/**
* @file rtems/score/objectmp.h
*
* This include file contains all the constants and structures associated
* with the manipulation of Global RTEMS Objects.
*/
/*
* COPYRIGHT (c) 1989-2006.
* On-Line Applications Research Corporation (OAR).
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rtems.com/license/LICENSE.
*
* $Id$
*/
#ifndef _RTEMS_SCORE_OBJECTMP_H
#define _RTEMS_SCORE_OBJECTMP_H
/**
* @defgroup ScoreObjectMP Object Handler Multiprocessing Support
*
* This handler encapsulates functionality which is used to manage
* objects which have been declared to be globally visible. This handler
* knows objects from all of the nodes in the system.
*/
/**@{*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* This defines the Global Object Control Block used to manage
* objects resident on other nodes. It is derived from Object.
*/
typedef struct {
/** This is an object control structure. */
Objects_Control Object;
/** This is the name of the object. Using an unsigned thirty two
* bit value is broken but works. If any API is MP with variable
* length names .. BOOM!!!!
*/
uint32_t name;
} Objects_MP_Control;
/** @brief Objects MP Handler initialization
*
* This routine intializes the inactive global object chain
* based on the maximum number of global objects configured.
*
* @param[in] node is this node's number.
* @param[in] maximum_nodes is the maximum number of nodes in the system.
* @param[in] maximum_global_objects is the maximum number of concurrently
* created global objects.
*/
void _Objects_MP_Handler_initialization (
uint32_t node,
uint32_t maximum_nodes,
uint32_t maximum_global_objects
);
/** @brief Objects MP Open
*
* This routine place the specified global object in the
* specified information table.
*
* @param[in] information points to the object information table for this
* object class.
* @param[in] the_global_object points to the object being opened.
* @param[in] the_name is the name of the object being opened.
* @param[in] the_id is the Id of the object being opened.
*
* @todo This method only works for object types with 4 byte object names.
* It does not support variable length object names.
*/
void _Objects_MP_Open (
Objects_Information *information,
Objects_MP_Control *the_global_object,
uint32_t the_name,
Objects_Id the_id
);
/** @brief Objects MP Allocate and open
*
* This routine allocates a global object control block
* and places it in the specified information table. If the
* allocation fails, then is_fatal_error determines the
* error processing actions taken.
*
* @param[in] information points to the object information table for this
* object class.
* @param[in] the_name is the name of the object being opened.
* @param[in] the_id is the Id of the object being opened.
* @param[in] is_fatal_error is TRUE if not being able to allocate the
* object is considered a fatal error.
*
* @todo This method only works for object types with 4 byte object names.
* It does not support variable length object names.
*/
boolean _Objects_MP_Allocate_and_open (
Objects_Information *information,
uint32_t the_name,
Objects_Id the_id,
boolean is_fatal_error
);
/** @brief Objects MP Close
*
* This routine removes a global object from the specified
* information table and deallocates the global object control block.
*/
void _Objects_MP_Close (
Objects_Information *information,
Objects_Id the_id
);
/** @brief Objects MP Global name search
*
* This routine looks for the object with the_name in the global
* object tables indicated by information. It returns the ID of the
* object with that name if one is found.
*
* @param[in] information points to the object information table for this
* object class.
* @param[in] the_name is the name of the object being searched for.
* @param[in] nodes_to_search indicates the set of nodes to search.
* @param[in] the_id will contain the Id of the object if found.
*
* @return This method returns one of the
* @ref Objects_Name_or_id_lookup_errors. If successful, @a the_id
* will contain the Id of the object.
*/
Objects_Name_or_id_lookup_errors _Objects_MP_Global_name_search (
Objects_Information *information,
Objects_Name the_name,
uint32_t nodes_to_search,
Objects_Id *the_id
);
/** @brief Objects MP Is remote
*
* This function searches the Global Object Table managed
* by information for the object indicated by ID. If the object
* is found, then location is set to objects_remote, otherwise
* location is set to objects_error. In both cases, the_object
* is undefined.
*
* @param[in] information points to the object information table for this
* object class.
* @param[in] the_id is the Id of the object being opened.
* @param[in] location will contain the location of the object.
* @param[in] the_object will contain a pointer to the object.
*
* @return This method fills in @a location to indicate successful location
* of the object or error. On success, @a the_object will be
* filled in.
*/
void _Objects_MP_Is_remote (
Objects_Information *information,
Objects_Id the_id,
Objects_Locations *location,
Objects_Control **the_object
);
/**
* This is the maximum number of global objects configured.
*/
SCORE_EXTERN uint32_t _Objects_MP_Maximum_global_objects;
/**
* The following chain header is used to manage the set of
* inactive global object control blocks.
*/
SCORE_EXTERN Chain_Control _Objects_MP_Inactive_global_objects;
#ifndef __RTEMS_APPLICATION__
#include <rtems/score/objectmp.inl>
#endif
#ifdef __cplusplus
}
#endif
/**@}*/
#endif
/* end of include file */