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authorJoel Sherrill <joel.sherrill@OARcorp.com>2010-11-24 15:51:28 +0000
committerJoel Sherrill <joel.sherrill@OARcorp.com>2010-11-24 15:51:28 +0000
commit0faa9dad0768f0291cb44d8d0dcb74fd3f362cc2 (patch)
tree5fdf3fb63a7b901897891cf25b3958c9a750ed69 /cpukit/score/src/threadchangepriority.c
parentRemove duplicate entry. (diff)
downloadrtems-0faa9dad0768f0291cb44d8d0dcb74fd3f362cc2.tar.bz2
2010-11-24 Gedare Bloom <giddyup44@yahoo.com>
PR 1647/cpukit * posix/src/nanosleep.c, posix/src/sched_yield.c, rtems/src/taskwakeafter.c, sapi/include/confdefs.h, sapi/include/rtems/config.h, sapi/src/exinit.c, score/Makefile.am, score/preinstall.am, score/include/rtems/score/prioritybitmap.h, score/include/rtems/score/thread.h, score/inline/rtems/score/thread.inl, score/src/thread.c, score/src/threadchangepriority.c, score/src/threadclearstate.c, score/src/threadclose.c, score/src/threadinitialize.c, score/src/threadready.c, score/src/threadresume.c, score/src/threadsetpriority.c, score/src/threadsetstate.c, score/src/threadsettransient.c, score/src/threadsuspend.c, score/src/threadtickletimeslice.c: Refactor scheduler out of thread handler to facilitate alternate scheduler implementations. * score/src/threadyieldprocessor.c: Removed. * score/src/schedulerprioritythreadschedulerupdate.c, score/src/schedulerprioritythreadschedulerfree.c, score/src/schedulerpriorityblock.c, score/src/scheduler.c, score/src/schedulerprioritythreadschedulerallocate.c, score/src/schedulerpriorityunblock.c, score/src/schedulerpriority.c, score/src/schedulerpriorityyield.c, score/include/rtems/score/schedulerpriority.h, score/include/rtems/score/scheduler.h, score/inline/rtems/score/scheduler.inl, score/inline/rtems/score/schedulerpriority.inl: New files.
Diffstat (limited to 'cpukit/score/src/threadchangepriority.c')
-rw-r--r--cpukit/score/src/threadchangepriority.c12
1 files changed, 8 insertions, 4 deletions
diff --git a/cpukit/score/src/threadchangepriority.c b/cpukit/score/src/threadchangepriority.c
index 58f5eb5fd3..7b46f799c7 100644
--- a/cpukit/score/src/threadchangepriority.c
+++ b/cpukit/score/src/threadchangepriority.c
@@ -23,6 +23,8 @@
#include <rtems/score/isr.h>
#include <rtems/score/object.h>
#include <rtems/score/priority.h>
+#include <rtems/score/scheduler.h>
+#include <rtems/score/schedulerpriority.h>
#include <rtems/score/states.h>
#include <rtems/score/sysstate.h>
#include <rtems/score/thread.h>
@@ -117,14 +119,16 @@ void _Thread_Change_priority(
* We now know the thread will be in the READY state when we remove
* the TRANSIENT state. So we have to place it on the appropriate
* Ready Queue with interrupts off.
+ *
+ * FIXME: hard-coded for priority scheduling. Might be ok since this
+ * function is specific to priority scheduling?
*/
the_thread->current_state = _States_Clear( STATES_TRANSIENT, state );
- _Priority_bit_map_Add( &the_thread->Priority_map );
if ( prepend_it )
- _Chain_Prepend_unprotected( the_thread->ready, &the_thread->Object.Node );
+ _Scheduler_priority_Ready_queue_enqueue_first( the_thread );
else
- _Chain_Append_unprotected( the_thread->ready, &the_thread->Object.Node );
+ _Scheduler_priority_Ready_queue_enqueue( the_thread );
}
_ISR_Flash( level );
@@ -133,7 +137,7 @@ void _Thread_Change_priority(
* We altered the set of thread priorities. So let's figure out
* who is the heir and if we need to switch to them.
*/
- _Thread_Calculate_heir();
+ _Scheduler_Schedule(&_Scheduler);
if ( !_Thread_Is_executing_also_the_heir() &&
_Thread_Executing->is_preemptible )