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authorSebastian Huber <sebastian.huber@embedded-brains.de>2016-05-23 11:40:18 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2016-05-25 12:43:54 +0200
commit631b3c8967a329cdd53e54365e4e4c0aa93a4251 (patch)
tree3a750b145a90c90aa86222c26ee68aeb8c87a417 /cpukit/score/src/condition.c
parentscore: Get rid of mp_id parameter (diff)
downloadrtems-631b3c8967a329cdd53e54365e4e4c0aa93a4251.tar.bz2
score: Move thread queue MP callout to context
Drop the multiprocessing (MP) dependent callout parameter from the thread queue extract, dequeue, flush and unblock methods. Merge this parameter with the lock context into new structure Thread_queue_Context. This helps to gets rid of the conditionally compiled method call helpers.
Diffstat (limited to 'cpukit/score/src/condition.c')
-rw-r--r--cpukit/score/src/condition.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/cpukit/score/src/condition.c b/cpukit/score/src/condition.c
index fcd93b201b..c0320b28d4 100644
--- a/cpukit/score/src/condition.c
+++ b/cpukit/score/src/condition.c
@@ -220,54 +220,54 @@ int _Condition_Wait_recursive_timed(
}
typedef struct {
- ISR_lock_Context Base;
- int count;
-} Condition_Lock_context;
+ Thread_queue_Context Base;
+ int count;
+} Condition_Context;
static Thread_Control *_Condition_Flush_filter(
- Thread_Control *the_thread,
- Thread_queue_Queue *queue,
- ISR_lock_Context *lock_context
+ Thread_Control *the_thread,
+ Thread_queue_Queue *queue,
+ Thread_queue_Context *queue_context
)
{
- Condition_Lock_context *condition_lock_context;
+ Condition_Context *context;
- condition_lock_context = (Condition_Lock_context *) lock_context;
+ context = (Condition_Context *) queue_context;
- if ( condition_lock_context->count <= 0 ) {
+ if ( context->count <= 0 ) {
return NULL;
}
- --condition_lock_context->count;
+ --context->count;
return the_thread;
}
static void _Condition_Wake( struct _Condition_Control *_condition, int count )
{
- Condition_Control *condition;
- Condition_Lock_context lock_context;
+ Condition_Control *condition;
+ Condition_Context context;
condition = _Condition_Get( _condition );
- _ISR_lock_ISR_disable( &lock_context.Base );
- _Condition_Queue_acquire_critical( condition, &lock_context.Base );
+ _Thread_queue_Context_initialize( &context.Base, NULL );
+ _ISR_lock_ISR_disable( &context.Base.Lock_context );
+ _Condition_Queue_acquire_critical( condition, &context.Base.Lock_context );
/*
* In common uses cases of condition variables there are normally no threads
* on the queue, so check this condition early.
*/
if ( __predict_true( _Thread_queue_Is_empty( &condition->Queue.Queue ) ) ) {
- _Condition_Queue_release( condition, &lock_context.Base );
+ _Condition_Queue_release( condition, &context.Base.Lock_context );
return;
}
- lock_context.count = count;
+ context.count = count;
_Thread_queue_Flush_critical(
&condition->Queue.Queue,
CONDITION_TQ_OPERATIONS,
_Condition_Flush_filter,
- NULL,
- &lock_context.Base
+ &context.Base
);
}