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authorSebastian Huber <sebastian.huber@embedded-brains.de>2014-05-14 13:50:48 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2014-05-15 12:18:44 +0200
commitf39f667a69cf5c4bc0dd4555537615022767f0f9 (patch)
treef8a48b3c7bf443001b036ddcab6ed104210e6134 /cpukit/score/src/schedulersimpleyield.c
parentscore: Add and use _Scheduler_Get_context() (diff)
downloadrtems-f39f667a69cf5c4bc0dd4555537615022767f0f9.tar.bz2
score: Simplify _Thread_Change_priority()
The function to change a thread priority was too complex. Simplify it with a new scheduler operation. This increases the average case performance due to the simplified logic. The interrupt disabled critical section is a bit prolonged since now the extract, update and enqueue steps are executed atomically. This should however not impact the worst-case interrupt latency since at least for the Deterministic Priority Scheduler this sequence can be carried out with a wee bit of instructions and no loops. Add _Scheduler_Change_priority() to replace the sequence of - _Thread_Set_transient(), - _Scheduler_Extract(), - _Scheduler_Enqueue(), and - _Scheduler_Enqueue_first(). Delete STATES_TRANSIENT, _States_Is_transient() and _Thread_Set_transient() since this state is now superfluous. With this change it is possible to get rid of the SCHEDULER_SMP_NODE_IN_THE_AIR state. This considerably simplifies the implementation of the new SMP locking protocols.
Diffstat (limited to 'cpukit/score/src/schedulersimpleyield.c')
-rw-r--r--cpukit/score/src/schedulersimpleyield.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/cpukit/score/src/schedulersimpleyield.c b/cpukit/score/src/schedulersimpleyield.c
index ea41892ad0..65578d0bbb 100644
--- a/cpukit/score/src/schedulersimpleyield.c
+++ b/cpukit/score/src/schedulersimpleyield.c
@@ -26,11 +26,14 @@ void _Scheduler_simple_Yield(
Thread_Control *the_thread
)
{
+ Scheduler_simple_Context *context =
+ _Scheduler_simple_Get_context( scheduler );
ISR_Level level;
_ISR_Disable( level );
- _Scheduler_simple_Ready_queue_requeue( scheduler, the_thread );
+ _Chain_Extract_unprotected( &the_thread->Object.Node );
+ _Scheduler_simple_Insert_priority_fifo( &context->Ready, the_thread );
_ISR_Flash( level );