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authorSebastian Huber <sebastian.huber@embedded-brains.de>2014-04-09 15:07:54 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2014-04-15 10:41:44 +0200
commitc5831a3f9af11228dbdaabaf01f69d37e55684ef (patch)
treee9ddedd942f3f31d239820dfc4dbcef4cde0b09a /cpukit/score/src/threadstart.c
parentrtems: Add task get/set scheduler (diff)
downloadrtems-c5831a3f9af11228dbdaabaf01f69d37e55684ef.tar.bz2
score: Add clustered/partitioned scheduling
Clustered/partitioned scheduling helps to control the worst-case latencies in the system. The goal is to reduce the amount of shared state in the system and thus prevention of lock contention. Modern multi-processor systems tend to have several layers of data and instruction caches. With clustered/partitioned scheduling it is possible to honour the cache topology of a system and thus avoid expensive cache synchronization traffic. We have clustered scheduling in case the set of processors of a system is partitioned into non-empty pairwise-disjoint subsets. These subsets are called clusters. Clusters with a cardinality of one are partitions. Each cluster is owned by exactly one scheduler instance.
Diffstat (limited to 'cpukit/score/src/threadstart.c')
-rw-r--r--cpukit/score/src/threadstart.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/cpukit/score/src/threadstart.c b/cpukit/score/src/threadstart.c
index b65a2c3380..dda9495a35 100644
--- a/cpukit/score/src/threadstart.c
+++ b/cpukit/score/src/threadstart.c
@@ -46,8 +46,12 @@ bool _Thread_Start(
if ( cpu == NULL ) {
_Thread_Ready( the_thread );
} else {
- the_thread->current_state = STATES_READY;
- _Scheduler_Start_idle( _Scheduler_Get( the_thread ), the_thread, cpu );
+ const Scheduler_Control *scheduler = _Scheduler_Get_by_CPU( cpu );
+
+ if ( scheduler != NULL ) {
+ the_thread->current_state = STATES_READY;
+ _Scheduler_Start_idle( scheduler, the_thread, cpu );
+ }
}
_User_extensions_Thread_start( the_thread );