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author | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-06-08 22:22:46 +0200 |
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committer | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-06-22 14:44:56 +0200 |
commit | 9bfad8cd519f17cbb26a672868169fcd304d5bd5 (patch) | |
tree | 3a07add3fb0cdf47fe4d5c9432ad931429c05d65 /cpukit/score/include/rtems/score/schedulersmpimpl.h | |
parent | score: Move _RBTree_Find() (diff) | |
download | rtems-9bfad8cd519f17cbb26a672868169fcd304d5bd5.tar.bz2 |
score: Add thread priority to scheduler nodes
The thread priority is manifest in two independent areas. One area is
the user visible thread priority along with a potential thread queue.
The other is the scheduler. Currently, a thread priority update via
_Thread_Change_priority() first updates the user visble thread priority
and the thread queue, then the scheduler is notified if necessary. The
priority is passed to the scheduler via a local variable. A generation
counter ensures that the scheduler discards out-of-date priorities.
This use of a local variable ties the update in these two areas close
together. For later enhancements and the OMIP locking protocol
implementation we need more flexibility. Add a thread priority
information block to Scheduler_Node and synchronize priority value
updates via a sequence lock on SMP configurations.
Update #2556.
Diffstat (limited to 'cpukit/score/include/rtems/score/schedulersmpimpl.h')
-rw-r--r-- | cpukit/score/include/rtems/score/schedulersmpimpl.h | 53 |
1 files changed, 39 insertions, 14 deletions
diff --git a/cpukit/score/include/rtems/score/schedulersmpimpl.h b/cpukit/score/include/rtems/score/schedulersmpimpl.h index a395f2c0ba..a6796a5a98 100644 --- a/cpukit/score/include/rtems/score/schedulersmpimpl.h +++ b/cpukit/score/include/rtems/score/schedulersmpimpl.h @@ -387,11 +387,13 @@ static inline Scheduler_SMP_Node *_Scheduler_SMP_Node_downcast( static inline void _Scheduler_SMP_Node_initialize( Scheduler_SMP_Node *node, - Thread_Control *thread + Thread_Control *thread, + Priority_Control priority ) { - _Scheduler_Node_do_initialize( &node->Base, thread ); + _Scheduler_Node_do_initialize( &node->Base, thread, priority ); node->state = SCHEDULER_SMP_NODE_BLOCKED; + node->priority = priority; } static inline void _Scheduler_SMP_Node_update_priority( @@ -889,23 +891,38 @@ static inline void _Scheduler_SMP_Block( } static inline Thread_Control *_Scheduler_SMP_Unblock( - Scheduler_Context *context, - Thread_Control *thread, - Scheduler_SMP_Enqueue enqueue_fifo + Scheduler_Context *context, + Thread_Control *thread, + Scheduler_SMP_Update update, + Scheduler_SMP_Enqueue enqueue_fifo ) { - Scheduler_SMP_Node *node = _Scheduler_SMP_Thread_get_node( thread ); - bool is_scheduled = node->state == SCHEDULER_SMP_NODE_SCHEDULED; - bool unblock = _Scheduler_Unblock_node( + Scheduler_SMP_Node *node; + bool is_scheduled; + bool unblock; + Thread_Control *needs_help; + + node = _Scheduler_SMP_Thread_get_node( thread ); + is_scheduled = ( node->state == SCHEDULER_SMP_NODE_SCHEDULED ); + unblock = _Scheduler_Unblock_node( context, thread, &node->Base, is_scheduled, _Scheduler_SMP_Release_idle_thread ); - Thread_Control *needs_help; if ( unblock ) { + Priority_Control new_priority; + bool prepend_it; + + new_priority = _Scheduler_Node_get_priority( &node->Base, &prepend_it ); + (void) prepend_it; + + if ( new_priority != node->priority ) { + ( *update )( context, &node->Base, new_priority ); + } + if ( node->state == SCHEDULER_SMP_NODE_BLOCKED ) { _Scheduler_SMP_Node_change_state( node, SCHEDULER_SMP_NODE_READY ); @@ -931,11 +948,9 @@ static inline Thread_Control *_Scheduler_SMP_Unblock( return needs_help; } -static inline Thread_Control *_Scheduler_SMP_Change_priority( +static inline Thread_Control *_Scheduler_SMP_Update_priority( Scheduler_Context *context, Thread_Control *thread, - Priority_Control new_priority, - bool prepend_it, Scheduler_SMP_Extract extract_from_ready, Scheduler_SMP_Update update, Scheduler_SMP_Enqueue enqueue_fifo, @@ -944,8 +959,18 @@ static inline Thread_Control *_Scheduler_SMP_Change_priority( Scheduler_SMP_Enqueue_scheduled enqueue_scheduled_lifo ) { - Scheduler_SMP_Node *node = _Scheduler_SMP_Thread_get_own_node( thread ); - Thread_Control *needs_help; + Scheduler_SMP_Node *node; + Thread_Control *needs_help; + Priority_Control new_priority; + bool prepend_it; + + node = _Scheduler_SMP_Thread_get_own_node( thread ); + new_priority = _Scheduler_Node_get_priority( &node->Base, &prepend_it ); + + if ( new_priority == node->priority ) { + /* Nothing to do */ + return NULL; + } if ( node->state == SCHEDULER_SMP_NODE_SCHEDULED ) { _Scheduler_SMP_Extract_from_scheduled( &node->Base ); |