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Diffstat (limited to 'cpukit/score/include/rtems/score/objectimpl.h')
-rw-r--r-- | cpukit/score/include/rtems/score/objectimpl.h | 1002 |
1 files changed, 0 insertions, 1002 deletions
diff --git a/cpukit/score/include/rtems/score/objectimpl.h b/cpukit/score/include/rtems/score/objectimpl.h deleted file mode 100644 index cc5820785c..0000000000 --- a/cpukit/score/include/rtems/score/objectimpl.h +++ /dev/null @@ -1,1002 +0,0 @@ -/** - * @file - * - * @brief Inlined Routines in the Object Handler - * - * This include file contains the static inline implementation of all - * of the inlined routines in the Object Handler. - */ - -/* - * COPYRIGHT (c) 1989-2011. - * On-Line Applications Research Corporation (OAR). - * - * The license and distribution terms for this file may be - * found in the file LICENSE in this distribution or at - * http://www.rtems.org/license/LICENSE. - */ - -#ifndef _RTEMS_SCORE_OBJECTIMPL_H -#define _RTEMS_SCORE_OBJECTIMPL_H - -#include <rtems/score/object.h> -#include <rtems/score/apimutex.h> -#include <rtems/score/isrlock.h> -#include <rtems/score/threaddispatch.h> - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @addtogroup ScoreObject - * - * @{ - */ - -/** - * Functions which compare names are prototyped like this. - */ -typedef bool (*Objects_Name_comparators)( - void * /* name_1 */, - void * /* name_2 */, - uint16_t /* length */ -); - -/** - * This enumerated type is used in the class field of the object ID - * for RTEMS internal object classes. - */ -typedef enum { - OBJECTS_INTERNAL_NO_CLASS = 0, - OBJECTS_INTERNAL_THREADS = 1 -} Objects_Internal_API; - -/** This macro is used to generically specify the last API index. */ -#define OBJECTS_INTERNAL_CLASSES_LAST OBJECTS_INTERNAL_THREADS - -/** - * This enumerated type is used in the class field of the object ID - * for the RTEMS Classic API. - */ -typedef enum { - OBJECTS_CLASSIC_NO_CLASS = 0, - OBJECTS_RTEMS_TASKS = 1, - OBJECTS_RTEMS_TIMERS = 2, - OBJECTS_RTEMS_SEMAPHORES = 3, - OBJECTS_RTEMS_MESSAGE_QUEUES = 4, - OBJECTS_RTEMS_PARTITIONS = 5, - OBJECTS_RTEMS_REGIONS = 6, - OBJECTS_RTEMS_PORTS = 7, - OBJECTS_RTEMS_PERIODS = 8, - OBJECTS_RTEMS_EXTENSIONS = 9, - OBJECTS_RTEMS_BARRIERS = 10 -} Objects_Classic_API; - -/** This macro is used to generically specify the last API index. */ -#define OBJECTS_RTEMS_CLASSES_LAST OBJECTS_RTEMS_BARRIERS - -/** - * This enumerated type is used in the class field of the object ID - * for the POSIX API. - */ -typedef enum { - OBJECTS_POSIX_NO_CLASS = 0, - OBJECTS_POSIX_THREADS = 1, - OBJECTS_POSIX_KEYS = 2, - OBJECTS_POSIX_INTERRUPTS = 3, - OBJECTS_POSIX_MESSAGE_QUEUES = 5, - OBJECTS_POSIX_SEMAPHORES = 7, - OBJECTS_POSIX_TIMERS = 9, - OBJECTS_POSIX_SHMS = 12 -} Objects_POSIX_API; - -/** This macro is used to generically specify the last API index. */ -#define OBJECTS_POSIX_CLASSES_LAST OBJECTS_POSIX_SHMS - -/* - * For fake objects, which have an object identifier, but no objects - * information block. - */ -typedef enum { - OBJECTS_FAKE_OBJECTS_NO_CLASS = 0, - OBJECTS_FAKE_OBJECTS_SCHEDULERS = 1 -} Objects_Fake_objects_API; - -#if defined(RTEMS_MULTIPROCESSING) -/** - * The following type defines the callout used when a local task - * is extracted from a remote thread queue (i.e. it's proxy must - * extracted from the remote queue). - */ -typedef void ( *Objects_Thread_queue_Extract_callout )( - Thread_Control *, - Objects_Id -); -#endif - -/** - * The following defines the structure for the information used to - * manage each class of objects. - */ -typedef struct { - /** This field indicates the API of this object class. */ - Objects_APIs the_api; - /** This is the class of this object set. */ - uint16_t the_class; - /** This is the minimum valid id of this object class. */ - Objects_Id minimum_id; - /** This is the maximum valid id of this object class. */ - Objects_Id maximum_id; - /** This is the maximum number of objects in this class. */ - Objects_Maximum maximum; - /** This is the true if unlimited objects in this class. */ - bool auto_extend; - /** This is the number of objects in a block. */ - Objects_Maximum allocation_size; - /** This is the size in bytes of each object instance. */ - size_t size; - /** This points to the table of local objects. */ - Objects_Control **local_table; - /** This is the chain of inactive control blocks. */ - Chain_Control Inactive; - /** This is the number of objects on the Inactive list. */ - Objects_Maximum inactive; - /** This is the number of inactive objects per block. */ - uint32_t *inactive_per_block; - /** This is a table to the chain of inactive object memory blocks. */ - void **object_blocks; - #if defined(RTEMS_SCORE_OBJECT_ENABLE_STRING_NAMES) - /** This is true if names are strings. */ - bool is_string; - #endif - /** This is the maximum length of names. */ - uint16_t name_length; - #if defined(RTEMS_MULTIPROCESSING) - /** This is this object class' method called when extracting a thread. */ - Objects_Thread_queue_Extract_callout extract; - - /** - * @brief The global objects of this object information sorted by object - * identifier. - */ - RBTree_Control Global_by_id; - - /** - * @brief The global objects of this object information sorted by object - * name. - * - * Objects with the same name are sorted according to their identifier. - */ - RBTree_Control Global_by_name; - #endif -} Objects_Information; - -/** - * The following is referenced to the node number of the local node. - */ -#if defined(RTEMS_MULTIPROCESSING) -extern uint16_t _Objects_Local_node; -#else -#define _Objects_Local_node ((uint16_t)1) -#endif - -/** - * The following is referenced to the number of nodes in the system. - */ -#if defined(RTEMS_MULTIPROCESSING) -extern uint16_t _Objects_Maximum_nodes; -#else -#define _Objects_Maximum_nodes 1 -#endif - -/** - * The following is the list of information blocks per API for each object - * class. From the ID, we can go to one of these information blocks, - * and obtain a pointer to the appropriate object control block. - */ -extern Objects_Information ** const -_Objects_Information_table[ OBJECTS_APIS_LAST + 1 ]; - -/** - * This function extends an object class information record. - * - * @param[in] information points to an object class information block. - */ -void _Objects_Extend_information( - Objects_Information *information -); - -/** - * @brief Shrink an object class information record - * - * This function shrink an object class information record. - * The object's name and object space are released. The local_table - * etc block does not shrink. The InActive list needs to be scanned - * to find the objects are remove them. - * - * @param[in] information points to an object class information block. - */ -void _Objects_Shrink_information( - Objects_Information *information -); - -void _Objects_Do_initialize_information( - Objects_Information *information, - Objects_APIs the_api, - uint16_t the_class, - uint32_t maximum, - uint16_t size, - bool is_string, - uint32_t maximum_name_length -#if defined(RTEMS_MULTIPROCESSING) - , - Objects_Thread_queue_Extract_callout extract -#endif -); - -/** - * @brief Initialize object Information - * - * This function initializes an object class information record. - * SUPPORTS_GLOBAL is true if the object class supports global - * objects, and false otherwise. Maximum indicates the number - * of objects required in this class and size indicates the size - * in bytes of each control block for this object class. The - * name length and string designator are also set. In addition, - * the class may be a task, therefore this information is also included. - * - * @param[in] information points to an object class information block. - * @param[in] the_api indicates the API associated with this information block. - * @param[in] the_class indicates the class of object being managed - * by this information block. It is specific to @a the_api. - * @param[in] maximum is the maximum number of instances of this object - * class which may be concurrently active. - * @param[in] size is the size of the data structure for this class. - * @param[in] is_string is true if this object uses string style names. - * @param[in] maximum_name_length is the maximum length of object names. - */ -#if defined(RTEMS_MULTIPROCESSING) - #define _Objects_Initialize_information( \ - information, \ - the_api, \ - the_class, \ - maximum, \ - size, \ - is_string, \ - maximum_name_length, \ - extract \ - ) \ - _Objects_Do_initialize_information( \ - information, \ - the_api, \ - the_class, \ - maximum, \ - size, \ - is_string, \ - maximum_name_length, \ - extract \ - ) -#else - #define _Objects_Initialize_information( \ - information, \ - the_api, \ - the_class, \ - maximum, \ - size, \ - is_string, \ - maximum_name_length, \ - extract \ - ) \ - _Objects_Do_initialize_information( \ - information, \ - the_api, \ - the_class, \ - maximum, \ - size, \ - is_string, \ - maximum_name_length \ - ) -#endif - -/** - * @brief Object API Maximum Class - * - * This function returns the highest numeric value of a valid - * API for the specified @a api. - * - * @param[in] api is the API of interest - * - * @retval A positive integer on success and 0 otherwise. - */ -unsigned int _Objects_API_maximum_class( - uint32_t api -); - -/** - * @brief Allocates an object without locking the allocator mutex. - * - * This function can be called in two contexts - * - the executing thread is the owner of the object allocator mutex, or - * - in case the system state is not up, e.g. during sequential system - * initialization. - * - * @param[in] information The object information block. - * - * @retval NULL No object available. - * @retval object The allocated object. - * - * @see _Objects_Allocate() and _Objects_Free(). - */ -Objects_Control *_Objects_Allocate_unprotected( - Objects_Information *information -); - -/** - * @brief Allocates an object. - * - * This function locks the object allocator mutex via - * _Objects_Allocator_lock(). The caller must later unlock the object - * allocator mutex via _Objects_Allocator_unlock(). The caller must unlock the - * mutex in any case, even if the allocation failed due to resource shortage. - * - * A typical object allocation code looks like this: - * @code - * rtems_status_code some_create( rtems_id *id ) - * { - * rtems_status_code sc; - * Some_Control *some; - * - * // The object allocator mutex protects the executing thread from - * // asynchronous thread restart and deletion. - * some = (Some_Control *) _Objects_Allocate( &_Some_Information ); - * - * if ( some != NULL ) { - * _Some_Initialize( some ); - * sc = RTEMS_SUCCESSFUL; - * } else { - * sc = RTEMS_TOO_MANY; - * } - * - * _Objects_Allocator_unlock(); - * - * return sc; - * } - * @endcode - * - * @param[in] information The object information block. - * - * @retval NULL No object available. - * @retval object The allocated object. - * - * @see _Objects_Free(). - */ -Objects_Control *_Objects_Allocate( Objects_Information *information ); - -/** - * @brief Frees an object. - * - * Appends the object to the chain of inactive objects. - * - * @param[in] information The object information block. - * @param[in] the_object The object to free. - * - * @see _Objects_Allocate(). - * - * A typical object deletion code looks like this: - * @code - * rtems_status_code some_delete( rtems_id id ) - * { - * Some_Control *some; - * - * // The object allocator mutex protects the executing thread from - * // asynchronous thread restart and deletion. - * _Objects_Allocator_lock(); - * - * // Get the object under protection of the object allocator mutex. - * some = (Semaphore_Control *) - * _Objects_Get_no_protection( id, &_Some_Information ); - * - * if ( some == NULL ) { - * _Objects_Allocator_unlock(); - * return RTEMS_INVALID_ID; - * } - * - * // After the object close an object get with this identifier will - * // fail. - * _Objects_Close( &_Some_Information, &some->Object ); - * - * _Some_Delete( some ); - * - * // Thread dispatching is enabled. The object free is only protected - * // by the object allocator mutex. - * _Objects_Free( &_Some_Information, &some->Object ); - * - * _Objects_Allocator_unlock(); - * return RTEMS_SUCCESSFUL; - * } - * @endcode - */ -void _Objects_Free( - Objects_Information *information, - Objects_Control *the_object -); - -/** - * This function implements the common portion of the object - * identification directives. This directive returns the object - * id associated with name. If more than one object of this class - * is named name, then the object to which the id belongs is - * arbitrary. Node indicates the extent of the search for the - * id of the object named name. If the object class supports global - * objects, then the search can be limited to a particular node - * or allowed to encompass all nodes. - */ -typedef enum { - OBJECTS_NAME_OR_ID_LOOKUP_SUCCESSFUL, - OBJECTS_INVALID_NAME, - OBJECTS_INVALID_ADDRESS, - OBJECTS_INVALID_ID, - OBJECTS_INVALID_NODE -} Objects_Name_or_id_lookup_errors; - -/** - * This macro defines the first entry in the - * @ref Objects_Name_or_id_lookup_errors enumerated list. - */ -#define OBJECTS_NAME_ERRORS_FIRST OBJECTS_NAME_OR_ID_LOOKUP_SUCCESSFUL - -/** - * This macro defines the last entry in the - * @ref Objects_Name_or_id_lookup_errors enumerated list. - */ -#define OBJECTS_NAME_ERRORS_LAST OBJECTS_INVALID_NODE - -/** - * @brief Converts an object name to an Id. - * - * This method converts an object name to an Id. It performs a look up - * using the object information block for this object class. - * - * @param[in] information points to an object class information block. - * @param[in] name is the name of the object to find. - * @param[in] node is the set of nodes to search. - * @param[in] id will contain the Id if the search is successful. - * - * @retval This method returns one of the values from the - * @ref Objects_Name_or_id_lookup_errors enumeration to indicate - * successful or failure. On success @a id will contain the Id of - * the requested object. - */ -Objects_Name_or_id_lookup_errors _Objects_Name_to_id_u32( - Objects_Information *information, - uint32_t name, - uint32_t node, - Objects_Id *id -); - -typedef enum { - OBJECTS_GET_BY_NAME_INVALID_NAME, - OBJECTS_GET_BY_NAME_NAME_TOO_LONG, - OBJECTS_GET_BY_NAME_NO_OBJECT -} Objects_Get_by_name_error; - -/** - * @brief Gets an object control block identified by its name. - * - * The object information must use string names. - * - * @param information The object information. Must not be NULL. - * @param name The object name. - * @param name_length_p Optional parameter to return the name length. - * @param error The error indication in case of failure. Must not be NULL. - * - * @retval NULL No object exists for this name or invalid parameters. - * @retval other The first object according to object index associated with - * this name. - */ -Objects_Control *_Objects_Get_by_name( - const Objects_Information *information, - const char *name, - size_t *name_length_p, - Objects_Get_by_name_error *error -); - -/** - * @brief Implements the common portion of the object Id to name directives. - * - * This function implements the common portion of the object Id - * to name directives. This function returns the name - * associated with object id. - * - * @param[in] id is the Id of the object whose name we are locating. - * @param[in] name will contain the name of the object, if found. - * - * @retval This method returns one of the values from the - * @ref Objects_Name_or_id_lookup_errors enumeration to indicate - * successful or failure. On success @a name will contain the name of - * the requested object. - * - * @note This function currently does not support string names. - */ -Objects_Name_or_id_lookup_errors _Objects_Id_to_name ( - Objects_Id id, - Objects_Name *name -); - -/** - * @brief Maps the specified object identifier to the associated local object - * control block. - * - * In this function interrupts are disabled during the object lookup. In case - * an associated object exists, then interrupts remain disabled, otherwise the - * previous interrupt state is restored. - * - * @param id The object identifier. This is the first parameter since usual - * callers get the object identifier as the first parameter themself. - * @param lock_context The interrupt lock context. This is the second - * parameter since usual callers get the interrupt lock context as the second - * parameter themself. - * @param information The object class information block. - * - * @retval NULL No associated object exists. - * @retval other The pointer to the associated object control block. - * Interrupts are now disabled and must be restored using the specified lock - * context via _ISR_lock_ISR_enable() or _ISR_lock_Release_and_ISR_enable(). - */ -Objects_Control *_Objects_Get( - Objects_Id id, - ISR_lock_Context *lock_context, - const Objects_Information *information -); - -/** - * @brief Maps object ids to object control blocks. - * - * This function maps object ids to object control blocks. - * If id corresponds to a local object, then it returns - * the_object control pointer which maps to id and location - * is set to OBJECTS_LOCAL. If the object class supports global - * objects and the object id is global and resides on a remote - * node, then location is set to OBJECTS_REMOTE, and the_object - * is undefined. Otherwise, location is set to OBJECTS_ERROR - * and the_object is undefined. - * - * @param[in] id is the Id of the object whose name we are locating. - * This is the first parameter since usual callers get the object identifier - * as the first parameter themself. - * @param[in] information points to an object class information block. - * - * @retval This method returns one of the values from the - * @ref Objects_Name_or_id_lookup_errors enumeration to indicate - * successful or failure. On success @a id will contain the Id of - * the requested object. - */ -Objects_Control *_Objects_Get_no_protection( - Objects_Id id, - const Objects_Information *information -); - -/** - * Gets the next open object after the specified object identifier. - * - * Locks the object allocator mutex in case a next object exists. - * - * @param[in] id is the Id of the object whose name we are locating. - * This is the first parameter since usual callers get the object identifier - * as the first parameter themself. - * @param[in] information points to an object class information block. - * @param[in] next_id_p is the Id of the next object we will look at. - * - * @retval This method returns the pointer to the object located or - * NULL on error. - */ -Objects_Control *_Objects_Get_next( - Objects_Id id, - const Objects_Information *information, - Objects_Id *next_id_p -); - -/** - * @brief Get object information. - * - * This function return the information structure given - * an the API and Class. This can be done independent of - * the existence of any objects created by the API. - * - * @param[in] the_api indicates the API for the information we want - * @param[in] the_class indicates the Class for the information we want - * - * @retval This method returns a pointer to the Object Information Table - * for the class of objects which corresponds to this object ID. - */ -Objects_Information *_Objects_Get_information( - Objects_APIs the_api, - uint16_t the_class -); - -/** - * @brief Get information of an object from an ID. - * - * This function return the information structure given - * an @a id of an object. - * - * @param[in] id is the object ID to get the information from - * - * @retval This method returns a pointer to the Object Information Table - * for the class of objects which corresponds to this object ID. - */ -Objects_Information *_Objects_Get_information_id( - Objects_Id id -); - -/** - * @brief Gets object name in the form of a C string. - * - * This method objects the name of an object and returns its name - * in the form of a C string. It attempts to be careful about - * overflowing the user's string and about returning unprintable characters. - * - * @param[in] id is the object to obtain the name of - * @param[in] length indicates the length of the caller's buffer - * @param[in] name points a string which will be filled in. - * - * @retval This method returns @a name or NULL on error. @a *name will - * contain the name if successful. - */ -char *_Objects_Get_name_as_string( - Objects_Id id, - size_t length, - char *name -); - -/** - * @brief Converts the specified object name to a text representation. - * - * Non-printable characters according to isprint() are converted to '*'. - * - * @param[in] name The object name. - * @param[in] is_string Indicates if the object name is a string or a four - * character array (32-bit unsigned integer). - * @param[in] buffer The string buffer for the text representation. - * @param[in] buffer_size The buffer size in characters. - * - * @retval The length of the text representation. May be greater than or equal - * to the buffer size if truncation occurred. - */ -size_t _Objects_Name_to_string( - Objects_Name name, - bool is_string, - char *buffer, - size_t buffer_size -); - -/** - * @brief Set objects name. - * - * This method sets the object name to either a copy of a string - * or up to the first four characters of the string based upon - * whether this object class uses strings for names. - * - * @param[in] information points to the object information structure - * @param[in] the_object is the object to operate upon - * @param[in] name is a pointer to the name to use - * - * @retval If successful, true is returned. Otherwise false is returned. - */ -bool _Objects_Set_name( - Objects_Information *information, - Objects_Control *the_object, - const char *name -); - -/** - * @brief Removes object from namespace. - * - * This function removes @a the_object from the namespace. - * - * @param[in] information points to an Object Information Table. - * @param[in] the_object is a pointer to an object. - */ -void _Objects_Namespace_remove( - Objects_Information *information, - Objects_Control *the_object -); - -/** - * @brief Close object. - * - * This function removes the_object control pointer and object name - * in the Local Pointer and Local Name Tables. - * - * @param[in] information points to an Object Information Table - * @param[in] the_object is a pointer to an object - */ -void _Objects_Close( - Objects_Information *information, - Objects_Control *the_object -); - -/** - * @brief Returns the count of active objects. - * - * @param[in] information The object information table. - * - * @retval The count of active objects. - */ -Objects_Maximum _Objects_Active_count( - const Objects_Information *information -); - -RTEMS_INLINE_ROUTINE Objects_Maximum _Objects_Extend_size( - const Objects_Information *information -) -{ - return information->auto_extend ? information->allocation_size : 0; -} - -/** - * This function returns true if the api is valid. - * - * @param[in] the_api is the api portion of an object ID. - * - * @return This method returns true if the specified api value is valid - * and false otherwise. - */ -RTEMS_INLINE_ROUTINE bool _Objects_Is_api_valid( - uint32_t the_api -) -{ - if ( !the_api || the_api > OBJECTS_APIS_LAST ) - return false; - return true; -} - -/** - * This function returns true if the node is of the local object, and - * false otherwise. - * - * @param[in] node is the node number and corresponds to the node number - * portion of an object ID. - * - * @return This method returns true if the specified node is the local node - * and false otherwise. - */ -RTEMS_INLINE_ROUTINE bool _Objects_Is_local_node( - uint32_t node -) -{ - return ( node == _Objects_Local_node ); -} - -/** - * This function returns true if the id is of a local object, and - * false otherwise. - * - * @param[in] id is an object ID - * - * @return This method returns true if the specified object Id is local - * and false otherwise. - * - * @note On a single processor configuration, this always returns true. - */ -RTEMS_INLINE_ROUTINE bool _Objects_Is_local_id( -#if defined(RTEMS_MULTIPROCESSING) - Objects_Id id -#else - Objects_Id id RTEMS_UNUSED -#endif -) -{ -#if defined(RTEMS_MULTIPROCESSING) - return _Objects_Is_local_node( _Objects_Get_node(id) ); -#else - return true; -#endif -} - -/** - * This function returns true if left and right are equal, - * and false otherwise. - * - * @param[in] left is the Id on the left hand side of the comparison - * @param[in] right is the Id on the right hand side of the comparison - * - * @return This method returns true if the specified object IDs are equal - * and false otherwise. - */ -RTEMS_INLINE_ROUTINE bool _Objects_Are_ids_equal( - Objects_Id left, - Objects_Id right -) -{ - return ( left == right ); -} - -/** - * This function sets the pointer to the local_table object - * referenced by the index. - * - * @param[in] information points to an Object Information Table - * @param[in] index is the index of the object the caller wants to access - * @param[in] the_object is the local object pointer - * - * @note This routine is ONLY to be called in places where the - * index portion of the Id is known to be good. This is - * OK since it is normally called from object create/init - * or delete/destroy operations. - */ - -RTEMS_INLINE_ROUTINE void _Objects_Set_local_object( - Objects_Information *information, - uint32_t index, - Objects_Control *the_object -) -{ - /* - * This routine is ONLY to be called from places in the code - * where the Id is known to be good. Therefore, this should NOT - * occur in normal situations. - */ - #if defined(RTEMS_DEBUG) - if ( index > information->maximum ) - return; - #endif - - information->local_table[ index ] = the_object; -} - -/** - * This function sets the pointer to the local_table object - * referenced by the index to a NULL so the object Id is invalid - * after this call. - * - * @param[in] information points to an Object Information Table - * @param[in] the_object is the local object pointer - * - * @note This routine is ONLY to be called in places where the - * index portion of the Id is known to be good. This is - * OK since it is normally called from object create/init - * or delete/destroy operations. - */ - -RTEMS_INLINE_ROUTINE void _Objects_Invalidate_Id( - Objects_Information *information, - Objects_Control *the_object -) -{ - _Assert( information != NULL ); - _Assert( the_object != NULL ); - - _Objects_Set_local_object( - information, - _Objects_Get_index( the_object->id ), - NULL - ); -} - -/** - * This function places the_object control pointer and object name - * in the Local Pointer and Local Name Tables, respectively. - * - * @param[in] information points to an Object Information Table - * @param[in] the_object is a pointer to an object - * @param[in] name is the name of the object to make accessible - */ -RTEMS_INLINE_ROUTINE void _Objects_Open( - Objects_Information *information, - Objects_Control *the_object, - Objects_Name name -) -{ - _Assert( information != NULL ); - _Assert( the_object != NULL ); - - the_object->name = name; - - _Objects_Set_local_object( - information, - _Objects_Get_index( the_object->id ), - the_object - ); -} - -/** - * This function places the_object control pointer and object name - * in the Local Pointer and Local Name Tables, respectively. - * - * @param[in] information points to an Object Information Table - * @param[in] the_object is a pointer to an object - * @param[in] name is the name of the object to make accessible - */ -RTEMS_INLINE_ROUTINE void _Objects_Open_u32( - Objects_Information *information, - Objects_Control *the_object, - uint32_t name -) -{ - /* ASSERT: information->is_string == false */ - the_object->name.name_u32 = name; - - _Objects_Set_local_object( - information, - _Objects_Get_index( the_object->id ), - the_object - ); -} - -/** - * This function places the_object control pointer and object name - * in the Local Pointer and Local Name Tables, respectively. - * - * @param[in] information points to an Object Information Table - * @param[in] the_object is a pointer to an object - * @param[in] name is the name of the object to make accessible - */ -RTEMS_INLINE_ROUTINE void _Objects_Open_string( - Objects_Information *information, - Objects_Control *the_object, - const char *name -) -{ - #if defined(RTEMS_SCORE_OBJECT_ENABLE_STRING_NAMES) - /* ASSERT: information->is_string */ - the_object->name.name_p = name; - #endif - - _Objects_Set_local_object( - information, - _Objects_Get_index( the_object->id ), - the_object - ); -} - -/** - * @brief Locks the object allocator mutex. - * - * While holding the allocator mutex the executing thread is protected from - * asynchronous thread restart and deletion. - * - * The usage of the object allocator mutex with the thread life protection - * makes it possible to allocate and free objects without thread dispatching - * disabled. The usage of a unified workspace and unlimited objects may lead - * to heap fragmentation. Thus the execution time of the _Objects_Allocate() - * function may increase during system run-time. - * - * @see _Objects_Allocator_unlock() and _Objects_Allocate(). - */ -RTEMS_INLINE_ROUTINE void _Objects_Allocator_lock( void ) -{ - _RTEMS_Lock_allocator(); -} - -/** - * @brief Unlocks the object allocator mutex. - * - * In case the mutex is fully unlocked, then this function restores the - * previous thread life protection state and thus may not return if the - * executing thread was restarted or deleted in the mean-time. - */ -RTEMS_INLINE_ROUTINE void _Objects_Allocator_unlock( void ) -{ - _RTEMS_Unlock_allocator(); -} - -RTEMS_INLINE_ROUTINE bool _Objects_Allocator_is_owner( void ) -{ - return _RTEMS_Allocator_is_owner(); -} - -/** @} */ - -#ifdef __cplusplus -} -#endif - -#if defined(RTEMS_MULTIPROCESSING) -#include <rtems/score/objectmp.h> -#endif - - -#endif -/* end of include file */ |