/**
* @file
*
* @brief Inlined Routines from the Thread Handler
*
* This file contains the macro implementation of the inlined
* routines from the Thread handler.
*/
/*
* COPYRIGHT (c) 1989-2008.
* On-Line Applications Research Corporation (OAR).
*
* Copyright (c) 2014 embedded brains GmbH.
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rtems.org/license/LICENSE.
*/
#ifndef _RTEMS_SCORE_THREADIMPL_H
#define _RTEMS_SCORE_THREADIMPL_H
#include <rtems/score/thread.h>
#include <rtems/score/chainimpl.h>
#include <rtems/score/interr.h>
#include <rtems/score/isr.h>
#include <rtems/score/objectimpl.h>
#include <rtems/score/statesimpl.h>
#include <rtems/score/sysstate.h>
#include <rtems/score/todimpl.h>
#include <rtems/config.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @addtogroup ScoreThread
*/
/**@{**/
/**
* The following structure contains the information necessary to manage
* a thread which it is waiting for a resource.
*/
#define THREAD_STATUS_PROXY_BLOCKING 0x1111111
/**
* Self for the GNU Ada Run-Time
*/
SCORE_EXTERN void *rtems_ada_self;
/**
* The following defines the information control block used to
* manage this class of objects.
*/
SCORE_EXTERN Objects_Information _Thread_Internal_information;
/**
* The following holds how many user extensions are in the system. This
* is used to determine how many user extension data areas to allocate
* per thread.
*/
SCORE_EXTERN uint32_t _Thread_Maximum_extensions;
/**
* The following is used to manage the length of a timeslice quantum.
*/
SCORE_EXTERN uint32_t _Thread_Ticks_per_timeslice;
/**
* The following points to the thread whose floating point
* context is currently loaded.
*/
#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
SCORE_EXTERN Thread_Control *_Thread_Allocated_fp;
#endif
#if !defined(__DYNAMIC_REENT__)
/**
* The C library re-enter-rant global pointer. Some C library implementations
* such as newlib have a single global pointer that changed during a context
* switch. The pointer points to that global pointer. The Thread control block
* holds a pointer to the task specific data.
*/
SCORE_EXTERN struct _reent **_Thread_libc_reent;
#endif
/**
* @brief Initialize thread handler.
*
* This routine performs the initialization necessary for this handler.
*/
void _Thread_Handler_initialization(void);
/**
* @brief Create idle thread.
*
* This routine creates the idle thread.
*
* @warning No thread should be created before this one.
*/
void _Thread_Create_idle(void);
/**
* @brief Start thread multitasking.
*
* This routine initiates multitasking. It is invoked only as
* part of initialization and its invocation is the last act of
* the non-multitasking part of the system initialization.
*/
void _Thread_Start_multitasking( void ) RTEMS_COMPILER_NO_RETURN_ATTRIBUTE;
/**
* @brief Allocate the requested stack space for the thread.
*
* Allocate the requested stack space for the thread.
* Set the Start.stack field to the address of the stack.
*
* @param[in] the_thread is the thread where the stack space is requested
*
* @retval actual size allocated after any adjustment
* @retval zero if the allocation failed
*/
size_t _Thread_Stack_Allocate(
Thread_Control *the_thread,
size_t stack_size
);
/**
* @brief Deallocate thread stack.
*
* Deallocate the Thread's stack.
*/
void _Thread_Stack_Free(
Thread_Control *the_thread
);
/**
* @brief Initialize thread.
*
* This routine initializes the specified the thread. It allocates
* all memory associated with this thread. It completes by adding
* the thread to the local object table so operations on this
* thread id are allowed.
*
* @note If stack_area is NULL, it is allocated from the workspace.
*
* @note If the stack is allocated from the workspace, then it is
* guaranteed to be of at least minimum size.
*/
bool _Thread_Initialize(
Objects_Information *information,
Thread_Control *the_thread,
void *stack_area,
size_t stack_size,
bool is_fp,
Priority_Control priority,
bool is_preemptible,
Thread_CPU_budget_algorithms budget_algorithm,
Thread_CPU_budget_algorithm_callout budget_callout,
uint32_t isr_level,
Objects_Name name
);
/**
* @brief Initializes thread and executes it.
*
* This routine initializes the executable information for a thread
* and makes it ready to execute. After this routine executes, the
* thread competes with all other threads for CPU time.
*
* @param the_thread is the thread to be initialized
* @param the_prototype
* @param entry_point
* @param pointer_argument
* @param numeric_argument
* @param[in,out] processor The processor if used to start an idle thread
* during system initialization. Must be set to @c NULL to start a normal
* thread.
*/
bool _Thread_Start(
Thread_Control *the_thread,
Thread_Start_types the_prototype,
void *entry_point,
void *pointer_argument,
Thread_Entry_numeric_type numeric_argument,
Per_CPU_Control *processor
);
bool _Thread_Restart(
Thread_Control *the_thread,
Thread_Control *executing,
void *pointer_argument,
Thread_Entry_numeric_type numeric_argument
);
bool _Thread_Set_life_protection( bool protect );
void _Thread_Life_action_handler(
Thread_Control *executing,
Thread_Action *action,
Per_CPU_Control *cpu,
ISR_Level level
);
/**
* @brief Kills all zombie threads in the system.
*
* Threads change into the zombie state as the last step in the thread
* termination sequence right before a context switch to the heir thread is
* initiated. Since the thread stack is still in use during this phase we have
* to postpone the thread stack reclamation until this point. On SMP
* configurations we may have to busy wait for context switch completion here.
*/
void _Thread_Kill_zombies( void );
/**
* @brief Closes the thread.
*
* Closes the thread object and starts the thread termination sequence. In
* case the executing thread is not terminated, then this function waits until
* the terminating thread reached the zombie state.
*/
void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing );
/**
* @brief Removes any set states for @a the_thread.
*
* This routine removes any set states for @a the_thread. It performs
* any necessary scheduling operations including the selection of
* a new heir thread.
*
* - INTERRUPT LATENCY:
* + ready chain
* + select heir
*/
void _Thread_Ready(
Thread_Control *the_thread
);
/**
* @brief Clears the indicated STATES for @a the_thread.
*
* This routine clears the indicated STATES for @a the_thread. It performs
* any necessary scheduling operations including the selection of
* a new heir thread.
*
* - INTERRUPT LATENCY:
* + priority map
* + select heir
*/
void _Thread_Clear_state(
Thread_Control *the_thread,
States_Control state
);
/**
* @brief Sets the indicated @a state for @a the_thread.
*
* This routine sets the indicated @a state for @a the_thread. It performs
* any necessary scheduling operations including the selection of
* a new heir thread.
*
* @param[in] the_thread is the thread to set the state for.
* @param[in] state is the state to set the_thread to.
*
* - INTERRUPT LATENCY:
* + ready chain
* + select map
*/
void _Thread_Set_state(
Thread_Control *the_thread,
States_Control state
);
/**
* @brief Sets the transient state for a thread.
*
* This routine sets the Transient state for @a the_thread. It performs
* any necessary scheduling operations including the selection of
* a new heir thread.
*
* @param[in] the_thread is the thread to preform the action upon.
*
* - INTERRUPT LATENCY:
* + single case
*/
void _Thread_Set_transient(
Thread_Control *the_thread
);
/**
* @brief Initializes enviroment for a thread.
*
* This routine initializes the context of @a the_thread to its
* appropriate starting state.
*
* @param[in] the_thread is the pointer to the thread control block.
*/
void _Thread_Load_environment(
Thread_Control *the_thread
);
/**
* @brief Wrapper function for all threads.
*
* This routine is the wrapper function for all threads. It is
* the starting point for all threads. The user provided thread
* entry point is invoked by this routine. Operations
* which must be performed immediately before and after the user's
* thread executes are found here.
*
* @note On entry, it is assumed all interrupts are blocked and that this
* routine needs to set the initial isr level. This may or may not
* actually be needed by the context switch routine and as a result
* interrupts may already be at there proper level. Either way,
* setting the initial isr level properly here is safe.
*/
void _Thread_Handler( void );
/**
* @brief Ended the delay of a thread.
*
* This routine is invoked when a thread must be unblocked at the
* end of a time based delay (i.e. wake after or wake when).
* It is called by the watchdog handler.
*
* @param[in] id is the thread id
*/
void _Thread_Delay_ended(
Objects_Id id,
void *ignored
);
/**
* @brief Change the priority of a thread.
*
* This routine changes the current priority of @a the_thread to
* @a new_priority. It performs any necessary scheduling operations
* including the selection of a new heir thread.
*
* @param[in] the_thread is the thread to change
* @param[in] new_priority is the priority to set @a the_thread to
* @param[in] prepend_it is a switch to prepend the thread
*/
void _Thread_Change_priority (
Thread_Control *the_thread,
Priority_Control new_priority,
bool prepend_it
);
/**
* @brief Set thread priority.
*
* This routine updates the priority related fields in the_thread
* control block to indicate the current priority is now new_priority.
*/
void _Thread_Set_priority(
Thread_Control *the_thread,
Priority_Control new_priority
);
/**
* This routine updates the related suspend fields in the_thread
* control block to indicate the current nested level.
*/
#define _Thread_Suspend( _the_thread ) \
_Thread_Set_state( _the_thread, STATES_SUSPENDED )
/**
* This routine updates the related suspend fields in the_thread
* control block to indicate the current nested level. A force
* parameter of true will force a resume and clear the suspend count.
*/
#define _Thread_Resume( _the_thread ) \
_Thread_Clear_state( _the_thread, STATES_SUSPENDED )
/**
* @brief Maps thread Id to a TCB pointer.
*
* This function maps thread IDs to thread control
* blocks. If ID corresponds to a local thread, then it
* returns the_thread control pointer which maps to ID
* and @a location is set to OBJECTS_LOCAL. If the thread ID is
* global and resides on a remote node, then location is set
* to OBJECTS_REMOTE, and the_thread is undefined.
* Otherwise, location is set to OBJECTS_ERROR and
* the_thread is undefined.
*
* @param[in] id is the id of the thread.
* @param[in] location is the location of the block.
*
* @note The performance of many RTEMS services depends upon
* the quick execution of the "good object" path in this
* routine. If there is a possibility of saving a few
* cycles off the execution time, this routine is worth
* further optimization attention.
*/
Thread_Control *_Thread_Get (
Objects_Id id,
Objects_Locations *location
);
/**
* @brief Cancel a blocking operation due to ISR.
*
* This method is used to cancel a blocking operation that was
* satisfied from an ISR while the thread executing was in the
* process of blocking.
*
* This method will restore the previous ISR disable level during the cancel
* operation. Thus it is an implicit _ISR_Enable().
*
* @param[in] sync_state is the synchronization state
* @param[in] the_thread is the thread whose blocking is canceled
* @param[in] level is the previous ISR disable level
*
* @note This is a rare routine in RTEMS. It is called with
* interrupts disabled and only when an ISR completed
* a blocking condition in process.
*/
void _Thread_blocking_operation_Cancel(
Thread_blocking_operation_States sync_state,
Thread_Control *the_thread,
ISR_Level level
);
RTEMS_INLINE_ROUTINE Per_CPU_Control *_Thread_Get_CPU(
const Thread_Control *thread
)
{
#if defined(RTEMS_SMP)
return thread->cpu;
#else
(void) thread;
return _Per_CPU_Get();
#endif
}
RTEMS_INLINE_ROUTINE void _Thread_Set_CPU(
Thread_Control *thread,
Per_CPU_Control *cpu
)
{
#if defined(RTEMS_SMP)
thread->cpu = cpu;
#else
(void) thread;
(void) cpu;
#endif
}
/**
* This function returns true if the_thread is the currently executing
* thread, and false otherwise.
*/
RTEMS_INLINE_ROUTINE bool _Thread_Is_executing (
const Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Executing );
}
/**
* This function returns true if the_thread is the heir
* thread, and false otherwise.
*/
RTEMS_INLINE_ROUTINE bool _Thread_Is_heir (
const Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Heir );
}
/**
* This routine clears any blocking state for the_thread. It performs
* any necessary scheduling operations including the selection of
* a new heir thread.
*/
RTEMS_INLINE_ROUTINE void _Thread_Unblock (
Thread_Control *the_thread
)
{
_Thread_Clear_state( the_thread, STATES_BLOCKED );
}
/**
* This routine resets the current context of the calling thread
* to that of its initial state.
*/
RTEMS_INLINE_ROUTINE void _Thread_Restart_self( Thread_Control *executing )
{
#if defined(RTEMS_SMP)
ISR_Level level;
_Giant_Release();
_Per_CPU_ISR_disable_and_acquire( _Per_CPU_Get(), level );
( void ) level;
#endif
#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
if ( executing->fp_context != NULL )
_Context_Restore_fp( &executing->fp_context );
#endif
_CPU_Context_Restart_self( &executing->Registers );
}
/**
* This function returns true if the floating point context of
* the_thread is currently loaded in the floating point unit, and
* false otherwise.
*/
#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
RTEMS_INLINE_ROUTINE bool _Thread_Is_allocated_fp (
const Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Allocated_fp );
}
#endif
/**
* This routine is invoked when the currently loaded floating
* point context is now longer associated with an active thread.
*/
#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
RTEMS_INLINE_ROUTINE void _Thread_Deallocate_fp( void )
{
_Thread_Allocated_fp = NULL;
}
#endif
/**
* This function returns true if dispatching is disabled, and false
* otherwise.
*/
RTEMS_INLINE_ROUTINE bool _Thread_Is_context_switch_necessary( void )
{
return ( _Thread_Dispatch_necessary );
}
/**
* This function returns true if the_thread is NULL and false otherwise.
*/
RTEMS_INLINE_ROUTINE bool _Thread_Is_null (
const Thread_Control *the_thread
)
{
return ( the_thread == NULL );
}
/**
* @brief Is proxy blocking.
*
* status which indicates that a proxy is blocking, and false otherwise.
*/
RTEMS_INLINE_ROUTINE bool _Thread_Is_proxy_blocking (
uint32_t code
)
{
return (code == THREAD_STATUS_PROXY_BLOCKING);
}
RTEMS_INLINE_ROUTINE uint32_t _Thread_Get_maximum_internal_threads(void)
{
/* Idle threads */
uint32_t maximum_internal_threads =
rtems_configuration_get_maximum_processors();
/* MPCI thread */
#if defined(RTEMS_MULTIPROCESSING)
if ( _System_state_Is_multiprocessing ) {
++maximum_internal_threads;
}
#endif
return maximum_internal_threads;
}
RTEMS_INLINE_ROUTINE Thread_Control *_Thread_Internal_allocate( void )
{
return (Thread_Control *)
_Objects_Allocate_unprotected( &_Thread_Internal_information );
}
RTEMS_INLINE_ROUTINE void _Thread_Request_dispatch_if_executing(
Thread_Control *thread
)
{
#if defined(RTEMS_SMP)
if ( thread->is_executing ) {
const Per_CPU_Control *cpu_of_executing = _Per_CPU_Get();
Per_CPU_Control *cpu_of_thread = _Thread_Get_CPU( thread );
cpu_of_thread->dispatch_necessary = true;
if ( cpu_of_executing != cpu_of_thread ) {
_Per_CPU_Send_interrupt( cpu_of_thread );
}
}
#else
(void) thread;
#endif
}
RTEMS_INLINE_ROUTINE void _Thread_Signal_notification( Thread_Control *thread )
{
if ( _ISR_Is_in_progress() && _Thread_Is_executing( thread ) ) {
_Thread_Dispatch_necessary = true;
} else {
#if defined(RTEMS_SMP)
if ( thread->is_executing ) {
const Per_CPU_Control *cpu_of_executing = _Per_CPU_Get();
Per_CPU_Control *cpu_of_thread = _Thread_Get_CPU( thread );
if ( cpu_of_executing != cpu_of_thread ) {
cpu_of_thread->dispatch_necessary = true;
_Per_CPU_Send_interrupt( cpu_of_thread );
}
}
#endif
}
}
RTEMS_INLINE_ROUTINE void _Thread_Update_cpu_time_used(
Thread_Control *executing,
Timestamp_Control *time_of_last_context_switch
)
{
Timestamp_Control uptime;
Timestamp_Control ran;
_TOD_Get_uptime( &uptime );
_Timestamp_Subtract(
time_of_last_context_switch,
&uptime,
&ran
);
*time_of_last_context_switch = uptime;
_Timestamp_Add_to( &executing->cpu_time_used, &ran );
}
RTEMS_INLINE_ROUTINE void _Thread_Action_control_initialize(
Thread_Action_control *action_control
)
{
_Chain_Initialize_empty( &action_control->Chain );
}
RTEMS_INLINE_ROUTINE void _Thread_Action_initialize(
Thread_Action *action,
Thread_Action_handler handler
)
{
action->handler = handler;
_Chain_Set_off_chain( &action->Node );
}
RTEMS_INLINE_ROUTINE Per_CPU_Control *
_Thread_Action_ISR_disable_and_acquire_for_executing( ISR_Level *level )
{
Per_CPU_Control *cpu;
_ISR_Disable_without_giant( *level );
cpu = _Per_CPU_Get();
_Per_CPU_Acquire( cpu );
return cpu;
}
RTEMS_INLINE_ROUTINE Per_CPU_Control *_Thread_Action_ISR_disable_and_acquire(
Thread_Control *thread,
ISR_Level *level
)
{
Per_CPU_Control *cpu;
_ISR_Disable_without_giant( *level );
cpu = _Thread_Get_CPU( thread );
_Per_CPU_Acquire( cpu );
return cpu;
}
RTEMS_INLINE_ROUTINE void _Thread_Action_release_and_ISR_enable(
Per_CPU_Control *cpu,
ISR_Level level
)
{
_Per_CPU_Release_and_ISR_enable( cpu, level );
}
RTEMS_INLINE_ROUTINE void _Thread_Add_post_switch_action(
Thread_Control *thread,
Thread_Action *action
)
{
Per_CPU_Control *cpu;
ISR_Level level;
cpu = _Thread_Action_ISR_disable_and_acquire( thread, &level );
_Chain_Append_if_is_off_chain_unprotected(
&thread->Post_switch_actions.Chain,
&action->Node
);
_Thread_Action_release_and_ISR_enable( cpu, level );
}
RTEMS_INLINE_ROUTINE bool _Thread_Is_life_restarting(
Thread_Life_state life_state
)
{
return ( life_state & THREAD_LIFE_RESTARTING ) != 0;
}
RTEMS_INLINE_ROUTINE bool _Thread_Is_life_terminating(
Thread_Life_state life_state
)
{
return ( life_state & THREAD_LIFE_TERMINATING ) != 0;
}
RTEMS_INLINE_ROUTINE bool _Thread_Is_life_protected(
Thread_Life_state life_state
)
{
return ( life_state & THREAD_LIFE_PROTECTED ) != 0;
}
RTEMS_INLINE_ROUTINE bool _Thread_Is_life_changing(
Thread_Life_state life_state
)
{
return ( life_state & THREAD_LIFE_RESTARTING_TERMINTING ) != 0;
}
#if !defined(__DYNAMIC_REENT__)
/**
* This routine returns the C library re-enterant pointer.
*/
RTEMS_INLINE_ROUTINE struct _reent **_Thread_Get_libc_reent( void )
{
return _Thread_libc_reent;
}
/**
* This routine set the C library re-enterant pointer.
*/
RTEMS_INLINE_ROUTINE void _Thread_Set_libc_reent (
struct _reent **libc_reent
)
{
_Thread_libc_reent = libc_reent;
}
#endif
/** @}*/
#ifdef __cplusplus
}
#endif
#if defined(RTEMS_MULTIPROCESSING)
#include <rtems/score/threadmp.h>
#endif
#endif
/* end of include file */