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-rw-r--r--bsps/i386/pc386/console/keyboard.c881
1 files changed, 881 insertions, 0 deletions
diff --git a/bsps/i386/pc386/console/keyboard.c b/bsps/i386/pc386/console/keyboard.c
new file mode 100644
index 0000000000..0c8991b829
--- /dev/null
+++ b/bsps/i386/pc386/console/keyboard.c
@@ -0,0 +1,881 @@
+/*
+ * Rosimildo da Silva: rdasilva@connecttel.com
+ */
+
+#include <limits.h>
+#include <sys/types.h>
+#include <rtems/keyboard.h>
+#include "i386kbd.h"
+#include <rtems/kd.h>
+#include <bsp.h>
+#include <bsp/bootcard.h>
+#include <stdatomic.h>
+
+#define SIZE(x) (sizeof(x)/sizeof((x)[0]))
+
+#ifndef KBD_DEFMODE
+#define KBD_DEFMODE ((1 << VC_REPEAT) | (1 << VC_META))
+#endif
+
+#ifndef KBD_DEFLEDS
+/*
+ * Some laptops take the 789uiojklm,. keys as number pad when NumLock
+ * is on. This seems a good reason to start with NumLock off.
+ */
+#define KBD_DEFLEDS 0
+#endif
+
+#ifndef KBD_DEFLOCK
+#define KBD_DEFLOCK 0
+#endif
+
+static int kbd_test_and_set_bit(int nr, atomic_uint_least32_t * addr)
+{
+ uint_least32_t mask;
+ int retval;
+
+ addr += nr >> 5;
+ mask = 1UL << (nr & 0x1f);
+
+ retval = (atomic_fetch_or(addr, mask) & mask) != 0;
+
+ return retval;
+}
+
+static int kbd_test_and_clear_bit(int nr, atomic_uint_least32_t * addr)
+{
+ uint_least32_t mask;
+ int retval;
+
+ addr += nr >> 5;
+ mask = 1UL << (nr & 0x1f);
+
+ retval = (atomic_fetch_and(addr, ~mask) & mask) != 0;
+
+ return retval;
+}
+
+static int kbd_test_bit(int nr, atomic_uint_least32_t * addr)
+{
+ unsigned long mask;
+
+ addr += nr >> 5;
+ mask = 1 << (nr & 0x1f);
+ return ((mask & atomic_load(addr)) != 0);
+}
+
+/*
+ * global state includes the following, and various static variables
+ * in this module: prev_scancode, shift_state, diacr, npadch, dead_key_next.
+ * (last_console is now a global variable)
+ */
+#define KBD_BITS_PER_ELEMENT (sizeof(atomic_uint_least32_t)*CHAR_BIT)
+
+/* shift state counters.. */
+static unsigned char k_down[NR_SHIFT] = {0, };
+/* keyboard key bitmap */
+static atomic_uint_least32_t
+ key_down[(256 + KBD_BITS_PER_ELEMENT - 1) / KBD_BITS_PER_ELEMENT] = { 0, };
+
+static int dead_key_next = 0;
+/*
+ * In order to retrieve the shift_state (for the mouse server), either
+ * the variable must be global, or a new procedure must be created to
+ * return the value. I chose the former way.
+ */
+int shift_state = 0;
+static int npadch = -1; /* -1 or number assembled on pad */
+static unsigned char diacr = 0;
+static char rep = 0; /* flag telling character repeat */
+
+/* default console for RTEMS */
+static int fg_console = 0;
+
+struct kbd_struct kbd_table[MAX_NR_CONSOLES];
+static struct kbd_struct * kbd = kbd_table;
+
+void compute_shiftstate(void);
+
+typedef void (*k_hand)(unsigned char value, char up_flag);
+typedef void (k_handfn)(unsigned char value, char up_flag);
+
+static k_handfn
+ do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift,
+ do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_dead2,
+ do_ignore;
+
+static k_hand key_handler[16] = {
+ do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift,
+ do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_dead2,
+ do_ignore, do_ignore
+};
+
+/* Key types processed even in raw modes */
+
+#define TYPES_ALLOWED_IN_RAW_MODE ((1 << KT_SPEC) | (1 << KT_SHIFT))
+
+typedef void (*void_fnp)(void);
+typedef void (void_fn)(void);
+
+static void show_mem(void)
+{
+}
+static void show_state(void)
+{
+}
+
+static void_fn do_null, enter, show_ptregs, send_intr, lastcons, caps_toggle,
+ num, hold, scroll_forw, scroll_back, caps_on, compose,
+ SAK, decr_console, incr_console, spawn_console, bare_num;
+
+static void_fnp spec_fn_table[] = {
+ do_null, enter, show_ptregs, show_mem,
+ show_state, send_intr, lastcons, caps_toggle,
+ num, hold, scroll_forw, scroll_back,
+ bsp_reset, caps_on, compose, SAK,
+ decr_console, incr_console, spawn_console, bare_num
+};
+
+#define SPECIALS_ALLOWED_IN_RAW_MODE (1 << KVAL(K_SAK))
+
+/* maximum values each key_handler can handle */
+const int max_vals[] = {
+ 255, SIZE(func_table) - 1, SIZE(spec_fn_table) - 1, NR_PAD - 1,
+ NR_DEAD - 1, 255, 3, NR_SHIFT - 1,
+ 255, NR_ASCII - 1, NR_LOCK - 1, 255,
+ NR_LOCK - 1, 255
+};
+
+const int NR_TYPES = SIZE(max_vals);
+
+/* N.B. drivers/macintosh/mac_keyb.c needs to call put_queue */
+static void put_queue(int);
+static unsigned char handle_diacr(unsigned char);
+
+#ifdef CONFIG_MAGIC_SYSRQ
+static int sysrq_pressed;
+#endif
+
+/*
+ * Many other routines do put_queue, but I think either
+ * they produce ASCII, or they produce some user-assigned
+ * string, and in both cases we might assume that it is
+ * in utf-8 already.
+ */
+static void to_utf8(ushort c)
+{
+ if (c < 0x80)
+ put_queue(c); /* 0******* */
+ else if (c < 0x800) {
+ put_queue(0xc0 | (c >> 6)); /* 110***** 10****** */
+ put_queue(0x80 | (c & 0x3f));
+ } else {
+ put_queue(0xe0 | (c >> 12)); /* 1110**** 10****** 10****** */
+ put_queue(0x80 | ((c >> 6) & 0x3f));
+ put_queue(0x80 | (c & 0x3f));
+ }
+ /* UTF-8 is defined for words of up to 31 bits,
+ but we need only 16 bits here */
+}
+
+/*
+ * Translation of escaped scancodes to keycodes.
+ * This is now user-settable (for machines were it makes sense).
+ */
+
+int setkeycode(unsigned int scancode, unsigned int keycode)
+{
+ return kbd_setkeycode(scancode, keycode);
+}
+
+int getkeycode(unsigned int scancode)
+{
+ return kbd_getkeycode(scancode);
+}
+
+void handle_scancode(unsigned char scancode, int down)
+{
+ unsigned char keycode;
+ char up_flag = down ? 0 : 0200;
+ char raw_mode;
+
+ mark_bh(CONSOLE_BH);
+
+#if 0
+ tty = ttytab? ttytab[fg_console]: NULL;
+ if (tty && (!tty->driver_data)) {
+ /*
+ * We touch the tty structure via the the ttytab array
+ * without knowing whether or not tty is open, which
+ * is inherently dangerous. We currently rely on that
+ * fact that console_open sets tty->driver_data when
+ * it opens it, and clears it when it closes it.
+ */
+ tty = NULL;
+ }
+#endif
+
+ kbd = kbd_table + fg_console;
+ if ((raw_mode = (kbd->kbdmode == VC_RAW))) {
+ put_queue(scancode | up_flag);
+ /* we do not return yet, because we want to maintain
+ the key_down array, so that we have the correct
+ values when finishing RAW mode or when changing VT's */
+ }
+
+ /*
+ * Convert scancode to keycode
+ */
+ if (!kbd_translate(scancode, &keycode, raw_mode))
+ return;
+
+ /*
+ * At this point the variable `keycode' contains the keycode.
+ * Note: the keycode must not be 0 (++Geert: on m68k 0 is valid).
+ * We keep track of the up/down status of the key, and
+ * return the keycode if in MEDIUMRAW mode.
+ */
+
+ if (up_flag) {
+ rep = 0;
+ if(!kbd_test_and_clear_bit(keycode, key_down))
+ up_flag = kbd_unexpected_up(keycode);
+ } else
+ rep = kbd_test_and_set_bit(keycode, key_down);
+
+#ifdef CONFIG_MAGIC_SYSRQ /* Handle the SysRq Hack */
+ if (keycode == SYSRQ_KEY) {
+ sysrq_pressed = !up_flag;
+ return;
+ } else if (sysrq_pressed) {
+ if (!up_flag && sysrq_enabled)
+ handle_sysrq(kbd_sysrq_xlate[keycode], kbd_pt_regs, kbd, tty);
+ return;
+ }
+#endif
+
+ if (kbd->kbdmode == VC_MEDIUMRAW) {
+ /* soon keycodes will require more than one byte */
+ put_queue(keycode + up_flag);
+ raw_mode = 1; /* Most key classes will be ignored */
+ }
+ /*
+ * Small change in philosophy: earlier we defined repetition by
+ * rep = keycode == prev_keycode;
+ * prev_keycode = keycode;
+ * but now by the fact that the depressed key was down already.
+ * Does this ever make a difference? Yes.
+ */
+
+ /*
+ * Repeat a key only if the input buffers are empty or the
+ * characters get echoed locally. This makes key repeat usable
+ * with slow applications and under heavy loads.
+ */
+ if (!rep || vc_kbd_mode(kbd,VC_REPEAT) ) {
+/*
+ || (vc_kbd_mode(kbd,VC_REPEAT) && tty &&
+ (L_ECHO(tty) || (tty->driver.chars_in_buffer(tty) == 0)))) {
+*/
+ u_short keysym;
+ u_char type;
+
+ /* the XOR below used to be an OR */
+ int shift_final = shift_state ^ kbd->lockstate ^ kbd->slockstate;
+ ushort *key_map = key_maps[shift_final];
+
+ if (key_map != NULL) {
+ keysym = key_map[keycode];
+ type = KTYP(keysym);
+
+ if (type >= 0xf0) {
+ type -= 0xf0;
+ if (raw_mode && ! (TYPES_ALLOWED_IN_RAW_MODE & (1 << type)))
+ return;
+ if (type == KT_LETTER) {
+ type = KT_LATIN;
+ if (vc_kbd_led(kbd, VC_CAPSLOCK)) {
+ key_map = key_maps[shift_final ^ (1<<KG_SHIFT)];
+ if (key_map)
+ keysym = key_map[keycode];
+ }
+ }
+
+ (*key_handler[type])(keysym & 0xff, up_flag);
+
+ if (type != KT_SLOCK)
+ kbd->slockstate = 0;
+
+ } else {
+ /* maybe only if (kbd->kbdmode == VC_UNICODE) ? */
+ if (!up_flag && !raw_mode)
+ to_utf8(keysym);
+ }
+ } else {
+ /* maybe beep? */
+ /* we have at least to update shift_state */
+#if 1 /* how? two almost equivalent choices follow */
+ compute_shiftstate();
+#else
+ keysym = U(plain_map[keycode]);
+ type = KTYP(keysym);
+ if (type == KT_SHIFT)
+ (*key_handler[type])(keysym & 0xff, up_flag);
+#endif
+ }
+ }
+}
+
+static void ( *driver_input_handler_kbd )( void *, unsigned short, unsigned long ) = 0;
+/*
+ */
+void kbd_set_driver_handler(
+ void ( *handler )( void *, unsigned short, unsigned long )
+)
+{
+ driver_input_handler_kbd = handler;
+}
+
+static void put_queue(int ch)
+{
+ if ( driver_input_handler_kbd ) {
+ driver_input_handler_kbd( ( void *)kbd, (unsigned short)ch, 0 );
+ } else {
+ add_to_queue( ch );
+ }
+}
+
+static void puts_queue(char *cp)
+{
+ while (*cp) {
+ put_queue( *cp );
+ cp++;
+ }
+}
+
+static void applkey(int key, char mode)
+{
+ static char buf[] = { 0x1b, 'O', 0x00, 0x00 };
+
+ buf[1] = (mode ? 'O' : '[');
+ buf[2] = key;
+ puts_queue(buf);
+}
+
+static void enter(void)
+{
+ if (diacr) {
+ put_queue(diacr);
+ diacr = 0;
+ }
+ put_queue(13);
+
+ if (vc_kbd_mode(kbd,VC_CRLF))
+ put_queue(10);
+}
+
+static void caps_toggle(void)
+{
+ if (rep)
+ return;
+ chg_vc_kbd_led(kbd, VC_CAPSLOCK);
+}
+
+static void caps_on(void)
+{
+ if (rep)
+ return;
+ set_vc_kbd_led(kbd, VC_CAPSLOCK);
+}
+
+static void show_ptregs(void)
+{
+}
+
+static void hold(void)
+{
+ if (rep )
+ return;
+ chg_vc_kbd_led(kbd, VC_SCROLLOCK );
+}
+
+static void num(void)
+{
+ if (vc_kbd_mode(kbd,VC_APPLIC))
+ applkey('P', 1);
+ else
+ bare_num();
+}
+
+/*
+ * Bind this to Shift-NumLock if you work in application keypad mode
+ * but want to be able to change the NumLock flag.
+ * Bind this to NumLock if you prefer that the NumLock key always
+ * changes the NumLock flag.
+ */
+static void bare_num(void)
+{
+ if (!rep)
+ chg_vc_kbd_led(kbd,VC_NUMLOCK);
+}
+
+static void lastcons(void)
+{
+}
+
+static void decr_console(void)
+{
+}
+
+static void incr_console(void)
+{
+}
+
+static void send_intr(void)
+{
+}
+
+static void scroll_forw(void)
+{
+}
+
+static void scroll_back(void)
+{
+}
+
+static void compose(void)
+{
+ dead_key_next = 1;
+}
+
+int spawnpid, spawnsig;
+
+static void spawn_console(void)
+{
+}
+
+static void SAK(void)
+{
+}
+
+static void do_ignore(unsigned char value, char up_flag)
+{
+}
+
+static void do_null()
+{
+ compute_shiftstate();
+}
+
+static void do_spec(unsigned char value, char up_flag)
+{
+ if (up_flag)
+ return;
+ if (value >= SIZE(spec_fn_table))
+ return;
+
+ if ((kbd->kbdmode == VC_RAW || kbd->kbdmode == VC_MEDIUMRAW) &&
+ !(SPECIALS_ALLOWED_IN_RAW_MODE & (1 << value)))
+ return;
+
+ spec_fn_table[value]();
+}
+
+static void do_lowercase(unsigned char value, char up_flag)
+{
+}
+
+static void do_self(unsigned char value, char up_flag)
+{
+ if (up_flag)
+ return; /* no action, if this is a key release */
+
+ if (diacr)
+ value = handle_diacr(value);
+
+ if (dead_key_next) {
+ dead_key_next = 0;
+ diacr = value;
+ return;
+ }
+ put_queue(value);
+}
+
+#define A_GRAVE '`'
+#define A_ACUTE '\''
+#define A_CFLEX '^'
+#define A_TILDE '~'
+#define A_DIAER '"'
+#define A_CEDIL ','
+static unsigned char ret_diacr[NR_DEAD] =
+ {A_GRAVE, A_ACUTE, A_CFLEX, A_TILDE, A_DIAER, A_CEDIL };
+
+/* Obsolete - for backwards compatibility only */
+static void do_dead(unsigned char value, char up_flag)
+{
+ value = ret_diacr[value];
+ printk( " do_dead( %X ) ", value );
+ do_dead2(value,up_flag);
+}
+
+/*
+ * Handle dead key. Note that we now may have several
+ * dead keys modifying the same character. Very useful
+ * for Vietnamese.
+ */
+static void do_dead2(unsigned char value, char up_flag)
+{
+ if (up_flag)
+ return;
+ diacr = (diacr ? handle_diacr(value) : value);
+}
+
+/*
+ * We have a combining character DIACR here, followed by the character CH.
+ * If the combination occurs in the table, return the corresponding value.
+ * Otherwise, if CH is a space or equals DIACR, return DIACR.
+ * Otherwise, conclude that DIACR was not combining after all,
+ * queue it and return CH.
+ */
+unsigned char handle_diacr(unsigned char ch)
+{
+ int d = diacr;
+ int i;
+
+ diacr = 0;
+
+ for (i = 0; i < accent_table_size; i++) {
+ if (accent_table[i].diacr == d && accent_table[i].base == ch)
+ return accent_table[i].result;
+ }
+ if (ch == ' ' || ch == d)
+ return d;
+
+ put_queue(d);
+ return ch;
+}
+
+static void do_cons(unsigned char value, char up_flag)
+{
+ if (up_flag)
+ return;
+}
+
+static void do_fn(unsigned char value, char up_flag)
+{
+ if (up_flag)
+ return;
+
+ if (value < SIZE(func_table)) {
+ if (func_table[value])
+ puts_queue(func_table[value]);
+ } else
+ printk( "do_fn called with value=%d\n", value);
+}
+
+static void do_pad(unsigned char value, char up_flag)
+{
+ static const char *pad_chars = "0123456789+-*/\015,.?()";
+ static const char *app_map = "pqrstuvwxylSRQMnnmPQ";
+
+ if (up_flag)
+ return; /* no action, if this is a key release */
+
+ /* kludge... shift forces cursor/number keys */
+ if (vc_kbd_mode(kbd,VC_APPLIC) && !k_down[KG_SHIFT]) {
+ applkey(app_map[value], 1);
+ return;
+ }
+ if (!vc_kbd_led(kbd,VC_NUMLOCK))
+ switch (value) {
+ case KVAL(K_PCOMMA):
+ case KVAL(K_PDOT):
+ do_fn(KVAL(K_REMOVE), 0);
+ return;
+ case KVAL(K_P0):
+ do_fn(KVAL(K_INSERT), 0);
+ return;
+ case KVAL(K_P1):
+ do_fn(KVAL(K_SELECT), 0);
+ return;
+ case KVAL(K_P2):
+ do_cur(KVAL(K_DOWN), 0);
+ return;
+ case KVAL(K_P3):
+ do_fn(KVAL(K_PGDN), 0);
+ return;
+ case KVAL(K_P4):
+ do_cur(KVAL(K_LEFT), 0);
+ return;
+ case KVAL(K_P6):
+ do_cur(KVAL(K_RIGHT), 0);
+ return;
+ case KVAL(K_P7):
+ do_fn(KVAL(K_FIND), 0);
+ return;
+ case KVAL(K_P8):
+ do_cur(KVAL(K_UP), 0);
+ return;
+ case KVAL(K_P9):
+ do_fn(KVAL(K_PGUP), 0);
+ return;
+ case KVAL(K_P5):
+ applkey('G', vc_kbd_mode(kbd, VC_APPLIC));
+ return;
+ }
+
+ put_queue(pad_chars[value]);
+
+ if (value == KVAL(K_PENTER) && vc_kbd_mode(kbd, VC_CRLF))
+ put_queue(10);
+
+}
+
+static void do_cur(unsigned char value, char up_flag)
+{
+ static const char *cur_chars = "BDCA";
+ if (up_flag)
+ return;
+
+ applkey(cur_chars[value], vc_kbd_mode(kbd,VC_CKMODE));
+}
+
+static void do_shift(unsigned char value, char up_flag)
+{
+ int old_state = shift_state;
+
+ if (rep)
+ return;
+
+ /* Mimic typewriter:
+ a CapsShift key acts like Shift but undoes CapsLock */
+ if (value == KVAL(K_CAPSSHIFT)) {
+ value = KVAL(K_SHIFT);
+ if (!up_flag)
+ clr_vc_kbd_led(kbd, VC_CAPSLOCK);
+ }
+
+ if (up_flag) {
+ /* handle the case that two shift or control
+ keys are depressed simultaneously */
+ if (k_down[value])
+ k_down[value]--;
+ } else
+ k_down[value]++;
+
+ if (k_down[value])
+ shift_state |= (1 << value);
+ else
+ shift_state &= ~ (1 << value);
+
+ /* kludge */
+ if (up_flag && shift_state != old_state && npadch != -1) {
+ if (kbd->kbdmode == VC_UNICODE)
+ to_utf8(npadch & 0xffff);
+ else
+ put_queue(npadch & 0xff);
+ npadch = -1;
+ }
+}
+
+/* called after returning from RAW mode or when changing consoles -
+ recompute k_down[] and shift_state from key_down[] */
+/* maybe called when keymap is undefined, so that shiftkey release is seen */
+void compute_shiftstate(void)
+{
+ int i, j, k, sym, val;
+
+ shift_state = 0;
+ for(i=0; i < SIZE(k_down); i++)
+ k_down[i] = 0;
+
+ for(i=0; i < SIZE(key_down); i++)
+ if(atomic_load(key_down + i)) { /* skip this word if not a single bit on */
+ k = i*KBD_BITS_PER_ELEMENT;
+ for(j=0; j<KBD_BITS_PER_ELEMENT; j++,k++)
+ if(kbd_test_bit(k, key_down)) {
+ sym = U(plain_map[k]);
+ if(KTYP(sym) == KT_SHIFT) {
+ val = KVAL(sym);
+ if (val == KVAL(K_CAPSSHIFT))
+ val = KVAL(K_SHIFT);
+ k_down[val]++;
+ shift_state |= (1<<val);
+ }
+ }
+ }
+}
+
+static void do_meta(unsigned char value, char up_flag)
+{
+ if (up_flag)
+ return;
+
+ if (vc_kbd_mode(kbd, VC_META)) {
+ put_queue('\033');
+ put_queue(value);
+ } else
+ put_queue(value | 0x80);
+}
+
+static void do_ascii(unsigned char value, char up_flag)
+{
+ int base;
+
+ if (up_flag)
+ return;
+
+ if (value < 10) /* decimal input of code, while Alt depressed */
+ base = 10;
+ else { /* hexadecimal input of code, while AltGr depressed */
+ value -= 10;
+ base = 16;
+ }
+
+ if (npadch == -1)
+ npadch = value;
+ else
+ npadch = npadch * base + value;
+}
+
+static void do_lock(unsigned char value, char up_flag)
+{
+ if (up_flag || rep)
+ return;
+ chg_vc_kbd_lock(kbd, value);
+}
+
+static void do_slock(unsigned char value, char up_flag)
+{
+ if (up_flag || rep)
+ return;
+
+ chg_vc_kbd_slock(kbd, value);
+}
+
+/*
+ * The leds display either (i) the status of NumLock, CapsLock, ScrollLock,
+ * or (ii) whatever pattern of lights people want to show using KDSETLED,
+ * or (iii) specified bits of specified words in kernel memory.
+ */
+
+static unsigned char ledstate = 0xff; /* undefined */
+static unsigned char ledioctl;
+
+unsigned char getledstate(void) {
+ return ledstate;
+}
+
+void setledstate(struct kbd_struct *kbd, unsigned int led) {
+ if (!(led & ~7)) {
+ ledioctl = led;
+ kbd->ledmode = LED_SHOW_IOCTL;
+ } else
+ ;
+ kbd->ledmode = LED_SHOW_FLAGS;
+ set_leds();
+}
+
+static struct ledptr {
+ unsigned int *addr;
+ unsigned int mask;
+ unsigned char valid:1;
+} ledptrs[3];
+
+void register_leds(
+ int console,
+ unsigned int led,
+ unsigned int *addr,
+ unsigned int mask
+)
+{
+ struct kbd_struct *kbd = kbd_table + console;
+
+ if (led < 3) {
+ ledptrs[led].addr = addr;
+ ledptrs[led].mask = mask;
+ ledptrs[led].valid = 1;
+ kbd->ledmode = LED_SHOW_MEM;
+ } else
+ kbd->ledmode = LED_SHOW_FLAGS;
+}
+
+static inline unsigned char getleds(void)
+{
+
+ struct kbd_struct *kbd = kbd_table + fg_console;
+
+ unsigned char leds;
+
+ if (kbd->ledmode == LED_SHOW_IOCTL)
+ return ledioctl;
+ leds = kbd->ledflagstate;
+ if (kbd->ledmode == LED_SHOW_MEM) {
+ if (ledptrs[0].valid) {
+ if (*ledptrs[0].addr & ledptrs[0].mask)
+ leds |= 1;
+ else
+ leds &= ~1;
+ }
+ if (ledptrs[1].valid) {
+ if (*ledptrs[1].addr & ledptrs[1].mask)
+ leds |= 2;
+ else
+ leds &= ~2;
+ }
+ if (ledptrs[2].valid) {
+ if (*ledptrs[2].addr & ledptrs[2].mask)
+ leds |= 4;
+ else
+ leds &= ~4;
+ }
+ }
+ return leds;
+}
+
+/*
+ * This routine is the bottom half of the keyboard interrupt
+ * routine, and runs with all interrupts enabled. It does
+ * console changing, led setting and copy_to_cooked, which can
+ * take a reasonably long time.
+ *
+ * Aside from timing (which isn't really that important for
+ * keyboard interrupts as they happen often), using the software
+ * interrupt routines for this thing allows us to easily mask
+ * this when we don't want any of the above to happen. Not yet
+ * used, but this allows for easy and efficient race-condition
+ * prevention later on.
+ */
+static void kbd_bh(void)
+{
+ unsigned char leds = getleds();
+ if (leds != ledstate) {
+ ledstate = leds;
+ kbd_leds(leds);
+ }
+}
+
+void set_leds(void)
+{
+ kbd_bh();
+}
+
+int kbd_init(void)
+{
+
+ int i;
+ struct kbd_struct kbd0;
+ kbd0.ledflagstate = kbd0.default_ledflagstate = KBD_DEFLEDS;
+ kbd0.ledmode = LED_SHOW_MEM;
+ kbd0.lockstate = KBD_DEFLOCK;
+ kbd0.slockstate = 0;
+ kbd0.modeflags = KBD_DEFMODE;
+ kbd0.kbdmode = VC_XLATE;
+
+ for (i = 0 ; i < MAX_NR_CONSOLES ; i++)
+ kbd_table[i] = kbd0;
+
+ kbd_init_hw();
+ mark_bh(KEYBOARD_BH);
+ return 0;
+}