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authorSebastian Huber <sebastian.huber@embedded-brains.de>2016-06-08 22:22:46 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2016-06-22 14:44:56 +0200
commit9bfad8cd519f17cbb26a672868169fcd304d5bd5 (patch)
tree3a07add3fb0cdf47fe4d5c9432ad931429c05d65 /cpukit/score/include/rtems/score/schedulersimplesmp.h
parentscore: Move _RBTree_Find() (diff)
downloadrtems-9bfad8cd519f17cbb26a672868169fcd304d5bd5.tar.bz2
score: Add thread priority to scheduler nodes
The thread priority is manifest in two independent areas. One area is the user visible thread priority along with a potential thread queue. The other is the scheduler. Currently, a thread priority update via _Thread_Change_priority() first updates the user visble thread priority and the thread queue, then the scheduler is notified if necessary. The priority is passed to the scheduler via a local variable. A generation counter ensures that the scheduler discards out-of-date priorities. This use of a local variable ties the update in these two areas close together. For later enhancements and the OMIP locking protocol implementation we need more flexibility. Add a thread priority information block to Scheduler_Node and synchronize priority value updates via a sequence lock on SMP configurations. Update #2556.
Diffstat (limited to 'cpukit/score/include/rtems/score/schedulersimplesmp.h')
-rw-r--r--cpukit/score/include/rtems/score/schedulersimplesmp.h18
1 files changed, 5 insertions, 13 deletions
diff --git a/cpukit/score/include/rtems/score/schedulersimplesmp.h b/cpukit/score/include/rtems/score/schedulersimplesmp.h
index 31c837d00d..0a05546c46 100644
--- a/cpukit/score/include/rtems/score/schedulersimplesmp.h
+++ b/cpukit/score/include/rtems/score/schedulersimplesmp.h
@@ -66,13 +66,12 @@ typedef struct {
_Scheduler_simple_SMP_Yield, \
_Scheduler_simple_SMP_Block, \
_Scheduler_simple_SMP_Unblock, \
- _Scheduler_simple_SMP_Change_priority, \
+ _Scheduler_simple_SMP_Update_priority, \
_Scheduler_default_Map_priority, \
_Scheduler_default_Unmap_priority, \
_Scheduler_simple_SMP_Ask_for_help, \
_Scheduler_simple_SMP_Node_initialize, \
_Scheduler_default_Node_destroy, \
- _Scheduler_simple_SMP_Update_priority, \
_Scheduler_default_Release_job, \
_Scheduler_default_Tick, \
_Scheduler_SMP_Start_idle \
@@ -83,7 +82,8 @@ void _Scheduler_simple_SMP_Initialize( const Scheduler_Control *scheduler );
void _Scheduler_simple_SMP_Node_initialize(
const Scheduler_Control *scheduler,
- Thread_Control *the_thread
+ Thread_Control *the_thread,
+ Priority_Control priority
);
void _Scheduler_simple_SMP_Block(
@@ -96,11 +96,9 @@ Thread_Control *_Scheduler_simple_SMP_Unblock(
Thread_Control *thread
);
-Thread_Control *_Scheduler_simple_SMP_Change_priority(
+Thread_Control *_Scheduler_simple_SMP_Update_priority(
const Scheduler_Control *scheduler,
- Thread_Control *the_thread,
- Priority_Control new_priority,
- bool prepend_it
+ Thread_Control *the_thread
);
Thread_Control *_Scheduler_simple_SMP_Ask_for_help(
@@ -109,12 +107,6 @@ Thread_Control *_Scheduler_simple_SMP_Ask_for_help(
Thread_Control *needs_help
);
-void _Scheduler_simple_SMP_Update_priority(
- const Scheduler_Control *scheduler,
- Thread_Control *thread,
- Priority_Control new_priority
-);
-
Thread_Control *_Scheduler_simple_SMP_Yield(
const Scheduler_Control *scheduler,
Thread_Control *thread