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diff --git a/cpukit/score/include/rtems/score/objectimpl.h b/cpukit/score/include/rtems/score/objectimpl.h
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-/**
- * @file
- *
- * @brief Inlined Routines in the Object Handler
- *
- * This include file contains the static inline implementation of all
- * of the inlined routines in the Object Handler.
- */
-
-/*
- * COPYRIGHT (c) 1989-2011.
- * On-Line Applications Research Corporation (OAR).
- *
- * The license and distribution terms for this file may be
- * found in the file LICENSE in this distribution or at
- * http://www.rtems.org/license/LICENSE.
- */
-
-#ifndef _RTEMS_SCORE_OBJECTIMPL_H
-#define _RTEMS_SCORE_OBJECTIMPL_H
-
-#include <rtems/score/object.h>
-#include <rtems/score/apimutex.h>
-#include <rtems/score/isrlock.h>
-#include <rtems/score/threaddispatch.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @addtogroup ScoreObject
- *
- * @{
- */
-
-/**
- * Functions which compare names are prototyped like this.
- */
-typedef bool (*Objects_Name_comparators)(
- void * /* name_1 */,
- void * /* name_2 */,
- uint16_t /* length */
-);
-
-/**
- * This enumerated type is used in the class field of the object ID
- * for RTEMS internal object classes.
- */
-typedef enum {
- OBJECTS_INTERNAL_NO_CLASS = 0,
- OBJECTS_INTERNAL_THREADS = 1
-} Objects_Internal_API;
-
-/** This macro is used to generically specify the last API index. */
-#define OBJECTS_INTERNAL_CLASSES_LAST OBJECTS_INTERNAL_THREADS
-
-/**
- * This enumerated type is used in the class field of the object ID
- * for the RTEMS Classic API.
- */
-typedef enum {
- OBJECTS_CLASSIC_NO_CLASS = 0,
- OBJECTS_RTEMS_TASKS = 1,
- OBJECTS_RTEMS_TIMERS = 2,
- OBJECTS_RTEMS_SEMAPHORES = 3,
- OBJECTS_RTEMS_MESSAGE_QUEUES = 4,
- OBJECTS_RTEMS_PARTITIONS = 5,
- OBJECTS_RTEMS_REGIONS = 6,
- OBJECTS_RTEMS_PORTS = 7,
- OBJECTS_RTEMS_PERIODS = 8,
- OBJECTS_RTEMS_EXTENSIONS = 9,
- OBJECTS_RTEMS_BARRIERS = 10
-} Objects_Classic_API;
-
-/** This macro is used to generically specify the last API index. */
-#define OBJECTS_RTEMS_CLASSES_LAST OBJECTS_RTEMS_BARRIERS
-
-/**
- * This enumerated type is used in the class field of the object ID
- * for the POSIX API.
- */
-typedef enum {
- OBJECTS_POSIX_NO_CLASS = 0,
- OBJECTS_POSIX_THREADS = 1,
- OBJECTS_POSIX_KEYS = 2,
- OBJECTS_POSIX_INTERRUPTS = 3,
- OBJECTS_POSIX_MESSAGE_QUEUES = 5,
- OBJECTS_POSIX_SEMAPHORES = 7,
- OBJECTS_POSIX_TIMERS = 9,
- OBJECTS_POSIX_SHMS = 12
-} Objects_POSIX_API;
-
-/** This macro is used to generically specify the last API index. */
-#define OBJECTS_POSIX_CLASSES_LAST OBJECTS_POSIX_SHMS
-
-/*
- * For fake objects, which have an object identifier, but no objects
- * information block.
- */
-typedef enum {
- OBJECTS_FAKE_OBJECTS_NO_CLASS = 0,
- OBJECTS_FAKE_OBJECTS_SCHEDULERS = 1
-} Objects_Fake_objects_API;
-
-#if defined(RTEMS_MULTIPROCESSING)
-/**
- * The following type defines the callout used when a local task
- * is extracted from a remote thread queue (i.e. it's proxy must
- * extracted from the remote queue).
- */
-typedef void ( *Objects_Thread_queue_Extract_callout )(
- Thread_Control *,
- Objects_Id
-);
-#endif
-
-/**
- * The following defines the structure for the information used to
- * manage each class of objects.
- */
-typedef struct {
- /** This field indicates the API of this object class. */
- Objects_APIs the_api;
- /** This is the class of this object set. */
- uint16_t the_class;
- /** This is the minimum valid id of this object class. */
- Objects_Id minimum_id;
- /** This is the maximum valid id of this object class. */
- Objects_Id maximum_id;
- /** This is the maximum number of objects in this class. */
- Objects_Maximum maximum;
- /** This is the true if unlimited objects in this class. */
- bool auto_extend;
- /** This is the number of objects in a block. */
- Objects_Maximum allocation_size;
- /** This is the size in bytes of each object instance. */
- size_t size;
- /** This points to the table of local objects. */
- Objects_Control **local_table;
- /** This is the chain of inactive control blocks. */
- Chain_Control Inactive;
- /** This is the number of objects on the Inactive list. */
- Objects_Maximum inactive;
- /** This is the number of inactive objects per block. */
- uint32_t *inactive_per_block;
- /** This is a table to the chain of inactive object memory blocks. */
- void **object_blocks;
- #if defined(RTEMS_SCORE_OBJECT_ENABLE_STRING_NAMES)
- /** This is true if names are strings. */
- bool is_string;
- #endif
- /** This is the maximum length of names. */
- uint16_t name_length;
- #if defined(RTEMS_MULTIPROCESSING)
- /** This is this object class' method called when extracting a thread. */
- Objects_Thread_queue_Extract_callout extract;
-
- /**
- * @brief The global objects of this object information sorted by object
- * identifier.
- */
- RBTree_Control Global_by_id;
-
- /**
- * @brief The global objects of this object information sorted by object
- * name.
- *
- * Objects with the same name are sorted according to their identifier.
- */
- RBTree_Control Global_by_name;
- #endif
-} Objects_Information;
-
-/**
- * The following is referenced to the node number of the local node.
- */
-#if defined(RTEMS_MULTIPROCESSING)
-extern uint16_t _Objects_Local_node;
-#else
-#define _Objects_Local_node ((uint16_t)1)
-#endif
-
-/**
- * The following is referenced to the number of nodes in the system.
- */
-#if defined(RTEMS_MULTIPROCESSING)
-extern uint16_t _Objects_Maximum_nodes;
-#else
-#define _Objects_Maximum_nodes 1
-#endif
-
-/**
- * The following is the list of information blocks per API for each object
- * class. From the ID, we can go to one of these information blocks,
- * and obtain a pointer to the appropriate object control block.
- */
-extern Objects_Information ** const
-_Objects_Information_table[ OBJECTS_APIS_LAST + 1 ];
-
-/**
- * This function extends an object class information record.
- *
- * @param[in] information points to an object class information block.
- */
-void _Objects_Extend_information(
- Objects_Information *information
-);
-
-/**
- * @brief Shrink an object class information record
- *
- * This function shrink an object class information record.
- * The object's name and object space are released. The local_table
- * etc block does not shrink. The InActive list needs to be scanned
- * to find the objects are remove them.
- *
- * @param[in] information points to an object class information block.
- */
-void _Objects_Shrink_information(
- Objects_Information *information
-);
-
-void _Objects_Do_initialize_information(
- Objects_Information *information,
- Objects_APIs the_api,
- uint16_t the_class,
- uint32_t maximum,
- uint16_t size,
- bool is_string,
- uint32_t maximum_name_length
-#if defined(RTEMS_MULTIPROCESSING)
- ,
- Objects_Thread_queue_Extract_callout extract
-#endif
-);
-
-/**
- * @brief Initialize object Information
- *
- * This function initializes an object class information record.
- * SUPPORTS_GLOBAL is true if the object class supports global
- * objects, and false otherwise. Maximum indicates the number
- * of objects required in this class and size indicates the size
- * in bytes of each control block for this object class. The
- * name length and string designator are also set. In addition,
- * the class may be a task, therefore this information is also included.
- *
- * @param[in] information points to an object class information block.
- * @param[in] the_api indicates the API associated with this information block.
- * @param[in] the_class indicates the class of object being managed
- * by this information block. It is specific to @a the_api.
- * @param[in] maximum is the maximum number of instances of this object
- * class which may be concurrently active.
- * @param[in] size is the size of the data structure for this class.
- * @param[in] is_string is true if this object uses string style names.
- * @param[in] maximum_name_length is the maximum length of object names.
- */
-#if defined(RTEMS_MULTIPROCESSING)
- #define _Objects_Initialize_information( \
- information, \
- the_api, \
- the_class, \
- maximum, \
- size, \
- is_string, \
- maximum_name_length, \
- extract \
- ) \
- _Objects_Do_initialize_information( \
- information, \
- the_api, \
- the_class, \
- maximum, \
- size, \
- is_string, \
- maximum_name_length, \
- extract \
- )
-#else
- #define _Objects_Initialize_information( \
- information, \
- the_api, \
- the_class, \
- maximum, \
- size, \
- is_string, \
- maximum_name_length, \
- extract \
- ) \
- _Objects_Do_initialize_information( \
- information, \
- the_api, \
- the_class, \
- maximum, \
- size, \
- is_string, \
- maximum_name_length \
- )
-#endif
-
-/**
- * @brief Object API Maximum Class
- *
- * This function returns the highest numeric value of a valid
- * API for the specified @a api.
- *
- * @param[in] api is the API of interest
- *
- * @retval A positive integer on success and 0 otherwise.
- */
-unsigned int _Objects_API_maximum_class(
- uint32_t api
-);
-
-/**
- * @brief Allocates an object without locking the allocator mutex.
- *
- * This function can be called in two contexts
- * - the executing thread is the owner of the object allocator mutex, or
- * - in case the system state is not up, e.g. during sequential system
- * initialization.
- *
- * @param[in] information The object information block.
- *
- * @retval NULL No object available.
- * @retval object The allocated object.
- *
- * @see _Objects_Allocate() and _Objects_Free().
- */
-Objects_Control *_Objects_Allocate_unprotected(
- Objects_Information *information
-);
-
-/**
- * @brief Allocates an object.
- *
- * This function locks the object allocator mutex via
- * _Objects_Allocator_lock(). The caller must later unlock the object
- * allocator mutex via _Objects_Allocator_unlock(). The caller must unlock the
- * mutex in any case, even if the allocation failed due to resource shortage.
- *
- * A typical object allocation code looks like this:
- * @code
- * rtems_status_code some_create( rtems_id *id )
- * {
- * rtems_status_code sc;
- * Some_Control *some;
- *
- * // The object allocator mutex protects the executing thread from
- * // asynchronous thread restart and deletion.
- * some = (Some_Control *) _Objects_Allocate( &_Some_Information );
- *
- * if ( some != NULL ) {
- * _Some_Initialize( some );
- * sc = RTEMS_SUCCESSFUL;
- * } else {
- * sc = RTEMS_TOO_MANY;
- * }
- *
- * _Objects_Allocator_unlock();
- *
- * return sc;
- * }
- * @endcode
- *
- * @param[in] information The object information block.
- *
- * @retval NULL No object available.
- * @retval object The allocated object.
- *
- * @see _Objects_Free().
- */
-Objects_Control *_Objects_Allocate( Objects_Information *information );
-
-/**
- * @brief Frees an object.
- *
- * Appends the object to the chain of inactive objects.
- *
- * @param[in] information The object information block.
- * @param[in] the_object The object to free.
- *
- * @see _Objects_Allocate().
- *
- * A typical object deletion code looks like this:
- * @code
- * rtems_status_code some_delete( rtems_id id )
- * {
- * Some_Control *some;
- *
- * // The object allocator mutex protects the executing thread from
- * // asynchronous thread restart and deletion.
- * _Objects_Allocator_lock();
- *
- * // Get the object under protection of the object allocator mutex.
- * some = (Semaphore_Control *)
- * _Objects_Get_no_protection( id, &_Some_Information );
- *
- * if ( some == NULL ) {
- * _Objects_Allocator_unlock();
- * return RTEMS_INVALID_ID;
- * }
- *
- * // After the object close an object get with this identifier will
- * // fail.
- * _Objects_Close( &_Some_Information, &some->Object );
- *
- * _Some_Delete( some );
- *
- * // Thread dispatching is enabled. The object free is only protected
- * // by the object allocator mutex.
- * _Objects_Free( &_Some_Information, &some->Object );
- *
- * _Objects_Allocator_unlock();
- * return RTEMS_SUCCESSFUL;
- * }
- * @endcode
- */
-void _Objects_Free(
- Objects_Information *information,
- Objects_Control *the_object
-);
-
-/**
- * This function implements the common portion of the object
- * identification directives. This directive returns the object
- * id associated with name. If more than one object of this class
- * is named name, then the object to which the id belongs is
- * arbitrary. Node indicates the extent of the search for the
- * id of the object named name. If the object class supports global
- * objects, then the search can be limited to a particular node
- * or allowed to encompass all nodes.
- */
-typedef enum {
- OBJECTS_NAME_OR_ID_LOOKUP_SUCCESSFUL,
- OBJECTS_INVALID_NAME,
- OBJECTS_INVALID_ADDRESS,
- OBJECTS_INVALID_ID,
- OBJECTS_INVALID_NODE
-} Objects_Name_or_id_lookup_errors;
-
-/**
- * This macro defines the first entry in the
- * @ref Objects_Name_or_id_lookup_errors enumerated list.
- */
-#define OBJECTS_NAME_ERRORS_FIRST OBJECTS_NAME_OR_ID_LOOKUP_SUCCESSFUL
-
-/**
- * This macro defines the last entry in the
- * @ref Objects_Name_or_id_lookup_errors enumerated list.
- */
-#define OBJECTS_NAME_ERRORS_LAST OBJECTS_INVALID_NODE
-
-/**
- * @brief Converts an object name to an Id.
- *
- * This method converts an object name to an Id. It performs a look up
- * using the object information block for this object class.
- *
- * @param[in] information points to an object class information block.
- * @param[in] name is the name of the object to find.
- * @param[in] node is the set of nodes to search.
- * @param[in] id will contain the Id if the search is successful.
- *
- * @retval This method returns one of the values from the
- * @ref Objects_Name_or_id_lookup_errors enumeration to indicate
- * successful or failure. On success @a id will contain the Id of
- * the requested object.
- */
-Objects_Name_or_id_lookup_errors _Objects_Name_to_id_u32(
- Objects_Information *information,
- uint32_t name,
- uint32_t node,
- Objects_Id *id
-);
-
-typedef enum {
- OBJECTS_GET_BY_NAME_INVALID_NAME,
- OBJECTS_GET_BY_NAME_NAME_TOO_LONG,
- OBJECTS_GET_BY_NAME_NO_OBJECT
-} Objects_Get_by_name_error;
-
-/**
- * @brief Gets an object control block identified by its name.
- *
- * The object information must use string names.
- *
- * @param information The object information. Must not be NULL.
- * @param name The object name.
- * @param name_length_p Optional parameter to return the name length.
- * @param error The error indication in case of failure. Must not be NULL.
- *
- * @retval NULL No object exists for this name or invalid parameters.
- * @retval other The first object according to object index associated with
- * this name.
- */
-Objects_Control *_Objects_Get_by_name(
- const Objects_Information *information,
- const char *name,
- size_t *name_length_p,
- Objects_Get_by_name_error *error
-);
-
-/**
- * @brief Implements the common portion of the object Id to name directives.
- *
- * This function implements the common portion of the object Id
- * to name directives. This function returns the name
- * associated with object id.
- *
- * @param[in] id is the Id of the object whose name we are locating.
- * @param[in] name will contain the name of the object, if found.
- *
- * @retval This method returns one of the values from the
- * @ref Objects_Name_or_id_lookup_errors enumeration to indicate
- * successful or failure. On success @a name will contain the name of
- * the requested object.
- *
- * @note This function currently does not support string names.
- */
-Objects_Name_or_id_lookup_errors _Objects_Id_to_name (
- Objects_Id id,
- Objects_Name *name
-);
-
-/**
- * @brief Maps the specified object identifier to the associated local object
- * control block.
- *
- * In this function interrupts are disabled during the object lookup. In case
- * an associated object exists, then interrupts remain disabled, otherwise the
- * previous interrupt state is restored.
- *
- * @param id The object identifier. This is the first parameter since usual
- * callers get the object identifier as the first parameter themself.
- * @param lock_context The interrupt lock context. This is the second
- * parameter since usual callers get the interrupt lock context as the second
- * parameter themself.
- * @param information The object class information block.
- *
- * @retval NULL No associated object exists.
- * @retval other The pointer to the associated object control block.
- * Interrupts are now disabled and must be restored using the specified lock
- * context via _ISR_lock_ISR_enable() or _ISR_lock_Release_and_ISR_enable().
- */
-Objects_Control *_Objects_Get(
- Objects_Id id,
- ISR_lock_Context *lock_context,
- const Objects_Information *information
-);
-
-/**
- * @brief Maps object ids to object control blocks.
- *
- * This function maps object ids to object control blocks.
- * If id corresponds to a local object, then it returns
- * the_object control pointer which maps to id and location
- * is set to OBJECTS_LOCAL. If the object class supports global
- * objects and the object id is global and resides on a remote
- * node, then location is set to OBJECTS_REMOTE, and the_object
- * is undefined. Otherwise, location is set to OBJECTS_ERROR
- * and the_object is undefined.
- *
- * @param[in] id is the Id of the object whose name we are locating.
- * This is the first parameter since usual callers get the object identifier
- * as the first parameter themself.
- * @param[in] information points to an object class information block.
- *
- * @retval This method returns one of the values from the
- * @ref Objects_Name_or_id_lookup_errors enumeration to indicate
- * successful or failure. On success @a id will contain the Id of
- * the requested object.
- */
-Objects_Control *_Objects_Get_no_protection(
- Objects_Id id,
- const Objects_Information *information
-);
-
-/**
- * Gets the next open object after the specified object identifier.
- *
- * Locks the object allocator mutex in case a next object exists.
- *
- * @param[in] id is the Id of the object whose name we are locating.
- * This is the first parameter since usual callers get the object identifier
- * as the first parameter themself.
- * @param[in] information points to an object class information block.
- * @param[in] next_id_p is the Id of the next object we will look at.
- *
- * @retval This method returns the pointer to the object located or
- * NULL on error.
- */
-Objects_Control *_Objects_Get_next(
- Objects_Id id,
- const Objects_Information *information,
- Objects_Id *next_id_p
-);
-
-/**
- * @brief Get object information.
- *
- * This function return the information structure given
- * an the API and Class. This can be done independent of
- * the existence of any objects created by the API.
- *
- * @param[in] the_api indicates the API for the information we want
- * @param[in] the_class indicates the Class for the information we want
- *
- * @retval This method returns a pointer to the Object Information Table
- * for the class of objects which corresponds to this object ID.
- */
-Objects_Information *_Objects_Get_information(
- Objects_APIs the_api,
- uint16_t the_class
-);
-
-/**
- * @brief Get information of an object from an ID.
- *
- * This function return the information structure given
- * an @a id of an object.
- *
- * @param[in] id is the object ID to get the information from
- *
- * @retval This method returns a pointer to the Object Information Table
- * for the class of objects which corresponds to this object ID.
- */
-Objects_Information *_Objects_Get_information_id(
- Objects_Id id
-);
-
-/**
- * @brief Gets object name in the form of a C string.
- *
- * This method objects the name of an object and returns its name
- * in the form of a C string. It attempts to be careful about
- * overflowing the user's string and about returning unprintable characters.
- *
- * @param[in] id is the object to obtain the name of
- * @param[in] length indicates the length of the caller's buffer
- * @param[in] name points a string which will be filled in.
- *
- * @retval This method returns @a name or NULL on error. @a *name will
- * contain the name if successful.
- */
-char *_Objects_Get_name_as_string(
- Objects_Id id,
- size_t length,
- char *name
-);
-
-/**
- * @brief Converts the specified object name to a text representation.
- *
- * Non-printable characters according to isprint() are converted to '*'.
- *
- * @param[in] name The object name.
- * @param[in] is_string Indicates if the object name is a string or a four
- * character array (32-bit unsigned integer).
- * @param[in] buffer The string buffer for the text representation.
- * @param[in] buffer_size The buffer size in characters.
- *
- * @retval The length of the text representation. May be greater than or equal
- * to the buffer size if truncation occurred.
- */
-size_t _Objects_Name_to_string(
- Objects_Name name,
- bool is_string,
- char *buffer,
- size_t buffer_size
-);
-
-/**
- * @brief Set objects name.
- *
- * This method sets the object name to either a copy of a string
- * or up to the first four characters of the string based upon
- * whether this object class uses strings for names.
- *
- * @param[in] information points to the object information structure
- * @param[in] the_object is the object to operate upon
- * @param[in] name is a pointer to the name to use
- *
- * @retval If successful, true is returned. Otherwise false is returned.
- */
-bool _Objects_Set_name(
- Objects_Information *information,
- Objects_Control *the_object,
- const char *name
-);
-
-/**
- * @brief Removes object from namespace.
- *
- * This function removes @a the_object from the namespace.
- *
- * @param[in] information points to an Object Information Table.
- * @param[in] the_object is a pointer to an object.
- */
-void _Objects_Namespace_remove(
- Objects_Information *information,
- Objects_Control *the_object
-);
-
-/**
- * @brief Close object.
- *
- * This function removes the_object control pointer and object name
- * in the Local Pointer and Local Name Tables.
- *
- * @param[in] information points to an Object Information Table
- * @param[in] the_object is a pointer to an object
- */
-void _Objects_Close(
- Objects_Information *information,
- Objects_Control *the_object
-);
-
-/**
- * @brief Returns the count of active objects.
- *
- * @param[in] information The object information table.
- *
- * @retval The count of active objects.
- */
-Objects_Maximum _Objects_Active_count(
- const Objects_Information *information
-);
-
-RTEMS_INLINE_ROUTINE Objects_Maximum _Objects_Extend_size(
- const Objects_Information *information
-)
-{
- return information->auto_extend ? information->allocation_size : 0;
-}
-
-/**
- * This function returns true if the api is valid.
- *
- * @param[in] the_api is the api portion of an object ID.
- *
- * @return This method returns true if the specified api value is valid
- * and false otherwise.
- */
-RTEMS_INLINE_ROUTINE bool _Objects_Is_api_valid(
- uint32_t the_api
-)
-{
- if ( !the_api || the_api > OBJECTS_APIS_LAST )
- return false;
- return true;
-}
-
-/**
- * This function returns true if the node is of the local object, and
- * false otherwise.
- *
- * @param[in] node is the node number and corresponds to the node number
- * portion of an object ID.
- *
- * @return This method returns true if the specified node is the local node
- * and false otherwise.
- */
-RTEMS_INLINE_ROUTINE bool _Objects_Is_local_node(
- uint32_t node
-)
-{
- return ( node == _Objects_Local_node );
-}
-
-/**
- * This function returns true if the id is of a local object, and
- * false otherwise.
- *
- * @param[in] id is an object ID
- *
- * @return This method returns true if the specified object Id is local
- * and false otherwise.
- *
- * @note On a single processor configuration, this always returns true.
- */
-RTEMS_INLINE_ROUTINE bool _Objects_Is_local_id(
-#if defined(RTEMS_MULTIPROCESSING)
- Objects_Id id
-#else
- Objects_Id id RTEMS_UNUSED
-#endif
-)
-{
-#if defined(RTEMS_MULTIPROCESSING)
- return _Objects_Is_local_node( _Objects_Get_node(id) );
-#else
- return true;
-#endif
-}
-
-/**
- * This function returns true if left and right are equal,
- * and false otherwise.
- *
- * @param[in] left is the Id on the left hand side of the comparison
- * @param[in] right is the Id on the right hand side of the comparison
- *
- * @return This method returns true if the specified object IDs are equal
- * and false otherwise.
- */
-RTEMS_INLINE_ROUTINE bool _Objects_Are_ids_equal(
- Objects_Id left,
- Objects_Id right
-)
-{
- return ( left == right );
-}
-
-/**
- * This function sets the pointer to the local_table object
- * referenced by the index.
- *
- * @param[in] information points to an Object Information Table
- * @param[in] index is the index of the object the caller wants to access
- * @param[in] the_object is the local object pointer
- *
- * @note This routine is ONLY to be called in places where the
- * index portion of the Id is known to be good. This is
- * OK since it is normally called from object create/init
- * or delete/destroy operations.
- */
-
-RTEMS_INLINE_ROUTINE void _Objects_Set_local_object(
- Objects_Information *information,
- uint32_t index,
- Objects_Control *the_object
-)
-{
- /*
- * This routine is ONLY to be called from places in the code
- * where the Id is known to be good. Therefore, this should NOT
- * occur in normal situations.
- */
- #if defined(RTEMS_DEBUG)
- if ( index > information->maximum )
- return;
- #endif
-
- information->local_table[ index ] = the_object;
-}
-
-/**
- * This function sets the pointer to the local_table object
- * referenced by the index to a NULL so the object Id is invalid
- * after this call.
- *
- * @param[in] information points to an Object Information Table
- * @param[in] the_object is the local object pointer
- *
- * @note This routine is ONLY to be called in places where the
- * index portion of the Id is known to be good. This is
- * OK since it is normally called from object create/init
- * or delete/destroy operations.
- */
-
-RTEMS_INLINE_ROUTINE void _Objects_Invalidate_Id(
- Objects_Information *information,
- Objects_Control *the_object
-)
-{
- _Assert( information != NULL );
- _Assert( the_object != NULL );
-
- _Objects_Set_local_object(
- information,
- _Objects_Get_index( the_object->id ),
- NULL
- );
-}
-
-/**
- * This function places the_object control pointer and object name
- * in the Local Pointer and Local Name Tables, respectively.
- *
- * @param[in] information points to an Object Information Table
- * @param[in] the_object is a pointer to an object
- * @param[in] name is the name of the object to make accessible
- */
-RTEMS_INLINE_ROUTINE void _Objects_Open(
- Objects_Information *information,
- Objects_Control *the_object,
- Objects_Name name
-)
-{
- _Assert( information != NULL );
- _Assert( the_object != NULL );
-
- the_object->name = name;
-
- _Objects_Set_local_object(
- information,
- _Objects_Get_index( the_object->id ),
- the_object
- );
-}
-
-/**
- * This function places the_object control pointer and object name
- * in the Local Pointer and Local Name Tables, respectively.
- *
- * @param[in] information points to an Object Information Table
- * @param[in] the_object is a pointer to an object
- * @param[in] name is the name of the object to make accessible
- */
-RTEMS_INLINE_ROUTINE void _Objects_Open_u32(
- Objects_Information *information,
- Objects_Control *the_object,
- uint32_t name
-)
-{
- /* ASSERT: information->is_string == false */
- the_object->name.name_u32 = name;
-
- _Objects_Set_local_object(
- information,
- _Objects_Get_index( the_object->id ),
- the_object
- );
-}
-
-/**
- * This function places the_object control pointer and object name
- * in the Local Pointer and Local Name Tables, respectively.
- *
- * @param[in] information points to an Object Information Table
- * @param[in] the_object is a pointer to an object
- * @param[in] name is the name of the object to make accessible
- */
-RTEMS_INLINE_ROUTINE void _Objects_Open_string(
- Objects_Information *information,
- Objects_Control *the_object,
- const char *name
-)
-{
- #if defined(RTEMS_SCORE_OBJECT_ENABLE_STRING_NAMES)
- /* ASSERT: information->is_string */
- the_object->name.name_p = name;
- #endif
-
- _Objects_Set_local_object(
- information,
- _Objects_Get_index( the_object->id ),
- the_object
- );
-}
-
-/**
- * @brief Locks the object allocator mutex.
- *
- * While holding the allocator mutex the executing thread is protected from
- * asynchronous thread restart and deletion.
- *
- * The usage of the object allocator mutex with the thread life protection
- * makes it possible to allocate and free objects without thread dispatching
- * disabled. The usage of a unified workspace and unlimited objects may lead
- * to heap fragmentation. Thus the execution time of the _Objects_Allocate()
- * function may increase during system run-time.
- *
- * @see _Objects_Allocator_unlock() and _Objects_Allocate().
- */
-RTEMS_INLINE_ROUTINE void _Objects_Allocator_lock( void )
-{
- _RTEMS_Lock_allocator();
-}
-
-/**
- * @brief Unlocks the object allocator mutex.
- *
- * In case the mutex is fully unlocked, then this function restores the
- * previous thread life protection state and thus may not return if the
- * executing thread was restarted or deleted in the mean-time.
- */
-RTEMS_INLINE_ROUTINE void _Objects_Allocator_unlock( void )
-{
- _RTEMS_Unlock_allocator();
-}
-
-RTEMS_INLINE_ROUTINE bool _Objects_Allocator_is_owner( void )
-{
- return _RTEMS_Allocator_is_owner();
-}
-
-/** @} */
-
-#ifdef __cplusplus
-}
-#endif
-
-#if defined(RTEMS_MULTIPROCESSING)
-#include <rtems/score/objectmp.h>
-#endif
-
-
-#endif
-/* end of include file */