/**
* @file rtems/score/thread.inl
*
* This file contains the macro implementation of the inlined
* routines from the Thread handler.
*/
/*
* COPYRIGHT (c) 1989-2007.
* On-Line Applications Research Corporation (OAR).
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rtems.com/license/LICENSE.
*
* $Id$
*/
#ifndef _RTEMS_SCORE_THREAD_INL
#define _RTEMS_SCORE_THREAD_INL
#include <rtems/score/sysstate.h>
/**
* @addtogroup ScoreThread
* @{
*/
/**
* This routine halts multitasking and returns control to
* the "thread" (i.e. the BSP) which initially invoked the
* routine which initialized the system.
*/
RTEMS_INLINE_ROUTINE void _Thread_Stop_multitasking( void )
{
Context_Control context_area;
Context_Control *context_p = &context_area;
if ( _System_state_Is_up(_System_state_Get ()) )
context_p = &_Thread_Executing->Registers;
_Context_Switch( context_p, &_Thread_BSP_context );
}
/**
* This function returns TRUE if the_thread is the currently executing
* thread, and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_executing (
const Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Executing );
}
/**
* This function returns TRUE if the_thread is the heir
* thread, and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_heir (
const Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Heir );
}
/**
* This function returns TRUE if the currently executing thread
* is also the heir thread, and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_executing_also_the_heir( void )
{
return ( _Thread_Executing == _Thread_Heir );
}
/**
* This routine clears any blocking state for the_thread. It performs
* any necessary scheduling operations including the selection of
* a new heir thread.
*/
RTEMS_INLINE_ROUTINE void _Thread_Unblock (
Thread_Control *the_thread
)
{
_Thread_Clear_state( the_thread, STATES_BLOCKED );
}
/**
* This routine resets the current context of the calling thread
* to that of its initial state.
*/
RTEMS_INLINE_ROUTINE void _Thread_Restart_self( void )
{
#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
if ( _Thread_Executing->fp_context != NULL )
_Context_Restore_fp( &_Thread_Executing->fp_context );
#endif
_CPU_Context_Restart_self( &_Thread_Executing->Registers );
}
/**
* This function returns a pointer to the highest priority
* ready thread.
*/
RTEMS_INLINE_ROUTINE void _Thread_Calculate_heir( void )
{
_Thread_Heir = (Thread_Control *)
_Thread_Ready_chain[ _Priority_Get_highest() ].first;
}
/**
* This function returns TRUE if the floating point context of
* the_thread is currently loaded in the floating point unit, and
* FALSE otherwise.
*/
#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
RTEMS_INLINE_ROUTINE boolean _Thread_Is_allocated_fp (
const Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Allocated_fp );
}
#endif
/**
* This routine is invoked when the currently loaded floating
* point context is now longer associated with an active thread.
*/
#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
RTEMS_INLINE_ROUTINE void _Thread_Deallocate_fp( void )
{
_Thread_Allocated_fp = NULL;
}
#endif
/**
* This routine prevents dispatching.
*/
#if defined(RTEMS_HEAVY_STACK_DEBUG) || defined(RTEMS_HEAVY_MALLOC_DEBUG)
#include <rtems/bspIo.h>
#include <rtems/fatal.h>
#include <rtems/score/sysstate.h>
#include <rtems/score/heap.h>
#endif
RTEMS_INLINE_ROUTINE void _Thread_Disable_dispatch( void )
{
extern boolean rtems_stack_checker_is_blown( void );
extern void malloc_walk(size_t, size_t);
/*
* This check is very brutal to system performance but is very helpful
* at finding blown stack problems. If you have a stack problem and
* need help finding it, then uncomment this code. Every system
* call will check the stack and since mutexes are used frequently
* in most systems, you might get lucky.
*/
#if defined(RTEMS_HEAVY_STACK_DEBUG)
if (_System_state_Is_up(_System_state_Get()) && (_ISR_Nest_level == 0)) {
if ( rtems_stack_checker_is_blown() ) {
printk( "Stack blown!!\n" );
rtems_fatal_error_occurred( 99 );
}
}
#endif
_Thread_Dispatch_disable_level += 1;
RTEMS_COMPILER_MEMORY_BARRIER();
/*
* This check is even more brutal than the other one. This enables
* malloc heap integrity checking upon entry to every system call.
*/
#if defined(RTEMS_HEAVY_MALLOC_DEBUG)
if ( _Thread_Dispatch_disable_level == 1 ) {
extern Heap_Control RTEMS_Malloc_Heap;
_Heap_Walk( &RTEMS_Malloc_Heap,99, FALSE );
}
#endif
}
/**
* This routine allows dispatching to occur again. If this is
* the outer most dispatching critical section, then a dispatching
* operation will be performed and, if necessary, control of the
* processor will be transferred to the heir thread.
*/
#if ( (CPU_INLINE_ENABLE_DISPATCH == FALSE) || \
(__RTEMS_DO_NOT_INLINE_THREAD_ENABLE_DISPATCH__ == 1) )
void _Thread_Enable_dispatch( void );
#else
/* inlining of enable dispatching must be true */
RTEMS_INLINE_ROUTINE void _Thread_Enable_dispatch()
{
RTEMS_COMPILER_MEMORY_BARRIER();
if ( (--_Thread_Dispatch_disable_level) == 0 )
_Thread_Dispatch();
}
#endif
/**
* This routine allows dispatching to occur again. However,
* no dispatching operation is performed even if this is the outer
* most dispatching critical section.
*/
RTEMS_INLINE_ROUTINE void _Thread_Unnest_dispatch( void )
{
RTEMS_COMPILER_MEMORY_BARRIER();
_Thread_Dispatch_disable_level -= 1;
}
/**
* This function returns TRUE if dispatching is disabled, and FALSE
* otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_dispatching_enabled( void )
{
return ( _Thread_Dispatch_disable_level == 0 );
}
/**
* This function returns TRUE if dispatching is disabled, and FALSE
* otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_context_switch_necessary( void )
{
return ( _Context_Switch_necessary );
}
/**
* This routine initializes the thread dispatching subsystem.
*/
RTEMS_INLINE_ROUTINE void _Thread_Dispatch_initialization( void )
{
_Thread_Dispatch_disable_level = 1;
}
/**
* This function returns TRUE if the_thread is NULL and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_null (
const Thread_Control *the_thread
)
{
return ( the_thread == NULL );
}
/** @brief _Thread_Is_proxy_blocking
*
* status which indicates that a proxy is blocking, and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_proxy_blocking (
uint32_t code
)
{
return (code == THREAD_STATUS_PROXY_BLOCKING);
}
/**
* This routine allocates an internal thread.
*/
RTEMS_INLINE_ROUTINE Thread_Control *_Thread_Internal_allocate( void )
{
return (Thread_Control *) _Objects_Allocate( &_Thread_Internal_information );
}
/**
* This routine frees an internal thread.
*/
RTEMS_INLINE_ROUTINE void _Thread_Internal_free (
Thread_Control *the_task
)
{
_Objects_Free( &_Thread_Internal_information, &the_task->Object );
}
/**
* This routine returns the C library re-enterant pointer.
*/
RTEMS_INLINE_ROUTINE struct _reent **_Thread_Get_libc_reent( void )
{
return _Thread_libc_reent;
}
/**
* This routine set the C library re-enterant pointer.
*/
RTEMS_INLINE_ROUTINE void _Thread_Set_libc_reent (
struct _reent **libc_reent
)
{
_Thread_libc_reent = libc_reent;
}
/**@}*/
#endif
/* end of include file */