summaryrefslogtreecommitdiffstats
path: root/rtemsbsd/src/rtems-bsd-synch.c
blob: b2b90ac04440179b7708216a178172e99ee2ed00 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
/**
 * @file
 *
 * @ingroup rtems_bsd_rtems
 *
 * @brief TODO.
 */

/*
 * Copyright (c) 2009, 2010 embedded brains GmbH.  All rights reserved.
 *
 *  embedded brains GmbH
 *  Obere Lagerstr. 30
 *  82178 Puchheim
 *  Germany
 *  <rtems@embedded-brains.de>
 *
 * The license and distribution terms for this file may be
 * found in the file LICENSE in this distribution or at
 * http://www.rtems.com/license/LICENSE.
 */

/*
 * This violation is specifically for _Thread_Disable_dispatch
 * and _Thread_Enable_dispatch. Use of the critical_enter()
 * and critical_exit() routines should be reviewed.
 */
#define __RTEMS_VIOLATE_KERNEL_VISIBILITY__ 

#include <freebsd/machine/rtems-bsd-config.h>
#include <rtems/score/states.h>
#include <rtems/score/thread.h>
#include <rtems/score/threadq.h>

#include <freebsd/sys/param.h>
#include <freebsd/sys/types.h>
#include <freebsd/sys/systm.h>
#include <freebsd/sys/kernel.h>
#include <freebsd/sys/ktr.h>
#include <freebsd/sys/lock.h>
#include <freebsd/sys/mutex.h>
#include <freebsd/sys/proc.h>
#include <freebsd/machine/pcpu.h>

#define STATES_WAITING_FOR_SLEEP              0x40000

static int pause_wchan;

typedef struct
{
  Chain_Node node;
  void *ident;
  Thread_queue_Control queue;
}sleep_queue_control_t;

sleep_queue_control_t sleep_queue[BSD_MAXIMUM_SLEEP_QUEUES]; //this memory allocation could use _Workspace_Allocate once inside RTEMS tree
Chain_Control sleep_queue_inactive_nodes;  //chain of inactive nodes
Chain_Control sleep_queue_active_nodes;    //chain of active nodes

void
sleepinit(void)
{
  int ii;

  /* initialize the sleep queue */
  for( ii = 0; ii < BSD_MAXIMUM_SLEEP_QUEUES; ii++ )
  {
    sleep_queue[ii].ident = NULL;
    /*
     *  Initialize the queue we use to block for signals
     */
    _Thread_queue_Initialize(
      &sleep_queue[ii].queue,
      THREAD_QUEUE_DISCIPLINE_PRIORITY,
      STATES_WAITING_FOR_SLEEP | STATES_INTERRUPTIBLE_BY_SIGNAL,
      EAGAIN
    );
  }
  //initialize active chain
  _Chain_Initialize_empty( &sleep_queue_active_nodes );
  //initialize inactive chain
  _Chain_Initialize( &sleep_queue_inactive_nodes, sleep_queue, BSD_MAXIMUM_SLEEP_QUEUES, sizeof( sleep_queue_control_t ));
}

sleep_queue_control_t*
sleep_queue_lookup(void *ident)
{
  int ii;

  /* initialize the sleep queue */
  for( ii = 0; ii < BSD_MAXIMUM_SLEEP_QUEUES; ii++ )
  {
    if( sleep_queue[ii].ident == ident )
    {
      return &sleep_queue[ii];
    }
  }
  return NULL;
}

sleep_queue_control_t*
sleep_queue_get(void *ident)
{
  sleep_queue_control_t *sq;

  sq = sleep_queue_lookup( ident );
  if (sq == NULL)
  {
    KASSERT(!_Chain_Is_empty( &inactive_nodes ), ("sleep_queue_get"));
    //get a control from the inactive chain
    sq = ( sleep_queue_control_t * )_Chain_Get( &sleep_queue_inactive_nodes );
    sq->ident = ident;
    _Chain_Append( &sleep_queue_active_nodes, &sq->node );
  }
  return sq;
}

/*
 * Block the current thread until it is awakened from its sleep queue
 * or it times out while waiting.
 */
int
sleep_queue_timedwait(void *wchan, int pri, int timeout, int catch)
{
  sleep_queue_control_t *sq;
  Thread_Control *executing;
  ISR_Level       level;

  _Thread_Disable_dispatch();

  sq = sleep_queue_get( wchan );

  executing = _Thread_Executing;
  if( timeout )
  {
    executing->Wait.return_code = EWOULDBLOCK;
  }
  else
  {
    executing->Wait.return_code = 0;
  }
  _ISR_Disable( level );
  _Thread_queue_Enter_critical_section( &sq->queue );
  if( catch )
  {
    sq->queue.state |= STATES_INTERRUPTIBLE_BY_SIGNAL;
  }
  else
  {
    sq->queue.state &= ~STATES_INTERRUPTIBLE_BY_SIGNAL;
  }
  executing->Wait.queue = &sq->queue;
  _ISR_Enable( level );

  _Thread_queue_Enqueue( &sq->queue, timeout );
  _Thread_Enable_dispatch();
  return _Thread_Executing->Wait.return_code;
}

/*
 * General sleep call.  Suspends the current thread until a wakeup is
 * performed on the specified identifier.  The thread will then be made
 * runnable with the specified priority.  Sleeps at most timo/hz seconds
 * (0 means no timeout).  If pri includes PCATCH flag, signals are checked
 * before and after sleeping, else signals are not checked.  Returns 0 if
 * awakened, EWOULDBLOCK if the timeout expires.  If PCATCH is set and a
 * signal needs to be delivered, ERESTART is returned if the current system
 * call should be restarted if possible, and EINTR is returned if the system
 * call should be interrupted by the signal (return EINTR).
 *
 * The lock argument is unlocked before the caller is suspended, and
 * re-locked before _sleep() returns.  If priority includes the PDROP
 * flag the lock is not re-locked before returning.
 */
int
_sleep(void *ident, struct lock_object *lock, int priority, const char *wmesg, int timo)
{
  struct thread *td;
  struct lock_class *class;
  int catch, flags, lock_state, pri, rval;

  td = curthread;
#ifdef KTRACE
  if (KTRPOINT(td, KTR_CSW))
    ktrcsw(1, 0);
#endif
  KASSERT(timo != 0 || mtx_owned(&Giant) || lock != NULL,
      ("sleeping without a lock"));
  KASSERT(ident != NULL && TD_IS_RUNNING(td), ("msleep"));
  if (priority & PDROP)
    KASSERT(lock != NULL && lock != &Giant.lock_object,
        ("PDROP requires a non-Giant lock"));
  if (lock != NULL)
    class = LOCK_CLASS(lock);
  else
    class = NULL;

  if (cold) {
    /*
     * During autoconfiguration, just return;
     * don't run any other threads or panic below,
     * in case this is the idle thread and already asleep.
     * XXX: this used to do "s = splhigh(); splx(safepri);
     * splx(s);" to give interrupts a chance, but there is
     * no way to give interrupts a chance now.
     */
    if (lock != NULL && priority & PDROP)
      class->lc_unlock(lock);
    return (0);
  }
  catch = priority & PCATCH;
  pri = priority & PRIMASK;

  if (lock == &Giant.lock_object)
    mtx_assert(&Giant, MA_OWNED);
  DROP_GIANT();
  if (lock != NULL && lock != &Giant.lock_object &&
      !(class->lc_flags & LC_SLEEPABLE)) {
    lock_state = class->lc_unlock(lock);
  } else
    /* GCC needs to follow the Yellow Brick Road */
    lock_state = -1;

  if (lock != NULL && class->lc_flags & LC_SLEEPABLE) {
    lock_state = class->lc_unlock(lock);
  }

  rval = sleep_queue_timedwait(ident, pri, timo, catch);

#ifdef KTRACE
  if (KTRPOINT(td, KTR_CSW))
    ktrcsw(0, 0);
#endif
  PICKUP_GIANT();
  if (lock != NULL && lock != &Giant.lock_object && !(priority & PDROP)) {
    class->lc_lock(lock, lock_state);
  }
  return (rval);
}

/*
 * pause() is like tsleep() except that the intention is to not be
 * explicitly woken up by another thread.  Instead, the current thread
 * simply wishes to sleep until the timeout expires.  It is
 * implemented using a dummy wait channel.
 */
int
pause(const char *wmesg, int timo)
{

  KASSERT(timo != 0, ("pause: timeout required"));
  return (tsleep(&pause_wchan, 0, wmesg, timo));
}

/*
 * Make all threads sleeping on the specified identifier runnable.
 */
void
wakeup(void *ident)
{
  sleep_queue_control_t *sq;
  Thread_Control *the_thread;

  sq = sleep_queue_lookup( ident );
  if (sq == NULL)
  {
    return (0);
  }

  while ( (the_thread = _Thread_queue_Dequeue(&sq->queue)) )
  {
  }
  return 0;
}

/*
 * Make a thread sleeping on the specified identifier runnable.
 * May wake more than one thread if a target thread is currently
 * swapped out.
 */
void
wakeup_one(void *ident)
{
  sleep_queue_control_t *sq;
  Thread_Control *the_thread;

  sq = sleep_queue_lookup( ident );
  if (sq == NULL)
  {
    return (0);
  }
  the_thread = _Thread_queue_Dequeue(&sq->queue); 
  return 0;

}