summaryrefslogtreecommitdiffstats
path: root/cpukit/score
diff options
context:
space:
mode:
authorSebastian Huber <sebastian.huber@embedded-brains.de>2016-05-13 07:12:10 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2016-05-20 07:49:38 +0200
commit9a99ce15d0878d847b4c7e054eb2996a9f5fbc34 (patch)
treeac5ebc5265e706e25aebe5c5c5cf183c7acbe222 /cpukit/score
parentscore: Add _Thread_Join() and _Thread_Cancel() (diff)
downloadrtems-9a99ce15d0878d847b4c7e054eb2996a9f5fbc34.tar.bz2
score: Add _Thread_Set_state_locked()
This makes it possible to do thread state and thread life changes together under protection of the thread state lock. Update #2555. Update #2626.
Diffstat (limited to 'cpukit/score')
-rw-r--r--cpukit/score/include/rtems/score/threadimpl.h5
-rw-r--r--cpukit/score/src/threadsetstate.c23
2 files changed, 22 insertions, 6 deletions
diff --git a/cpukit/score/include/rtems/score/threadimpl.h b/cpukit/score/include/rtems/score/threadimpl.h
index eee896dd4b..09e338274b 100644
--- a/cpukit/score/include/rtems/score/threadimpl.h
+++ b/cpukit/score/include/rtems/score/threadimpl.h
@@ -247,6 +247,11 @@ States_Control _Thread_Clear_state(
States_Control state
);
+States_Control _Thread_Set_state_locked(
+ Thread_Control *the_thread,
+ States_Control state
+);
+
/**
* @brief Sets the specified thread state.
*
diff --git a/cpukit/score/src/threadsetstate.c b/cpukit/score/src/threadsetstate.c
index 3aaa463f97..c863d1732a 100644
--- a/cpukit/score/src/threadsetstate.c
+++ b/cpukit/score/src/threadsetstate.c
@@ -25,18 +25,16 @@
#include <rtems/score/assert.h>
#include <rtems/score/schedulerimpl.h>
-States_Control _Thread_Set_state(
+States_Control _Thread_Set_state_locked(
Thread_Control *the_thread,
States_Control state
)
{
- ISR_lock_Context lock_context;
- States_Control previous_state;
- States_Control next_state;
+ States_Control previous_state;
+ States_Control next_state;
_Assert( state != 0 );
-
- _Thread_State_acquire( the_thread, &lock_context );
+ _Assert( _Thread_State_is_owner( the_thread ) );
previous_state = the_thread->current_state;
next_state = _States_Set( state, previous_state);
@@ -46,6 +44,19 @@ States_Control _Thread_Set_state(
_Scheduler_Block( the_thread );
}
+ return previous_state;
+}
+
+States_Control _Thread_Set_state(
+ Thread_Control *the_thread,
+ States_Control state
+)
+{
+ ISR_lock_Context lock_context;
+ States_Control previous_state;
+
+ _Thread_State_acquire( the_thread, &lock_context );
+ previous_state = _Thread_Set_state_locked( the_thread, state );
_Thread_State_release( the_thread, &lock_context );
return previous_state;