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-rw-r--r--c/src/exec/score/src/threadresume.c95
1 files changed, 95 insertions, 0 deletions
diff --git a/c/src/exec/score/src/threadresume.c b/c/src/exec/score/src/threadresume.c
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+/*
+ * Thread Handler
+ *
+ *
+ * COPYRIGHT (c) 1989-1998.
+ * On-Line Applications Research Corporation (OAR).
+ * Copyright assigned to U.S. Government, 1994.
+ *
+ * The license and distribution terms for this file may be
+ * found in found in the file LICENSE in this distribution or at
+ * http://www.OARcorp.com/rtems/license.html.
+ *
+ * $Id$
+ */
+
+#include <rtems/system.h>
+#include <rtems/score/apiext.h>
+#include <rtems/score/context.h>
+#include <rtems/score/interr.h>
+#include <rtems/score/isr.h>
+#include <rtems/score/object.h>
+#include <rtems/score/priority.h>
+#include <rtems/score/states.h>
+#include <rtems/score/sysstate.h>
+#include <rtems/score/thread.h>
+#include <rtems/score/threadq.h>
+#include <rtems/score/userext.h>
+#include <rtems/score/wkspace.h>
+
+/*PAGE
+ *
+ * _Thread_Resume
+ *
+ * This kernel routine clears the SUSPEND state if the suspend_count
+ * drops below one. If the force parameter is set the suspend_count
+ * is forced back to zero. The thread ready chain is adjusted if
+ * necessary and the Heir thread is set accordingly.
+ *
+ * Input parameters:
+ * the_thread - pointer to thread control block
+ * force - force the suspend count back to 0
+ *
+ * Output parameters: NONE
+ *
+ * INTERRUPT LATENCY:
+ * priority map
+ * select heir
+ */
+
+
+void _Thread_Resume(
+ Thread_Control *the_thread,
+ boolean force
+)
+{
+
+ ISR_Level level;
+ States_Control current_state;
+
+ _ISR_Disable( level );
+
+ if ( force == TRUE )
+ the_thread->suspend_count = 0;
+ else
+ the_thread->suspend_count--;
+
+ if ( the_thread->suspend_count > 0 ) {
+ _ISR_Enable( level );
+ return;
+ }
+
+ current_state = the_thread->current_state;
+ if ( current_state & STATES_SUSPENDED ) {
+ current_state =
+ the_thread->current_state = _States_Clear(STATES_SUSPENDED, current_state);
+
+ if ( _States_Is_ready( current_state ) ) {
+
+ _Priority_Add_to_bit_map( &the_thread->Priority_map );
+
+ _Chain_Append_unprotected(the_thread->ready, &the_thread->Object.Node);
+
+ _ISR_Flash( level );
+
+ if ( the_thread->current_priority < _Thread_Heir->current_priority ) {
+ _Thread_Heir = the_thread;
+ if ( _Thread_Executing->is_preemptible ||
+ the_thread->current_priority == 0 )
+ _Context_Switch_necessary = TRUE;
+ }
+ }
+ }
+
+ _ISR_Enable( level );
+}