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authorSebastian Huber <sebastian.huber@embedded-brains.de>2016-06-22 17:09:23 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2016-09-21 08:59:26 +0200
commit300f6a481aaf9e6d29811faca71bf7104a01492c (patch)
treeba8f18cedb93e3781a2f17aa989c5c805dd18d6a /cpukit/score/src/schedulerdefaultreleasejob.c
parentclassic networking: do not reference BSP_irq_enabled_at_i8259s which is no mo... (diff)
downloadrtems-300f6a481aaf9e6d29811faca71bf7104a01492c.tar.bz2
score: Rework thread priority management
Add priority nodes which contribute to the overall thread priority. The actual priority of a thread is now an aggregation of priority nodes. The thread priority aggregation for the home scheduler instance of a thread consists of at least one priority node, which is normally the real priority of the thread. The locking protocols (e.g. priority ceiling and priority inheritance), rate-monotonic period objects and the POSIX sporadic server add, change and remove priority nodes. A thread changes its priority now immediately, e.g. priority changes are not deferred until the thread releases its last resource. Replace the _Thread_Change_priority() function with * _Thread_Priority_perform_actions(), * _Thread_Priority_add(), * _Thread_Priority_remove(), * _Thread_Priority_change(), and * _Thread_Priority_update(). Update #2412. Update #2556.
Diffstat (limited to 'cpukit/score/src/schedulerdefaultreleasejob.c')
-rw-r--r--cpukit/score/src/schedulerdefaultreleasejob.c20
1 files changed, 12 insertions, 8 deletions
diff --git a/cpukit/score/src/schedulerdefaultreleasejob.c b/cpukit/score/src/schedulerdefaultreleasejob.c
index 7272fc1946..490d58b05f 100644
--- a/cpukit/score/src/schedulerdefaultreleasejob.c
+++ b/cpukit/score/src/schedulerdefaultreleasejob.c
@@ -21,26 +21,30 @@
#include <rtems/score/scheduler.h>
-Thread_Control *_Scheduler_default_Release_job(
+void _Scheduler_default_Release_job(
const Scheduler_Control *scheduler,
Thread_Control *the_thread,
- uint64_t deadline
+ Priority_Node *priority_node,
+ uint64_t deadline,
+ Thread_queue_Context *queue_context
)
{
(void) scheduler;
(void) the_thread;
+ (void) priority_node;
(void) deadline;
-
- return NULL;
+ (void) queue_context;
}
-Thread_Control *_Scheduler_default_Cancel_job(
+void _Scheduler_default_Cancel_job(
const Scheduler_Control *scheduler,
- Thread_Control *the_thread
+ Thread_Control *the_thread,
+ Priority_Node *priority_node,
+ Thread_queue_Context *queue_context
)
{
(void) scheduler;
(void) the_thread;
-
- return NULL;
+ (void) priority_node;
+ (void) queue_context;
}