/*
* sock.c -- Posix Socket upper layer support module for general posix use
*
* Copyright (c) GoAhead Software Inc., 1995-2000. All Rights Reserved.
*
* $Id$
*/
/******************************** Description *********************************/
/*
* Posix Socket Module. This supports blocking and non-blocking buffered
* socket I/O.
*/
/********************************** Includes **********************************/
#include <string.h>
#include <stdlib.h>
#ifdef UEMF
#include "uemf.h"
#else
#include <socket.h>
#include <types.h>
#include <unistd.h>
#include "emfInternal.h"
#endif
/************************************ Locals **********************************/
socket_t **socketList; /* List of open sockets */
int socketMax; /* Maximum size of socket */
int socketHighestFd = -1; /* Highest socket fd opened */
/***************************** Forward Declarations ***************************/
static int socketDoOutput(socket_t *sp, char *buf, int toWrite, int *errCode);
static int tryAlternateSendTo(int sock, char *buf, int toWrite, int i,
struct sockaddr *server);
/*********************************** Code *************************************/
/*
* Write to a socket. Absorb as much data as the socket can buffer. Block if
* the socket is in blocking mode. Returns -1 on error, otherwise the number
* of bytes written.
*/
int socketWrite(int sid, char *buf, int bufsize)
{
socket_t *sp;
ringq_t *rq;
int len, bytesWritten, room;
a_assert(buf);
a_assert(bufsize >= 0);
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
/*
* Loop adding as much data to the output ringq as we can absorb. Initiate a
* flush when the ringq is too full and continue. Block in socketFlush if the
* socket is in blocking mode.
*/
rq = &sp->outBuf;
for (bytesWritten = 0; bufsize > 0; ) {
if ((room = ringqPutBlkMax(rq)) == 0) {
if (socketFlush(sid) < 0) {
return -1;
}
if ((room = ringqPutBlkMax(rq)) == 0) {
if (sp->flags & SOCKET_BLOCK) {
#if (defined (WIN) || defined (CE))
int errCode;
if (! socketWaitForEvent(sp, FD_WRITE | SOCKET_WRITABLE,
&errCode)) {
return -1;
}
#endif
continue;
}
break;
}
continue;
}
len = min(room, bufsize);
ringqPutBlk(rq, (unsigned char *) buf, len);
bytesWritten += len;
bufsize -= len;
buf += len;
}
return bytesWritten;
}
/******************************************************************************/
/*
* Write a string to a socket
*/
int socketWriteString(int sid, char_t *buf)
{
#ifdef UNICODE
char *byteBuf;
int r, len;
len = gstrlen(buf);
byteBuf = ballocUniToAsc(buf, len);
r = socketWrite(sid, byteBuf, len);
bfreeSafe(B_L, byteBuf);
return r;
#else
return socketWrite(sid, buf, strlen(buf));
#endif /* UNICODE */
}
/******************************************************************************/
/*
* Read from a socket. Return the number of bytes read if successful. This
* may be less than the requested "bufsize" and may be zero. Return -1 for
* errors. Return 0 for EOF. Otherwise return the number of bytes read.
* If this routine returns zero it indicates an EOF condition.
* which can be verified with socketEof()
* Note: this ignores the line buffer, so a previous socketGets
* which read a partial line may cause a subsequent socketRead to miss some
* data. This routine may block if the socket is in blocking mode.
*
*/
int socketRead(int sid, char *buf, int bufsize)
{
socket_t *sp;
ringq_t *rq;
int len, room, errCode, bytesRead;
a_assert(buf);
a_assert(bufsize > 0);
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
if (sp->flags & SOCKET_EOF) {
return 0;
}
rq = &sp->inBuf;
for (bytesRead = 0; bufsize > 0; ) {
len = min(ringqLen(rq), bufsize);
if (len <= 0) {
/*
* if blocking mode and already have data, exit now or it may block
* forever.
*/
if ((sp->flags & SOCKET_BLOCK) &&
(bytesRead > 0)) {
break;
}
/*
* This flush is critical for readers of datagram packets. If the
* buffer is not big enough to read the whole datagram in one hit,
* the recvfrom call will fail.
*/
ringqFlush(rq);
room = ringqPutBlkMax(rq);
len = socketGetInput(sid, (char *) rq->endp, room, &errCode);
if (len < 0) {
if (errCode == EWOULDBLOCK) {
if ((sp->flags & SOCKET_BLOCK) &&
(bytesRead == 0)) {
continue;
}
if (bytesRead >= 0) {
return bytesRead;
}
}
return -1;
} else if (len == 0) {
/*
* If bytesRead is 0, this is EOF since socketRead should never
* be called unless there is data yet to be read. Set the flag.
* Then pass back the number of bytes read.
*/
if (bytesRead == 0) {
sp->flags |= SOCKET_EOF;
}
return bytesRead;
}
ringqPutBlkAdj(rq, len);
len = min(len, bufsize);
}
memcpy(&buf[bytesRead], rq->servp, len);
ringqGetBlkAdj(rq, len);
bufsize -= len;
bytesRead += len;
}
return bytesRead;
}
/******************************************************************************/
/*
* Get a string from a socket. This returns data in *buf in a malloced string
* after trimming the '\n'. If there is zero bytes returned, *buf will be set
* to NULL. If doing non-blocking I/O, it returns -1 for error, EOF or when
* no complete line yet read. If doing blocking I/O, it will block until an
* entire line is read. If a partial line is read socketInputBuffered or
* socketEof can be used to distinguish between EOF and partial line still
* buffered. This routine eats and ignores carriage returns.
*/
int socketGets(int sid, char_t **buf)
{
socket_t *sp;
ringq_t *lq;
char c;
int rc, len;
a_assert(buf);
*buf = NULL;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
lq = &sp->lineBuf;
while (1) {
if ((rc = socketRead(sid, &c, 1)) < 0) {
return rc;
}
if (rc == 0) {
/*
* If there is a partial line and we are at EOF, pretend we saw a '\n'
*/
if (ringqLen(lq) > 0 && (sp->flags & SOCKET_EOF)) {
c = '\n';
} else {
return -1;
}
}
/*
* If a newline is seen, return the data excluding the new line to the
* caller. If carriage return is seen, just eat it.
*/
if (c == '\n') {
len = ringqLen(lq);
if (len > 0) {
*buf = ballocAscToUni((char *)lq->servp, len);
} else {
*buf = NULL;
}
ringqFlush(lq);
return len;
} else if (c == '\r') {
continue;
}
ringqPutcA(lq, c);
}
return 0;
}
/******************************************************************************/
/*
* Flush the socket. Block if the socket is in blocking mode.
* This will return -1 on errors and 0 if successful.
*/
int socketFlush(int sid)
{
socket_t *sp;
ringq_t *rq;
int len, bytesWritten, errCode;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
rq = &sp->outBuf;
/*
* Set the background flushing flag which socketEventProc will check to
* continue the flush.
*/
if (! (sp->flags & SOCKET_BLOCK)) {
sp->flags |= SOCKET_FLUSHING;
}
/*
* Break from loop if not blocking after initiating output. If we are blocking
* we wait for a write event.
*/
while (ringqLen(rq) > 0) {
len = ringqGetBlkMax(&sp->outBuf);
bytesWritten = socketDoOutput(sp, (char*) rq->servp, len, &errCode);
if (bytesWritten < 0) {
if (errCode == EINTR) {
continue;
} else if (errCode == EWOULDBLOCK || errCode == EAGAIN) {
#if (defined (WIN) || defined (CE))
if (sp->flags & SOCKET_BLOCK) {
int errCode;
if (! socketWaitForEvent(sp, FD_WRITE | SOCKET_WRITABLE,
&errCode)) {
return -1;
}
continue;
}
#endif
/*
* Ensure we get a FD_WRITE message when the socket can absorb
* more data (non-blocking only.) Store the user's mask if we
* haven't done it already.
*/
if (sp->saveMask < 0 ) {
sp->saveMask = sp->handlerMask;
socketRegisterInterest(sp,
sp->handlerMask | SOCKET_WRITABLE);
}
return 0;
}
return -1;
}
ringqGetBlkAdj(rq, bytesWritten);
}
/*
* If the buffer is empty, reset the ringq pointers to point to the start
* of the buffer. This is essential to ensure that datagrams get written
* in one single I/O operation.
*/
if (ringqLen(rq) == 0) {
ringqFlush(rq);
}
/*
* Restore the users mask if it was saved by the non-blocking code above.
* Note: saveMask = -1 if empty. socketRegisterInterest will set handlerMask
*/
if (sp->saveMask >= 0) {
socketRegisterInterest(sp, sp->saveMask);
sp->saveMask = -1;
}
sp->flags &= ~SOCKET_FLUSHING;
return 0;
}
/******************************************************************************/
/*
* Return the count of input characters buffered. We look at both the line
* buffer and the input (raw) buffer. Return -1 on error or EOF.
*/
int socketInputBuffered(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
if (socketEof(sid)) {
return -1;
}
return ringqLen(&sp->lineBuf) + ringqLen(&sp->inBuf);
}
/******************************************************************************/
/*
* Return true if EOF
*/
int socketEof(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
return sp->flags & SOCKET_EOF;
}
/******************************************************************************/
/*
* Return the number of bytes the socket can absorb without blocking
*/
int socketCanWrite(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
return sp->outBuf.buflen - ringqLen(&sp->outBuf) - 1;
}
/******************************************************************************/
/*
* Add one to allow the user to write exactly SOCKET_BUFSIZ
*/
void socketSetBufferSize(int sid, int in, int line, int out)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return;
}
if (in >= 0) {
ringqClose(&sp->inBuf);
in++;
ringqOpen(&sp->inBuf, in, in);
}
if (line >= 0) {
ringqClose(&sp->lineBuf);
line++;
ringqOpen(&sp->lineBuf, line, line);
}
if (out >= 0) {
ringqClose(&sp->outBuf);
out++;
ringqOpen(&sp->outBuf, out, out);
}
}
/******************************************************************************/
/*
* Create a user handler for this socket. The handler called whenever there
* is an event of interest as defined by handlerMask (SOCKET_READABLE, ...)
*/
void socketCreateHandler(int sid, int handlerMask, socketHandler_t handler,
int data)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return;
}
sp->handler = handler;
sp->handler_data = data;
socketRegisterInterest(sp, handlerMask);
}
/******************************************************************************/
/*
* Delete a handler
*/
void socketDeleteHandler(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return;
}
sp->handler = NULL;
socketRegisterInterest(sp, 0);
}
/******************************************************************************/
/*
* Socket output procedure. Return -1 on errors otherwise return the number
* of bytes written.
*/
static int socketDoOutput(socket_t *sp, char *buf, int toWrite, int *errCode)
{
struct sockaddr_in server;
int bytes;
a_assert(sp);
a_assert(buf);
a_assert(toWrite > 0);
a_assert(errCode);
*errCode = 0;
#if (defined (WIN) || defined (CE))
if ((sp->flags & SOCKET_ASYNC)
&& ! socketWaitForEvent(sp, FD_CONNECT, errCode)) {
return -1;
}
#endif
/*
* Write the data
*/
if (sp->flags & SOCKET_BROADCAST) {
server.sin_family = AF_INET;
#if (defined (UEMF) || defined (LITTLEFOOT))
server.sin_addr.s_addr = INADDR_BROADCAST;
#else
server.sin_addr.s_addr = inet_addr(basicGetBroadcastAddress());
#endif
server.sin_port = htons((short)(sp->port & 0xFFFF));
if ((bytes = sendto(sp->sock, buf, toWrite, 0,
(struct sockaddr *) &server, sizeof(server))) < 0) {
bytes = tryAlternateSendTo(sp->sock, buf, toWrite, 0,
(struct sockaddr *) &server);
}
} else if (sp->flags & SOCKET_DATAGRAM) {
server.sin_family = AF_INET;
server.sin_addr.s_addr = inet_addr(sp->host);
server.sin_port = htons((short)(sp->port & 0xFFFF));
bytes = sendto(sp->sock, buf, toWrite, 0,
(struct sockaddr *) &server, sizeof(server));
} else {
bytes = send(sp->sock, buf, toWrite, 0);
}
if (bytes < 0) {
*errCode = socketGetError();
#if (defined (WIN) || defined (CE))
sp->currentEvents &= ~FD_WRITE;
#endif
return -1;
} else if (bytes == 0 && bytes != toWrite) {
*errCode = EWOULDBLOCK;
#if (defined (WIN) || defined (CE))
sp->currentEvents &= ~FD_WRITE;
#endif
return -1;
}
/*
* Ensure we get to write some more data real soon if the socket can absorb
* more data
*/
#ifndef UEMF
#ifdef WIN
if (sp->interestEvents & FD_WRITE) {
emfTime_t blockTime = { 0, 0 };
emfSetMaxBlockTime(&blockTime);
}
#endif /* WIN */
#endif
return bytes;
}
/******************************************************************************/
/*
* If the sendto failed, swap the first two bytes in the
* sockaddr structure. This is a kludge due to a change in
* VxWorks between versions 5.3 and 5.4, but we want the
* product to run on either.
*/
static int tryAlternateSendTo(int sock, char *buf, int toWrite, int i,
struct sockaddr *server)
{
#ifdef VXWORKS
char *ptr;
ptr = (char *)server;
*ptr = *(ptr+1);
*(ptr+1) = 0;
return sendto(sock, buf, toWrite, i, server, sizeof(struct sockaddr));
#else
return -1;
#endif /* VXWORKS */
}
/******************************************************************************/
/*
* Allocate a new socket structure
*/
int socketAlloc(char *host, int port, socketAccept_t accept, int flags)
{
socket_t *sp;
int sid;
if ((sid = hAllocEntry((void*) &socketList, &socketMax,
sizeof(socket_t))) < 0) {
return -1;
}
sp = socketList[sid];
sp->sid = sid;
sp->accept = accept;
sp->port = port;
sp->fileHandle = -1;
sp->saveMask = -1;
if (host) {
strncpy(sp->host, host, sizeof(sp->host));
}
/*
* Preserve only specified flags from the callers open
*/
a_assert((flags & ~(SOCKET_BROADCAST|SOCKET_DATAGRAM|SOCKET_BLOCK|
SOCKET_LISTENING)) == 0);
sp->flags = flags & (SOCKET_BROADCAST | SOCKET_DATAGRAM | SOCKET_BLOCK|
SOCKET_LISTENING);
/*
* Add one to allow the user to write exactly SOCKET_BUFSIZ
*/
ringqOpen(&sp->inBuf, SOCKET_BUFSIZ, SOCKET_BUFSIZ);
ringqOpen(&sp->outBuf, SOCKET_BUFSIZ + 1, SOCKET_BUFSIZ + 1);
ringqOpen(&sp->lineBuf, SOCKET_BUFSIZ, -1);
return sid;
}
/******************************************************************************/
/*
* Free a socket structure
*/
void socketFree(int sid)
{
socket_t *sp;
char_t buf[256];
int i;
if ((sp = socketPtr(sid)) == NULL) {
return;
}
/*
* To close a socket, remove any registered interests, set it to
* non-blocking so that the recv which follows won't block, do a
* shutdown on it so peers on the other end will receive a FIN,
* then read any data not yet retrieved from the receive buffer,
* and finally close it. If these steps are not all performed
* RESETs may be sent to the other end causing problems.
*/
socketRegisterInterest(sp, 0);
if (sp->sock >= 0) {
socketSetBlock(sid, 0);
if (shutdown(sp->sock, 1) >= 0) {
recv(sp->sock, buf, sizeof(buf), 0);
}
#if (defined (WIN) || defined (CE))
closesocket(sp->sock);
#else
close(sp->sock);
#endif
}
ringqClose(&sp->inBuf);
ringqClose(&sp->outBuf);
ringqClose(&sp->lineBuf);
bfree(B_L, sp);
socketMax = hFree((void*) &socketList, sid);
/*
* Calculate the new highest socket number
*/
socketHighestFd = -1;
for (i = 0; i < socketMax; i++) {
if ((sp = socketList[i]) == NULL) {
continue;
}
socketHighestFd = max(socketHighestFd, sp->sock);
}
}
/******************************************************************************/
/*
* Validate a socket handle
*/
socket_t *socketPtr(int sid)
{
if (sid < 0 || sid >= socketMax || socketList[sid] == NULL) {
a_assert(NULL);
errno = EBADF;
return NULL;
}
a_assert(socketList[sid]);
return socketList[sid];
}
/******************************************************************************/
/*
* Get the operating system error code
*/
int socketGetError()
{
#if (defined (WIN) || defined (CE))
switch (WSAGetLastError()) {
case WSAEWOULDBLOCK:
return EWOULDBLOCK;
case WSAECONNRESET:
return ECONNRESET;
case WSAENETDOWN:
return ENETDOWN;
case WSAEPROCLIM:
return EAGAIN;
case WSAEINTR:
return EINTR;
default:
return EINVAL;
}
#else
return errno;
#endif
}
/******************************************************************************/
/*
* Return the underlying socket handle
*/
int socketGetHandle(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
return sp->sock;
}
/******************************************************************************/
/*
* Get blocking mode
*/
int socketGetBlock(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
a_assert(0);
return 0;
}
return (sp->flags & SOCKET_BLOCK);
}
/******************************************************************************/
/*
* Get mode
*/
int socketGetMode(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
a_assert(0);
return 0;
}
return sp->flags;
}
/******************************************************************************/
/*
* Set mode
*/
void socketSetMode(int sid, int mode)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
a_assert(0);
return;
}
sp->flags = mode;
}
/******************************************************************************/
/*
* Get port.
*/
int socketGetPort(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
return sp->port;
}
/******************************************************************************/