/*
* linux/drivers/char/keyboard.c
*
* Written for linux by Johan Myreen as a translation from
* the assembly version by Linus (with diacriticals added)
*
* Some additional features added by Christoph Niemann (ChN), March 1993
*
* Loadable keymaps by Risto Kankkunen, May 1993
*
* Diacriticals redone & other small changes, aeb@cwi.nl, June 1993
* Added decr/incr_console, dynamic keymaps, Unicode support,
* dynamic function/string keys, led setting, Sept 1994
* `Sticky' modifier keys, 951006.
*
* 11-11-96: SAK should now work in the raw mode (Martin Mares)
*
* Modified to provide 'generic' keyboard support by Hamish Macdonald
* Merge with the m68k keyboard driver and split-off of the PC low-level
* parts by Geert Uytterhoeven, May 1997
*
* 27-05-97: Added support for the Magic SysRq Key (Martin Mares)
* 30-07-98: Dead keys redone, aeb@cwi.nl.
* -------------------------------------------------------------------
* End of Linux - Copyright notes...
*
* Ported to RTEMS to provide the basic fuctionality to the console driver.
* by: Rosimildo da Silva: rdasilva@connecttel.com
*
*/
#include <sys/types.h>
#include <rtems/keyboard.h>
#include "i386kbd.h"
#include <rtems/kd.h>
#include <bsp.h>
#define SIZE(x) (sizeof(x)/sizeof((x)[0]))
#ifndef KBD_DEFMODE
#define KBD_DEFMODE ((1 << VC_REPEAT) | (1 << VC_META))
#endif
#ifndef KBD_DEFLEDS
/*
* Some laptops take the 789uiojklm,. keys as number pad when NumLock
* is on. This seems a good reason to start with NumLock off.
*/
#define KBD_DEFLEDS 0
#endif
#ifndef KBD_DEFLOCK
#define KBD_DEFLOCK 0
#endif
extern void add_to_queue( unsigned short );
extern void rtemsReboot( void );
int set_bit(int nr, unsigned long * addr)
{
int mask, retval,level;
addr += nr >> 5;
mask = 1 << (nr & 0x1f);
_CPU_ISR_Disable(level)
retval = (mask & *addr) != 0;
*addr |= mask;
_CPU_ISR_Enable (level);
return retval;
}
int clear_bit(int nr, unsigned long * addr)
{
int mask, retval,level;
addr += nr >> 5;
mask = 1 << (nr & 0x1f);
_CPU_ISR_Disable(level)
retval = (mask & *addr) != 0;
*addr &= ~mask;
_CPU_ISR_Enable (level);
return retval;
}
int test_bit(int nr, unsigned long * addr)
{
int mask;
addr += nr >> 5;
mask = 1 << (nr & 0x1f);
return ((mask & *addr) != 0);
}
#define test_and_set_bit(x,y) set_bit(x,y)
#define test_and_clear_bit(x,y) clear_bit(x,y)
/*
* global state includes the following, and various static variables
* in this module: prev_scancode, shift_state, diacr, npadch, dead_key_next.
* (last_console is now a global variable)
*/
#define BITS_PER_LONG 32
/* shift state counters.. */
static unsigned char k_down[NR_SHIFT] = {0, };
/* keyboard key bitmap */
static unsigned long key_down[256/BITS_PER_LONG] = { 0, };
static int dead_key_next = 0;
/*
* In order to retrieve the shift_state (for the mouse server), either
* the variable must be global, or a new procedure must be created to
* return the value. I chose the former way.
*/
int shift_state = 0;
static int npadch = -1; /* -1 or number assembled on pad */
static unsigned char diacr = 0;
static char rep = 0; /* flag telling character repeat */
/* default console for RTEMS */
static int fg_console = 0;
struct kbd_struct kbd_table[MAX_NR_CONSOLES];
static struct kbd_struct * kbd = kbd_table;
void compute_shiftstate(void);
typedef void (*k_hand)(unsigned char value, char up_flag);
typedef void (k_handfn)(unsigned char value, char up_flag);
static k_handfn
do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift,
do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_dead2,
do_ignore;
static k_hand key_handler[16] = {
do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift,
do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_dead2,
do_ignore, do_ignore
};
/* Key types processed even in raw modes */
#define TYPES_ALLOWED_IN_RAW_MODE ((1 << KT_SPEC) | (1 << KT_SHIFT))
typedef void (*void_fnp)(void);
typedef void (void_fn)(void);
static void show_mem(void)
{
}
static void show_state(void)
{
}
static void_fn do_null, enter, show_ptregs, send_intr, lastcons, caps_toggle,
num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose,
SAK, decr_console, incr_console, spawn_console, bare_num;
static void_fnp spec_fn_table[] = {
do_null, enter, show_ptregs, show_mem,
show_state, send_intr, lastcons, caps_toggle,
num, hold, scroll_forw, scroll_back,
boot_it, caps_on, compose, SAK,
decr_console, incr_console, spawn_console, bare_num
};
#define SPECIALS_ALLOWED_IN_RAW_MODE (1 << KVAL(K_SAK))
/* maximum values each key_handler can handle */
const int max_vals[] = {
255, SIZE(func_table) - 1, SIZE(spec_fn_table) - 1, NR_PAD - 1,
NR_DEAD - 1, 255, 3, NR_SHIFT - 1,
255, NR_ASCII - 1, NR_LOCK - 1, 255,
NR_LOCK - 1, 255
};
const int NR_TYPES = SIZE(max_vals);
/* N.B. drivers/macintosh/mac_keyb.c needs to call put_queue */
static void put_queue(int);
static unsigned char handle_diacr(unsigned char);
#ifdef CONFIG_MAGIC_SYSRQ
static int sysrq_pressed;
#endif
/*
* Many other routines do put_queue, but I think either
* they produce ASCII, or they produce some user-assigned
* string, and in both cases we might assume that it is
* in utf-8 already.
*/
void to_utf8(ushort c) {
if (c < 0x80)
put_queue(c); /* 0******* */
else if (c < 0x800) {
put_queue(0xc0 | (c >> 6)); /* 110***** 10****** */
put_queue(0x80 | (c & 0x3f));
} else {
put_queue(0xe0 | (c >> 12)); /* 1110**** 10****** 10****** */
put_queue(0x80 | ((c >> 6) & 0x3f));
put_queue(0x80 | (c & 0x3f));
}
/* UTF-8 is defined for words of up to 31 bits,
but we need only 16 bits here */
}
/*
* Translation of escaped scancodes to keycodes.
* This is now user-settable (for machines were it makes sense).
*/
int setkeycode(unsigned int scancode, unsigned int keycode)
{
return kbd_setkeycode(scancode, keycode);
}
int getkeycode(unsigned int scancode)
{
return kbd_getkeycode(scancode);
}
void handle_scancode(unsigned char scancode, int down)
{
unsigned char keycode;
char up_flag = down ? 0 : 0200;
char raw_mode;
mark_bh(CONSOLE_BH);
#if 0
tty = ttytab? ttytab[fg_console]: NULL;
if (tty && (!tty->driver_data)) {
/*
* We touch the tty structure via the the ttytab array
* without knowing whether or not tty is open, which
* is inherently dangerous. We currently rely on that
* fact that console_open sets tty->driver_data when
* it opens it, and clears it when it closes it.
*/
tty = NULL;
}
#endif
kbd = kbd_table + fg_console;
if ((raw_mode = (kbd->kbdmode == VC_RAW))) {
put_queue(scancode | up_flag);
/* we do not return yet, because we want to maintain
the key_down array, so that we have the correct
values when finishing RAW mode or when changing VT's */
}
/*
* Convert scancode to keycode
*/
if (!kbd_translate(scancode, &keycode, raw_mode))
return;
/*
* At this point the variable `keycode' contains the keycode.
* Note: the keycode must not be 0 (++Geert: on m68k 0 is valid).
* We keep track of the up/down status of the key, and
* return the keycode if in MEDIUMRAW mode.
*/
if (up_flag) {
rep = 0;
if(!test_and_clear_bit(keycode, key_down))
up_flag = kbd_unexpected_up(keycode);
} else
rep = test_and_set_bit(keycode, key_down);
#ifdef CONFIG_MAGIC_SYSRQ /* Handle the SysRq Hack */
if (keycode == SYSRQ_KEY) {
sysrq_pressed = !up_flag;
return;
} else if (sysrq_pressed) {
if (!up_flag && sysrq_enabled)
handle_sysrq(kbd_sysrq_xlate[keycode], kbd_pt_regs, kbd, tty);
return;
}
#endif
if (kbd->kbdmode == VC_MEDIUMRAW) {
/* soon keycodes will require more than one byte */
put_queue(keycode + up_flag);
raw_mode = 1; /* Most key classes will be ignored */
}
/*
* Small change in philosophy: earlier we defined repetition by
* rep = keycode == prev_keycode;
* prev_keycode = keycode;
* but now by the fact that the depressed key was down already.
* Does this ever make a difference? Yes.
*/
/*
* Repeat a key only if the input buffers are empty or the
* characters get echoed locally. This makes key repeat usable
* with slow applications and under heavy loads.
*/
if (!rep || vc_kbd_mode(kbd,VC_REPEAT) ) {
/*
|| (vc_kbd_mode(kbd,VC_REPEAT) && tty &&
(L_ECHO(tty) || (tty->driver.chars_in_buffer(tty) == 0)))) {
*/
u_short keysym;
u_char type;
/* the XOR below used to be an OR */
int shift_final = shift_state ^ kbd->lockstate ^ kbd->slockstate;
ushort *key_map = key_maps[shift_final];
if (key_map != NULL) {
keysym = key_map[keycode];
type = KTYP(keysym);
if (type >= 0xf0) {
type -= 0xf0;
if (raw_mode && ! (TYPES_ALLOWED_IN_RAW_MODE & (1 << type)))
return;
if (type == KT_LETTER) {
type = KT_LATIN;
if (vc_kbd_led(kbd, VC_CAPSLOCK)) {
key_map = key_maps[shift_final ^ (1<<KG_SHIFT)];
if (key_map)
keysym = key_map[keycode];
}
}
(*key_handler[type])(keysym & 0xff, up_flag);
if (type != KT_SLOCK)
kbd->slockstate = 0;
} else {
/* maybe only if (kbd->kbdmode == VC_UNICODE) ? */
if (!up_flag && !raw_mode)
to_utf8(keysym);
}
} else {
/* maybe beep? */
/* we have at least to update shift_state */
#if 1 /* how? two almost equivalent choices follow */
compute_shiftstate();
#else
keysym = U(plain_map[keycode]);
type = KTYP(keysym);
if (type == KT_SHIFT)
(*key_handler[type])(keysym & 0xff, up_flag);
#endif
}
}
}
static void ( *driver_input_handler_kbd )( void *, unsigned short, unsigned long ) = 0;
/*
*/
void kbd_set_driver_handler( void ( *handler )( void *, unsigned short, unsigned long ) )
{
driver_input_handler_kbd = handler;
}
static void put_queue(int ch)
{
if( driver_input_handler_kbd )
{
driver_input_handler_kbd( ( void *)kbd, (unsigned short)ch, 0 );
}
else
{
add_to_queue( ch );
}
}
static void puts_queue(char *cp)
{
while (*cp) {
put_queue( *cp );
cp++;
}
}
static void applkey(int key, char mode)
{
static char buf[] = { 0x1b, 'O', 0x00, 0x00 };
buf[1] = (mode ? 'O' : '[');
buf[2] = key;
puts_queue(buf);
}
static void enter(void)
{
if (diacr) {
put_queue(diacr);
diacr = 0;
}
put_queue(13);
if (vc_kbd_mode(kbd,VC_CRLF))
put_queue(10);
}
static void caps_toggle(void)
{
if (rep)
return;
chg_vc_kbd_led(kbd, VC_CAPSLOCK);
}
static void caps_on(void)
{
if (rep)
return;
set_vc_kbd_led(kbd, VC_CAPSLOCK);
}
static void show_ptregs(void)
{
}
static void hold(void)
{
if (rep )
return;
chg_vc_kbd_led(kbd, VC_SCROLLOCK );
}
static void num(void)
{
if (vc_kbd_mode(kbd,VC_APPLIC))
applkey('P', 1);
else
bare_num();
}
/*
* Bind this to Shift-NumLock if you work in application keypad mode
* but want to be able to change the NumLock flag.
* Bind this to NumLock if you prefer that the NumLock key always
* changes the NumLock flag.
*/
static void bare_num(void)
{
if (!rep)
chg_vc_kbd_led(kbd,VC_NUMLOCK);
}
static void lastcons(void)
{
}
static void decr_console(void)
{
}
static void incr_console(void)
{
}
static void send_intr(void)
{
}
static void scroll_forw(void)
{
}
static void scroll_back(void)
{
}
static void boot_it(void)
{
printk( "boot_it() " );
rtemsReboot();
}
static void compose(void)
{
dead_key_next = 1;
}
int spawnpid, spawnsig;
static void spawn_console(void)
{
}
static void SAK(void)
{
}
static void do_ignore(unsigned char value, char up_flag)
{
}
static void do_null()
{
compute_shiftstate();
}
static void do_spec(unsigned char value, char up_flag)
{
if (up_flag)
return;
if (value >= SIZE(spec_fn_table))
return;
if ((kbd->kbdmode == VC_RAW || kbd->kbdmode == VC_MEDIUMRAW) &&
!(SPECIALS_ALLOWED_IN_RAW_MODE & (1 << value)))
return;
spec_fn_table[value]();
}
static void do_lowercase(unsigned char value, char up_flag)
{
}
static void do_self(unsigned char value, char up_flag)
{
if (up_flag)
return; /* no action, if this is a key release */
if (diacr)
value = handle_diacr(value);
if (dead_key_next) {
dead_key_next = 0;
diacr = value;
return;
}
put_queue(value);
}
#define A_GRAVE '`'
#define A_ACUTE '\''
#define A_CFLEX '^'
#define A_TILDE '~'
#define A_DIAER '"'
#define A_CEDIL ','
static unsigned char ret_diacr[NR_DEAD] =
{A_GRAVE, A_ACUTE, A_CFLEX, A_TILDE, A_DIAER, A_CEDIL };
/* Obsolete - for backwards compatibility only */
static void do_dead(unsigned char value, char up_flag)
{
value = ret_diacr[value];
printk( " do_dead( %X ) ", value );
do_dead2(value,up_flag);
}
/*
* Handle dead key. Note that we now may have several
* dead keys modifying the same character. Very useful
* for Vietnamese.
*/
static void do_dead2(unsigned char value, char up_flag)
{
if (up_flag)
return;
diacr = (diacr ? handle_diacr(value) : value);
}
/*
* We have a combining character DIACR here, followed by the character CH.
* If the combination occurs in the table, return the corresponding value.
* Otherwise, if CH is a space or equals DIACR, return DIACR.
* Otherwise, conclude that DIACR was not combining after all,
* queue it and return CH.
*/
unsigned char handle_diacr(unsigned char ch)
{
int d = diacr;
int i;
diacr = 0;
for (i = 0; i < accent_table_size; i++) {
if (accent_table[i].diacr == d && accent_table[i].base == ch)
return accent_table[i].result;
}
if (ch == ' ' || ch == d)
return d;
put_queue(d);
return ch;
}
static void do_cons(unsigned char value, char up_flag)
{
if (up_flag)
return;
}
static void do_fn(unsigned char value, char up_flag)
{
if (up_flag)
return;
if (value < SIZE(func_table)) {
if (func_table[value])
puts_queue(func_table[value]);
} else
printk( "do_fn called with value=%d\n", value);
}
static void do_pad(unsigned char value, char up_flag)
{
static const char *pad_chars = "0123456789+-*/\015,.?()";
static const char *app_map = "pqrstuvwxylSRQMnnmPQ";
if (up_flag)
return; /* no action, if this is a key release */
/* kludge... shift forces cursor/number keys */
if (vc_kbd_mode(kbd,VC_APPLIC) && !k_down[KG_SHIFT]) {
applkey(app_map[value], 1);
return;
}
if (!vc_kbd_led(kbd,VC_NUMLOCK))
switch (value) {
case KVAL(K_PCOMMA):
case KVAL(K_PDOT):
do_fn(KVAL(K_REMOVE), 0);
return;
case KVAL(K_P0):
do_fn(KVAL(K_INSERT), 0);
return;
case KVAL(K_P1):
do_fn(KVAL(K_SELECT), 0);
return;
case KVAL(K_P2):
do_cur(KVAL(K_DOWN), 0);
return;
case KVAL(K_P3):
do_fn(KVAL(K_PGDN), 0);
return;
case KVAL(K_P4):
do_cur(KVAL(K_LEFT), 0);
return;
case KVAL(K_P6):
do_cur(KVAL(K_RIGHT), 0);
return;
case KVAL(K_P7):
do_fn(KVAL(K_FIND), 0);
return;
case KVAL(K_P8):
do_cur(KVAL(K_UP), 0);
return;
case KVAL(K_P9):
do_fn(KVAL(K_PGUP), 0);
return;
case KVAL(K_P5):
applkey('G', vc_kbd_mode(kbd, VC_APPLIC));
return;
}
put_queue(pad_chars[value]);
if (value == KVAL(K_PENTER) && vc_kbd_mode(kbd, VC_CRLF))
put_queue(10);
}
static void do_cur(unsigned char value, char up_flag)
{
static const char *cur_chars = "BDCA";
if (up_flag)
return;
applkey(cur_chars[value], vc_kbd_mode(kbd,VC_CKMODE));
}
static void do_shift(unsigned char value, char up_flag)
{
int old_state = shift_state;
if (rep)
return;
/* Mimic typewriter:
a CapsShift key acts like Shift but undoes CapsLock */
if (value == KVAL(K_CAPSSHIFT)) {
value = KVAL(K_SHIFT);
if (!up_flag)
clr_vc_kbd_led(kbd, VC_CAPSLOCK);
}
if (up_flag) {
/* handle the case that two shift or control
keys are depressed simultaneously */
if (k_down[value])
k_down[value]--;
} else
k_down[value]++;
if (k_down[value])
shift_state |= (1 << value);
else
shift_state &= ~ (1 << value);
/* kludge */
if (up_flag && shift_state != old_state && npadch != -1) {
if (kbd->kbdmode == VC_UNICODE)
to_utf8(npadch & 0xffff);
else
put_queue(npadch & 0xff);
npadch = -1;
}
}
/* called after returning from RAW mode or when changing consoles -
recompute k_down[] and shift_state from key_down[] */
/* maybe called when keymap is undefined, so that shiftkey release is seen */
void compute_shiftstate(void)
{
int i, j, k, sym, val;
shift_state = 0;
for(i=0; i < SIZE(k_down); i++)
k_down[i] = 0;
for(i=0; i < SIZE(key_down); i++)
if(key_down[i]) { /* skip this word if not a single bit on */
k = i*BITS_PER_LONG;
for(j=0; j<BITS_PER_LONG; j++,k++)
if(test_bit(k, key_down)) {
sym = U(plain_map[k]);
if(KTYP(sym) == KT_SHIFT) {
val = KVAL(sym);
if (val == KVAL(K_CAPSSHIFT))
val = KVAL(K_SHIFT);
k_down[val]++;
shift_state |= (1<<val);
}
}
}
}
static void do_meta(unsigned char value, char up_flag)
{
if (up_flag)
return;
if (vc_kbd_mode(kbd, VC_META)) {
put_queue('\033');
put_queue(value);
} else
put_queue(value | 0x80);
}
static void do_ascii(unsigned char value, char up_flag)
{
int base;
if (up_flag)
return;
if (value < 10) /* decimal input of code, while Alt depressed */
base = 10;
else { /* hexadecimal input of code, while AltGr depressed */
value -= 10;
base = 16;
}
if (npadch == -1)
npadch = value;
else
npadch = npadch * base + value;
}
static void do_lock(unsigned char value, char up_flag)
{
if (up_flag || rep)
return;
chg_vc_kbd_lock(kbd, value);
}
static void do_slock(unsigned char value, char up_flag)
{
if (up_flag || rep)
return;
chg_vc_kbd_slock(kbd, value);
}
/*
* The leds display either (i) the status of NumLock, CapsLock, ScrollLock,
* or (ii) whatever pattern of lights people want to show using KDSETLED,
* or (iii) specified bits of specified words in kernel memory.
*/
static unsigned char ledstate = 0xff; /* undefined */
static unsigned char ledioctl;
unsigned char getledstate(void) {
return ledstate;
}
void setledstate(struct kbd_struct *kbd, unsigned int led) {
if (!(led & ~7)) {
ledioctl = led;
kbd->ledmode = LED_SHOW_IOCTL;
} else
;
kbd->ledmode = LED_SHOW_FLAGS;
set_leds();
}
static struct ledptr {
unsigned int *addr;
unsigned int mask;
unsigned char valid:1;
} ledptrs[3];
void register_leds(int console, unsigned int led,
unsigned int *addr, unsigned int mask) {
struct kbd_struct *kbd = kbd_table + console;
if (led < 3) {
ledptrs[led].addr = addr;
ledptrs[led].mask = mask;
ledptrs[led].valid = 1;
kbd->ledmode = LED_SHOW_MEM;
} else
kbd->ledmode = LED_SHOW_FLAGS;
}
static inline unsigned char getleds(void){
struct kbd_struct *kbd = kbd_table + fg_console;
unsigned char leds;
if (kbd->ledmode == LED_SHOW_IOCTL)
return ledioctl;
leds = kbd->ledflagstate;
if (kbd->ledmode == LED_SHOW_MEM) {
if (ledptrs[0].valid) {
if (*ledptrs[0].addr & ledptrs[0].mask)
leds |= 1;
else
leds &= ~1;
}
if (ledptrs[1].valid) {
if (*ledptrs[1].addr & ledptrs[1].mask)
leds |= 2;
else
leds &= ~2;
}
if (ledptrs[2].valid) {
if (*ledptrs[2].addr & ledptrs[2].mask)
leds |= 4;
else
leds &= ~4;
}
}
return leds;
}
/*
* This routine is the bottom half of the keyboard interrupt
* routine, and runs with all interrupts enabled. It does
* console changing, led setting and copy_to_cooked, which can
* take a reasonably long time.
*
* Aside from timing (which isn't really that important for
* keyboard interrupts as they happen often), using the software
* interrupt routines for this thing allows us to easily mask
* this when we don't want any of the above to happen. Not yet
* used, but this allows for easy and efficient race-condition
* prevention later on.
*/
static void kbd_bh(void)
{
unsigned char leds = getleds();
if (leds != ledstate) {
ledstate = leds;
kbd_leds(leds);
}
}
void set_leds(void)
{
kbd_bh();
}
int kbd_init(void)
{
int i;
struct kbd_struct kbd0;
kbd0.ledflagstate = kbd0.default_ledflagstate = KBD_DEFLEDS;
kbd0.ledmode = LED_SHOW_MEM;
kbd0.lockstate = KBD_DEFLOCK;
kbd0.slockstate = 0;
kbd0.modeflags = KBD_DEFMODE;
kbd0.kbdmode = VC_XLATE;
for (i = 0 ; i < MAX_NR_CONSOLES ; i++)
kbd_table[i] = kbd0;
kbd_init_hw();
mark_bh(KEYBOARD_BH);
return 0;
}