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authorSebastian Huber <sebastian.huber@embedded-brains.de>2014-05-14 13:50:48 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2014-05-15 12:18:44 +0200
commitf39f667a69cf5c4bc0dd4555537615022767f0f9 (patch)
treef8a48b3c7bf443001b036ddcab6ed104210e6134 /cpukit/score/include/rtems/score/scheduler.h
parentscore: Add and use _Scheduler_Get_context() (diff)
downloadrtems-f39f667a69cf5c4bc0dd4555537615022767f0f9.tar.bz2
score: Simplify _Thread_Change_priority()
The function to change a thread priority was too complex. Simplify it with a new scheduler operation. This increases the average case performance due to the simplified logic. The interrupt disabled critical section is a bit prolonged since now the extract, update and enqueue steps are executed atomically. This should however not impact the worst-case interrupt latency since at least for the Deterministic Priority Scheduler this sequence can be carried out with a wee bit of instructions and no loops. Add _Scheduler_Change_priority() to replace the sequence of - _Thread_Set_transient(), - _Scheduler_Extract(), - _Scheduler_Enqueue(), and - _Scheduler_Enqueue_first(). Delete STATES_TRANSIENT, _States_Is_transient() and _Thread_Set_transient() since this state is now superfluous. With this change it is possible to get rid of the SCHEDULER_SMP_NODE_IN_THE_AIR state. This considerably simplifies the implementation of the new SMP locking protocols.
Diffstat (limited to 'cpukit/score/include/rtems/score/scheduler.h')
-rw-r--r--cpukit/score/include/rtems/score/scheduler.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/cpukit/score/include/rtems/score/scheduler.h b/cpukit/score/include/rtems/score/scheduler.h
index 7f0b43ae52..b1e8f8ac4f 100644
--- a/cpukit/score/include/rtems/score/scheduler.h
+++ b/cpukit/score/include/rtems/score/scheduler.h
@@ -63,6 +63,14 @@ typedef struct {
/** @see _Scheduler_Unblock() */
void ( *unblock )( const Scheduler_Control *, Thread_Control * );
+ /** @see _Scheduler_Change_priority() */
+ void ( *change_priority )(
+ const Scheduler_Control *,
+ Thread_Control *,
+ Priority_Control,
+ bool
+ );
+
/** @see _Scheduler_Allocate() */
bool ( *allocate )( const Scheduler_Control *, Thread_Control * );
@@ -72,15 +80,6 @@ typedef struct {
/** @see _Scheduler_Update() */
void ( *update )( const Scheduler_Control *, Thread_Control * );
- /** @see _Scheduler_Enqueue() */
- void ( *enqueue )( const Scheduler_Control *, Thread_Control * );
-
- /** @see _Scheduler_Enqueue_first() */
- void ( *enqueue_first )( const Scheduler_Control *, Thread_Control * );
-
- /** @see _Scheduler_Extract() */
- void ( *extract )( const Scheduler_Control *, Thread_Control * );
-
/** @see _Scheduler_Priority_compare() */
int ( *priority_compare )(
Priority_Control,