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author | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2014-05-14 13:50:48 +0200 |
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committer | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2014-05-15 12:18:44 +0200 |
commit | f39f667a69cf5c4bc0dd4555537615022767f0f9 (patch) | |
tree | f8a48b3c7bf443001b036ddcab6ed104210e6134 /cpukit/score/include/rtems/score/scheduler.h | |
parent | score: Add and use _Scheduler_Get_context() (diff) | |
download | rtems-f39f667a69cf5c4bc0dd4555537615022767f0f9.tar.bz2 |
score: Simplify _Thread_Change_priority()
The function to change a thread priority was too complex. Simplify it
with a new scheduler operation. This increases the average case
performance due to the simplified logic. The interrupt disabled
critical section is a bit prolonged since now the extract, update and
enqueue steps are executed atomically. This should however not impact
the worst-case interrupt latency since at least for the Deterministic
Priority Scheduler this sequence can be carried out with a wee bit of
instructions and no loops.
Add _Scheduler_Change_priority() to replace the sequence of
- _Thread_Set_transient(),
- _Scheduler_Extract(),
- _Scheduler_Enqueue(), and
- _Scheduler_Enqueue_first().
Delete STATES_TRANSIENT, _States_Is_transient() and
_Thread_Set_transient() since this state is now superfluous.
With this change it is possible to get rid of the
SCHEDULER_SMP_NODE_IN_THE_AIR state. This considerably simplifies the
implementation of the new SMP locking protocols.
Diffstat (limited to 'cpukit/score/include/rtems/score/scheduler.h')
-rw-r--r-- | cpukit/score/include/rtems/score/scheduler.h | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/cpukit/score/include/rtems/score/scheduler.h b/cpukit/score/include/rtems/score/scheduler.h index 7f0b43ae52..b1e8f8ac4f 100644 --- a/cpukit/score/include/rtems/score/scheduler.h +++ b/cpukit/score/include/rtems/score/scheduler.h @@ -63,6 +63,14 @@ typedef struct { /** @see _Scheduler_Unblock() */ void ( *unblock )( const Scheduler_Control *, Thread_Control * ); + /** @see _Scheduler_Change_priority() */ + void ( *change_priority )( + const Scheduler_Control *, + Thread_Control *, + Priority_Control, + bool + ); + /** @see _Scheduler_Allocate() */ bool ( *allocate )( const Scheduler_Control *, Thread_Control * ); @@ -72,15 +80,6 @@ typedef struct { /** @see _Scheduler_Update() */ void ( *update )( const Scheduler_Control *, Thread_Control * ); - /** @see _Scheduler_Enqueue() */ - void ( *enqueue )( const Scheduler_Control *, Thread_Control * ); - - /** @see _Scheduler_Enqueue_first() */ - void ( *enqueue_first )( const Scheduler_Control *, Thread_Control * ); - - /** @see _Scheduler_Extract() */ - void ( *extract )( const Scheduler_Control *, Thread_Control * ); - /** @see _Scheduler_Priority_compare() */ int ( *priority_compare )( Priority_Control, |