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authorSebastian Huber <sebastian.huber@embedded-brains.de>2023-09-30 08:07:57 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2023-10-12 14:10:45 +0200
commit1781b517dd964e826035ada5ba585164b0362a3c (patch)
tree05446e888aa0be54465fa87484b808df9b714ff7 /testsuites/validation
parentsparc: Fix stack corruption (diff)
downloadrtems-1781b517dd964e826035ada5ba585164b0362a3c.tar.bz2
validation: Check thread dispatching detail
Update #3716.
Diffstat (limited to 'testsuites/validation')
-rw-r--r--testsuites/validation/tc-score-thread.c94
1 files changed, 93 insertions, 1 deletions
diff --git a/testsuites/validation/tc-score-thread.c b/testsuites/validation/tc-score-thread.c
index 764a04cd4b..e065905641 100644
--- a/testsuites/validation/tc-score-thread.c
+++ b/testsuites/validation/tc-score-thread.c
@@ -7,7 +7,7 @@
*/
/*
- * Copyright (C) 2021 embedded brains GmbH & Co. KG
+ * Copyright (C) 2021, 2023 embedded brains GmbH & Co. KG
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
@@ -104,6 +104,13 @@
*
* - Check that the global constructor was called before the task entry.
*
+ * - Validate that thread dispatching does not recurse. Issue a couple of
+ * thread context switches during a thread dispatch. Record the stack
+ * pointers of the heir threads.
+ *
+ * - Check that the thread dispatching did not recurse through the recorded
+ * stack pointers.
+ *
* @{
*/
@@ -125,6 +132,21 @@ typedef struct {
* @brief This member contains a floating-point object.
*/
volatile double fp_obj;
+
+ /**
+ * @brief This member indicates the thread switch state.
+ */
+ int thread_switch_state;
+
+ /**
+ * @brief This member contain the runner stack pointer at the context switch.
+ */
+ uintptr_t runner_stack[ 2 ];
+
+ /**
+ * @brief This member contain the worker stack pointer at the context switch.
+ */
+ uintptr_t worker_stack[ 2 ];
} ScoreThreadValThread_Context;
static ScoreThreadValThread_Context
@@ -195,6 +217,44 @@ static void KillerTask( rtems_task_argument arg )
DeleteTask( ctx->worker_id );
}
+static void TaskSwitch( rtems_tcb *executing, rtems_tcb *heir )
+{
+ Context *ctx;
+ rtems_id worker_id;
+ int state;
+ uintptr_t heir_stack;
+
+ ctx = T_fixture_context();
+ worker_id = ctx->worker_id;
+ state = ctx->thread_switch_state;
+ ctx->thread_switch_state = state + 1;
+ heir_stack = _CPU_Context_Get_SP( &heir->Registers );
+
+ switch ( state ) {
+ case 0:
+ T_eq_u32( heir->Object.id, worker_id );
+ SuspendTask( worker_id );
+ ctx->worker_stack[ 0 ] = heir_stack;
+ break;
+ case 1:
+ T_eq_u32( executing->Object.id, worker_id );
+ ResumeTask( worker_id );
+ ctx->runner_stack[ 0 ] = heir_stack;
+ break;
+ case 2:
+ T_eq_u32( heir->Object.id, worker_id );
+ SuspendTask( worker_id );
+ ctx->worker_stack[ 1 ] = heir_stack;
+ break;
+ case 3:
+ T_eq_u32( executing->Object.id, worker_id );
+ ctx->runner_stack[ 1 ] = heir_stack;
+ break;
+ default:
+ T_unreachable();
+ }
+}
+
static T_fixture ScoreThreadValThread_Fixture = {
.setup = NULL,
.stop = NULL,
@@ -338,6 +398,37 @@ static void ScoreThreadValThread_Action_2( ScoreThreadValThread_Context *ctx )
}
/**
+ * @brief Validate that thread dispatching does not recurse. Issue a couple of
+ * thread context switches during a thread dispatch. Record the stack
+ * pointers of the heir threads.
+ */
+static void ScoreThreadValThread_Action_3( ScoreThreadValThread_Context *ctx )
+{
+ SetSelfPriority( PRIO_NORMAL );
+ ctx->worker_id = CreateTask( "WORK", PRIO_HIGH );
+ StartTask( ctx->worker_id, WorkerTask, NULL );
+
+ ctx->thread_switch_state = 0;
+ ctx->runner_stack[ 0 ] = 0;
+ ctx->runner_stack[ 1 ] = 1;
+ ctx->worker_stack[ 0 ] = 0;
+ ctx->worker_stack[ 1 ] = 1;
+ SetTaskSwitchExtension( TaskSwitch );
+ ResumeTask( ctx->worker_id );
+
+ SetTaskSwitchExtension( NULL );
+ DeleteTask( ctx->worker_id );
+ RestoreRunnerPriority();
+
+ /*
+ * Check that the thread dispatching did not recurse through the recorded
+ * stack pointers.
+ */
+ T_eq_uptr( ctx->runner_stack[ 0 ], ctx->runner_stack[ 1 ] );
+ T_eq_uptr( ctx->worker_stack[ 0 ], ctx->worker_stack[ 1 ] );
+}
+
+/**
* @fn void T_case_body_ScoreThreadValThread( void )
*/
T_TEST_CASE_FIXTURE( ScoreThreadValThread, &ScoreThreadValThread_Fixture )
@@ -349,6 +440,7 @@ T_TEST_CASE_FIXTURE( ScoreThreadValThread, &ScoreThreadValThread_Fixture )
ScoreThreadValThread_Action_0( ctx );
ScoreThreadValThread_Action_1( ctx );
ScoreThreadValThread_Action_2( ctx );
+ ScoreThreadValThread_Action_3( ctx );
}
/** @} */