+
+static T_remark ScoreTqReqEnqueuePriority_Remark = {
+ .next = NULL,
+ .remark = "ScoreTqReqEnqueuePriority"
+};
+
+void ScoreTqReqEnqueuePriority_Run( TQContext *tq_ctx )
+{
+ ScoreTqReqEnqueuePriority_Context *ctx;
+
+ ctx = &ScoreTqReqEnqueuePriority_Instance;
+ ctx->tq_ctx = tq_ctx;
+
+ ctx = T_push_fixture(
+ &ScoreTqReqEnqueuePriority_Node,
+ &ScoreTqReqEnqueuePriority_Fixture
+ );
+ ctx->Map.in_action_loop = true;
+ ctx->Map.index = 0;
+
+ for (
+ ctx->Map.pcs[ 0 ] = ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Home;
+ ctx->Map.pcs[ 0 ] < ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_NA;
+ ++ctx->Map.pcs[ 0 ]
+ ) {
+ for (
+ ctx->Map.pcs[ 1 ] = ScoreTqReqEnqueuePriority_Pre_QueueEligible_None;
+ ctx->Map.pcs[ 1 ] < ScoreTqReqEnqueuePriority_Pre_QueueEligible_NA;
+ ++ctx->Map.pcs[ 1 ]
+ ) {
+ for (
+ ctx->Map.pcs[ 2 ] = ScoreTqReqEnqueuePriority_Pre_QueueIneligible_None;
+ ctx->Map.pcs[ 2 ] < ScoreTqReqEnqueuePriority_Pre_QueueIneligible_NA;
+ ++ctx->Map.pcs[ 2 ]
+ ) {
+ ctx->Map.entry = ScoreTqReqEnqueuePriority_PopEntry( ctx );
+ ScoreTqReqEnqueuePriority_Prepare( ctx );
+ ScoreTqReqEnqueuePriority_TestVariant( ctx );
+ }
+ }
+ }
+
+ T_add_remark( &ScoreTqReqEnqueuePriority_Remark );
+ T_pop_fixture();
+}
+
+/** @} */