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authorSebastian Huber <sebastian.huber@embedded-brains.de>2016-06-08 22:22:46 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2016-06-22 14:44:56 +0200
commit9bfad8cd519f17cbb26a672868169fcd304d5bd5 (patch)
tree3a07add3fb0cdf47fe4d5c9432ad931429c05d65 /cpukit/score/include/rtems/score/schedulersmpimpl.h
parentscore: Move _RBTree_Find() (diff)
downloadrtems-9bfad8cd519f17cbb26a672868169fcd304d5bd5.tar.bz2
score: Add thread priority to scheduler nodes
The thread priority is manifest in two independent areas. One area is the user visible thread priority along with a potential thread queue. The other is the scheduler. Currently, a thread priority update via _Thread_Change_priority() first updates the user visble thread priority and the thread queue, then the scheduler is notified if necessary. The priority is passed to the scheduler via a local variable. A generation counter ensures that the scheduler discards out-of-date priorities. This use of a local variable ties the update in these two areas close together. For later enhancements and the OMIP locking protocol implementation we need more flexibility. Add a thread priority information block to Scheduler_Node and synchronize priority value updates via a sequence lock on SMP configurations. Update #2556.
Diffstat (limited to 'cpukit/score/include/rtems/score/schedulersmpimpl.h')
-rw-r--r--cpukit/score/include/rtems/score/schedulersmpimpl.h53
1 files changed, 39 insertions, 14 deletions
diff --git a/cpukit/score/include/rtems/score/schedulersmpimpl.h b/cpukit/score/include/rtems/score/schedulersmpimpl.h
index a395f2c0ba..a6796a5a98 100644
--- a/cpukit/score/include/rtems/score/schedulersmpimpl.h
+++ b/cpukit/score/include/rtems/score/schedulersmpimpl.h
@@ -387,11 +387,13 @@ static inline Scheduler_SMP_Node *_Scheduler_SMP_Node_downcast(
static inline void _Scheduler_SMP_Node_initialize(
Scheduler_SMP_Node *node,
- Thread_Control *thread
+ Thread_Control *thread,
+ Priority_Control priority
)
{
- _Scheduler_Node_do_initialize( &node->Base, thread );
+ _Scheduler_Node_do_initialize( &node->Base, thread, priority );
node->state = SCHEDULER_SMP_NODE_BLOCKED;
+ node->priority = priority;
}
static inline void _Scheduler_SMP_Node_update_priority(
@@ -889,23 +891,38 @@ static inline void _Scheduler_SMP_Block(
}
static inline Thread_Control *_Scheduler_SMP_Unblock(
- Scheduler_Context *context,
- Thread_Control *thread,
- Scheduler_SMP_Enqueue enqueue_fifo
+ Scheduler_Context *context,
+ Thread_Control *thread,
+ Scheduler_SMP_Update update,
+ Scheduler_SMP_Enqueue enqueue_fifo
)
{
- Scheduler_SMP_Node *node = _Scheduler_SMP_Thread_get_node( thread );
- bool is_scheduled = node->state == SCHEDULER_SMP_NODE_SCHEDULED;
- bool unblock = _Scheduler_Unblock_node(
+ Scheduler_SMP_Node *node;
+ bool is_scheduled;
+ bool unblock;
+ Thread_Control *needs_help;
+
+ node = _Scheduler_SMP_Thread_get_node( thread );
+ is_scheduled = ( node->state == SCHEDULER_SMP_NODE_SCHEDULED );
+ unblock = _Scheduler_Unblock_node(
context,
thread,
&node->Base,
is_scheduled,
_Scheduler_SMP_Release_idle_thread
);
- Thread_Control *needs_help;
if ( unblock ) {
+ Priority_Control new_priority;
+ bool prepend_it;
+
+ new_priority = _Scheduler_Node_get_priority( &node->Base, &prepend_it );
+ (void) prepend_it;
+
+ if ( new_priority != node->priority ) {
+ ( *update )( context, &node->Base, new_priority );
+ }
+
if ( node->state == SCHEDULER_SMP_NODE_BLOCKED ) {
_Scheduler_SMP_Node_change_state( node, SCHEDULER_SMP_NODE_READY );
@@ -931,11 +948,9 @@ static inline Thread_Control *_Scheduler_SMP_Unblock(
return needs_help;
}
-static inline Thread_Control *_Scheduler_SMP_Change_priority(
+static inline Thread_Control *_Scheduler_SMP_Update_priority(
Scheduler_Context *context,
Thread_Control *thread,
- Priority_Control new_priority,
- bool prepend_it,
Scheduler_SMP_Extract extract_from_ready,
Scheduler_SMP_Update update,
Scheduler_SMP_Enqueue enqueue_fifo,
@@ -944,8 +959,18 @@ static inline Thread_Control *_Scheduler_SMP_Change_priority(
Scheduler_SMP_Enqueue_scheduled enqueue_scheduled_lifo
)
{
- Scheduler_SMP_Node *node = _Scheduler_SMP_Thread_get_own_node( thread );
- Thread_Control *needs_help;
+ Scheduler_SMP_Node *node;
+ Thread_Control *needs_help;
+ Priority_Control new_priority;
+ bool prepend_it;
+
+ node = _Scheduler_SMP_Thread_get_own_node( thread );
+ new_priority = _Scheduler_Node_get_priority( &node->Base, &prepend_it );
+
+ if ( new_priority == node->priority ) {
+ /* Nothing to do */
+ return NULL;
+ }
if ( node->state == SCHEDULER_SMP_NODE_SCHEDULED ) {
_Scheduler_SMP_Extract_from_scheduled( &node->Base );