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authorSebastian Huber <sebastian.huber@embedded-brains.de>2016-06-08 22:22:46 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2016-06-22 14:44:56 +0200
commit9bfad8cd519f17cbb26a672868169fcd304d5bd5 (patch)
tree3a07add3fb0cdf47fe4d5c9432ad931429c05d65 /cpukit/score/src/schedulersimplesmp.c
parentscore: Move _RBTree_Find() (diff)
downloadrtems-9bfad8cd519f17cbb26a672868169fcd304d5bd5.tar.bz2
score: Add thread priority to scheduler nodes
The thread priority is manifest in two independent areas. One area is the user visible thread priority along with a potential thread queue. The other is the scheduler. Currently, a thread priority update via _Thread_Change_priority() first updates the user visble thread priority and the thread queue, then the scheduler is notified if necessary. The priority is passed to the scheduler via a local variable. A generation counter ensures that the scheduler discards out-of-date priorities. This use of a local variable ties the update in these two areas close together. For later enhancements and the OMIP locking protocol implementation we need more flexibility. Add a thread priority information block to Scheduler_Node and synchronize priority value updates via a sequence lock on SMP configurations. Update #2556.
Diffstat (limited to 'cpukit/score/src/schedulersimplesmp.c')
-rw-r--r--cpukit/score/src/schedulersimplesmp.c28
1 files changed, 7 insertions, 21 deletions
diff --git a/cpukit/score/src/schedulersimplesmp.c b/cpukit/score/src/schedulersimplesmp.c
index 0f05a7da81..f368ead556 100644
--- a/cpukit/score/src/schedulersimplesmp.c
+++ b/cpukit/score/src/schedulersimplesmp.c
@@ -44,12 +44,13 @@ void _Scheduler_simple_SMP_Initialize( const Scheduler_Control *scheduler )
void _Scheduler_simple_SMP_Node_initialize(
const Scheduler_Control *scheduler,
- Thread_Control *the_thread
+ Thread_Control *the_thread,
+ Priority_Control priority
)
{
Scheduler_SMP_Node *node = _Scheduler_SMP_Thread_get_own_node( the_thread );
- _Scheduler_SMP_Node_initialize( node, the_thread );
+ _Scheduler_SMP_Node_initialize( node, the_thread, priority );
}
static void _Scheduler_simple_SMP_Do_update(
@@ -65,18 +66,6 @@ static void _Scheduler_simple_SMP_Do_update(
_Scheduler_SMP_Node_update_priority( node, new_priority );
}
-void _Scheduler_simple_SMP_Update_priority(
- const Scheduler_Control *scheduler,
- Thread_Control *thread,
- Priority_Control new_priority
-)
-{
- Scheduler_Context *context = _Scheduler_Get_context( scheduler );
- Scheduler_Node *node = _Scheduler_Thread_get_node( thread );
-
- _Scheduler_simple_SMP_Do_update( context, node, new_priority );
-}
-
static Scheduler_Node *_Scheduler_simple_SMP_Get_highest_ready(
Scheduler_Context *context,
Scheduler_Node *node
@@ -295,24 +284,21 @@ Thread_Control *_Scheduler_simple_SMP_Unblock(
return _Scheduler_SMP_Unblock(
context,
thread,
+ _Scheduler_simple_SMP_Do_update,
_Scheduler_simple_SMP_Enqueue_fifo
);
}
-Thread_Control *_Scheduler_simple_SMP_Change_priority(
+Thread_Control *_Scheduler_simple_SMP_Update_priority(
const Scheduler_Control *scheduler,
- Thread_Control *thread,
- Priority_Control new_priority,
- bool prepend_it
+ Thread_Control *thread
)
{
Scheduler_Context *context = _Scheduler_Get_context( scheduler );
- return _Scheduler_SMP_Change_priority(
+ return _Scheduler_SMP_Update_priority(
context,
thread,
- new_priority,
- prepend_it,
_Scheduler_simple_SMP_Extract_from_ready,
_Scheduler_simple_SMP_Do_update,
_Scheduler_simple_SMP_Enqueue_fifo,