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-rw-r--r--c/src/lib/libbsp/arm/nds/libnds/source/arm9/boxtest.c97
1 files changed, 0 insertions, 97 deletions
diff --git a/c/src/lib/libbsp/arm/nds/libnds/source/arm9/boxtest.c b/c/src/lib/libbsp/arm/nds/libnds/source/arm9/boxtest.c
deleted file mode 100644
index 8335635c33..0000000000
--- a/c/src/lib/libbsp/arm/nds/libnds/source/arm9/boxtest.c
+++ /dev/null
@@ -1,97 +0,0 @@
-/*---------------------------------------------------------------------------------
- BoxTest.c -- Code for performing hardware box test against viewing frustrum
-
- Copyright (C) 2005
- Michael Noland (joat)
- Jason Rogers (dovoto)
- Dave Murphy (WinterMute)
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any
- damages arising from the use of this software.
-
- Permission is granted to anyone to use this software for any
- purpose, including commercial applications, and to alter it and
- redistribute it freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you
- must not claim that you wrote the original software. If you use
- this software in a product, an acknowledgment in the product
- documentation would be appreciated but is not required.
-
- 2. Altered source versions must be plainly marked as such, and
- must not be misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any source
- distribution.
-
----------------------------------------------------------------------------------*/
-
-#include <nds/arm9/video.h>
-#include <nds/arm9/videoGL.h>
-
-/*
- * Prototypes
- *
- * NOTE: This code appears to be externally available test code.
- */
-void BoxTest_Asynch(v16 x, v16 y, v16 z, v16 width, v16 height, v16 depth);
-int BoxTestf(float x, float y, float z, float width, float height, float depth);
-void BoxTestf_Asynch(float x, float y, float z, float width, float height, float depth);
-int BoxTestResult(void);
-int BoxTest(v16 x, v16 y, v16 z, v16 width, v16 height, v16 depth);
-
-//---------------------------------------------------------------------------------
-void BoxTest_Asynch(v16 x, v16 y, v16 z, v16 width, v16 height, v16 depth)
-//---------------------------------------------------------------------------------
-{
- glPolyFmt(BIT(12) | BIT(13));
- glBegin(GL_TRIANGLES);
- glEnd();
-
- GFX_BOX_TEST = VERTEX_PACK(x, y);
- GFX_BOX_TEST = VERTEX_PACK(z, width);
- GFX_BOX_TEST = VERTEX_PACK(height, depth);
-}
-
-//---------------------------------------------------------------------------------
-void BoxTestf_Asynch(float x, float y, float z, float width, float height, float depth)
-//---------------------------------------------------------------------------------
-{
- BoxTest_Asynch(floattov16(x), floattov16(y), floattov16(z),
- floattov16(width), floattov16(height), floattov16(depth));
-}
-
-//---------------------------------------------------------------------------------
-int BoxTestResult(void)
-//---------------------------------------------------------------------------------
-{
- while(GFX_STATUS & BIT(0));
-
- return (GFX_STATUS & BIT(1));
-}
-
-//---------------------------------------------------------------------------------
-int BoxTest(v16 x, v16 y, v16 z, v16 width, v16 height, v16 depth)
-//---------------------------------------------------------------------------------
-{
- glPolyFmt(BIT(12) | BIT(13));
- glBegin(GL_TRIANGLES);
- glEnd();
-
- GFX_BOX_TEST = VERTEX_PACK(x, y);
- GFX_BOX_TEST = VERTEX_PACK(z, width);
- GFX_BOX_TEST = VERTEX_PACK(height, depth);
-
- while(GFX_STATUS & BIT(0));
-
- return (GFX_STATUS & BIT(1));
-}
-
-//---------------------------------------------------------------------------------
-int BoxTestf(float x, float y, float z, float width, float height, float depth)
-//---------------------------------------------------------------------------------
-{
- return BoxTest(floattov16(x), floattov16(y), floattov16(z),
- floattov16(width), floattov16(height), floattov16(depth));
-}