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authorSebastian Huber <sebastian.huber@embedded-brains.de>2014-04-09 15:07:54 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2014-04-15 10:41:44 +0200
commitc5831a3f9af11228dbdaabaf01f69d37e55684ef (patch)
treee9ddedd942f3f31d239820dfc4dbcef4cde0b09a /cpukit/score/src/threadcreateidle.c
parentrtems: Add task get/set scheduler (diff)
downloadrtems-c5831a3f9af11228dbdaabaf01f69d37e55684ef.tar.bz2
score: Add clustered/partitioned scheduling
Clustered/partitioned scheduling helps to control the worst-case latencies in the system. The goal is to reduce the amount of shared state in the system and thus prevention of lock contention. Modern multi-processor systems tend to have several layers of data and instruction caches. With clustered/partitioned scheduling it is possible to honour the cache topology of a system and thus avoid expensive cache synchronization traffic. We have clustered scheduling in case the set of processors of a system is partitioned into non-empty pairwise-disjoint subsets. These subsets are called clusters. Clusters with a cardinality of one are partitions. Each cluster is owned by exactly one scheduler instance.
Diffstat (limited to 'cpukit/score/src/threadcreateidle.c')
-rw-r--r--cpukit/score/src/threadcreateidle.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/cpukit/score/src/threadcreateidle.c b/cpukit/score/src/threadcreateidle.c
index e044b92905..2a242658a5 100644
--- a/cpukit/score/src/threadcreateidle.c
+++ b/cpukit/score/src/threadcreateidle.c
@@ -19,6 +19,7 @@
#endif
#include <rtems/score/threadimpl.h>
+#include <rtems/score/schedulerimpl.h>
#include <rtems/score/stackimpl.h>
#include <rtems/config.h>
@@ -39,6 +40,7 @@ static void _Thread_Create_idle_for_cpu( Per_CPU_Control *per_cpu )
_Thread_Initialize(
&_Thread_Internal_information,
idle,
+ _Scheduler_Get_by_CPU( per_cpu ),
NULL, /* allocate the stack */
_Stack_Ensure_minimum( rtems_configuration_get_idle_task_stack_size() ),
CPU_IDLE_TASK_IS_FP,
@@ -75,6 +77,8 @@ void _Thread_Create_idle( void )
for ( processor = 0 ; processor < processor_count ; ++processor ) {
Per_CPU_Control *per_cpu = _Per_CPU_Get_by_index( processor );
- _Thread_Create_idle_for_cpu( per_cpu );
+ if ( _Per_CPU_Is_processor_started( per_cpu ) ) {
+ _Thread_Create_idle_for_cpu( per_cpu );
+ }
}
}