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-rw-r--r--cpukit/score/include/rtems/score/objectmp.h75
1 files changed, 64 insertions, 11 deletions
diff --git a/cpukit/score/include/rtems/score/objectmp.h b/cpukit/score/include/rtems/score/objectmp.h
index 7f9e25b707..6275304012 100644
--- a/cpukit/score/include/rtems/score/objectmp.h
+++ b/cpukit/score/include/rtems/score/objectmp.h
@@ -6,7 +6,7 @@
*/
/*
- * COPYRIGHT (c) 1989-2004.
+ * COPYRIGHT (c) 1989-2006.
* On-Line Applications Research Corporation (OAR).
*
* The license and distribution terms for this file may be
@@ -22,7 +22,9 @@
/**
* @defgroup ScoreObjectMP Object Handler Multiprocessing Support
*
- * This group contains functionality which XXX
+ * This handler encapsulates functionality which is used to manage
+ * objects which have been declared to be globally visible. This handler
+ * knows objects from all of the nodes in the system.
*/
/**@{*/
@@ -30,20 +32,29 @@
extern "C" {
#endif
-/*
+/**
* This defines the Global Object Control Block used to manage
- * objects resident on other nodes.
+ * objects resident on other nodes. It is derived from Object.
*/
typedef struct {
+ /** This is an object control structure. */
Objects_Control Object;
- uint32_t name; /* XXX broken but works */
- /* XXX If any API is MP with variable length names .. BOOM!!!! */
+ /** This is the name of the object. Using an unsigned thirty two
+ * bit value is broken but works. If any API is MP with variable
+ * length names .. BOOM!!!!
+ */
+ uint32_t name;
} Objects_MP_Control;
/** @brief Objects MP Handler initialization
*
* This routine intializes the inactive global object chain
* based on the maximum number of global objects configured.
+ *
+ * @param[in] node is this node's number.
+ * @param[in] maximum_nodes is the maximum number of nodes in the system.
+ * @param[in] maximum_global_objects is the maximum number of concurrently
+ * created global objects.
*/
void _Objects_MP_Handler_initialization (
uint32_t node,
@@ -55,12 +66,20 @@ void _Objects_MP_Handler_initialization (
*
* This routine place the specified global object in the
* specified information table.
+ *
+ * @param[in] information points to the object information table for this
+ * object class.
+ * @param[in] the_global_object points to the object being opened.
+ * @param[in] the_name is the name of the object being opened.
+ * @param[in] the_id is the Id of the object being opened.
+ *
+ * @todo This method only works for object types with 4 byte object names.
+ * It does not support variable length object names.
*/
-
void _Objects_MP_Open (
Objects_Information *information,
Objects_MP_Control *the_global_object,
- uint32_t the_name, /* XXX -- wrong for variable */
+ uint32_t the_name,
Objects_Id the_id
);
@@ -70,10 +89,20 @@ void _Objects_MP_Open (
* and places it in the specified information table. If the
* allocation fails, then is_fatal_error determines the
* error processing actions taken.
+ *
+ * @param[in] information points to the object information table for this
+ * object class.
+ * @param[in] the_name is the name of the object being opened.
+ * @param[in] the_id is the Id of the object being opened.
+ * @param[in] is_fatal_error is TRUE if not being able to allocate the
+ * object is considered a fatal error.
+ *
+ * @todo This method only works for object types with 4 byte object names.
+ * It does not support variable length object names.
*/
boolean _Objects_MP_Allocate_and_open (
Objects_Information *information,
- uint32_t the_name, /* XXX -- wrong for variable length */
+ uint32_t the_name,
Objects_Id the_id,
boolean is_fatal_error
);
@@ -93,6 +122,16 @@ void _Objects_MP_Close (
* This routine looks for the object with the_name in the global
* object tables indicated by information. It returns the ID of the
* object with that name if one is found.
+ *
+ * @param[in] information points to the object information table for this
+ * object class.
+ * @param[in] the_name is the name of the object being searched for.
+ * @param[in] nodes_to_search indicates the set of nodes to search.
+ * @param[in] the_id will contain the Id of the object if found.
+ *
+ * @return This method returns one of the
+ * @ref Objects_Name_or_id_lookup_errors. If successful, @a the_id
+ * will contain the Id of the object.
*/
Objects_Name_or_id_lookup_errors _Objects_MP_Global_name_search (
Objects_Information *information,
@@ -108,6 +147,16 @@ Objects_Name_or_id_lookup_errors _Objects_MP_Global_name_search (
* is found, then location is set to objects_remote, otherwise
* location is set to objects_error. In both cases, the_object
* is undefined.
+ *
+ * @param[in] information points to the object information table for this
+ * object class.
+ * @param[in] the_id is the Id of the object being opened.
+ * @param[in] location will contain the location of the object.
+ * @param[in] the_object will contain a pointer to the object.
+ *
+ * @return This method fills in @a location to indicate successful location
+ * of the object or error. On success, @a the_object will be
+ * filled in.
*/
void _Objects_MP_Is_remote (
Objects_Information *information,
@@ -116,11 +165,15 @@ void _Objects_MP_Is_remote (
Objects_Control **the_object
);
-/*
+/**
+ * This is the maximum number of global objects configured.
+ */
+SCORE_EXTERN uint32_t _Objects_MP_Maximum_global_objects;
+
+/**
* The following chain header is used to manage the set of
* inactive global object control blocks.
*/
-SCORE_EXTERN uint32_t _Objects_MP_Maximum_global_objects;
SCORE_EXTERN Chain_Control _Objects_MP_Inactive_global_objects;
#ifndef __RTEMS_APPLICATION__