/**
* @file rtems/score/object.inl
*
* This include file contains the static inline implementation of all
* of the inlined routines in the Object Handler.
*/
/*
* COPYRIGHT (c) 1989-2011.
* On-Line Applications Research Corporation (OAR).
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rtems.com/license/LICENSE.
*
* $Id$
*/
#ifndef _RTEMS_SCORE_OBJECT_H
# error "Never use <rtems/score/object.inl> directly; include <rtems/score/object.h> instead."
#endif
#ifndef _RTEMS_SCORE_OBJECT_INL
#define _RTEMS_SCORE_OBJECT_INL
/**
* This function builds an object's id from the processor node and index
* values specified.
*
* @param[in] the_api indicates the API associated with this Id.
* @param[in] the_class indicates the class of object.
* It is specific to @a the_api.
* @param[in] node is the node where this object resides.
* @param[in] index is the instance number of this object.
*
* @return This method returns an object Id constructed from the arguments.
*/
RTEMS_INLINE_ROUTINE Objects_Id _Objects_Build_id(
Objects_APIs the_api,
uint32_t the_class,
uint32_t node,
uint32_t index
)
{
return (( (Objects_Id) the_api ) << OBJECTS_API_START_BIT) |
(( (Objects_Id) the_class ) << OBJECTS_CLASS_START_BIT) |
#if !defined(RTEMS_USE_16_BIT_OBJECT)
(( (Objects_Id) node ) << OBJECTS_NODE_START_BIT) |
#endif
(( (Objects_Id) index ) << OBJECTS_INDEX_START_BIT);
}
/**
* This function returns the API portion of the ID.
*
* @param[in] id is the object Id to be processed.
*
* @return This method returns an object Id constructed from the arguments.
*/
RTEMS_INLINE_ROUTINE Objects_APIs _Objects_Get_API(
Objects_Id id
)
{
return (Objects_APIs) ((id >> OBJECTS_API_START_BIT) & OBJECTS_API_VALID_BITS);
}
/**
* This function returns the class portion of the ID.
*
* @param[in] id is the object Id to be processed
*/
RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_class(
Objects_Id id
)
{
return (uint32_t)
((id >> OBJECTS_CLASS_START_BIT) & OBJECTS_CLASS_VALID_BITS);
}
/**
* This function returns the node portion of the ID.
*
* @param[in] id is the object Id to be processed
*
* @return This method returns the node portion of an object ID.
*/
RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_node(
Objects_Id id
)
{
/*
* If using 16-bit Ids, then there is no node field and it MUST
* be a single processor system.
*/
#if defined(RTEMS_USE_16_BIT_OBJECT)
return 1;
#else
return (id >> OBJECTS_NODE_START_BIT) & OBJECTS_NODE_VALID_BITS;
#endif
}
/**
* This function returns the index portion of the ID.
*
* @param[in] id is the Id to be processed
*
* @return This method returns the class portion of the specified object ID.
*/
RTEMS_INLINE_ROUTINE Objects_Maximum _Objects_Get_index(
Objects_Id id
)
{
return
(Objects_Maximum)((id >> OBJECTS_INDEX_START_BIT) &
OBJECTS_INDEX_VALID_BITS);
}
/**
* This function returns true if the api is valid.
*
* @param[in] the_api is the api portion of an object ID.
*
* @return This method returns true if the specified api value is valid
* and false otherwise.
*/
RTEMS_INLINE_ROUTINE bool _Objects_Is_api_valid(
uint32_t the_api
)
{
if ( !the_api || the_api > OBJECTS_APIS_LAST )
return false;
return true;
}
/**
* This function returns true if the node is of the local object, and
* false otherwise.
*
* @param[in] node is the node number and corresponds to the node number
* portion of an object ID.
*
* @return This method returns true if the specified node is the local node
* and false otherwise.
*/
RTEMS_INLINE_ROUTINE bool _Objects_Is_local_node(
uint32_t node
)
{
return ( node == _Objects_Local_node );
}
/**
* This function returns true if the id is of a local object, and
* false otherwise.
*
* @param[in] id is an object ID
*
* @return This method returns true if the specified object Id is local
* and false otherwise.
*
* @note On a single processor configuration, this always returns true.
*/
RTEMS_INLINE_ROUTINE bool _Objects_Is_local_id(
#if defined(RTEMS_MULTIPROCESSING)
Objects_Id id
#else
Objects_Id id __attribute__((unused))
#endif
)
{
#if defined(RTEMS_MULTIPROCESSING)
return _Objects_Is_local_node( _Objects_Get_node(id) );
#else
return true;
#endif
}
/**
* This function returns true if left and right are equal,
* and false otherwise.
*
* @param[in] left is the Id on the left hand side of the comparison
* @param[in] right is the Id on the right hand side of the comparison
*
* @return This method returns true if the specified object IDs are equal
* and false otherwise.
*/
RTEMS_INLINE_ROUTINE bool _Objects_Are_ids_equal(
Objects_Id left,
Objects_Id right
)
{
return ( left == right );
}
/**
* This function returns a pointer to the local_table object
* referenced by the index.
*
* @param[in] information points to an Object Information Table
* @param[in] index is the index of the object the caller wants to access
*
* @return This method returns a pointer to a local object or NULL if the
* index is invalid and RTEMS_DEBUG is enabled.
*/
RTEMS_INLINE_ROUTINE Objects_Control *_Objects_Get_local_object(
Objects_Information *information,
uint16_t index
)
{
/*
* This routine is ONLY to be called from places in the code
* where the Id is known to be good. Therefore, this should NOT
* occur in normal situations.
*/
#if defined(RTEMS_DEBUG)
if ( index > information->maximum )
return NULL;
#endif
return information->local_table[ index ];
}
/**
* This function sets the pointer to the local_table object
* referenced by the index.
*
* @param[in] information points to an Object Information Table
* @param[in] index is the index of the object the caller wants to access
* @param[in] the_object is the local object pointer
*
* @note This routine is ONLY to be called in places where the
* index portion of the Id is known to be good. This is
* OK since it is normally called from object create/init
* or delete/destroy operations.
*/
RTEMS_INLINE_ROUTINE void _Objects_Set_local_object(
Objects_Information *information,
uint32_t index,
Objects_Control *the_object
)
{
/*
* This routine is ONLY to be called from places in the code
* where the Id is known to be good. Therefore, this should NOT
* occur in normal situations.
*/
#if defined(RTEMS_DEBUG)
if ( index > information->maximum )
return;
#endif
information->local_table[ index ] = the_object;
}
/**
* This function sets the pointer to the local_table object
* referenced by the index to a NULL so the object Id is invalid
* after this call.
*
* @param[in] information points to an Object Information Table
* @param[in] the_object is the local object pointer
*
* @note This routine is ONLY to be called in places where the
* index portion of the Id is known to be good. This is
* OK since it is normally called from object create/init
* or delete/destroy operations.
*/
RTEMS_INLINE_ROUTINE void _Objects_Invalidate_Id(
Objects_Information *information,
Objects_Control *the_object
)
{
_Objects_Set_local_object(
information,
_Objects_Get_index( the_object->id ),
NULL
);
}
/**
* This function places the_object control pointer and object name
* in the Local Pointer and Local Name Tables, respectively.
*
* @param[in] information points to an Object Information Table
* @param[in] the_object is a pointer to an object
* @param[in] name is the name of the object to make accessible
*/
RTEMS_INLINE_ROUTINE void _Objects_Open(
Objects_Information *information,
Objects_Control *the_object,
Objects_Name name
)
{
_Objects_Set_local_object(
information,
_Objects_Get_index( the_object->id ),
the_object
);
the_object->name = name;
}
/**
* This function places the_object control pointer and object name
* in the Local Pointer and Local Name Tables, respectively.
*
* @param[in] information points to an Object Information Table
* @param[in] the_object is a pointer to an object
* @param[in] name is the name of the object to make accessible
*/
RTEMS_INLINE_ROUTINE void _Objects_Open_u32(
Objects_Information *information,
Objects_Control *the_object,
uint32_t name
)
{
_Objects_Set_local_object(
information,
_Objects_Get_index( the_object->id ),
the_object
);
/* ASSERT: information->is_string == false */
the_object->name.name_u32 = name;
}
/**
* This function places the_object control pointer and object name
* in the Local Pointer and Local Name Tables, respectively.
*
* @param[in] information points to an Object Information Table
* @param[in] the_object is a pointer to an object
* @param[in] name is the name of the object to make accessible
*/
RTEMS_INLINE_ROUTINE void _Objects_Open_string(
Objects_Information *information,
Objects_Control *the_object,
const char *name
)
{
_Objects_Set_local_object(
information,
_Objects_Get_index( the_object->id ),
the_object
);
#if defined(RTEMS_SCORE_OBJECT_ENABLE_STRING_NAMES)
/* ASSERT: information->is_string */
the_object->name.name_p = name;
#endif
}
#endif
/* end of include file */