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author | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-06-08 22:22:46 +0200 |
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committer | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-06-22 14:44:56 +0200 |
commit | 9bfad8cd519f17cbb26a672868169fcd304d5bd5 (patch) | |
tree | 3a07add3fb0cdf47fe4d5c9432ad931429c05d65 /cpukit/score/include/rtems/score/threadimpl.h | |
parent | score: Move _RBTree_Find() (diff) | |
download | rtems-9bfad8cd519f17cbb26a672868169fcd304d5bd5.tar.bz2 |
score: Add thread priority to scheduler nodes
The thread priority is manifest in two independent areas. One area is
the user visible thread priority along with a potential thread queue.
The other is the scheduler. Currently, a thread priority update via
_Thread_Change_priority() first updates the user visble thread priority
and the thread queue, then the scheduler is notified if necessary. The
priority is passed to the scheduler via a local variable. A generation
counter ensures that the scheduler discards out-of-date priorities.
This use of a local variable ties the update in these two areas close
together. For later enhancements and the OMIP locking protocol
implementation we need more flexibility. Add a thread priority
information block to Scheduler_Node and synchronize priority value
updates via a sequence lock on SMP configurations.
Update #2556.
Diffstat (limited to 'cpukit/score/include/rtems/score/threadimpl.h')
-rw-r--r-- | cpukit/score/include/rtems/score/threadimpl.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/cpukit/score/include/rtems/score/threadimpl.h b/cpukit/score/include/rtems/score/threadimpl.h index 164773ac2f..6bb78158e3 100644 --- a/cpukit/score/include/rtems/score/threadimpl.h +++ b/cpukit/score/include/rtems/score/threadimpl.h @@ -253,6 +253,11 @@ void _Thread_Cancel( */ void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing ); +RTEMS_INLINE_ROUTINE bool _Thread_Is_ready( const Thread_Control *the_thread ) +{ + return _States_Is_ready( the_thread->current_state ); +} + States_Control _Thread_Clear_state_locked( Thread_Control *the_thread, States_Control state |