/* SPDX-License-Identifier: BSD-2-Clause */
/**
* @file
*
* @brief SPARC64 CPU Department Source
*
* This include file contains information pertaining to the port of
* the executive to the SPARC64 processor.
*/
/*
*
*
* COPYRIGHT (c) 1989-2006. On-Line Applications Research Corporation (OAR).
*
* This file is based on the SPARC cpu.h file. Modifications are made
* to support the SPARC64 processor.
* COPYRIGHT (c) 2010. Gedare Bloom.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _RTEMS_SCORE_CPU_H
#define _RTEMS_SCORE_CPU_H
#ifdef __cplusplus
extern "C" {
#endif
#include <rtems/score/basedefs.h>
#include <rtems/score/sparc64.h>
/* conditional compilation parameters */
/*
* Does the CPU follow the simple vectored interrupt model?
*
* If TRUE, then RTEMS allocates the vector table it internally manages.
* If FALSE, then the BSP is assumed to allocate and manage the vector
* table
*
* SPARC Specific Information:
*
* XXX document implementation including references if appropriate
*/
#define CPU_SIMPLE_VECTORED_INTERRUPTS TRUE
/*
* Does the RTEMS invoke the user's ISR with the vector number and
* a pointer to the saved interrupt frame (1) or just the vector
* number (0)?
*/
#define CPU_ISR_PASSES_FRAME_POINTER FALSE
/*
* Does the CPU have hardware floating point?
*
* If TRUE, then the FLOATING_POINT task attribute is supported.
* If FALSE, then the FLOATING_POINT task attribute is ignored.
*/
#if ( SPARC_HAS_FPU == 1 )
#define CPU_HARDWARE_FP TRUE
#else
#define CPU_HARDWARE_FP FALSE
#endif
#define CPU_SOFTWARE_FP FALSE
/*
* Are all tasks FLOATING_POINT tasks implicitly?
*
* If TRUE, then the FLOATING_POINT task attribute is assumed.
* If FALSE, then the FLOATING_POINT task attribute is followed.
*/
#define CPU_ALL_TASKS_ARE_FP FALSE
/*
* Should the IDLE task have a floating point context?
*
* If TRUE, then the IDLE task is created as a FLOATING_POINT task
* and it has a floating point context which is switched in and out.
* If FALSE, then the IDLE task does not have a floating point context.
*/
#define CPU_IDLE_TASK_IS_FP FALSE
/*
* Should the saving of the floating point registers be deferred
* until a context switch is made to another different floating point
* task?
*
* If TRUE, then the floating point context will not be stored until
* necessary. It will remain in the floating point registers and not
* disturned until another floating point task is switched to.
*
* If FALSE, then the floating point context is saved when a floating
* point task is switched out and restored when the next floating point
* task is restored. The state of the floating point registers between
* those two operations is not specified.
*/
#define CPU_USE_DEFERRED_FP_SWITCH TRUE
#define CPU_ENABLE_ROBUST_THREAD_DISPATCH FALSE
/*
* Does the stack grow up (toward higher addresses) or down
* (toward lower addresses)?
*
* If TRUE, then the grows upward.
* If FALSE, then the grows toward smaller addresses.
*
* The stack grows to lower addresses on the SPARC.
*/
#define CPU_STACK_GROWS_UP FALSE
/* FIXME: Is this the right value? */
#define CPU_CACHE_LINE_BYTES 32
/*
* The following is the variable attribute used to force alignment
* of critical data structures. On some processors it may make
* sense to have these aligned on tighter boundaries than
* the minimum requirements of the compiler in order to have as
* much of the critical data area as possible in a cache line.
*
* The SPARC does not appear to have particularly strict alignment
* requirements. This value (16) was chosen to take advantages of caches.
*
* SPARC 64 requirements on floating point alignment is at least 8,
* and is 16 if quad-word fp instructions are available (e.g. LDQF).
*/
#define CPU_STRUCTURE_ALIGNMENT RTEMS_ALIGNED( 16 )
/*
* The following defines the number of bits actually used in the
* interrupt field of the task mode. How those bits map to the
* CPU interrupt levels is defined by the routine _CPU_ISR_Set_level().
*
* The SPARC v9 has 16 interrupt levels in the PIL field of the PSR.
*/
#define CPU_MODES_INTERRUPT_MASK 0x0000000F
#define CPU_MAXIMUM_PROCESSORS 32
/*
* This structure represents the organization of the minimum stack frame
* for the SPARC. More framing information is required in certain situaions
* such as when there are a large number of out parameters or when the callee
* must save floating point registers.
*/
#ifndef ASM
typedef struct {
uint64_t l0;
uint64_t l1;
uint64_t l2;
uint64_t l3;
uint64_t l4;
uint64_t l5;
uint64_t l6;
uint64_t l7;
uint64_t i0;
uint64_t i1;
uint64_t i2;
uint64_t i3;
uint64_t i4;
uint64_t i5;
uint64_t i6_fp;
uint64_t i7;
void *structure_return_address;
/*
* The following are for the callee to save the register arguments in
* should this be necessary.
*/
uint64_t saved_arg0;
uint64_t saved_arg1;
uint64_t saved_arg2;
uint64_t saved_arg3;
uint64_t saved_arg4;
uint64_t saved_arg5;
uint64_t pad0;
} SPARC64_Minimum_stack_frame;
#endif /* !ASM */
#define CPU_STACK_FRAME_L0_OFFSET 0x00
#define CPU_STACK_FRAME_L1_OFFSET 0x08
#define CPU_STACK_FRAME_L2_OFFSET 0x10
#define CPU_STACK_FRAME_L3_OFFSET 0x18
#define CPU_STACK_FRAME_L4_OFFSET 0x20
#define CPU_STACK_FRAME_L5_OFFSET 0x28
#define CPU_STACK_FRAME_L6_OFFSET 0x30
#define CPU_STACK_FRAME_L7_OFFSET 0x38
#define CPU_STACK_FRAME_I0_OFFSET 0x40
#define CPU_STACK_FRAME_I1_OFFSET 0x48
#define CPU_STACK_FRAME_I2_OFFSET 0x50
#define CPU_STACK_FRAME_I3_OFFSET 0x58
#define CPU_STACK_FRAME_I4_OFFSET 0x60
#define CPU_STACK_FRAME_I5_OFFSET 0x68
#define CPU_STACK_FRAME_I6_FP_OFFSET 0x70
#define CPU_STACK_FRAME_I7_OFFSET 0x78
#define CPU_STRUCTURE_RETURN_ADDRESS_OFFSET 0x80
#define CPU_STACK_FRAME_SAVED_ARG0_OFFSET 0x88
#define CPU_STACK_FRAME_SAVED_ARG1_OFFSET 0x90
#define CPU_STACK_FRAME_SAVED_ARG2_OFFSET 0x98
#define CPU_STACK_FRAME_SAVED_ARG3_OFFSET 0xA0
#define CPU_STACK_FRAME_SAVED_ARG4_OFFSET 0xA8
#define CPU_STACK_FRAME_SAVED_ARG5_OFFSET 0xB0
#define CPU_STACK_FRAME_PAD0_OFFSET 0xB8
#define SPARC64_MINIMUM_STACK_FRAME_SIZE 0xC0
/*
* Contexts
*
* Generally there are 2 types of context to save.
* 1. Interrupt registers to save
* 2. Task level registers to save
*
* This means we have the following 3 context items:
* 1. task level context stuff:: Context_Control
* 2. floating point task stuff:: Context_Control_fp
* 3. special interrupt level context :: Context_Control_interrupt
*
* On the SPARC, we are relatively conservative in that we save most
* of the CPU state in the context area. The ET (enable trap) bit and
* the CWP (current window pointer) fields of the PSR are considered
* system wide resources and are not maintained on a per-thread basis.
*/
#ifndef ASM
typedef struct {
uint64_t g1;
uint64_t g2;
uint64_t g3;
uint64_t g4;
uint64_t g5;
uint64_t g6;
uint64_t g7;
uint64_t l0;
uint64_t l1;
uint64_t l2;
uint64_t l3;
uint64_t l4;
uint64_t l5;
uint64_t l6;
uint64_t l7;
uint64_t i0;
uint64_t i1;
uint64_t i2;
uint64_t i3;
uint64_t i4;
uint64_t i5;
uint64_t i6_fp;
uint64_t i7;
uint64_t o0;
uint64_t o1;
uint64_t o2;
uint64_t o3;
uint64_t o4;
uint64_t o5;
uint64_t o6_sp;
uint64_t o7;
uint32_t isr_dispatch_disable;
uint32_t pad;
} Context_Control;
#define _CPU_Context_Get_SP( _context ) \
(_context)->o6_sp
#endif /* ASM */
/*
* Offsets of fields with Context_Control for assembly routines.
*/
#define G1_OFFSET 0x00
#define G2_OFFSET 0x08
#define G3_OFFSET 0x10
#define G4_OFFSET 0x18
#define G5_OFFSET 0x20
#define G6_OFFSET 0x28
#define G7_OFFSET 0x30
#define L0_OFFSET 0x38
#define L1_OFFSET 0x40
#define L2_OFFSET 0x48
#define L3_OFFSET 0x50
#define L4_OFFSET 0x58
#define L5_OFFSET 0x60
#define L6_OFFSET 0x68
#define L7_OFFSET 0x70
#define I0_OFFSET 0x78
#define I1_OFFSET 0x80
#define I2_OFFSET 0x88
#define I3_OFFSET 0x90
#define I4_OFFSET 0x98
#define I5_OFFSET 0xA0
#define I6_FP_OFFSET 0xA8
#define I7_OFFSET 0xB0
#define O0_OFFSET 0xB8
#define O1_OFFSET 0xC0
#define O2_OFFSET 0xC8
#define O3_OFFSET 0xD0
#define O4_OFFSET 0xD8
#define O5_OFFSET 0xE0
#define O6_SP_OFFSET 0xE8
#define O7_OFFSET 0xF0
#define ISR_DISPATCH_DISABLE_STACK_OFFSET 0xF8
#define ISR_PAD_OFFSET 0xFC
/*
* The floating point context area.
*/
#ifndef ASM
typedef struct {
double f0; /* f0-f1 */
double f2; /* f2-f3 */
double f4; /* f4-f5 */
double f6; /* f6-f7 */
double f8; /* f8-f9 */
double f10; /* f10-f11 */
double f12; /* f12-f13 */
double f14; /* f14-f15 */
double f16; /* f16-f17 */
double f18; /* f18-f19 */
double f20; /* f20-f21 */
double f22; /* f22-f23 */
double f24; /* f24-f25 */
double f26; /* f26-f27 */
double f28; /* f28-f29 */
double f30; /* f30-f31 */
double f32;
double f34;
double f36;
double f38;
double f40;
double f42;
double f44;
double f46;
double f48;
double f50;
double f52;
double f54;
double f56;
double f58;
double f60;
double f62;
uint64_t fsr;
} Context_Control_fp;
#endif /* !ASM */
/*
* Offsets of fields with Context_Control_fp for assembly routines.
*/
#define FO_OFFSET 0x00
#define F2_OFFSET 0x08
#define F4_OFFSET 0x10
#define F6_OFFSET 0x18
#define F8_OFFSET 0x20
#define F1O_OFFSET 0x28
#define F12_OFFSET 0x30
#define F14_OFFSET 0x38
#define F16_OFFSET 0x40
#define F18_OFFSET 0x48
#define F2O_OFFSET 0x50
#define F22_OFFSET 0x58
#define F24_OFFSET 0x60
#define F26_OFFSET 0x68
#define F28_OFFSET 0x70
#define F3O_OFFSET 0x78
#define F32_OFFSET 0x80
#define F34_OFFSET 0x88
#define F36_OFFSET 0x90
#define F38_OFFSET 0x98
#define F4O_OFFSET 0xA0
#define F42_OFFSET 0xA8
#define F44_OFFSET 0xB0
#define F46_OFFSET 0xB8
#define F48_OFFSET 0xC0
#define F5O_OFFSET 0xC8
#define F52_OFFSET 0xD0
#define F54_OFFSET 0xD8
#define F56_OFFSET 0xE0
#define F58_OFFSET 0xE8
#define F6O_OFFSET 0xF0
#define F62_OFFSET 0xF8
#define FSR_OFFSET 0x100
#define CONTEXT_CONTROL_FP_SIZE 0x108
#ifndef ASM
/*
* Context saved on stack for an interrupt.
*
* NOTE: The tstate, tpc, and tnpc are saved in this structure
* to allow resetting the TL while still being able to return
* from a trap later. The PIL is saved because
* if this is an external interrupt, we will mask lower
* priority interrupts until finishing. Even though the y register
* is deprecated, gcc still uses it.
*/
typedef struct {
SPARC64_Minimum_stack_frame Stack_frame;
uint64_t tstate;
uint64_t tpc;
uint64_t tnpc;
uint64_t pil;
uint64_t y;
uint64_t g1;
uint64_t g2;
uint64_t g3;
uint64_t g4;
uint64_t g5;
uint64_t g6;
uint64_t g7;
uint64_t o0;
uint64_t o1;
uint64_t o2;
uint64_t o3;
uint64_t o4;
uint64_t o5;
uint64_t o6_sp;
uint64_t o7;
uint64_t tvec;
} CPU_Interrupt_frame;
#endif /* ASM */
/*
* Offsets of fields with CPU_Interrupt_frame for assembly routines.
*/
#define ISF_TSTATE_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x00
#define ISF_TPC_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x08
#define ISF_TNPC_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x10
#define ISF_PIL_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x18
#define ISF_Y_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x20
#define ISF_G1_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x28
#define ISF_G2_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x30
#define ISF_G3_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x38
#define ISF_G4_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x40
#define ISF_G5_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x48
#define ISF_G6_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x50
#define ISF_G7_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x58
#define ISF_O0_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x60
#define ISF_O1_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x68
#define ISF_O2_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x70
#define ISF_O3_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x78
#define ISF_O4_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x80
#define ISF_O5_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x88
#define ISF_O6_SP_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x90
#define ISF_O7_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0x98
#define ISF_TVEC_OFFSET SPARC64_MINIMUM_STACK_FRAME_SIZE + 0xA0
#define CONTEXT_CONTROL_INTERRUPT_FRAME_SIZE SPARC64_MINIMUM_STACK_FRAME_SIZE + 0xA8
#ifndef ASM
/*
* This variable is contains the initialize context for the FP unit.
* It is filled in by _CPU_Initialize and copied into the task's FP
* context area during _CPU_Context_Initialize.
*/
extern Context_Control_fp _CPU_Null_fp_context;
/*
* This flag is context switched with each thread. It indicates
* that THIS thread has an interrupt stack frame on its stack.
* By using this flag, we can avoid nesting more interrupt dispatching
* attempts on a previously interrupted thread's stack.
*/
extern volatile uint32_t _CPU_ISR_Dispatch_disable;
/*
* The following type defines an entry in the SPARC's trap table.
*
* NOTE: The instructions chosen are RTEMS dependent although one is
* obligated to use two of the four instructions to perform a
* long jump. The other instructions load one register with the
* trap type (a.k.a. vector) and another with the psr.
*/
/* For SPARC V9, we must use 6 of these instructions to perform a long
* jump, because the _handler value is now 64-bits. We also need to store
* temporary values in the global register set at this trap level. Because
* the handler runs at TL > 0 with GL > 0, it should be OK to use g2 and g3
* to pass parameters to ISR_Handler.
*
* The instruction sequence is now more like:
* rdpr %tstate, %g4
* setx _handler, %g2, %g3
* jmp %g3+0
* mov _vector, %g2
*/
typedef struct {
uint32_t rdpr_tstate_g4; /* rdpr %tstate, %g4 */
uint32_t sethi_of_hh_handler_to_g2; /* sethi %hh(_handler), %g2 */
uint32_t or_g2_hm_handler_to_g2; /* or %l3, %hm(_handler), %g2 */
uint32_t sllx_g2_by_32_to_g2; /* sllx %g2, 32, %g2 */
uint32_t sethi_of_handler_to_g3; /* sethi %hi(_handler), %g3 */
uint32_t or_g3_g2_to_g3; /* or %g3, %g2, %g3 */
uint32_t jmp_to_low_of_handler_plus_g3; /* jmp %g3 + %lo(_handler) */
uint32_t mov_vector_g2; /* mov _vector, %g2 */
} CPU_Trap_table_entry;
/*
* This is the set of opcodes for the instructions loaded into a trap
* table entry. The routine which installs a handler is responsible
* for filling in the fields for the _handler address and the _vector
* trap type.
*
* The constants following this structure are masks for the fields which
* must be filled in when the handler is installed.
*/
extern const CPU_Trap_table_entry _CPU_Trap_slot_template;
/*
* The size of the floating point context area.
*/
#define CPU_CONTEXT_FP_SIZE sizeof( Context_Control_fp )
#endif
/*
* Amount of extra stack (above minimum stack size) required by
* MPCI receive server thread. Remember that in a multiprocessor
* system this thread must exist and be able to process all directives.
*/
#define CPU_MPCI_RECEIVE_SERVER_EXTRA_STACK 1024
/*
* This defines the number of entries in the ISR_Vector_table managed
* by the executive.
*
* On the SPARC, there are really only 256 vectors. However, the executive
* has no easy, fast, reliable way to determine which traps are synchronous
* and which are asynchronous. By default, synchronous traps return to the
* instruction which caused the interrupt. So if you install a software
* trap handler as an executive interrupt handler (which is desirable since
* RTEMS takes care of window and register issues), then the executive needs
* to know that the return address is to the trap rather than the instruction
* following the trap.
*
* So vectors 0 through 255 are treated as regular asynchronous traps which
* provide the "correct" return address. Vectors 256 through 512 are assumed
* by the executive to be synchronous and to require that the return address
* be fudged.
*
* If you use this mechanism to install a trap handler which must reexecute
* the instruction which caused the trap, then it should be installed as
* an asynchronous trap. This will avoid the executive changing the return
* address.
*/
/* On SPARC v9, there are 512 vectors. The same philosophy applies to
* vector installation and use, we just provide a larger table.
*/
#define CPU_INTERRUPT_NUMBER_OF_VECTORS 512
#define CPU_INTERRUPT_MAXIMUM_VECTOR_NUMBER 1023
#define SPARC_SYNCHRONOUS_TRAP_BIT_MASK 0x200
#define SPARC_ASYNCHRONOUS_TRAP( _trap ) (_trap)
#define SPARC_SYNCHRONOUS_TRAP( _trap ) ((_trap) + 512 )
#define SPARC_REAL_TRAP_NUMBER( _trap ) ((_trap) % 512)
/*
* This is defined if the port has a special way to report the ISR nesting
* level. Most ports maintain the variable _ISR_Nest_level.
*/
#define CPU_PROVIDES_ISR_IS_IN_PROGRESS FALSE
/*
* Should be large enough to run all tests. This ensures
* that a "reasonable" small application should not have any problems.
*
* This appears to be a fairly generous number for the SPARC since
* represents a call depth of about 20 routines based on the minimum
* stack frame.
*/
#define CPU_STACK_MINIMUM_SIZE (1024*8)
#define CPU_SIZEOF_POINTER 8
/*
* CPU's worst alignment requirement for data types on a byte boundary. This
* alignment does not take into account the requirements for the stack.
*
* On the SPARC, this is required for double word loads and stores.
*
* Note: quad-word loads/stores need alignment of 16, but currently supported
* architectures do not provide HW implemented quad-word operations.
*/
#define CPU_ALIGNMENT 8
/*
* This number corresponds to the byte alignment requirement for the
* heap handler. This alignment requirement may be stricter than that
* for the data types alignment specified by CPU_ALIGNMENT. It is
* common for the heap to follow the same alignment requirement as
* CPU_ALIGNMENT. If the CPU_ALIGNMENT is strict enough for the heap,
* then this should be set to CPU_ALIGNMENT.
*
* NOTE: This does not have to be a power of 2. It does have to
* be greater or equal to than CPU_ALIGNMENT.
*/
#define CPU_HEAP_ALIGNMENT CPU_ALIGNMENT
/*
* The alignment restrictions for the SPARC are not that strict but this
* should unsure that the stack is always sufficiently alignment that the
* window overflow, underflow, and flush routines can use double word loads
* and stores.
*/
#define CPU_STACK_ALIGNMENT 16
#define CPU_INTERRUPT_STACK_ALIGNMENT CPU_CACHE_LINE_BYTES
#ifndef ASM
/*
* ISR handler macros
*/
/*
* Disable all interrupts for a critical section. The previous
* level is returned in _level.
*/
#define _CPU_ISR_Disable( _level ) \
(_level) = sparc_disable_interrupts()
/*
* Enable interrupts to the previous level (returned by _CPU_ISR_Disable).
* This indicates the end of a critical section. The parameter
* _level is not modified.
*/
#define _CPU_ISR_Enable( _level ) \
sparc_enable_interrupts( _level )
/*
* This temporarily restores the interrupt to _level before immediately
* disabling them again. This is used to divide long critical
* sections into two or more parts. The parameter _level is not
* modified.
*/
#define _CPU_ISR_Flash( _level ) \
sparc_flash_interrupts( _level )
static inline bool _CPU_ISR_Is_enabled( uint32_t level )
{
return ( level & SPARC_PSTATE_IE_MASK ) != 0;
}
/*
* Map interrupt level in task mode onto the hardware that the CPU
* actually provides. Currently, interrupt levels which do not
* map onto the CPU in a straight fashion are undefined.
*/
#define _CPU_ISR_Set_level( _newlevel ) \
sparc_enable_interrupts( _newlevel)
uint32_t _CPU_ISR_Get_level( void );
/* end of ISR handler macros */
/* Context handler macros */
/*
* Initialize the context to a state suitable for starting a
* task after a context restore operation. Generally, this
* involves:
*
* - setting a starting address
* - preparing the stack
* - preparing the stack and frame pointers
* - setting the proper interrupt level in the context
* - initializing the floating point context
*
* NOTE: Implemented as a subroutine for the SPARC port.
*/
void _CPU_Context_Initialize(
Context_Control *the_context,
void *stack_base,
uint32_t size,
uint32_t new_level,
void *entry_point,
bool is_fp,
void *tls_area
);
/*
* This macro is invoked from _Thread_Handler to do whatever CPU
* specific magic is required that must be done in the context of
* the thread when it starts.
*
* On the SPARC, this is setting the frame pointer so GDB is happy.
* Make GDB stop unwinding at _Thread_Handler, previous register window
* Frame pointer is 0 and calling address must be a function with starting
* with a SAVE instruction. If return address is leaf-function (no SAVE)
* GDB will not look at prev reg window fp.
*
* _Thread_Handler is known to start with SAVE.
*/
#define _CPU_Context_Initialization_at_thread_begin() \
do { \
__asm__ volatile ("set _Thread_Handler,%%i7\n"::); \
} while (0)
/*
* This routine is responsible for somehow restarting the currently
* executing task.
*
* On the SPARC, this is is relatively painless but requires a small
* amount of wrapper code before using the regular restore code in
* of the context switch.
*/
#define _CPU_Context_Restart_self( _the_context ) \
_CPU_Context_restore( (_the_context) );
/*
* This routine initializes the FP context area passed to it to.
*
* The SPARC allows us to use the simple initialization model
* in which an "initial" FP context was saved into _CPU_Null_fp_context
* at CPU initialization and it is simply copied into the destination
* context.
*/
#define _CPU_Context_Initialize_fp( _destination ) \
do { \
*(*(_destination)) = _CPU_Null_fp_context; \
} while (0)
/* end of Context handler macros */
#define CPU_USE_LIBC_INIT_FINI_ARRAY FALSE
/* Bitfield handler macros */
/*
* The SPARC port uses the generic C algorithm for bitfield scan if the
* CPU model does not have a scan instruction.
*/
#if ( SPARC_HAS_BITSCAN == 0 )
#define CPU_USE_GENERIC_BITFIELD_CODE TRUE
#else
#error "scan instruction not currently supported by RTEMS!!"
#endif
/* end of Bitfield handler macros */
/* Priority handler handler macros */
/*
* The SPARC port uses the generic C algorithm for bitfield scan if the
* CPU model does not have a scan instruction.
*/
#if ( SPARC_HAS_BITSCAN == 1 )
#error "scan instruction not currently supported by RTEMS!!"
#endif
/* end of Priority handler macros */
/* functions */
/*
* _CPU_Initialize
*
* This routine performs CPU dependent initialization.
*/
void _CPU_Initialize(void);
typedef void ( *CPU_ISR_raw_handler )( void );
void _CPU_ISR_install_raw_handler(
uint32_t vector,
CPU_ISR_raw_handler new_handler,
CPU_ISR_raw_handler *old_handler
);
typedef void ( *CPU_ISR_handler )( uint32_t );
void _CPU_ISR_install_vector(
uint32_t vector,
CPU_ISR_handler new_handler,
CPU_ISR_handler *old_handler
);
void *_CPU_Thread_Idle_body( uintptr_t ignored );
/*
* _CPU_Context_switch
*
* This routine switches from the run context to the heir context.
*/
void _CPU_Context_switch(
Context_Control *run,
Context_Control *heir
);
/*
* _CPU_Context_restore
*
* This routine is generally used only to restart self in an
* efficient manner.
*/
RTEMS_NO_RETURN void _CPU_Context_restore( Context_Control *new_context );
/*
* _CPU_Context_save_fp
*
* This routine saves the floating point context passed to it.
*/
void _CPU_Context_save_fp(
Context_Control_fp **fp_context_ptr
);
/*
* _CPU_Context_restore_fp
*
* This routine restores the floating point context passed to it.
*/
void _CPU_Context_restore_fp(
Context_Control_fp **fp_context_ptr
);
/* FIXME */
typedef CPU_Interrupt_frame CPU_Exception_frame;
void _CPU_Exception_frame_print( const CPU_Exception_frame *frame );
/*
* CPU_swap_u32
*
* The following routine swaps the endian format of an unsigned int.
* It must be static because it is referenced indirectly.
*
* This version will work on any processor, but if you come across a better
* way for the SPARC PLEASE use it. The most common way to swap a 32-bit
* entity as shown below is not any more efficient on the SPARC.
*
* swap least significant two bytes with 16-bit rotate
* swap upper and lower 16-bits
* swap most significant two bytes with 16-bit rotate
*
* It is not obvious how the SPARC can do significantly better than the
* generic code. gcc 2.7.0 only generates about 12 instructions for the
* following code at optimization level four (i.e. -O4).
*/
static inline uint32_t CPU_swap_u32(
uint32_t value
)
{
uint32_t byte1, byte2, byte3, byte4, swapped;
byte4 = (value >> 24) & 0xff;
byte3 = (value >> 16) & 0xff;
byte2 = (value >> 8) & 0xff;
byte1 = value & 0xff;
swapped = (byte1 << 24) | (byte2 << 16) | (byte3 << 8) | byte4;
return( swapped );
}
#define CPU_swap_u16( value ) \
(((value&0xff) << 8) | ((value >> 8)&0xff))
typedef uint32_t CPU_Counter_ticks;
uint32_t _CPU_Counter_frequency( void );
CPU_Counter_ticks _CPU_Counter_read( void );
/** Type that can store a 32-bit integer or a pointer. */
typedef uintptr_t CPU_Uint32ptr;
#endif /* ASM */
#ifdef __cplusplus
}
#endif
#endif