diff options
Diffstat (limited to 'cpukit/score/src/threadchangepriority.c')
-rw-r--r-- | cpukit/score/src/threadchangepriority.c | 132 |
1 files changed, 127 insertions, 5 deletions
diff --git a/cpukit/score/src/threadchangepriority.c b/cpukit/score/src/threadchangepriority.c index bd4fef279b..637d5e810d 100644 --- a/cpukit/score/src/threadchangepriority.c +++ b/cpukit/score/src/threadchangepriority.c @@ -372,18 +372,140 @@ void _Thread_Priority_update( Thread_queue_Context *queue_context ) } #if defined(RTEMS_SMP) -void _Thread_Priority_and_sticky_update( +static void _Thread_Priority_update_helping( Thread_Control *the_thread, - int sticky_level_change + Chain_Node *first_node ) { - ISR_lock_Context lock_context; + const Chain_Node *tail; + Chain_Node *node; + + tail = _Chain_Immutable_tail( &the_thread->Scheduler.Scheduler_nodes ); + node = _Chain_Next( first_node ); + + while ( node != tail ) { + Scheduler_Node *scheduler_node; + const Scheduler_Control *scheduler; + ISR_lock_Context lock_context; + + scheduler_node = SCHEDULER_NODE_OF_THREAD_SCHEDULER_NODE( node ); + scheduler = _Scheduler_Node_get_scheduler( scheduler_node ); + + _Scheduler_Acquire_critical( scheduler, &lock_context ); + ( *scheduler->Operations.update_priority )( + scheduler, + the_thread, + scheduler_node + ); + _Scheduler_Release_critical( scheduler, &lock_context ); + + node = _Chain_Next( node ); + } +} + +void _Thread_Priority_update_and_make_sticky( Thread_Control *the_thread ) +{ + ISR_lock_Context lock_context; + ISR_lock_Context lock_context_2; + Chain_Node *node; + Scheduler_Node *scheduler_node; + const Scheduler_Control *scheduler; + int new_sticky_level; + int make_sticky_level; _Thread_State_acquire( the_thread, &lock_context ); - _Scheduler_Priority_and_sticky_update( + _Thread_Scheduler_process_requests( the_thread ); + + node = _Chain_First( &the_thread->Scheduler.Scheduler_nodes ); + scheduler_node = SCHEDULER_NODE_OF_THREAD_SCHEDULER_NODE( node ); + scheduler = _Scheduler_Node_get_scheduler( scheduler_node ); + + _Scheduler_Acquire_critical( scheduler, &lock_context_2 ); + + new_sticky_level = scheduler_node->sticky_level + 1; + scheduler_node->sticky_level = new_sticky_level; + _Assert( new_sticky_level >= 1 ); + + /* + * The sticky level is incremented by the scheduler block operation, so for a + * ready thread, the change to sticky happens at a level of two. + */ + make_sticky_level = 1 + (int) _Thread_Is_ready( the_thread ); + + if ( new_sticky_level == make_sticky_level ) { + ( *scheduler->Operations.make_sticky )( + scheduler, + the_thread, + scheduler_node + ); + } + + ( *scheduler->Operations.update_priority )( + scheduler, the_thread, - sticky_level_change + scheduler_node ); + + _Scheduler_Release_critical( scheduler, &lock_context_2 ); + _Thread_Priority_update_helping( the_thread, node ); + _Thread_State_release( the_thread, &lock_context ); +} + +void _Thread_Priority_update_and_clean_sticky( Thread_Control *the_thread ) +{ + ISR_lock_Context lock_context; + ISR_lock_Context lock_context_2; + Chain_Node *node; + Scheduler_Node *scheduler_node; + const Scheduler_Control *scheduler; + int new_sticky_level; + int clean_sticky_level; + + _Thread_State_acquire( the_thread, &lock_context ); + _Thread_Scheduler_process_requests( the_thread ); + + node = _Chain_First( &the_thread->Scheduler.Scheduler_nodes ); + scheduler_node = SCHEDULER_NODE_OF_THREAD_SCHEDULER_NODE( node ); + scheduler = _Scheduler_Node_get_scheduler( scheduler_node ); + + _Scheduler_Acquire_critical( scheduler, &lock_context_2 ); + + new_sticky_level = scheduler_node->sticky_level - 1; + scheduler_node->sticky_level = new_sticky_level; + _Assert( new_sticky_level >= 0 ); + + /* + * The sticky level is incremented by the scheduler block operation, so for a + * ready thread, the change to sticky happens at a level of one. + */ + clean_sticky_level = (int) _Thread_Is_ready( the_thread ); + + if ( new_sticky_level == clean_sticky_level ) { + ( *scheduler->Operations.clean_sticky )( + scheduler, + the_thread, + scheduler_node + ); + } + + ( *scheduler->Operations.update_priority )( + scheduler, + the_thread, + scheduler_node + ); + + _Scheduler_Release_critical( scheduler, &lock_context_2 ); + _Thread_Priority_update_helping( the_thread, node ); + _Thread_State_release( the_thread, &lock_context ); +} + +void _Thread_Priority_update_ignore_sticky( Thread_Control *the_thread ) +{ + ISR_lock_Context lock_context; + + _Thread_State_acquire( the_thread, &lock_context ); + _Thread_Scheduler_process_requests( the_thread ); + _Scheduler_Update_priority( the_thread ); _Thread_State_release( the_thread, &lock_context ); } #endif |