/* SPDX-License-Identifier: BSD-2-Clause */
/**
* @file
*
* @ingroup RTEMSTestCaseScoreTqReqSurrenderMrsp
*/
/*
* Copyright (C) 2021 embedded brains GmbH (http://www.embedded-brains.de)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/*
* This file is part of the RTEMS quality process and was automatically
* generated. If you find something that needs to be fixed or
* worded better please post a report or patch to an RTEMS mailing list
* or raise a bug report:
*
* https://www.rtems.org/bugs.html
*
* For information on updating and regenerating please refer to the How-To
* section in the Software Requirements Engineering chapter of the
* RTEMS Software Engineering manual. The manual is provided as a part of
* a release. For development sources please refer to the online
* documentation at:
*
* https://docs.rtems.org
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <rtems/score/threadimpl.h>
#include "tr-tq-surrender-mrsp.h"
#include "tx-support.h"
#include <rtems/test.h>
/**
* @defgroup RTEMSTestCaseScoreTqReqSurrenderMrsp \
* spec:/score/tq/req/surrender-mrsp
*
* @ingroup RTEMSTestSuiteTestsuitesValidationNoClock0
*
* @{
*/
typedef struct {
uint32_t Skip : 1;
uint32_t Pre_InheritedPriority_NA : 1;
uint32_t Pre_PreviousHelping_NA : 1;
uint32_t Pre_Scheduler_NA : 1;
uint32_t Pre_NewHelping_NA : 1;
uint32_t Pre_Suspended_NA : 1;
uint32_t Pre_WaitState_NA : 1;
uint32_t Post_Dequeue : 1;
uint32_t Post_Unblock : 1;
uint32_t Post_PreviousOwnerPriority : 2;
uint32_t Post_RemoveHelper : 2;
uint32_t Post_AddHelper : 2;
uint32_t Post_Suspended : 2;
} ScoreTqReqSurrenderMrsp_Entry;
/**
* @brief Test context for spec:/score/tq/req/surrender-mrsp test case.
*/
typedef struct {
/**
* @brief If this member is true, then all priorities of the previous owner
* inherited from the thread queue thread shall be dispensable.
*/
bool inherited_priorities_are_dispensible;
/**
* @brief If this member is true, then all helping schedulers of the previous
* owner thread gained through the thread queue shall be dispensable.
*/
bool helping_schedules_are_dispensible;
/**
* @brief If this member is true, then the previous owner thread shall use
* helping scheduler.
*/
bool use_helping_scheduler;
/**
* @brief If this member is true, then the new owner thread shall gain a
* vital helping scheduler.
*/
bool gains_new_helping_scheduler;
/**
* @brief If this member is true, then the new owner thread shall be
* suspended.
*/
bool suspended;
/**
* @brief If this member is true, then the new owner thread shall be in the
* intend to block wait state.
*/
bool intend_to_block;
/**
* @brief This member contains the current priority of the previous owner
* thread before the thread queue surrender operation.
*/
rtems_task_priority priority_before;
/**
* @brief This member contains the current priority of the previous owner
* thread after the thread queue surrender operation.
*/
rtems_task_priority priority_after;
/**
* @brief This member contains the identifier of the previous owner thread.
*/
rtems_id previous_owner;
/**
* @brief This member contains a copy of the corresponding
* ScoreTqReqSurrenderMrsp_Run() parameter.
*/
TQContext *tq_ctx;
struct {
/**
* @brief This member defines the pre-condition states for the next action.
*/
size_t pcs[ 6 ];
/**
* @brief If this member is true, then the test action loop is executed.
*/
bool in_action_loop;
/**
* @brief This member contains the next transition map index.
*/
size_t index;
/**
* @brief This member contains the current transition map entry.
*/
ScoreTqReqSurrenderMrsp_Entry entry;
/**
* @brief If this member is true, then the current transition variant
* should be skipped.
*/
bool skip;
} Map;
} ScoreTqReqSurrenderMrsp_Context;
static ScoreTqReqSurrenderMrsp_Context
ScoreTqReqSurrenderMrsp_Instance;
static const char * const ScoreTqReqSurrenderMrsp_PreDesc_InheritedPriority[] = {
"Vital",
"Dispensable",
"NA"
};
static const char * const ScoreTqReqSurrenderMrsp_PreDesc_PreviousHelping[] = {
"Vital",
"Dispensable",
"NA"
};
static const char * const ScoreTqReqSurrenderMrsp_PreDesc_Scheduler[] = {
"Home",
"Helping",
"NA"
};
static const char * const ScoreTqReqSurrenderMrsp_PreDesc_NewHelping[] = {
"Vital",
"Dispensable",
"NA"
};
static const char * const ScoreTqReqSurrenderMrsp_PreDesc_Suspended[] = {
"Yes",
"No",
"NA"
};
static const char * const ScoreTqReqSurrenderMrsp_PreDesc_WaitState[] = {
"IntendToBlock",
"NA"
};
static const char * const * const ScoreTqReqSurrenderMrsp_PreDesc[] = {
ScoreTqReqSurrenderMrsp_PreDesc_InheritedPriority,
ScoreTqReqSurrenderMrsp_PreDesc_PreviousHelping,
ScoreTqReqSurrenderMrsp_PreDesc_Scheduler,
ScoreTqReqSurrenderMrsp_PreDesc_NewHelping,
ScoreTqReqSurrenderMrsp_PreDesc_Suspended,
ScoreTqReqSurrenderMrsp_PreDesc_WaitState,
NULL
};
typedef ScoreTqReqSurrenderMrsp_Context Context;
static const rtems_tcb *GetUnblock( Context *ctx, size_t *index )
{
return TQGetNextUnblock( ctx->tq_ctx, index )->thread;
}
static void ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Prepare(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Pre_InheritedPriority state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Vital: {
/*
* While at least one priority inherited through the thread queue for the
* previous owner is the highest priority of the previous owner.
*/
ctx->inherited_priorities_are_dispensible = false;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Dispensable: {
/*
* While all priorities inherited through the thread queue for the
* previous owner are not the highest priority of the previous owner.
*/
ctx->inherited_priorities_are_dispensible = true;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Prepare(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Pre_PreviousHelping state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Vital: {
/*
* While at least one helping scheduler of the previous owner is only
* available due to a priority inherited through the thread queue.
*/
ctx->helping_schedules_are_dispensible = false;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Dispensable: {
/*
* While all helping scheduler of the previous owner are not only
* available due to a priority inherited through the thread queue.
*/
ctx->helping_schedules_are_dispensible = true;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Pre_Scheduler_Prepare(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Pre_Scheduler state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Pre_Scheduler_Home: {
/*
* While the previous owner executes in its home scheduler.
*/
ctx->use_helping_scheduler = false;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_Scheduler_Helping: {
/*
* While the previous owner executes in a helping scheduler which is
* available due to a priority inherited through the thread queue.
*/
ctx->use_helping_scheduler = true;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_Scheduler_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Pre_NewHelping_Prepare(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Pre_NewHelping state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Pre_NewHelping_Vital: {
/*
* While at least one helping scheduler of the new owner is only
* available due to a priority inherited through the thread queue.
*/
ctx->gains_new_helping_scheduler = true;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_NewHelping_Dispensable: {
/*
* While all helping scheduler of the new owner are not only available
* due to a priority inherited through the thread queue.
*/
ctx->gains_new_helping_scheduler = false;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_NewHelping_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Pre_Suspended_Prepare(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Pre_Suspended state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Pre_Suspended_Yes: {
/*
* Whiel the new owner is suspended.
*/
ctx->suspended = true;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_Suspended_No: {
/*
* Whiel the new owner is not suspended.
*/
ctx->suspended = false;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_Suspended_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Pre_WaitState_Prepare(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Pre_WaitState state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Pre_WaitState_IntendToBlock: {
/*
* While the new owner is in the intend to block wait state.
*/
ctx->intend_to_block = true;
break;
}
case ScoreTqReqSurrenderMrsp_Pre_WaitState_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Post_Dequeue_Check(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Post_Dequeue state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority: {
/*
* The first thread in priority order shall be dequeued from the thread
* queue.
*/
/* Validation is done by spec:/score/tq/req/enqueue-priority */
break;
}
case ScoreTqReqSurrenderMrsp_Post_Dequeue_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Post_Unblock_Check(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Post_Unblock state
)
{
size_t i;
i = 0;
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Post_Unblock_No: {
/*
* The dequeued thread shall not be unblocked by the thread queue
* surrender operation.
*/
T_eq_ptr( GetUnblock( ctx, &i ), NULL );
break;
}
case ScoreTqReqSurrenderMrsp_Post_Unblock_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Check(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop: {
/*
* Each eligible priority of the previous owner which had the highest
* priority inherited through the thread queue shall be updated.
*/
T_eq_u32( ctx->priority_after, PRIO_NORMAL );
break;
}
case ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop: {
/*
* No eligible priority of the previous owner shall be updated.
*/
T_eq_u32( ctx->priority_after, ctx->priority_before );
break;
}
case ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Check(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper state
)
{
rtems_status_code sc;
rtems_task_priority priority;
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes: {
/*
* Each helping scheduler of the previous owner which was only available
* due to a priority inherited through the thread queue shall be removed
* from the previous owner.
*/
sc = rtems_task_get_priority(
ctx->previous_owner,
SCHEDULER_B_ID,
&priority
);
T_rsc( sc, RTEMS_NOT_DEFINED );
break;
}
case ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No: {
/*
* No helping scheduler shall be removed from the previous owner.
*/
sc = rtems_task_get_priority(
ctx->previous_owner,
SCHEDULER_B_ID,
&priority
);
#if defined(RTEMS_SMP)
T_rsc_success( sc );
if ( ctx->tq_ctx->enqueue_variant == TQ_ENQUEUE_STICKY ) {
T_eq_u32( priority, PRIO_LOW );
} else {
T_eq_u32( priority, PRIO_HIGH );
}
#else
T_rsc( sc, RTEMS_INVALID_ID );
#endif
break;
}
case ScoreTqReqSurrenderMrsp_Post_RemoveHelper_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Post_AddHelper_Check(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Post_AddHelper state
)
{
rtems_status_code sc;
rtems_task_priority priority;
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes: {
/*
* Each helping scheduler of the new owner which is only available due to
* a priority inherited through the thread queue shall be added to the
* new owner.
*/
sc = rtems_task_get_priority(
ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ],
SCHEDULER_A_ID,
&priority
);
T_rsc_success( sc );
if ( ctx->tq_ctx->enqueue_variant == TQ_ENQUEUE_STICKY ) {
T_eq_u32( priority, PRIO_VERY_HIGH );
} else {
T_eq_u32( priority, PRIO_LOW );
}
break;
}
case ScoreTqReqSurrenderMrsp_Post_AddHelper_No: {
/*
* No helping scheduler shall added to the new owner.
*/
sc = rtems_task_get_priority(
ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ],
SCHEDULER_A_ID,
&priority
);
#if defined(RTEMS_SMP)
T_rsc( sc, RTEMS_NOT_DEFINED );
#else
T_rsc_success( sc );
T_eq_u32( priority, PRIO_HIGH );
#endif
break;
}
case ScoreTqReqSurrenderMrsp_Post_AddHelper_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Post_Suspended_Check(
ScoreTqReqSurrenderMrsp_Context *ctx,
ScoreTqReqSurrenderMrsp_Post_Suspended state
)
{
switch ( state ) {
case ScoreTqReqSurrenderMrsp_Post_Suspended_Yes: {
/*
* The new owner shall be suspended.
*/
T_true( IsTaskSuspended( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ] ) );
break;
}
case ScoreTqReqSurrenderMrsp_Post_Suspended_No: {
/*
* The new owner shall be not suspended.
*/
T_false( IsTaskSuspended( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ] ) );
break;
}
case ScoreTqReqSurrenderMrsp_Post_Suspended_NA:
break;
}
}
static void ScoreTqReqSurrenderMrsp_Setup(
ScoreTqReqSurrenderMrsp_Context *ctx
)
{
TQReset( ctx->tq_ctx );
TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_A, SCHEDULER_B_ID, PRIO_NORMAL );
TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_B, PRIO_VERY_HIGH );
TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_C, SCHEDULER_B_ID, PRIO_LOW );
TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_D, PRIO_VERY_HIGH );
TQSetPriority( ctx->tq_ctx, TQ_HELPER_A, PRIO_NORMAL );
}
static void ScoreTqReqSurrenderMrsp_Setup_Wrap( void *arg )
{
ScoreTqReqSurrenderMrsp_Context *ctx;
ctx = arg;
ctx->Map.in_action_loop = false;
ScoreTqReqSurrenderMrsp_Setup( ctx );
}
static void ScoreTqReqSurrenderMrsp_Teardown(
ScoreTqReqSurrenderMrsp_Context *ctx
)
{
SetSelfScheduler( SCHEDULER_A_ID, PRIO_NORMAL );
}
static void ScoreTqReqSurrenderMrsp_Teardown_Wrap( void *arg )
{
ScoreTqReqSurrenderMrsp_Context *ctx;
ctx = arg;
ctx->Map.in_action_loop = false;
ScoreTqReqSurrenderMrsp_Teardown( ctx );
}
static void ScoreTqReqSurrenderMrsp_Prepare(
ScoreTqReqSurrenderMrsp_Context *ctx
)
{
ctx->inherited_priorities_are_dispensible = true;
ctx->helping_schedules_are_dispensible = true;
ctx->use_helping_scheduler = false;
ctx->gains_new_helping_scheduler = false;
ctx->intend_to_block = false;
}
static void ScoreTqReqSurrenderMrsp_Action(
ScoreTqReqSurrenderMrsp_Context *ctx
)
{
ctx->previous_owner = ctx->tq_ctx->worker_id[ TQ_HELPER_A ];
SetSelfPriority( PRIO_LOW );
if (
ctx->inherited_priorities_are_dispensible ||
ctx->helping_schedules_are_dispensible
) {
TQSend( ctx->tq_ctx, TQ_HELPER_A, TQ_EVENT_MUTEX_A_OBTAIN );
if ( ctx->inherited_priorities_are_dispensible ) {
TQSend( ctx->tq_ctx, TQ_BLOCKER_B, TQ_EVENT_MUTEX_A_OBTAIN );
}
if ( ctx->helping_schedules_are_dispensible ) {
TQSendAndWaitForExecutionStop(
ctx->tq_ctx,
TQ_BLOCKER_C,
TQ_EVENT_MUTEX_A_OBTAIN
);
}
}
/*
* Take only the priorities into account which are inherited from the
* priority inheritance mutex. This avoids having to deal with the ceiling
* priority.
*/
ctx->priority_before = TQGetPriority( ctx->tq_ctx, TQ_HELPER_A );
SetSelfScheduler( SCHEDULER_B_ID, PRIO_ULTRA_HIGH );
ctx->tq_ctx->busy_wait[ TQ_HELPER_A ] = true;
TQSendAndSynchronizeRunner(
ctx->tq_ctx,
TQ_HELPER_A,
TQ_EVENT_ENQUEUE | TQ_EVENT_BUSY_WAIT
);
SetSelfScheduler( SCHEDULER_A_ID, PRIO_ULTRA_HIGH );
TQSendAndWaitForIntendToBlock(
ctx->tq_ctx,
TQ_BLOCKER_A,
TQ_EVENT_ENQUEUE
);
SetSelfScheduler( SCHEDULER_B_ID, PRIO_ULTRA_HIGH );
if ( ctx->gains_new_helping_scheduler ) {
TQSend(
ctx->tq_ctx,
TQ_BLOCKER_D,
TQ_EVENT_ENQUEUE
);
YieldTask( ctx->tq_ctx->worker_id[ TQ_HELPER_A ] );
TQWaitForEventsReceived( ctx->tq_ctx, TQ_BLOCKER_D );
TQWaitForIntendToBlock( ctx->tq_ctx, TQ_BLOCKER_D );
YieldTask( ctx->tq_ctx->worker_id[ TQ_BLOCKER_D ] );
}
if ( ctx->use_helping_scheduler ) {
SetSelfScheduler( SCHEDULER_A_ID, PRIO_ULTRA_HIGH );
WaitForHeir( 1, ctx->tq_ctx->worker_id[ TQ_HELPER_A ] );
}
if ( ctx->suspended ) {
SuspendTask( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ] );
}
ctx->tq_ctx->busy_wait[ TQ_HELPER_A ] = false;
TQSendAndWaitForExecutionStop(
ctx->tq_ctx,
TQ_HELPER_A,
TQ_EVENT_SCHEDULER_RECORD_START |
TQ_EVENT_SURRENDER
);
TQSchedulerRecordStop( ctx->tq_ctx );
T_eq_ptr(
TQGetOwner( ctx->tq_ctx ),
ctx->tq_ctx->worker_tcb[ TQ_BLOCKER_A ]
);
ctx->priority_after = TQGetPriority( ctx->tq_ctx, TQ_HELPER_A );
}
static void ScoreTqReqSurrenderMrsp_Cleanup(
ScoreTqReqSurrenderMrsp_Context *ctx
)
{
SetSelfScheduler( SCHEDULER_A_ID, PRIO_ULTRA_HIGH );
if ( ctx->suspended ) {
ResumeTask( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ] );
}
TQSendAndSynchronizeRunner(
ctx->tq_ctx,
TQ_BLOCKER_A,
TQ_EVENT_SURRENDER
);
if ( ctx->gains_new_helping_scheduler ) {
TQSendAndSynchronizeRunner(
ctx->tq_ctx,
TQ_BLOCKER_D,
TQ_EVENT_SURRENDER
);
}
if (
ctx->inherited_priorities_are_dispensible ||
ctx->helping_schedules_are_dispensible
) {
TQSendAndSynchronizeRunner(
ctx->tq_ctx,
TQ_HELPER_A,
TQ_EVENT_MUTEX_A_RELEASE
);
if ( ctx->inherited_priorities_are_dispensible ) {
TQSendAndSynchronizeRunner(
ctx->tq_ctx,
TQ_BLOCKER_B,
TQ_EVENT_MUTEX_A_RELEASE
);
}
if ( ctx->helping_schedules_are_dispensible ) {
TQSendAndSynchronizeRunner(
ctx->tq_ctx,
TQ_BLOCKER_C,
TQ_EVENT_MUTEX_A_RELEASE
);
}
}
T_eq_u32( rtems_scheduler_get_processor(), 0 );
}
static const ScoreTqReqSurrenderMrsp_Entry
ScoreTqReqSurrenderMrsp_Entries[] = {
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_Suspended_Yes },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_Suspended_No },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_AddHelper_No,
ScoreTqReqSurrenderMrsp_Post_Suspended_Yes },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_AddHelper_No,
ScoreTqReqSurrenderMrsp_Post_Suspended_No },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No,
ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_Suspended_Yes },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No,
ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_Suspended_No },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No,
ScoreTqReqSurrenderMrsp_Post_AddHelper_No,
ScoreTqReqSurrenderMrsp_Post_Suspended_Yes },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No,
ScoreTqReqSurrenderMrsp_Post_AddHelper_No,
ScoreTqReqSurrenderMrsp_Post_Suspended_No },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_Suspended_Yes },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_Suspended_No },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_AddHelper_No,
ScoreTqReqSurrenderMrsp_Post_Suspended_Yes },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_AddHelper_No,
ScoreTqReqSurrenderMrsp_Post_Suspended_No },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No,
ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_Suspended_Yes },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No,
ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes,
ScoreTqReqSurrenderMrsp_Post_Suspended_No },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No,
ScoreTqReqSurrenderMrsp_Post_AddHelper_No,
ScoreTqReqSurrenderMrsp_Post_Suspended_Yes },
{ 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority,
ScoreTqReqSurrenderMrsp_Post_Unblock_No,
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop,
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No,
ScoreTqReqSurrenderMrsp_Post_AddHelper_No,
ScoreTqReqSurrenderMrsp_Post_Suspended_No }
};
static const uint8_t
ScoreTqReqSurrenderMrsp_Map[] = {
0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 4, 5, 6, 7, 8, 9, 10, 11, 8, 9, 10, 11,
12, 13, 14, 15, 12, 13, 14, 15
};
static size_t ScoreTqReqSurrenderMrsp_Scope( void *arg, char *buf, size_t n )
{
ScoreTqReqSurrenderMrsp_Context *ctx;
ctx = arg;
if ( ctx->Map.in_action_loop ) {
return T_get_scope(
ScoreTqReqSurrenderMrsp_PreDesc,
buf,
n,
ctx->Map.pcs
);
}
return 0;
}
static T_fixture ScoreTqReqSurrenderMrsp_Fixture = {
.setup = ScoreTqReqSurrenderMrsp_Setup_Wrap,
.stop = NULL,
.teardown = ScoreTqReqSurrenderMrsp_Teardown_Wrap,
.scope = ScoreTqReqSurrenderMrsp_Scope,
.initial_context = &ScoreTqReqSurrenderMrsp_Instance
};
static inline ScoreTqReqSurrenderMrsp_Entry ScoreTqReqSurrenderMrsp_PopEntry(
ScoreTqReqSurrenderMrsp_Context *ctx
)
{
size_t index;
index = ctx->Map.index;
ctx->Map.index = index + 1;
return ScoreTqReqSurrenderMrsp_Entries[
ScoreTqReqSurrenderMrsp_Map[ index ]
];
}
static void ScoreTqReqSurrenderMrsp_TestVariant(
ScoreTqReqSurrenderMrsp_Context *ctx
)
{
ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Prepare(
ctx,
ctx->Map.pcs[ 0 ]
);
ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Prepare(
ctx,
ctx->Map.pcs[ 1 ]
);
ScoreTqReqSurrenderMrsp_Pre_Scheduler_Prepare( ctx, ctx->Map.pcs[ 2 ] );
ScoreTqReqSurrenderMrsp_Pre_NewHelping_Prepare( ctx, ctx->Map.pcs[ 3 ] );
ScoreTqReqSurrenderMrsp_Pre_Suspended_Prepare( ctx, ctx->Map.pcs[ 4 ] );
ScoreTqReqSurrenderMrsp_Pre_WaitState_Prepare( ctx, ctx->Map.pcs[ 5 ] );
ScoreTqReqSurrenderMrsp_Action( ctx );
ScoreTqReqSurrenderMrsp_Post_Dequeue_Check(
ctx,
ctx->Map.entry.Post_Dequeue
);
ScoreTqReqSurrenderMrsp_Post_Unblock_Check(
ctx,
ctx->Map.entry.Post_Unblock
);
ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Check(
ctx,
ctx->Map.entry.Post_PreviousOwnerPriority
);
ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Check(
ctx,
ctx->Map.entry.Post_RemoveHelper
);
ScoreTqReqSurrenderMrsp_Post_AddHelper_Check(
ctx,
ctx->Map.entry.Post_AddHelper
);
ScoreTqReqSurrenderMrsp_Post_Suspended_Check(
ctx,
ctx->Map.entry.Post_Suspended
);
}
static T_fixture_node ScoreTqReqSurrenderMrsp_Node;
void ScoreTqReqSurrenderMrsp_Run( TQContext *tq_ctx )
{
ScoreTqReqSurrenderMrsp_Context *ctx;
ctx = &ScoreTqReqSurrenderMrsp_Instance;
ctx->tq_ctx = tq_ctx;
ctx = T_push_fixture(
&ScoreTqReqSurrenderMrsp_Node,
&ScoreTqReqSurrenderMrsp_Fixture
);
ctx->Map.in_action_loop = true;
ctx->Map.index = 0;
for (
ctx->Map.pcs[ 0 ] = ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Vital;
ctx->Map.pcs[ 0 ] < ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_NA;
++ctx->Map.pcs[ 0 ]
) {
for (
ctx->Map.pcs[ 1 ] = ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Vital;
ctx->Map.pcs[ 1 ] < ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_NA;
++ctx->Map.pcs[ 1 ]
) {
for (
ctx->Map.pcs[ 2 ] = ScoreTqReqSurrenderMrsp_Pre_Scheduler_Home;
ctx->Map.pcs[ 2 ] < ScoreTqReqSurrenderMrsp_Pre_Scheduler_NA;
++ctx->Map.pcs[ 2 ]
) {
for (
ctx->Map.pcs[ 3 ] = ScoreTqReqSurrenderMrsp_Pre_NewHelping_Vital;
ctx->Map.pcs[ 3 ] < ScoreTqReqSurrenderMrsp_Pre_NewHelping_NA;
++ctx->Map.pcs[ 3 ]
) {
for (
ctx->Map.pcs[ 4 ] = ScoreTqReqSurrenderMrsp_Pre_Suspended_Yes;
ctx->Map.pcs[ 4 ] < ScoreTqReqSurrenderMrsp_Pre_Suspended_NA;
++ctx->Map.pcs[ 4 ]
) {
for (
ctx->Map.pcs[ 5 ] = ScoreTqReqSurrenderMrsp_Pre_WaitState_IntendToBlock;
ctx->Map.pcs[ 5 ] < ScoreTqReqSurrenderMrsp_Pre_WaitState_NA;
++ctx->Map.pcs[ 5 ]
) {
ctx->Map.entry = ScoreTqReqSurrenderMrsp_PopEntry( ctx );
ScoreTqReqSurrenderMrsp_Prepare( ctx );
ScoreTqReqSurrenderMrsp_TestVariant( ctx );
ScoreTqReqSurrenderMrsp_Cleanup( ctx );
}
}
}
}
}
}
T_pop_fixture();
}
/** @} */