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-rw-r--r--make/custom/nds.cfg40
1 files changed, 0 insertions, 40 deletions
diff --git a/make/custom/nds.cfg b/make/custom/nds.cfg
deleted file mode 100644
index 004496e75e..0000000000
--- a/make/custom/nds.cfg
+++ /dev/null
@@ -1,40 +0,0 @@
-##
-## Config file for Nintendo DS BSP.
-##
-## $Id$
-##
-
-include $(RTEMS_ROOT)/make/custom/default.cfg
-
-RTEMS_CPU=arm
-RTEMS_CPU_MODEL=arm9tdmi
-
-# This is the actual bsp directory used during the build process.
-RTEMS_BSP_FAMILY=nds
-
-# This contains the compiler options necessary to select the CPU model
-# and (hopefully) optimize for it.
-#
-CPU_CFLAGS = -mcpu=$(RTEMS_CPU_MODEL) -msoft-float -mstructure-size-boundary=8
-# CPU_CFLAGS += -mthumb-interwork ## -D __THUMB_INTERWORK__ -mthumb
-
-# optimize flag: typically -O2
-#CFLAGS_OPTIMIZE_V = -O0 -ggdb
-CFLAGS_OPTIMIZE_V = -O2
-#CFLAGS_OPTIMIZE_V = -Os
-
-NDSTOOL = $(PROJECT_TOOLS)/ndstool
-
-ifeq ($(RTEMS_MAKEFILE_PATH),)
- COPROC_ELF_PATH = $(abs_builddir)/../../../lib/libbsp/arm/nds/
-else
- COPROC_ELF_PATH = $(RTEMS_MAKEFILE_PATH)/lib
-endif
-
-define bsp-post-link
- $(default-bsp-post-link)
- $(OBJCOPY) -O binary $(basename $@).exe $(basename $@).bin
- $(NDSTOOL) -c $(basename $@).nds -9 $(basename $@).bin \
- -7 $(COPROC_ELF_PATH)/coproc.bin
- rm -f $(basename $@).bin
-endef