/* object.h
*
* This include file contains all the constants and structures associated
* with the RTEMS Object Handler. This Handler provides mechanisms which
* can be used to initialize and manipulate all RTEMS objects.
*
* COPYRIGHT (c) 1989, 1990, 1991, 1992, 1993, 1994.
* On-Line Applications Research Corporation (OAR).
* All rights assigned to U.S. Government, 1994.
*
* This material may be reproduced by or for the U.S. Government pursuant
* to the copyright license under the clause at DFARS 252.227-7013. This
* notice must appear in all copies of this file and its derivatives.
*
* $Id$
*/
#ifndef __RTEMS_OBJECTS_h
#define __RTEMS_OBJECTS_h
#ifdef __cplusplus
extern "C" {
#endif
#include <rtems/chain.h>
/*
* The following type defines the control block used to manage
* object names.
*/
typedef unsigned32 Objects_Name;
/*
* The following type defines the control block used to manage
* object IDs.
*/
typedef unsigned32 Objects_Id;
/*
* This enumerated type lists the locations which may be returned
* by _Objects_Get. These codes indicate the success of locating
* an object with the specified ID.
*/
typedef enum {
OBJECTS_LOCAL = 0, /* object is local */
OBJECTS_REMOTE = 1, /* object is remote */
OBJECTS_ERROR = 2 /* id was invalid */
} Objects_Locations;
/*
* The following defines the Object Control Block used to manage
* each object local to this node.
*/
typedef struct {
Chain_Node Node;
Objects_Id id;
} Objects_Control;
/*
* The following defines the structure for the information used to
* manage each class of objects.
*/
typedef struct {
Objects_Id minimum_id; /* minimum valid id of this type */
Objects_Id maximum_id; /* maximum valid id of this type */
unsigned32 maximum; /* maximum number of objects */
Objects_Control **local_table; /* table of local object pointers */
Objects_Name *name_table; /* table of local object names */
Chain_Control *global_table; /* pointer to global table */
Chain_Control Inactive; /* chain of inactive ctl blocks */
} Objects_Information;
/*
* The following defines the data storage which contains the
* node number of the local node.
*/
EXTERN unsigned32 _Objects_Local_node;
/*
* The following defines the constant which may be used
* with _Objects_Get to manipulate the calling task.
*
*/
#define OBJECTS_ID_OF_SELF 0
/*
* The following define the constants which may be used in name searches.
*/
#define RTEMS_SEARCH_ALL_NODES 0
#define RTEMS_SEARCH_OTHER_NODES 0x7FFFFFFE
#define RTEMS_SEARCH_LOCAL_NODE 0x7FFFFFFF
#define RTEMS_WHO_AM_I 0
/*
* _Objects_Handler_initialization
*
* DESCRIPTION:
*
* This function performs the initialization necessary for this handler.
*
*/
void _Objects_Handler_initialization(
unsigned32 node,
unsigned32 maximum_global_objects
);
/*
* _Objects_Initialize_information
*
* DESCRIPTION:
*
* This function initializes an object class information record.
* SUPPORTS_GLOBAL is TRUE if the object class supports global
* objects, and FALSE otherwise. Maximum indicates the number
* of objects required in this class and size indicates the size
* in bytes of each control block for this object class.
*
*/
void _Objects_Initialize_information (
Objects_Information *information,
boolean supports_global,
unsigned32 maximum,
unsigned32 size
);
/*
* _Objects_Name_to_id
*
* DESCRIPTION:
*
* This function implements the common portion of the object
* identification directives. This directive returns the object
* id associated with name. If more than one object of this class
* is named name, then the object to which the id belongs is
* arbitrary. Node indicates the extent of the search for the
* id of the object named name. If the object class supports global
* objects, then the search can be limited to a particular node
* or allowed to encompass all nodes.
*
*/
rtems_status_code _Objects_Name_to_id(
Objects_Information *information,
Objects_Name name,
unsigned32 node,
Objects_Id *id
);
/*
* _Objects_Get
*
* DESCRIPTION:
*
* This function maps object ids to object control blocks.
* If id corresponds to a local object, then it returns
* the_object control pointer which maps to id and location
* is set to OBJECTS_LOCAL. If the object class supports global
* objects and the object id is global and resides on a remote
* node, then location is set to OBJECTS_REMOTE, and the_object
* is undefined. Otherwise, location is set to OBJECTS_ERROR
* and the_object is undefined.
*
*/
Objects_Control *_Objects_Get (
Objects_Information *information,
Objects_Id id,
Objects_Locations *location
);
/*
* _Objects_Is_name_valid
*
* DESCRIPTION:
*
* This function returns TRUE if the name is valid, and FALSE otherwise.
*/
STATIC INLINE boolean _Objects_Is_name_valid (
Objects_Name name
);
/*
* rtems_build_name
*
* DESCRIPTION:
*
* This function returns an object name composed of the four characters
* C1, C2, C3, and C4.
*
* NOTE:
*
* This must be implemented as a macro for use in Configuration Tables.
*
*/
#define rtems_build_name( _C1, _C2, _C3, _C4 ) \
( (_C1) << 24 | (_C2) << 16 | (_C3) << 8 | (_C4) )
/*
* rtems_name_to_characters
*
* DESCRIPTION:
*
* This function breaks the object name into the four component
* characters C1, C2, C3, and C4.
*
*/
STATIC INLINE void rtems_name_to_characters(
Objects_Name name,
char *c1,
char *c2,
char *c3,
char *c4
);
/*
* _Objects_Build_id
*
* DESCRIPTION:
*
* This function builds an object's id from the processor node and index
* values specified.
*
*/
STATIC INLINE Objects_Id _Objects_Build_id(
unsigned32 node,
unsigned32 index
);
/*
* rtems_get_node
*
* DESCRIPTION:
*
* This function returns the node portion of the ID.
*
*/
STATIC INLINE unsigned32 rtems_get_node(
Objects_Id id
);
/*
* rtems_get_index
*
* DESCRIPTION:
*
* This function returns the index portion of the ID.
*
*/
STATIC INLINE unsigned32 rtems_get_index(
Objects_Id id
);
/*
* _Objects_Is_local_node
*
* DESCRIPTION:
*
* This function returns TRUE if the node is of the local object, and
* FALSE otherwise.
*
*/
STATIC INLINE boolean _Objects_Is_local_node(
unsigned32 node
);
/*
* _Objects_Is_local_id
*
* DESCRIPTION:
*
* This function returns TRUE if the id is of a local object, and
* FALSE otherwise.
*
*/
STATIC INLINE boolean _Objects_Is_local_id(
Objects_Id id
);
/*
* _Objects_Are_ids_equal
*
* DESCRIPTION:
*
* This function returns TRUE if left and right are equal,
* and FALSE otherwise.
*
*/
STATIC INLINE boolean _Objects_Are_ids_equal(
Objects_Id left,
Objects_Id right
);
/*
* _Objects_Allocate
*
* DESCRIPTION:
*
* This function allocates a object control block from
* the inactive chain of free object control blocks.
*
*/
STATIC INLINE Objects_Control *_Objects_Allocate(
Objects_Information *information
);
/*
* _Objects_Free
*
* DESCRIPTION:
*
* This function frees a object control block to the
* inactive chain of free object control blocks.
*
*/
STATIC INLINE void _Objects_Free(
Objects_Information *information,
Objects_Control *the_object
);
/*
* _Objects_Open
*
* DESCRIPTION:
*
* This function places the_object control pointer and object name
* in the Local Pointer and Local Name Tables, respectively.
*
*/
STATIC INLINE void _Objects_Open(
Objects_Information *information,
Objects_Control *the_object,
Objects_Name name
);
/*
* _Objects_Close
*
* DESCRIPTION:
*
* This function removes the_object control pointer and object name
* in the Local Pointer and Local Name Tables.
*
*/
STATIC INLINE void _Objects_Close(
Objects_Information *information,
Objects_Control *the_object
);
#include <rtems/object.inl>
#include <rtems/objectmp.h>
#ifdef __cplusplus
}
#endif
#endif
/* end of include file */