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authorSebastian Huber <sebastian.huber@embedded-brains.de>2016-05-27 08:02:03 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2016-05-30 16:16:23 +0200
commit5a598ac99b0de720a04afc5e2ac6764117589b90 (patch)
tree811d57df33c0f4fcc1cce61095cb5c0a33eadd7c /cpukit/libnetworking
parentposix: Delete POSIX_Mutex_Protocol::process_shared (diff)
downloadrtems-5a598ac99b0de720a04afc5e2ac6764117589b90.tar.bz2
score: Add CORE mutex variants
Add CORE_recursive_mutex_Control and CORE_ceiling_mutex_Control to avoid the run-time evaluation of attributes to figure out how a particular mutex methods should behave. Start with the no protocol variants. This eliminates the CORE_MUTEX_DISCIPLINES_FIFO and CORE_MUTEX_DISCIPLINES_PRIORITY disciplines.
Diffstat (limited to 'cpukit/libnetworking')
-rw-r--r--cpukit/libnetworking/rtems/rtems_glue.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/cpukit/libnetworking/rtems/rtems_glue.c b/cpukit/libnetworking/rtems/rtems_glue.c
index 9b6338c5e3..45bb4d2231 100644
--- a/cpukit/libnetworking/rtems/rtems_glue.c
+++ b/cpukit/libnetworking/rtems/rtems_glue.c
@@ -118,7 +118,7 @@ rtems_bsdnet_semaphore_release_recursive(void)
nest_count =
the_networkSemaphore ?
- the_networkSemaphore->Core_control.mutex.nest_count : 0;
+ the_networkSemaphore->Core_control.Mutex.Recursive.Mutex.nest_count : 0;
for (i = 0; i < nest_count; ++i) {
rtems_bsdnet_semaphore_release();
}
@@ -378,7 +378,7 @@ rtems_bsdnet_semaphore_obtain (void)
_Thread_queue_Context_initialize(&queue_context);
_ISR_lock_ISR_disable(&queue_context.Lock_context);
status = _CORE_mutex_Seize (
- &the_networkSemaphore->Core_control.mutex,
+ &the_networkSemaphore->Core_control.Mutex.Recursive.Mutex,
_Thread_Executing,
1, /* wait */
0, /* forever */
@@ -411,7 +411,7 @@ rtems_bsdnet_semaphore_release (void)
_Thread_queue_Context_initialize(&queue_context);
_ISR_lock_ISR_disable(&queue_context.Lock_context);
status = _CORE_mutex_Surrender (
- &the_networkSemaphore->Core_control.mutex,
+ &the_networkSemaphore->Core_control.Mutex.Recursive.Mutex,
&queue_context
);
if (status != STATUS_SUCCESSFUL)