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author | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-06-22 17:09:23 +0200 |
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committer | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-09-21 08:59:26 +0200 |
commit | 300f6a481aaf9e6d29811faca71bf7104a01492c (patch) | |
tree | ba8f18cedb93e3781a2f17aa989c5c805dd18d6a /cpukit/score/src/scheduleredfunblock.c | |
parent | classic networking: do not reference BSP_irq_enabled_at_i8259s which is no mo... (diff) | |
download | rtems-300f6a481aaf9e6d29811faca71bf7104a01492c.tar.bz2 |
score: Rework thread priority management
Add priority nodes which contribute to the overall thread priority.
The actual priority of a thread is now an aggregation of priority nodes.
The thread priority aggregation for the home scheduler instance of a
thread consists of at least one priority node, which is normally the
real priority of the thread. The locking protocols (e.g. priority
ceiling and priority inheritance), rate-monotonic period objects and the
POSIX sporadic server add, change and remove priority nodes.
A thread changes its priority now immediately, e.g. priority changes are
not deferred until the thread releases its last resource.
Replace the _Thread_Change_priority() function with
* _Thread_Priority_perform_actions(),
* _Thread_Priority_add(),
* _Thread_Priority_remove(),
* _Thread_Priority_change(), and
* _Thread_Priority_update().
Update #2412.
Update #2556.
Diffstat (limited to 'cpukit/score/src/scheduleredfunblock.c')
-rw-r--r-- | cpukit/score/src/scheduleredfunblock.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/cpukit/score/src/scheduleredfunblock.c b/cpukit/score/src/scheduleredfunblock.c index 9b156eca46..a5cc4b6a37 100644 --- a/cpukit/score/src/scheduleredfunblock.c +++ b/cpukit/score/src/scheduleredfunblock.c @@ -37,7 +37,7 @@ Scheduler_Void_or_thread _Scheduler_EDF_Unblock( priority = _Scheduler_Node_get_priority( &node->Base, &prepend_it ); (void) prepend_it; - node->current_priority = priority; + node->priority = priority; _Scheduler_EDF_Enqueue( context, node, priority ); /* |