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+/**
+ * @file rtems/score/objectmp.h
+ *
+ * @brief Data Associated with the Manipulation of Global RTEMS Objects
+ *
+ * This include file contains all the constants and structures associated
+ * with the manipulation of Global RTEMS Objects.
+ */
+
+/*
+ * COPYRIGHT (c) 1989-2009.
+ * On-Line Applications Research Corporation (OAR).
+ *
+ * The license and distribution terms for this file may be
+ * found in the file LICENSE in this distribution or at
+ * http://www.rtems.org/license/LICENSE.
+ */
+
+#ifndef _RTEMS_SCORE_OBJECTMP_H
+#define _RTEMS_SCORE_OBJECTMP_H
+
+#ifndef _RTEMS_SCORE_OBJECTIMPL_H
+# error "Never use <rtems/rtems/objectmp.h> directly; include <rtems/rtems/objectimpl.h> instead."
+#endif
+
+#include <rtems/score/chainimpl.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @defgroup ScoreObjectMP Object Handler Multiprocessing Support
+ *
+ * @ingroup Score
+ *
+ * This handler encapsulates functionality which is used to manage
+ * objects which have been declared to be globally visible. This handler
+ * knows objects from all of the nodes in the system.
+ */
+/**@{*/
+
+/**
+ * @brief Intializes the inactive global object chain
+ * based on the maximum number of global objects configured.
+ *
+ * This routine intializes the inactive global object chain
+ * based on the maximum number of global objects configured.
+ */
+void _Objects_MP_Handler_initialization(void);
+
+/**
+ * @brief Intializes the global object node number
+ * used in the ID field of all objects.
+ *
+ * This routine intializes the global object node number
+ * used in the ID field of all objects.
+ */
+void _Objects_MP_Handler_early_initialization(void);
+
+/**
+ * @brief Place the specified global object in the
+ * specified information table.
+ *
+ * This routine place the specified global object in the
+ * specified information table.
+ *
+ * @param[in] information points to the object information table for this
+ * object class.
+ * @param[in] the_global_object points to the object being opened.
+ * @param[in] the_name is the name of the object being opened.
+ * @param[in] the_id is the Id of the object being opened.
+ *
+ * @todo This method only works for object types with 4 byte object names.
+ * It does not support variable length object names.
+ */
+void _Objects_MP_Open (
+ Objects_Information *information,
+ Objects_MP_Control *the_global_object,
+ uint32_t the_name,
+ Objects_Id the_id
+);
+
+/**
+ * @brief Allocates a global object control block
+ * and places it in the specified information table.
+ *
+ * This routine allocates a global object control block
+ * and places it in the specified information table. If the
+ * allocation fails, then is_fatal_error determines the
+ * error processing actions taken.
+ *
+ * @param[in] information points to the object information table for this
+ * object class.
+ * @param[in] the_name is the name of the object being opened.
+ * @param[in] the_id is the Id of the object being opened.
+ * @param[in] is_fatal_error is true if not being able to allocate the
+ * object is considered a fatal error.
+ *
+ * @todo This method only works for object types with 4 byte object names.
+ * It does not support variable length object names.
+ */
+bool _Objects_MP_Allocate_and_open (
+ Objects_Information *information,
+ uint32_t the_name,
+ Objects_Id the_id,
+ bool is_fatal_error
+);
+
+/**
+ * @brief Removes a global object from the specified information table.
+ *
+ * This routine removes a global object from the specified
+ * information table and deallocates the global object control block.
+ */
+void _Objects_MP_Close (
+ Objects_Information *information,
+ Objects_Id the_id
+);
+
+/**
+ * @brief Look for the object with the_name in the global
+ * object tables indicated by information.
+ *
+ * This routine looks for the object with the_name in the global
+ * object tables indicated by information. It returns the ID of the
+ * object with that name if one is found.
+ *
+ * @param[in] information points to the object information table for this
+ * object class.
+ * @param[in] the_name is the name of the object being searched for.
+ * @param[in] nodes_to_search indicates the set of nodes to search.
+ * @param[in] the_id will contain the Id of the object if found.
+ *
+ * @retval This method returns one of the
+ * @ref Objects_Name_or_id_lookup_errors. If successful, @a the_id
+ * will contain the Id of the object.
+ */
+Objects_Name_or_id_lookup_errors _Objects_MP_Global_name_search (
+ Objects_Information *information,
+ Objects_Name the_name,
+ uint32_t nodes_to_search,
+ Objects_Id *the_id
+);
+
+/**
+ * @brief Returns true, if the object identifier is in the global object
+ * identifier cache of the specified object information, otherwise false.
+ *
+ * @param id The object identifier.
+ * @param information The object information.
+ *
+ * @retval true A remote objects with this object identifier exits in the
+ * global object identifier cache of the specified information.
+ * @retval false Otherwise.
+ */
+bool _Objects_MP_Is_remote(
+ Objects_Id id,
+ const Objects_Information *information
+);
+
+/**
+ * This is the maximum number of global objects configured.
+ */
+extern uint32_t _Objects_MP_Maximum_global_objects;
+
+/**
+ * This function allocates a Global Object control block.
+ */
+
+Objects_MP_Control *_Objects_MP_Allocate_global_object( void );
+
+/**
+ * This routine deallocates a Global Object control block.
+ */
+
+void _Objects_MP_Free_global_object( Objects_MP_Control *the_object );
+
+/**
+ * This function returns whether the global object is NULL or not.
+ */
+
+RTEMS_INLINE_ROUTINE bool _Objects_MP_Is_null_global_object (
+ Objects_MP_Control *the_object
+)
+{
+ return( the_object == NULL );
+}
+
+/**@}*/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+/* end of include file */