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authorSebastian Huber <sebastian.huber@embedded-brains.de>2015-08-21 05:59:49 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2015-09-03 13:58:16 +0200
commite9fbaa3b48364c821f5fb8ef7d7b7504be957e0e (patch)
treeb8401a96b7daec44038359d66dfa02876621dfc1 /cpukit/score/src/rbtreeextract.c
parentscore: Optimize thread queue first operation (diff)
downloadrtems-e9fbaa3b48364c821f5fb8ef7d7b7504be957e0e.tar.bz2
rbtree: Replace implementation
Use the BSD <sys/tree.h> implementation since it is faster, more flexible and uses less storage. See https://github.com/sebhub/rb-bench.
Diffstat (limited to 'cpukit/score/src/rbtreeextract.c')
-rw-r--r--cpukit/score/src/rbtreeextract.c190
1 files changed, 3 insertions, 187 deletions
diff --git a/cpukit/score/src/rbtreeextract.c b/cpukit/score/src/rbtreeextract.c
index 1aaba270e7..4d8a8f8eed 100644
--- a/cpukit/score/src/rbtreeextract.c
+++ b/cpukit/score/src/rbtreeextract.c
@@ -12,198 +12,14 @@
#include <rtems/score/rbtreeimpl.h>
-/** @brief Validate and fix-up tree properties after deleting a node
- *
- * This routine is called on a black node, @a the_node, after its deletion.
- * This function maintains the properties of the red-black tree.
- *
- * @note It does NOT disable interrupts to ensure the atomicity
- * of the extract operation.
- */
-static void _RBTree_Extract_validate( RBTree_Node *the_node )
-{
- RBTree_Node *parent;
-
- parent = the_node->parent;
-
- if ( !parent->parent )
- return;
-
- /* continue to correct tree as long as the_node is black and not the root */
- while ( !_RBTree_Is_red( the_node ) && parent->parent ) {
- RBTree_Node *sibling = _RBTree_Sibling( the_node, parent );
-
- /* if sibling is red, switch parent (black) and sibling colors,
- * then rotate parent left, making the sibling be the_node's grandparent.
- * Now the_node has a black sibling and red parent. After rotation,
- * update sibling pointer.
- */
- if ( _RBTree_Is_red( sibling ) ) {
- RBTree_Direction dir = _RBTree_Direction( the_node, parent );
- RBTree_Direction opp_dir = _RBTree_Opposite_direction( dir );
-
- parent->color = RBT_RED;
- sibling->color = RBT_BLACK;
- _RBTree_Rotate( parent, dir );
- sibling = parent->child[ opp_dir ];
- }
+RB_GENERATE_REMOVE_COLOR( RBTree_Control, RBTree_Node, Node, static )
- /* sibling is black, see if both of its children are also black. */
- if ( !_RBTree_Is_red( sibling->child[ RBT_RIGHT ] ) &&
- !_RBTree_Is_red( sibling->child[ RBT_LEFT ] ) ) {
- sibling->color = RBT_RED;
-
- if ( _RBTree_Is_red( parent ) ) {
- parent->color = RBT_BLACK;
- break;
- }
-
- the_node = parent; /* done if parent is red */
- parent = the_node->parent;
- } else {
- /* at least one of sibling's children is red. we now proceed in two
- * cases, either the_node is to the left or the right of the parent.
- * In both cases, first check if one of sibling's children is black,
- * and if so rotate in the proper direction and update sibling pointer.
- * Then switch the sibling and parent colors, and rotate through parent.
- */
- RBTree_Direction dir = _RBTree_Direction( the_node, parent );
- RBTree_Direction opp_dir = _RBTree_Opposite_direction( dir );
-
- if (
- !_RBTree_Is_red( sibling->child[ opp_dir ] )
- ) {
- sibling->color = RBT_RED;
- sibling->child[ dir ]->color = RBT_BLACK;
- _RBTree_Rotate( sibling, opp_dir );
- sibling = parent->child[ opp_dir ];
- }
-
- sibling->color = parent->color;
- parent->color = RBT_BLACK;
- sibling->child[ opp_dir ]->color = RBT_BLACK;
- _RBTree_Rotate( parent, dir );
- break; /* done */
- }
- } /* while */
-
- if ( !the_node->parent->parent )
- the_node->color = RBT_BLACK;
-}
+RB_GENERATE_REMOVE( RBTree_Control, RBTree_Node, Node, static )
void _RBTree_Extract(
RBTree_Control *the_rbtree,
RBTree_Node *the_node
)
{
- RBTree_Node *leaf, *target;
- RBTree_Color victim_color;
- RBTree_Direction dir;
-
- /* check if min needs to be updated */
- if ( the_node == the_rbtree->first[ RBT_LEFT ] ) {
- RBTree_Node *next;
- next = _RBTree_Successor( the_node );
- the_rbtree->first[ RBT_LEFT ] = next;
- }
-
- /* Check if max needs to be updated. min=max for 1 element trees so
- * do not use else if here. */
- if ( the_node == the_rbtree->first[ RBT_RIGHT ] ) {
- RBTree_Node *previous;
- previous = _RBTree_Predecessor( the_node );
- the_rbtree->first[ RBT_RIGHT ] = previous;
- }
-
- /* if the_node has at most one non-null child then it is safe to proceed
- * check if both children are non-null, if so then we must find a target node
- * either max in node->child[RBT_LEFT] or min in node->child[RBT_RIGHT],
- * and replace the_node with the target node. This maintains the binary
- * search tree property, but may violate the red-black properties.
- */
-
- if ( the_node->child[ RBT_LEFT ] && the_node->child[ RBT_RIGHT ] ) {
- target = the_node->child[ RBT_LEFT ]; /* find max in node->child[RBT_LEFT] */
-
- while ( target->child[ RBT_RIGHT ] )
- target = target->child[ RBT_RIGHT ];
-
- /* if the target node has a child, need to move it up the tree into
- * target's position (target is the right child of target->parent)
- * when target vacates it. if there is no child, then target->parent
- * should become NULL. This may cause the coloring to be violated.
- * For now we store the color of the node being deleted in victim_color.
- */
- leaf = target->child[ RBT_LEFT ];
-
- if ( leaf ) {
- leaf->parent = target->parent;
- } else {
- /* fix the tree here if the child is a null leaf. */
- _RBTree_Extract_validate( target );
- }
-
- victim_color = target->color;
- dir = target != target->parent->child[ 0 ];
- target->parent->child[ dir ] = leaf;
-
- /* now replace the_node with target */
- dir = the_node != the_node->parent->child[ 0 ];
- the_node->parent->child[ dir ] = target;
-
- /* set target's new children to the original node's children */
- target->child[ RBT_RIGHT ] = the_node->child[ RBT_RIGHT ];
-
- if ( the_node->child[ RBT_RIGHT ] )
- the_node->child[ RBT_RIGHT ]->parent = target;
-
- target->child[ RBT_LEFT ] = the_node->child[ RBT_LEFT ];
-
- if ( the_node->child[ RBT_LEFT ] )
- the_node->child[ RBT_LEFT ]->parent = target;
-
- /* finally, update the parent node and recolor. target has completely
- * replaced the_node, and target's child has moved up the tree if needed.
- * the_node is no longer part of the tree, although it has valid pointers
- * still.
- */
- target->parent = the_node->parent;
- target->color = the_node->color;
- } else {
- /* the_node has at most 1 non-null child. Move the child in to
- * the_node's location in the tree. This may cause the coloring to be
- * violated. We will fix it later.
- * For now we store the color of the node being deleted in victim_color.
- */
- leaf = the_node->child[ RBT_LEFT ] ?
- the_node->child[ RBT_LEFT ] : the_node->child[ RBT_RIGHT ];
-
- if ( leaf ) {
- leaf->parent = the_node->parent;
- } else {
- /* fix the tree here if the child is a null leaf. */
- _RBTree_Extract_validate( the_node );
- }
-
- victim_color = the_node->color;
-
- /* remove the_node from the tree */
- dir = the_node != the_node->parent->child[ 0 ];
- the_node->parent->child[ dir ] = leaf;
- }
-
- /* fix coloring. leaf has moved up the tree. The color of the deleted
- * node is in victim_color. There are two cases:
- * 1. Deleted a red node, its child must be black. Nothing must be done.
- * 2. Deleted a black node, its child must be red. Paint child black.
- */
- if ( victim_color == RBT_BLACK ) { /* eliminate case 1 */
- if ( leaf ) {
- leaf->color = RBT_BLACK; /* case 2 */
- }
- }
-
- /* set root to black, if it exists */
- if ( the_rbtree->root )
- the_rbtree->root->color = RBT_BLACK;
+ RB_REMOVE( RBTree_Control, the_rbtree, the_node );
}