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author | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-10-10 14:50:19 +0200 |
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committer | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-11-02 10:05:41 +0100 |
commit | 72e0bdba4580072c33da09fcacbd3063dbc4f2c1 (patch) | |
tree | f2daa6386cdbef84266bb363bd6c26de610a146b /cpukit/score/src/schedulerpriorityunblock.c | |
parent | score: Pass scheduler node to block operation (diff) | |
download | rtems-72e0bdba4580072c33da09fcacbd3063dbc4f2c1.tar.bz2 |
score: Pass scheduler node to unblock operation
Changed for consistency with other scheduler operations.
Update #2556.
Diffstat (limited to 'cpukit/score/src/schedulerpriorityunblock.c')
-rw-r--r-- | cpukit/score/src/schedulerpriorityunblock.c | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/cpukit/score/src/schedulerpriorityunblock.c b/cpukit/score/src/schedulerpriorityunblock.c index 7186103f2b..99d4310a4c 100644 --- a/cpukit/score/src/schedulerpriorityunblock.c +++ b/cpukit/score/src/schedulerpriorityunblock.c @@ -24,23 +24,24 @@ Scheduler_Void_or_thread _Scheduler_priority_Unblock ( const Scheduler_Control *scheduler, - Thread_Control *the_thread + Thread_Control *the_thread, + Scheduler_Node *node ) { Scheduler_priority_Context *context; - Scheduler_priority_Node *node; + Scheduler_priority_Node *the_node; unsigned int priority; bool prepend_it; context = _Scheduler_priority_Get_context( scheduler ); - node = _Scheduler_priority_Thread_get_node( the_thread ); + the_node = _Scheduler_priority_Node_downcast( node ); priority = (unsigned int ) - _Scheduler_Node_get_priority( &node->Base, &prepend_it ); + _Scheduler_Node_get_priority( &the_node->Base, &prepend_it ); (void) prepend_it; - if ( priority != node->Ready_queue.current_priority ) { + if ( priority != the_node->Ready_queue.current_priority ) { _Scheduler_priority_Ready_queue_update( - &node->Ready_queue, + &the_node->Ready_queue, priority, &context->Bit_map, &context->Ready[ 0 ] @@ -49,7 +50,7 @@ Scheduler_Void_or_thread _Scheduler_priority_Unblock ( _Scheduler_priority_Ready_queue_enqueue( &the_thread->Object.Node, - &node->Ready_queue, + &the_node->Ready_queue, &context->Bit_map ); |