diff options
Diffstat (limited to 'c/src/exec/score/src/threadqenqueuepriority.c')
-rw-r--r-- | c/src/exec/score/src/threadqenqueuepriority.c | 221 |
1 files changed, 0 insertions, 221 deletions
diff --git a/c/src/exec/score/src/threadqenqueuepriority.c b/c/src/exec/score/src/threadqenqueuepriority.c deleted file mode 100644 index a3a49cd7dc..0000000000 --- a/c/src/exec/score/src/threadqenqueuepriority.c +++ /dev/null @@ -1,221 +0,0 @@ -/* - * Thread Queue Handler - * - * - * COPYRIGHT (c) 1989-1999. - * On-Line Applications Research Corporation (OAR). - * - * The license and distribution terms for this file may be - * found in the file LICENSE in this distribution or at - * http://www.OARcorp.com/rtems/license.html. - * - * $Id$ - */ - -#include <rtems/system.h> -#include <rtems/score/chain.h> -#include <rtems/score/isr.h> -#include <rtems/score/object.h> -#include <rtems/score/states.h> -#include <rtems/score/thread.h> -#include <rtems/score/threadq.h> -#include <rtems/score/tqdata.h> - -/*PAGE - * - * _Thread_queue_Enqueue_priority - * - * This routine blocks a thread, places it on a thread, and optionally - * starts a timeout timer. - * - * Input parameters: - * the_thread_queue - pointer to threadq - * thread - thread to insert - * timeout - timeout interval in ticks - * - * Output parameters: NONE - * - * INTERRUPT LATENCY: - * forward less than - * forward equal - */ - -void _Thread_queue_Enqueue_priority( - Thread_queue_Control *the_thread_queue, - Thread_Control *the_thread, - Watchdog_Interval timeout -) -{ - Priority_Control search_priority; - Thread_Control *search_thread; - ISR_Level level; - Chain_Control *header; - unsigned32 header_index; - Chain_Node *the_node; - Chain_Node *next_node; - Chain_Node *previous_node; - Chain_Node *search_node; - Priority_Control priority; - States_Control block_state; - Thread_queue_States sync_state; - - _Chain_Initialize_empty( &the_thread->Wait.Block2n ); - - priority = the_thread->current_priority; - header_index = _Thread_queue_Header_number( priority ); - header = &the_thread_queue->Queues.Priority[ header_index ]; - block_state = the_thread_queue->state; - - if ( _Thread_queue_Is_reverse_search( priority ) ) - goto restart_reverse_search; - -restart_forward_search: - search_priority = PRIORITY_MINIMUM - 1; - _ISR_Disable( level ); - search_thread = (Thread_Control *) header->first; - while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { - search_priority = search_thread->current_priority; - if ( priority <= search_priority ) - break; - -#if ( CPU_UNROLL_ENQUEUE_PRIORITY == TRUE ) - search_thread = (Thread_Control *) search_thread->Object.Node.next; - if ( _Chain_Is_tail( header, (Chain_Node *)search_thread ) ) - break; - search_priority = search_thread->current_priority; - if ( priority <= search_priority ) - break; -#endif - _ISR_Flash( level ); - if ( !_States_Are_set( search_thread->current_state, block_state) ) { - _ISR_Enable( level ); - goto restart_forward_search; - } - search_thread = - (Thread_Control *)search_thread->Object.Node.next; - } - - if ( the_thread_queue->sync_state != THREAD_QUEUE_NOTHING_HAPPENED ) - goto synchronize; - - the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED; - - if ( priority == search_priority ) - goto equal_priority; - - search_node = (Chain_Node *) search_thread; - previous_node = search_node->previous; - the_node = (Chain_Node *) the_thread; - - the_node->next = search_node; - the_node->previous = previous_node; - previous_node->next = the_node; - search_node->previous = the_node; - _ISR_Enable( level ); - return; - -restart_reverse_search: - search_priority = PRIORITY_MAXIMUM + 1; - - _ISR_Disable( level ); - search_thread = (Thread_Control *) header->last; - while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { - search_priority = search_thread->current_priority; - if ( priority >= search_priority ) - break; -#if ( CPU_UNROLL_ENQUEUE_PRIORITY == TRUE ) - search_thread = (Thread_Control *) search_thread->Object.Node.previous; - if ( _Chain_Is_head( header, (Chain_Node *)search_thread ) ) - break; - search_priority = search_thread->current_priority; - if ( priority >= search_priority ) - break; -#endif - _ISR_Flash( level ); - if ( !_States_Are_set( search_thread->current_state, block_state) ) { - _ISR_Enable( level ); - goto restart_reverse_search; - } - search_thread = (Thread_Control *) - search_thread->Object.Node.previous; - } - - if ( the_thread_queue->sync_state != THREAD_QUEUE_NOTHING_HAPPENED ) - goto synchronize; - - the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED; - - if ( priority == search_priority ) - goto equal_priority; - - search_node = (Chain_Node *) search_thread; - next_node = search_node->next; - the_node = (Chain_Node *) the_thread; - - the_node->next = next_node; - the_node->previous = search_node; - search_node->next = the_node; - next_node->previous = the_node; - _ISR_Enable( level ); - return; - -equal_priority: /* add at end of priority group */ - search_node = _Chain_Tail( &search_thread->Wait.Block2n ); - previous_node = search_node->previous; - the_node = (Chain_Node *) the_thread; - - the_node->next = search_node; - the_node->previous = previous_node; - previous_node->next = the_node; - search_node->previous = the_node; - _ISR_Enable( level ); - return; - -synchronize: - - sync_state = the_thread_queue->sync_state; - the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED; - - switch ( sync_state ) { - case THREAD_QUEUE_SYNCHRONIZED: - /* - * This should never happen. It indicates that someone did not - * enter a thread queue critical section. - */ - break; - - case THREAD_QUEUE_NOTHING_HAPPENED: - /* - * This should never happen. All of this was dealt with above. - */ - break; - - case THREAD_QUEUE_TIMEOUT: - the_thread->Wait.return_code = the_thread->Wait.queue->timeout_status; - _ISR_Enable( level ); - break; - - case THREAD_QUEUE_SATISFIED: - if ( _Watchdog_Is_active( &the_thread->Timer ) ) { - _Watchdog_Deactivate( &the_thread->Timer ); - _ISR_Enable( level ); - (void) _Watchdog_Remove( &the_thread->Timer ); - } else - _ISR_Enable( level ); - break; - } - - /* - * Global objects with thread queue's should not be operated on from an - * ISR. But the sync code still must allow short timeouts to be processed - * correctly. - */ - - _Thread_Unblock( the_thread ); - -#if defined(RTEMS_MULTIPROCESSING) - if ( !_Objects_Is_local_id( the_thread->Object.id ) ) - _Thread_MP_Free_proxy( the_thread ); -#endif -} - |