/**
* @file
*
* @brief Inlined Routines Associated with Thread State Information
*
* This file contains the static inline implementation of the inlined
* routines associated with thread state information.
*/
/*
* COPYRIGHT (c) 1989-2012.
* On-Line Applications Research Corporation (OAR).
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rtems.com/license/LICENSE.
*/
#ifndef _RTEMS_SCORE_STATES_H
# error "Never use <rtems/score/states.inl> directly; include <rtems/score/states.h> instead."
#endif
#ifndef _RTEMS_SCORE_STATES_INL
#define _RTEMS_SCORE_STATES_INL
#include <rtems/score/basedefs.h> /* RTEMS_INLINE_ROUTINE */
/**
* @addtogroup ScoreStates
*/
/**@{**/
/**
* This function sets the given states_to_set into the current_state
* passed in. The result is returned to the user in current_state.
*
* @param[in] states_to_set is the state bits to set
* @param[in] current_state is the state set to add them to
*
* @return This method returns the updated states value.
*/
RTEMS_INLINE_ROUTINE States_Control _States_Set (
States_Control states_to_set,
States_Control current_state
)
{
return (current_state | states_to_set);
}
/**
* This function clears the given states_to_clear into the current_state
* passed in. The result is returned to the user in current_state.
*
* @param[in] states_to_clear is the state bits to clean
* @param[in] current_state is the state set to remove them from
*
* @return This method returns the updated states value.
*/
RTEMS_INLINE_ROUTINE States_Control _States_Clear (
States_Control states_to_clear,
States_Control current_state
)
{
return (current_state & ~states_to_clear);
}
/**
* This function returns true if the_states indicates that the
* state is READY, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_ready (
States_Control the_states
)
{
return (the_states == STATES_READY);
}
/**
* This function returns true if the DORMANT state is the ONLY state
* set in the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_only_dormant (
States_Control the_states
)
{
return (the_states == STATES_DORMANT);
}
/**
* This function returns true if the DORMANT state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_dormant (
States_Control the_states
)
{
return (the_states & STATES_DORMANT);
}
/**
* This function returns true if the SUSPENDED state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_suspended (
States_Control the_states
)
{
return (the_states & STATES_SUSPENDED);
}
/**
* This function returns true if the TRANSIENT state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_transient (
States_Control the_states
)
{
return (the_states & STATES_TRANSIENT);
}
/**
* This function returns true if the DELAYING state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_delaying (
States_Control the_states
)
{
return (the_states & STATES_DELAYING);
}
/**
* This function returns true if the WAITING_FOR_BUFFER state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_buffer (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_BUFFER);
}
/**
* This function returns true if the WAITING_FOR_SEGMENT state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_segment (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_SEGMENT);
}
/**
* This function returns true if the WAITING_FOR_MESSAGE state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_message (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_MESSAGE);
}
/**
* This function returns true if the WAITING_FOR_EVENT state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_event (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_EVENT);
}
/**
* This function returns true if the WAITING_FOR_SYSTEM_EVENT state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_system_event (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_SYSTEM_EVENT);
}
/**
* This function returns true if the WAITING_FOR_MUTEX state
* is set in the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_mutex (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_MUTEX);
}
/**
* This function returns true if the WAITING_FOR_SEMAPHORE state
* is set in the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_semaphore (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_SEMAPHORE);
}
/**
* This function returns true if the WAITING_FOR_TIME state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_time (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_TIME);
}
/**
* This function returns true if the WAITING_FOR_TIME state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_rpc_reply (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_RPC_REPLY);
}
/**
* This function returns true if the WAITING_FOR_PERIOD state is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_for_period (
States_Control the_states
)
{
return (the_states & STATES_WAITING_FOR_PERIOD);
}
/**
* This function returns true if the task's state is set in
* way that allows it to be interrupted by a signal.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_interruptible_by_signal (
States_Control the_states
)
{
return (the_states & STATES_INTERRUPTIBLE_BY_SIGNAL);
}
/**
* This function returns true if one of the states which indicates
* that a task is blocked waiting for a local resource is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the desired state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_locally_blocked (
States_Control the_states
)
{
return (the_states & STATES_LOCALLY_BLOCKED);
}
/**
* This function returns true if one of the states which indicates
* that a task is blocked waiting for a local resource is set in
* the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the state indicates that the
* assocated thread is waiting on a thread queue.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_waiting_on_thread_queue (
States_Control the_states
)
{
return (the_states & STATES_WAITING_ON_THREAD_QUEUE);
}
/**
* This function returns true if one of the states which indicates
* that a task is blocked is set in the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
*
* @return This method returns true if the state indicates that the
* assocated thread is blocked.
*/
RTEMS_INLINE_ROUTINE bool _States_Is_blocked (
States_Control the_states
)
{
return (the_states & STATES_BLOCKED);
}
/**
* This function returns true if any of the states in the mask
* are set in the_states, and false otherwise.
*
* @param[in] the_states is the task state set to test
* @param[in] mask is the state bits to test for
*
* @return This method returns true if the indicates state condition is set.
*/
RTEMS_INLINE_ROUTINE bool _States_Are_set (
States_Control the_states,
States_Control mask
)
{
return ( (the_states & mask) != STATES_READY);
}
/** @} */
#endif
/* end of include file */