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-rw-r--r--libtecla-1.6.3/man/func/cfc_file_start.in1
-rw-r--r--libtecla-1.6.3/man/func/cfc_literal_escapes.in1
-rw-r--r--libtecla-1.6.3/man/func/cfc_set_check_fn.in1
-rw-r--r--libtecla-1.6.3/man/func/cpl_add_completion.in1
-rw-r--r--libtecla-1.6.3/man/func/cpl_complete_word.in441
-rw-r--r--libtecla-1.6.3/man/func/cpl_file_completions.in1
-rw-r--r--libtecla-1.6.3/man/func/cpl_last_error.in1
-rw-r--r--libtecla-1.6.3/man/func/cpl_list_completions.in1
-rw-r--r--libtecla-1.6.3/man/func/cpl_recall_matches.in1
-rw-r--r--libtecla-1.6.3/man/func/cpl_record_error.in1
-rw-r--r--libtecla-1.6.3/man/func/del_CplFileConf.in1
-rw-r--r--libtecla-1.6.3/man/func/del_ExpandFile.in1
-rw-r--r--libtecla-1.6.3/man/func/del_GetLine.in1
-rw-r--r--libtecla-1.6.3/man/func/del_PathCache.in1
-rw-r--r--libtecla-1.6.3/man/func/del_PcaPathConf.in1
-rw-r--r--libtecla-1.6.3/man/func/del_WordCompletion.in1
-rw-r--r--libtecla-1.6.3/man/func/ef_expand_file.in248
-rw-r--r--libtecla-1.6.3/man/func/ef_last_error.in1
-rw-r--r--libtecla-1.6.3/man/func/ef_list_expansions.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_abandon_line.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_bind_keyseq.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_catch_blocked.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_change_terminal.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_clear_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_completion_action.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_configure_getline.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_customize_completion.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_display_text.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_echo_mode.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_erase_terminal.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_error_message.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_get_line.in2236
-rw-r--r--libtecla-1.6.3/man/func/gl_group_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_handle_signal.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_ignore_signal.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_inactivity_timeout.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_io_mode.in571
-rw-r--r--libtecla-1.6.3/man/func/gl_last_signal.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_limit_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_list_signals.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_load_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_lookup_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_normal_io.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_pending_io.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_prompt_style.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_query_char.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_range_of_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_raw_io.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_read_char.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_register_action.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_resize_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_return_status.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_save_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_set_term_size.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_show_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_size_of_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_state_of_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_terminal_size.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_toggle_history.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_trap_signal.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_tty_signals.in1
-rw-r--r--libtecla-1.6.3/man/func/gl_watch_fd.in1
-rw-r--r--libtecla-1.6.3/man/func/libtecla_version.in1
-rw-r--r--libtecla-1.6.3/man/func/new_CplFileConf.in1
-rw-r--r--libtecla-1.6.3/man/func/new_ExpandFile.in1
-rw-r--r--libtecla-1.6.3/man/func/new_GetLine.in1
-rw-r--r--libtecla-1.6.3/man/func/new_PathCache.in1
-rw-r--r--libtecla-1.6.3/man/func/new_PcaPathConf.in1
-rw-r--r--libtecla-1.6.3/man/func/new_WordCompletion.in1
-rw-r--r--libtecla-1.6.3/man/func/pca_last_error.in1
-rw-r--r--libtecla-1.6.3/man/func/pca_lookup_file.in365
-rw-r--r--libtecla-1.6.3/man/func/pca_path_completions.in1
-rw-r--r--libtecla-1.6.3/man/func/pca_scan_path.in1
-rw-r--r--libtecla-1.6.3/man/func/pca_set_check_fn.in1
-rw-r--r--libtecla-1.6.3/man/func/ppc_file_start.in1
-rw-r--r--libtecla-1.6.3/man/func/ppc_literal_escapes.in1
76 files changed, 3932 insertions, 0 deletions
diff --git a/libtecla-1.6.3/man/func/cfc_file_start.in b/libtecla-1.6.3/man/func/cfc_file_start.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cfc_file_start.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/cfc_literal_escapes.in b/libtecla-1.6.3/man/func/cfc_literal_escapes.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cfc_literal_escapes.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/cfc_set_check_fn.in b/libtecla-1.6.3/man/func/cfc_set_check_fn.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cfc_set_check_fn.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/cpl_add_completion.in b/libtecla-1.6.3/man/func/cpl_add_completion.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cpl_add_completion.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/cpl_complete_word.in b/libtecla-1.6.3/man/func/cpl_complete_word.in
new file mode 100644
index 0000000..2479657
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cpl_complete_word.in
@@ -0,0 +1,441 @@
+.\" Copyright (c) 2000, 2001, 2002, 2003, 2004, 2012 by Martin C. Shepherd
+.\"
+.\" All rights reserved.
+.\"
+.\" Permission is hereby granted, free of charge, to any person obtaining a
+.\" copy of this software and associated documentation files (the
+.\" "Software"), to deal in the Software without restriction, including
+.\" without limitation the rights to use, copy, modify, merge, publish,
+.\" distribute, and/or sell copies of the Software, and to permit persons
+.\" to whom the Software is furnished to do so, provided that the above
+.\" copyright notice(s) and this permission notice appear in all copies of
+.\" the Software and that both the above copyright notice(s) and this
+.\" permission notice appear in supporting documentation.
+.\"
+.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+.\" OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+.\" HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
+.\" INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
+.\" FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+.\" NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+.\" WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+.\"
+.\" Except as contained in this notice, the name of a copyright holder
+.\" shall not be used in advertising or otherwise to promote the sale, use
+.\" or other dealings in this Software without prior written authorization
+.\" of the copyright holder.
+.TH cpl_complete_word @FUNC_MANEXT@
+.SH NAME
+cpl_complete_word, cfc_file_start, cfc_literal_escapes, cfc_set_check_fn, cpl_add_completion, cpl_file_completions, cpl_last_error, cpl_list_completions, cpl_recall_matches, cpl_record_error, del_CplFileConf, del_WordCompletion, new_CplFileConf, new_WordCompletion \- lookup possible completions for a word
+.SH SYNOPSIS
+.nf
+#include <stdio.h>
+#include <libtecla.h>
+
+WordCompletion *new_WordCompletion(void);
+
+WordCompletion *del_WordCompletion(WordCompletion *cpl);
+
+
+#define CPL_MATCH_FN(fn) int (fn)(WordCompletion *cpl, \\
+ void *data, \\
+ const char *line, \\
+ int word_end)
+typedef CPL_MATCH_FN(CplMatchFn);
+
+CPL_MATCH_FN(cpl_file_completions);
+
+
+CplMatches *cpl_complete_word(WordCompletion *cpl,
+ const char *line,
+ int word_end, void *data,
+ CplMatchFn *match_fn);
+
+CplMatches *cpl_recall_matches(WordCompletion *cpl);
+
+int cpl_list_completions(CplMatches *result, FILE *fp,
+ int term_width);
+
+int cpl_add_completion(WordCompletion *cpl,
+ const char *line, int word_start,
+ int word_end, const char *suffix,
+ const char *type_suffix,
+ const char *cont_suffix);
+
+void cpl_record_error(WordCompletion *cpl,
+ const char *errmsg);
+
+const char *cpl_last_error(WordCompletion *cpl);
+
+
+#define CPL_CHECK_FN(fn) int (fn)(void *data, \\
+ const char *pathname)
+
+typedef CPL_CHECK_FN(CplCheckFn);
+
+CPL_CHECK_FN(cpl_check_exe);
+
+CplFileConf *new_CplFileConf(void);
+
+CplFileConf *del_CplFileConf(CplFileConf *cfc);
+
+void cfc_literal_escapes(CplFileConf *cfc, int literal);
+
+void cfc_file_start(CplFileConf *cfc, int start_index);
+
+void cfc_set_check_fn(CplFileConf *cfc, CplCheckFn *chk_fn,
+ void *chk_data);
+
+.fi
+
+.SH DESCRIPTION
+
+The \f3cpl_complete_word()\f1 function is part of the tecla library
+(see the libtecla(@LIBR_MANEXT@) man page). It is usually called behind the scenes
+by \f3gl_get_line(@FUNC_MANEXT@)\f1, but can also be called separately.
+
+Given an input line containing an incomplete word to be completed, it
+calls a user-provided callback function (or the provided
+file-completion callback function) to look up all possible completion
+suffixes for that word. The callback function is expected to look
+backward in the line, starting from the specified cursor position, to
+find the start of the word to be completed, then to look up all
+possible completions of that word and record them, one at a time by
+calling \f3cpl_add_completion()\f1.
+
+.sp
+Descriptions of the functions of this module are as follows:
+.sp
+.nf
+ WordCompletion *new_WordCompletion(void)
+.fi
+.sp
+This function creates the resources used by the \f3cpl_complete_word()\f1
+function. In particular, it maintains the memory that is used to
+return the results of calling \f3cpl_complete_word()\f1.
+.sp
+.nf
+ WordCompletion *del_WordCompletion(WordCompletion *cpl)
+.fi
+.sp
+This function deletes the resources that were returned by a previous
+call to \f3new_WordCompletion()\f1. It always returns \f3NULL\f1 (ie. a
+deleted object). It does nothing if the \f3cpl\f1 argument is
+\f3NULL\f1.
+.sp
+The callback functions which lookup possible completions should be
+defined with the following macro (which is defined in libtecla.h).
+.sp
+.nf
+ #define CPL_MATCH_FN(fn) int (fn)(WordCompletion *cpl, \\
+ void *data, \\
+ const char *line, \\
+ int word_end)
+.fi
+.sp
+Functions of this type are called by \f3cpl_complete_word()\f1, and
+all of the arguments of the callback are those that were passed to
+said function. In particular, the \f3line\f1 argument contains the
+input line containing the word to be completed, and \f3word_end\f1 is
+the index of the character that follows the last character of the
+incomplete word within this string. The callback is expected to look
+backwards from \f3word_end\f1 for the start of the incomplete
+word. What constitutes the start of a word clearly depends on the
+application, so it makes sense for the callback to take on this
+responsibility. For example, the builtin filename completion function
+looks backwards until it hits an unescaped space, or the start of the
+line. Having found the start of the word, the callback should then
+lookup all possible completions of this word, and record each
+completion via separate calls to \f3cpl_add_completion()\f1. If the
+callback needs access to an application-specific symbol table, it can
+pass it and any other data that it needs, via the \f3data\f1
+argument. This removes any need for globals.
+.sp
+The callback function should return 0 if no errors occur. On failure
+it should return 1, and register a terse description of the error by
+calling \f3cpl_record_error()\f1.
+.sp
+.nf
+ void cpl_record_error(WordCompletion *cpl,
+ const char *errmsg);
+.fi
+.sp
+The last error message recorded by calling \f3cpl_record_error()\f1,
+can subsequently be queried by calling \f3cpl_last_error()\f1, as
+described later.
+.sp
+.nf
+ int cpl_add_completion(WordCompletion *cpl,
+ const char *line, int word_start,
+ int word_end, const char *suffix,
+ const char *type_suffix,
+ const char *cont_suffix);
+.fi
+.sp
+The \f3cpl_add_completion()\f1 function is called zero or more times
+by the completion callback function to record each possible completion
+in the specified \f3WordCompletion\f1 object. These completions are
+subsequently returned by \f3cpl_complete_word()\f1, as described
+later. The \f3cpl\f1, \f3line\f1, and \f3word_end\f1 arguments should
+be those that were passed to the callback function. The
+\f3word_start\f1 argument should be the index within the input line
+string of the start of the word that is being completed. This should
+equal \f3word_end\f1 if a zero-length string is being completed. The
+\f3suffix\f1 argument is the string that would have to be appended to
+the incomplete word to complete it. If this needs any quoting
+(eg. the addition of backslashes before special charaters) to be valid
+within the displayed input line, this should be included. A copy of
+the suffix string is allocated internally, so there is no need to
+maintain your copy of the string after \f3cpl_add_completion()\f1
+returns.
+.sp
+Note that in the array of possible completions which the
+\f3cpl_complete_word()\f1 function returns, the suffix recorded by
+\f3cpl_add_completion()\f1 is listed along with the concatentation of
+this suffix with the word that lies between \f3word_start\f1 and
+\f3word_end\f1 in the input line.
+.sp
+The \f3type_suffix\f1 argument specifies an optional string to be
+appended to the completion if it is displayed as part of a list of
+completions by \f3cpl_list_completions()\f1. The intention is that
+this indicate to the user the type of each completion. For example,
+the file completion function places a directory separator after
+completions that are directories, to indicate their nature to the
+user. Similary, if the completion were a function, you could indicate
+this to the user by setting \f3type_suffix\f1 to "()". Note that the
+\f3type_suffix\f1 string isn't copied, so if the argument isn't a
+literal string between speech marks, be sure that the string remains
+valid for at least as long as the results of \f3cpl_complete_word()\f1
+are needed.
+.sp
+The \f3cont_suffix\f1 is a continuation suffix to append to the
+completed word in the input line if this is the only completion. This
+is something that isn't part of the completion itself, but that gives
+the user an indication about how they might continue to extend the
+token. For example, the file-completion callback function adds a
+directory separator if the completed word is a directory. If the
+completed word were a function name, you could similarly aid the user
+by arranging for an open parenthesis to be appended.
+.sp
+.nf
+ CplMatches *cpl_complete_word(WordCompletion *cpl,
+ const char *line,
+ int word_end, void *data,
+ CplMatchFn *match_fn);
+.fi
+.sp
+The \f3cpl_complete_word()\f1 is normally called behind the scenes by
+\f3gl_get_line(@FUNC_MANEXT@)\f1, but can also be called separately if you
+separately allocate a \f3WordCompletion\f1 object. It performs word
+completion, as described at the beginning of this section. Its first
+argument is a resource object previously returned by
+\f3new_WordCompletion()\f1. The \f3line\f1 argument is the input line
+string, containing the word to be completed. The \f3word_end\f1
+argument contains the index of the character in the input line, that
+just follows the last character of the word to be completed. When
+called by \f3gl_get_line()\f1, this is the character over which the
+user pressed \f3TAB\f1. The \f3match_fn\f3 argument is the function
+pointer of the callback function which will lookup possible
+completions of the word, as described above, and the \f3data\f1
+argument provides a way for the application to pass arbitrary data to
+the callback function.
+.sp
+If no errors occur, the \f3cpl_complete_word()\f1 function returns a
+pointer to a \f3CplMatches\f1 container, as defined below. This
+container is allocated as part of the \f3cpl\f1 object that was passed
+to \f3cpl_complete_word()\f1, and will thus change on each call which
+uses the same \f3cpl\f1 argument.
+.sp
+.nf
+ typedef struct {
+ char *completion; /* A matching completion */
+ /* string */
+ char *suffix; /* The part of the */
+ /* completion string which */
+ /* would have to be */
+ /* appended to complete the */
+ /* original word. */
+ const char *type_suffix; /* A suffix to be added when */
+ /* listing completions, to */
+ /* indicate the type of the */
+ /* completion. */
+ } CplMatch;
+
+ typedef struct {
+ char *suffix; /* The common initial part */
+ /* of all of the completion */
+ /* suffixes. */
+ const char *cont_suffix; /* Optional continuation */
+ /* string to be appended to */
+ /* the sole completion when */
+ /* nmatch==1. */
+ CplMatch *matches; /* The array of possible */
+ /* completion strings, */
+ /* sorted into lexical */
+ /* order. */
+ int nmatch; /* The number of elements in */
+ /* the above matches[] */
+ /* array. */
+ } CplMatches;
+.fi
+.sp
+If an error occurs during completion, \f3cpl_complete_word()\f1
+returns NULL. A description of the error can be acquired by calling
+the \f3cpl_last_error()\f3 function.
+.sp
+.nf
+ const char *cpl_last_error(WordCompletion *cpl);
+.fi
+.sp
+The \f3cpl_last_error()\f3 function returns a terse description of the
+error which occurred on the last call to \f3cpl_complete_word()\f1 or
+\f3cpl_add_completion()\f1.
+.sp
+.nf
+ CplMatches *cpl_recall_matches(WordCompletion *cpl);
+.fi
+.sp
+As a convenience, the return value of the last call to
+\f3cpl_complete_word()\f1 can be recalled at a later time by calling
+\f3cpl_recall_matches()\f1. If \f3cpl_complete_word()\f1 returned
+\f3NULL\f1, so will \f3cpl_recall_matches()\f1.
+.sp
+.nf
+ int cpl_list_completions(CplMatches *result, FILE *fp,
+ int terminal_width);
+.fi
+.sp
+When the \f3cpl_complete_word()\f1 function returns multiple possible
+completions, the \f3cpl_list_completions()\f1 function can be called
+upon to list them, suitably arranged across the available width of the
+terminal. It arranges for the displayed columns of completions to all
+have the same width, set by the longest completion. It also appends
+the \f3type_suffix\f1 strings that were recorded with each completion,
+thus indicating their types to the user.
+
+.SH THE BUILT-IN FILENAME-COMPLETION CALLBACK
+
+By default the \f3gl_get_line(@FUNC_MANEXT@)\f1 function, passes the following
+completion callback function to \f3cpl_complete_word()\f1. This
+function can also be used separately, either by sending it to
+\f3cpl_complete_word()\f1, or by calling it directly from your
+own completion callback function.
+.sp
+.nf
+ CPL_MATCH_FN(cpl_file_completions);
+.fi
+.sp
+Certain aspects of the behavior of this callback can be changed via
+its \f3data\f1 argument. If you are happy with its default behavior
+you can pass \f3NULL\f1 in this argument. Otherwise it should be a
+pointer to a \f3CplFileConf\f1 object, previously allocated by calling
+\f3new_CplFileConf()\f1.
+.sp
+.nf
+ CplFileConf *new_CplFileConf(void);
+.fi
+.sp
+\f3CplFileConf\f1 objects encapsulate the configuration parameters of
+\f3cpl_file_completions()\f1. These parameters, which start out with
+default values, can be changed by calling the accessor functions
+described below.
+.sp
+By default, the \f3cpl_file_completions()\f3 callback function
+searches backwards for the start of the filename being completed,
+looking for the first un-escaped space or the start of the input
+line. If you wish to specify a different location, call
+\f3cfc_file_start()\f1 with the index at which the filename starts in
+the input line. Passing start_index=-1 re-enables the default
+behavior.
+.sp
+.nf
+ void cfc_file_start(CplFileConf *cfc, int start_index);
+.fi
+.sp
+By default, when \f3cpl_file_completions()\f1 looks at a filename in
+the input line, each lone backslash in the input line is interpreted
+as being a special character which removes any special significance of
+the character which follows it, such as a space which should be taken
+as part of the filename rather than delimiting the start of the
+filename. These backslashes are thus ignored while looking for
+completions, and subsequently added before spaces, tabs and literal
+backslashes in the list of completions. To have unescaped backslashes
+treated as normal characters, call \f3cfc_literal_escapes()\f1 with a
+non-zero value in its \f3literal\f1 argument.
+.sp
+.nf
+ void cfc_literal_escapes(CplFileConf *cfc, int literal);
+.fi
+.sp
+By default, \f3cpl_file_completions()\f1 reports all files who's names
+start with the prefix that is being completed. If you only want a
+selected subset of these files to be reported in the list of
+completions, you can arrange this by providing a callback function
+which takes the full pathname of a file, and returns \f30\f1 if the
+file should be ignored, or \f31\f1 if the file should be included in
+the list of completions. To register such a function for use by
+\f3cpl_file_completions()\f1, call \f3cfc_set_check_fn()\f1, and pass
+it a pointer to the function, together with a pointer to any data that
+you would like passed to this callback whenever it is called. Your
+callback can make its decisions based on any property of the file,
+such as the filename itself, whether the file is readable, writable or
+executable, or even based on what the file contains.
+.sp
+.nf
+ #define CPL_CHECK_FN(fn) int (fn)(void *data, \\
+ const char *pathname)
+ typedef CPL_CHECK_FN(CplCheckFn);
+
+ void cfc_set_check_fn(CplFileConf *cfc,
+ CplCheckFn *chk_fn, void *chk_data);
+.fi
+.sp
+The \f3cpl_check_exe()\f1 function is a provided callback of the above
+type, for use with \f3cpl_file_completions()\f1. It returns non-zero
+if the filename that it is given represents a normal file that the
+user has execute permission to. You could use this to have
+\f3cpl_file_completions()\f1 only list completions of executable
+files.
+.sp
+When you have finished with a \f3CplFileConf\f1 variable, you can pass
+it to the \f3del_CplFileConf()\f1 destructor function to reclaim its
+memory.
+.sp
+.nf
+ CplFileConf *del_CplFileConf(CplFileConf *cfc);
+.fi
+.sp
+
+.SH THREAD SAFETY
+
+In multi-threaded programs, you should use the \f3libtecla_r.a\f1
+version of the library. This uses POSIX reentrant functions where
+available (hence the \f3_r\f1 suffix), and disables features that rely
+on non-reentrant system functions. In the case of this module, the
+only disabled feature is username completion in \f3~username/\f1
+expressions, in \f3cpl_file_completions()\f1.
+
+Using the \f3libtecla_r.a\f1 version of the library, it is safe to use
+the facilities of this module in multiple threads, provided that each
+thread uses a separately allocated \f3WordCompletion\f1 object. In
+other words, if two threads want to do word completion, they should
+each call \f3new_WordCompletion()\f1 to allocate their own completion
+objects.
+
+.SH FILES
+.nf
+libtecla.a - The tecla library
+libtecla.h - The tecla header file.
+.fi
+
+.SH SEE ALSO
+
+.nf
+libtecla(@LIBR_MANEXT@), gl_get_line(@FUNC_MANEXT@), ef_expand_file(@FUNC_MANEXT@),
+pca_lookup_file(@FUNC_MANEXT@)
+.fi
+
+.SH AUTHOR
+Martin Shepherd (mcs@astro.caltech.edu)
diff --git a/libtecla-1.6.3/man/func/cpl_file_completions.in b/libtecla-1.6.3/man/func/cpl_file_completions.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cpl_file_completions.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/cpl_last_error.in b/libtecla-1.6.3/man/func/cpl_last_error.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cpl_last_error.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/cpl_list_completions.in b/libtecla-1.6.3/man/func/cpl_list_completions.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cpl_list_completions.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/cpl_recall_matches.in b/libtecla-1.6.3/man/func/cpl_recall_matches.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cpl_recall_matches.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/cpl_record_error.in b/libtecla-1.6.3/man/func/cpl_record_error.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/cpl_record_error.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/del_CplFileConf.in b/libtecla-1.6.3/man/func/del_CplFileConf.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/del_CplFileConf.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/del_ExpandFile.in b/libtecla-1.6.3/man/func/del_ExpandFile.in
new file mode 100644
index 0000000..3d0a884
--- /dev/null
+++ b/libtecla-1.6.3/man/func/del_ExpandFile.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/ef_expand_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/del_GetLine.in b/libtecla-1.6.3/man/func/del_GetLine.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/del_GetLine.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/del_PathCache.in b/libtecla-1.6.3/man/func/del_PathCache.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/del_PathCache.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/del_PcaPathConf.in b/libtecla-1.6.3/man/func/del_PcaPathConf.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/del_PcaPathConf.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/del_WordCompletion.in b/libtecla-1.6.3/man/func/del_WordCompletion.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/del_WordCompletion.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/ef_expand_file.in b/libtecla-1.6.3/man/func/ef_expand_file.in
new file mode 100644
index 0000000..6637f9f
--- /dev/null
+++ b/libtecla-1.6.3/man/func/ef_expand_file.in
@@ -0,0 +1,248 @@
+.\" Copyright (c) 2000, 2001, 2002, 2003, 2004, 2012 by Martin C. Shepherd
+.\"
+.\" All rights reserved.
+.\"
+.\" Permission is hereby granted, free of charge, to any person obtaining a
+.\" copy of this software and associated documentation files (the
+.\" "Software"), to deal in the Software without restriction, including
+.\" without limitation the rights to use, copy, modify, merge, publish,
+.\" distribute, and/or sell copies of the Software, and to permit persons
+.\" to whom the Software is furnished to do so, provided that the above
+.\" copyright notice(s) and this permission notice appear in all copies of
+.\" the Software and that both the above copyright notice(s) and this
+.\" permission notice appear in supporting documentation.
+.\"
+.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+.\" OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+.\" HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
+.\" INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
+.\" FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+.\" NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+.\" WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+.\"
+.\" Except as contained in this notice, the name of a copyright holder
+.\" shall not be used in advertising or otherwise to promote the sale, use
+.\" or other dealings in this Software without prior written authorization
+.\" of the copyright holder.
+.TH ef_expand_file @FUNC_MANEXT@
+.SH NAME
+ef_expand_file, del_ExpandFile, ef_last_error, ef_list_expansions, new_ExpandFile \- expand filenames containing ~user/$envvar and wildcard expressions
+.SH SYNOPSIS
+.nf
+#include <libtecla.h>
+
+ExpandFile *new_ExpandFile(void);
+
+ExpandFile *del_ExpandFile(ExpandFile *ef);
+
+FileExpansion *ef_expand_file(ExpandFile *ef,
+ const char *path,
+ int pathlen);
+
+int ef_list_expansions(FileExpansion *result, FILE *fp,
+ int term_width);
+
+const char *ef_last_error(ExpandFile *ef);
+.fi
+
+.SH DESCRIPTION
+
+The \f3ef_expand_file()\f1 function is part of the tecla library
+(see the libtecla(@LIBR_MANEXT@) man page). It expands a specified filename,
+converting \f3~user/\f1 and \f3~/\f1 expressions at the start of the
+filename to the corresponding home directories, replacing
+\f3$envvar\f1 with the value of the corresponding environment
+variable, and then, if there are any wildcards, matching these against
+existing filenames. Backslashes in the input filename are interpreted
+as escaping any special meanings of the characters that follow them.
+Only backslahes that are themselves preceded by backslashes are
+preserved in the expanded filename.
+.sp
+In the presence of wildcards, the returned list of filenames only
+includes the names of existing files which match the
+wildcards. Otherwise, the original filename is returned after
+expansion of tilde and dollar expressions, and the result is not
+checked against existing files. This mimics the file-globbing behavior
+of the unix \f3tcsh\f1 shell.
+.sp
+The supported wildcards and their meanings are:
+.nf
+ * - Match any sequence of zero or more characters.
+ ? - Match any single character.
+ [chars] - Match any single character that appears in
+ 'chars'. If 'chars' contains an expression of
+ the form a-b, then any character between a and
+ b, including a and b, matches. The '-'
+ character looses its special meaning as a
+ range specifier when it appears at the start
+ of the sequence of characters. The ']'
+ character also looses its significance as the
+ terminator of the range expression if it
+ appears immediately after the opening '[', at
+ which point it is treated one of the
+ characters of the range. If you want both '-'
+ and ']' to be part of the range, the '-'
+ should come first and the ']' second.
+
+ [^chars] - The same as [chars] except that it matches any
+ single character that doesn't appear in
+ 'chars'.
+.fi
+
+Note that wildcards never match the initial dot in filenames that
+start with '.'. The initial '.' must be explicitly specified in the
+filename. This again mimics the globbing behavior of most unix shells,
+and its rational is based in the fact that in unix, files with names
+that start with '.' are usually hidden configuration files, which are
+not listed by default by the ls command.
+.sp
+The following is a complete example of how to use the file expansion
+function.
+
+.nf
+ #include <stdio.h>
+ #include <libtecla.h>
+
+ int main(int argc, char *argv[])
+ {
+ ExpandFile *ef; /* The expansion resource object */
+ char *filename; /* The filename being expanded */
+ FileExpansion *expn; /* The results of the expansion */
+ int i;
+
+ ef = new_ExpandFile();
+ if(!ef)
+ return 1;
+
+ for(arg = *(argv++); arg; arg = *(argv++)) {
+ if((expn = ef_expand_file(ef, arg, -1)) == NULL) {
+ fprintf(stderr, "Error expanding %s (%s).\\n", arg,
+ ef_last_error(ef));
+ } else {
+ printf("%s matches the following files:\\n", arg);
+ for(i=0; i<expn->nfile; i++)
+ printf(" %s\\n", expn->files[i]);
+ }
+ }
+
+ ef = del_ExpandFile(ef);
+ return 0;
+ }
+.fi
+.sp
+Descriptions of the functions used above are as follows:
+.sp
+.nf
+ ExpandFile *new_ExpandFile(void)
+.fi
+.sp
+This function creates the resources used by the \f3ef_expand_file()\f1
+function. In particular, it maintains the memory that is used to record the
+array of matching filenames that is returned by \f3ef_expand_file()\f1. This
+array is expanded as needed, so there is no built in limit to the number of
+files that can be matched.
+.sp
+.nf
+ ExpandFile *del_ExpandFile(ExpandFile *ef)
+.fi
+.sp
+This function deletes the resources that were returned by a previous call to
+\f3new_ExpandFile()\f1. It always returns \f3NULL\f1 (ie a deleted object). It
+does nothing if the \f3ef\f1 argument is \f3NULL\f1.
+.sp
+A container of the following type is returned by \f3ef_expand_file()\f1.
+.sp
+.nf
+ typedef struct {
+ int exists; /* True if the files in files[] exist */
+ int nfile; /* The number of files in files[] */
+ char **files; /* An array of 'nfile' filenames. */
+ } FileExpansion;
+.fi
+.sp
+.nf
+ FileExpansion *ef_expand_file(ExpandFile *ef,
+ const char *path,
+ int pathlen)
+.fi
+.sp
+The \f3ef_expand_file()\f1 function performs filename expansion, as documented
+at the start of this section. Its first argument is a resource object returned
+by \f3new_ExpandFile()\f1. A pointer to the start of the filename to be matched
+is passed via the \f3path\f1 argument. This must be a normal \f3NUL\f1
+terminated string, but unless a length of -1 is passed in \f3pathlen\f1, only
+the first \f3pathlen\f1 characters will be used in the filename expansion. If
+the length is specified as -1, the whole of the string will be
+expanded.
+.sp
+The function returns a pointer to a container who's contents are the
+results of the expansion. If there were no wildcards in the filename,
+the \f3nfile\f1 member will be 1, and the \f3exists\f1 member should
+be queried if it is important to know if the expanded file currently
+exists or not. If there were wildcards, then the contained
+\f3files[]\f1 array will contain the names of the \f3nfile\f1 existing
+files that matched the wildcarded filename, and the \f3exists\f1
+member will have the value 1. Note that the returned container belongs
+to the specified \f3ef\f1 object, and its contents will change on each
+call, so if you need to retain the results of more than one call to
+\f3ef_expand_file()\f1, you should either make a private copy of the
+returned results, or create multiple file-expansion resource objects
+via multiple calls to \f3new_ExpandFile()\f1.
+.sp
+On error, \f3NULL\f1 is returned, and an explanation of the error can
+be determined by calling \f3ef_last_error(ef)\f1.
+.sp
+.nf
+ const char *ef_last_error(ExpandFile *ef)
+.fi
+.sp
+This function returns the message which describes the error that
+occurred on the last call to \f3ef_expand_file()\f1, for the given
+\f3(ExpandFile *ef)\f1 resource object.
+.sp
+.nf
+ int ef_list_expansions(FileExpansion *result, FILE *fp,
+ int terminal_width);
+.fi
+.sp
+The \f3ef_list_expansions()\f1 function provides a convenient way to
+list the filename expansions returned by \f3ef_expand_file()\f1. Like
+the unix \f3ls\f1 command, it arranges the filenames into equal width
+columns, each column having the width of the largest file. The number
+of columns used is thus determined by the length of the longest
+filename, and the specified terminal width. Beware that filenames that
+are longer than the specified terminal width are printed without being
+truncated, so output longer than the specified terminal width can
+occur. The list is written to the stdio stream specified by the
+\f3fp\f1 argument.
+
+.SH THREAD SAFETY
+
+In multi-threaded programs, you should use the \f3libtecla_r.a\f1
+version of the library. This uses POSIX reentrant functions where
+available (hence the \f3_r\f1 suffix), and disables features that rely
+on non-reentrant system functions. Currently there are no features
+disabled in this module.
+
+Using the \f3libtecla_r.a\f1 version of the library, it is safe to use
+the facilities of this module in multiple threads, provided that each
+thread uses a separately allocated \f3ExpandFile\f1 object. In other
+words, if two threads want to do file expansion, they should each call
+\f3new_ExpandFile()\f1 to allocate their own file-expansion objects.
+
+.SH FILES
+.nf
+libtecla.a - The tecla library
+libtecla.h - The tecla header file.
+.fi
+
+.SH SEE ALSO
+.nf
+libtecla(@LIBR_MANEXT@), gl_get_line(@FUNC_MANEXT@), cpl_complete_word(@FUNC_MANEXT@),
+pca_lookup_file(@FUNC_MANEXT@)
+.fi
+
+.SH AUTHOR
+Martin Shepherd (mcs@astro.caltech.edu)
diff --git a/libtecla-1.6.3/man/func/ef_last_error.in b/libtecla-1.6.3/man/func/ef_last_error.in
new file mode 100644
index 0000000..3d0a884
--- /dev/null
+++ b/libtecla-1.6.3/man/func/ef_last_error.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/ef_expand_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/ef_list_expansions.in b/libtecla-1.6.3/man/func/ef_list_expansions.in
new file mode 100644
index 0000000..3d0a884
--- /dev/null
+++ b/libtecla-1.6.3/man/func/ef_list_expansions.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/ef_expand_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_abandon_line.in b/libtecla-1.6.3/man/func/gl_abandon_line.in
new file mode 100644
index 0000000..24798bc
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_abandon_line.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_io_mode.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_bind_keyseq.in b/libtecla-1.6.3/man/func/gl_bind_keyseq.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_bind_keyseq.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_catch_blocked.in b/libtecla-1.6.3/man/func/gl_catch_blocked.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_catch_blocked.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_change_terminal.in b/libtecla-1.6.3/man/func/gl_change_terminal.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_change_terminal.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_clear_history.in b/libtecla-1.6.3/man/func/gl_clear_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_clear_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_completion_action.in b/libtecla-1.6.3/man/func/gl_completion_action.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_completion_action.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_configure_getline.in b/libtecla-1.6.3/man/func/gl_configure_getline.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_configure_getline.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_customize_completion.in b/libtecla-1.6.3/man/func/gl_customize_completion.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_customize_completion.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_display_text.in b/libtecla-1.6.3/man/func/gl_display_text.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_display_text.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_echo_mode.in b/libtecla-1.6.3/man/func/gl_echo_mode.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_echo_mode.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_erase_terminal.in b/libtecla-1.6.3/man/func/gl_erase_terminal.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_erase_terminal.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_error_message.in b/libtecla-1.6.3/man/func/gl_error_message.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_error_message.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_get_line.in b/libtecla-1.6.3/man/func/gl_get_line.in
new file mode 100644
index 0000000..ba0df8d
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_get_line.in
@@ -0,0 +1,2236 @@
+.\" Copyright (c) 2000, 2001, 2002, 2003, 2004, 2012 by Martin C. Shepherd
+.\"
+.\" All rights reserved.
+.\"
+.\" Permission is hereby granted, free of charge, to any person obtaining a
+.\" copy of this software and associated documentation files (the
+.\" "Software"), to deal in the Software without restriction, including
+.\" without limitation the rights to use, copy, modify, merge, publish,
+.\" distribute, and/or sell copies of the Software, and to permit persons
+.\" to whom the Software is furnished to do so, provided that the above
+.\" copyright notice(s) and this permission notice appear in all copies of
+.\" the Software and that both the above copyright notice(s) and this
+.\" permission notice appear in supporting documentation.
+.\"
+.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+.\" OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+.\" HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
+.\" INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
+.\" FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+.\" NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+.\" WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+.\"
+.\" Except as contained in this notice, the name of a copyright holder
+.\" shall not be used in advertising or otherwise to promote the sale, use
+.\" or other dealings in this Software without prior written authorization
+.\" of the copyright holder.
+.TH gl_get_line @FUNC_MANEXT@
+.SH NAME
+gl_get_line, new_GetLine, del_GetLine, gl_customize_completion,
+gl_change_terminal, gl_configure_getline, gl_load_history,
+gl_save_history, gl_group_history, gl_show_history, gl_watch_fd,
+gl_inactivity_timeout, gl_terminal_size, gl_set_term_size,
+gl_resize_history, gl_limit_history, gl_clear_history,
+gl_toggle_history, gl_lookup_history, gl_state_of_history,
+gl_range_of_history, gl_size_of_history, gl_echo_mode,
+gl_replace_prompt, gl_prompt_style, gl_ignore_signal, gl_trap_signal,
+gl_last_signal, gl_completion_action, gl_display_text,
+gl_return_status, gl_error_message, gl_catch_blocked, gl_list_signals,
+gl_bind_keyseq, gl_erase_terminal, gl_automatic_history, gl_append_history,
+gl_query_char, gl_read_char \- allow the user to compose an input line
+.SH SYNOPSIS
+.nf
+#include <stdio.h>
+#include <libtecla.h>
+
+GetLine *new_GetLine(size_t linelen, size_t histlen);
+
+GetLine *del_GetLine(GetLine *gl);
+
+char *gl_get_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos);
+
+int gl_query_char(GetLine *gl, const char *prompt,
+ char defchar);
+
+int gl_read_char(GetLine *gl);
+
+int gl_customize_completion(GetLine *gl, void *data,
+ CplMatchFn *match_fn);
+
+int gl_change_terminal(GetLine *gl, FILE *input_fp,
+ FILE *output_fp, const char *term);
+
+int gl_configure_getline(GetLine *gl,
+ const char *app_string,
+ const char *app_file,
+ const char *user_file);
+
+int gl_bind_keyseq(GetLine *gl, GlKeyOrigin origin,
+ const char *keyseq, const char *action);
+
+int gl_save_history(GetLine *gl, const char *filename,
+ const char *comment, int max_lines);
+
+int gl_load_history(GetLine *gl, const char *filename,
+ const char *comment);
+
+int gl_watch_fd(GetLine *gl, int fd, GlFdEvent event,
+ GlFdEventFn *callback, void *data);
+
+int gl_inactivity_timeout(GetLine *gl, GlTimeoutFn *callback,
+ void *data, unsigned long sec,
+ unsigned long nsec);
+
+int gl_group_history(GetLine *gl, unsigned stream);
+
+int gl_show_history(GetLine *gl, FILE *fp,
+ const char *fmt, int all_groups,
+ int max_lines);
+
+int gl_resize_history(GetLine *gl, size_t bufsize);
+
+void gl_limit_history(GetLine *gl, int max_lines);
+
+void gl_clear_history(GetLine *gl, int all_groups);
+
+void gl_toggle_history(GetLine *gl, int enable);
+
+GlTerminalSize gl_terminal_size(GetLine *gl,
+ int def_ncolumn,
+ int def_nline);
+
+int gl_set_term_size(GetLine *gl, int ncolumn, int nline);
+
+int gl_lookup_history(GetLine *gl, unsigned long id,
+ GlHistoryLine *hline);
+
+void gl_state_of_history(GetLine *gl,
+ GlHistoryState *state);
+
+void gl_range_of_history(GetLine *gl,
+ GlHistoryRange *range);
+
+void gl_size_of_history(GetLine *gl, GlHistorySize *size);
+
+void gl_echo_mode(GetLine *gl, int enable);
+
+void gl_replace_prompt(GetLine *gl, const char *prompt);
+
+void gl_prompt_style(GetLine *gl, GlPromptStyle style);
+
+int gl_ignore_signal(GetLine *gl, int signo);
+
+int gl_trap_signal(GetLine *gl, int signo, unsigned flags,
+ GlAfterSignal after, int errno_value);
+
+int gl_last_signal(GetLine *gl);
+
+int gl_completion_action(GetLine *gl,
+ void *data, CplMatchFn *match_fn,
+ int list_only, const char *name,
+ const char *keyseq);
+
+int gl_register_action(GetLine *gl, void *data,
+ GlActionFn *fn, const char *name,
+ const char *keyseq);
+
+int gl_display_text(GetLine *gl, int indentation,
+ const char *prefix,
+ const char *suffix, int fill_char,
+ int def_width, int start,
+ const char *string);
+
+GlReturnStatus gl_return_status(GetLine *gl);
+
+const char *gl_error_message(GetLine *gl, char *buff,
+ size_t n);
+
+void gl_catch_blocked(GetLine *gl);
+
+int gl_list_signals(GetLine *gl, sigset_t *set);
+
+int gl_append_history(GetLine *gl, const char *line);
+
+int gl_automatic_history(GetLine *gl, int enable);
+
+.fi
+
+.SH DESCRIPTION
+
+The \f3gl_get_line()\f1 function is part of the tecla library (see the
+\f3libtecla(@LIBR_MANEXT@)\f1 man page). If the user is typing at a terminal, each
+call prompts them for an line of input, then provides interactive
+editing facilities, similar to those of the unix \f3tcsh\f1 shell. In
+addition to simple command-line editing, it supports recall of
+previously entered command lines, TAB completion of file names, and
+in-line wild-card expansion of filenames. Documentation of both the
+user-level command-line editing features and all user configuration
+options, can be found in the \f3tecla(@MISC_MANEXT@)\f1 man page. This man page
+concerns itself with documentation for programmers interested in using
+this library in their application.
+.sp
+.SH AN EXAMPLE
+
+The following shows a complete example of how to use the
+\f3gl_get_line()\f1 function to get input from the user:
+
+.nf
+ #include <stdio.h>
+ #include <locale.h>
+ #include <libtecla.h>
+
+ int main(int argc, char *argv[])
+ {
+ char *line; /* The line that the user typed */
+ GetLine *gl; /* The gl_get_line() resource object */
+
+ setlocale(LC_CTYPE, ""); /* Adopt the user's choice */
+ /* of character set. */
+
+ gl = new_GetLine(1024, 2048);
+ if(!gl)
+ return 1;
+
+ while((line=gl_get_line(gl, "$ ", NULL, -1)) != NULL &&
+ strcmp(line, "exit\\n") != 0)
+ printf("You typed: %s\\n", line);
+
+ gl = del_GetLine(gl);
+ return 0;
+ }
+.fi
+.sp
+In the example, first the resources needed by the \f3gl_get_line()\f1 function
+are created by calling \f3new_GetLine()\f1. This allocates the memory used in
+subsequent calls to the \f3gl_get_line()\f1 function, including the history
+buffer for recording previously entered lines. Then one or more lines are read
+from the user, until either an error occurs, or the user types \f3exit\f1. Then
+finally the resources that were allocated by \f3new_GetLine()\f1, are returned
+to the system by calling \f3del_GetLine()\f1. Note the use of the \f3NULL\f1
+return value of \f3del_GetLine()\f1 to make \f3gl\f1 \f3NULL\f1. This is a
+safety precaution. If the program subsequently attempts to pass \f3gl\f1 to
+\f3gl_get_line()\f1, said function will complain, and return an error, instead of
+attempting to use the deleted resource object.
+
+.sp
+.SH THE FUNCTIONS USED IN THE EXAMPLE
+The descriptions of the functions used in the example are as follows:
+.sp
+.nf
+ GetLine *new_GetLine(size_t linelen, size_t histlen)
+.fi
+.sp
+This function creates the resources used by the \f3gl_get_line()\f1
+function and returns an opaque pointer to the object that contains
+them. The maximum length of an input line is specified via the
+\f3linelen\f1 argument, and the number of bytes to allocate for
+storing history lines is set by the \f3histlen\f1 argument. History
+lines are stored back-to-back in a single buffer of this size. Note
+that this means that the number of history lines that can be stored at
+any given time, depends on the lengths of the individual lines. If
+you want to place an upper limit on the number of lines that can be
+stored, see the \f3gl_limit_history()\f1 function described later. If
+you don't want history at all, specify \f3histlen\f1 as zero, and no
+history buffer will be allocated.
+.sp
+On error, a message is printed to \f3stderr\f1 and \f3NULL\f1 is returned.
+.sp
+.nf
+ GetLine *del_GetLine(GetLine *gl)
+.fi
+.sp
+This function deletes the resources that were returned by a previous
+call to \f3new_GetLine()\f1. It always returns \f3NULL\f1 (ie a
+deleted object). It does nothing if the \f3gl\f1 argument is
+\f3NULL\f1.
+.sp
+.nf
+ char *gl_get_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos);
+.fi
+.sp
+The \f3gl_get_line()\f1 function can be called any number of
+times to read input from the user. The \f3gl\f1 argument
+must have been previously returned by a call to
+\f3new_GetLine()\f1. The \f3prompt\f1 argument should be a
+normal \f3NUL\f1 terminated string, specifying the prompt to
+present the user with. By default prompts are displayed
+literally, but if enabled with the \f3gl_prompt_style()\f1
+function (see later), prompts can contain directives to do
+underlining, switch to and from bold fonts, or turn
+highlighting on and off.
+
+If you want to specify the initial contents of the line, for the user
+to edit, pass the desired string via the \f3start_line\f1
+argument. You can then specify which character of this line the cursor
+is initially positioned over, using the \f3start_pos\f1 argument. This
+should be -1 if you want the cursor to follow the last character of
+the start line. If you don't want to preload the line in this manner,
+send \f3start_line\f1 as \f3NULL\f1, and set \f3start_pos\f1 to
+-1. Note that the line pointer returned by one call to
+\f3gl_get_line()\f1 can be passed back to the next call to
+\f3gl_get_line()\f1 via the \f3start_line\f1. This allows the
+application to take the last entered line, and if it contains an
+error, to then present it back to the user for re-editing, with the
+cursor initially positioned where the error was encountered.
+
+The \f3gl_get_line()\f1 function returns a pointer to the line entered
+by the user, or \f3NULL\f1 on error or at the end of the input. The
+returned pointer is part of the specified \f3gl\f1 resource object,
+and thus should not be free'd by the caller, or assumed to be
+unchanging from one call to the next. When reading from a user at a
+terminal, there will always be a newline character at the end of the
+returned line. When standard input is being taken from a pipe or a
+file, there will similarly be a newline unless the input line was too
+long to store in the internal buffer. In the latter case you should
+call \f3gl_get_line()\f1 again to read the rest of the line. Note that
+this behavior makes \f3gl_get_line()\f1 similar to \f3fgets()\f1. In
+fact when \f3stdin\f1 isn't connected to a terminal,\f3gl_get_line()\f1
+just calls \f3fgets()\f1.
+
+.SH THE RETURN STATUS OF GL_GET_LINE
+
+As described above, the \f3gl_get_line()\f1 function has two possible
+return values; a pointer to the completed input line, or
+\f3NULL\f1. Extra information about what caused \f3gl_get_line()\f1 to
+return is available both by inspecting \f3errno\f1, and by calling the
+\f3gl_return_status()\f1 function.
+
+.sp
+.nf
+ GlReturnStatus gl_return_status(GetLine *gl);
+.fi
+.sp
+
+The following are the possible enumerated values that this
+function returns.
+
+.sp
+.nf
+ GLR_NEWLINE - The last call to \f3gl_get_line()\f1
+ successfully returned a completed
+ input line.
+
+ GLR_BLOCKED - \f3gl_get_line()\f1 was in non-blocking
+ server mode, and returned early to
+ avoid blocking the process while
+ waiting for terminal I/O. The
+ \f3gl_pending_io()\f1 function can be
+ used to see what type of I/O
+ \f3gl_get_line()\f1 was waiting for.
+ (see the \f3gl_io_mode(@FUNC_MANEXT@)\f1 man page
+ for details).
+
+ GLR_SIGNAL - A signal was caught by
+ \f3gl_get_line()\f1 that had an
+ after-signal disposition of
+ \f3GLS_ABORT\f1 (See \f3gl_trap_signal()\f1).
+
+ GLR_TIMEOUT - The inactivity timer expired while
+ \f3gl_get_line()\f1 was waiting for
+ input, and the timeout callback
+ function returned \f3GLTO_ABORT\f1.
+ See \f3gl_inactivity_timeout()\f1 for
+ information about timeouts.
+
+ GLR_FDABORT - An application I/O callack returned
+ \f3GLFD_ABORT\f1 (see \f3gl_watch_fd()\f1).
+
+ GLR_EOF - End of file reached. This can happen
+ when input is coming from a file or a
+ pipe, instead of the terminal. It also
+ occurs if the user invokes the
+ \f3list-or-eof\f1 or \f3del-char-or-list-or-eof\f1
+ actions at the start of a new line.
+
+ GLR_ERROR - An unexpected error caused
+ \f3gl_get_line()\f1 to abort (consult
+ \f3errno\f1 and/or
+ \f3gl_error_message()\f1 for details.
+.fi
+.sp
+
+When \f3gl_return_status()\f1 returns \f3GLR_ERROR\f1, and the
+value of \f3errno\f1 isn't sufficient to explain what
+happened, you can use the \f3gl_error_message()\f1 function
+to request a description of the last error that occurred.
+
+.sp
+.nf
+ const char *gl_error_message(GetLine *gl, char *buff,
+ size_t n);
+.fi
+.sp
+
+The return value is a pointer to the message that
+occurred. If the \f3buff\f1 argument is \f3NULL\f1, this
+will be a pointer to a buffer within \f3gl\f1, who's value
+will probably change on the next call to any function
+associated with \f3gl_get_line()\f1. Otherwise, if a
+non-\f3NULL\f1 \f3buff\f1 argument is provided, the error
+message, including a \f3'\\0'\f1 terminator, will be written
+within the first \f3n\f1 elements of this buffer, and the
+return value will be a pointer to the first element of this
+buffer. If the message won't fit in the provided buffer, it
+will be truncated to fit.
+
+.SH OPTIONAL PROMPT FORMATTING
+
+Whereas by default the prompt string that you specify is
+displayed literally, without any special interpretation of
+the characters within it, the \f3gl_prompt_style()\f1
+function can be used to enable optional formatting
+directives within the prompt.
+.sp
+.nf
+ void gl_prompt_style(GetLine *gl, GlPromptStyle style);
+.fi
+.sp
+The \f3style\f1 argument, which specifies the formatting
+style, can take any of the following values:
+.sp
+.nf
+ GL_FORMAT_PROMPT - In this style, the formatting
+ directives described below, when
+ included in prompt strings, are
+ interpreted as follows:
+
+ %B - Display subsequent
+ characters with a bold
+ font.
+ %b - Stop displaying characters
+ with the bold font.
+ %F - Make subsequent characters
+ flash.
+ %f - Turn off flashing
+ characters.
+ %U - Underline subsequent
+ characters.
+ %u - Stop underlining
+ characters.
+ %P - Switch to a pale (half
+ brightness) font.
+ %p - Stop using the pale font.
+ %S - Highlight subsequent
+ characters (also known as
+ standout mode).
+ %s - Stop highlighting
+ characters.
+ %V - Turn on reverse video.
+ %v - Turn off reverse video.
+ %% - Display a single %
+ character.
+
+ For example, in this mode, a prompt
+ string like \f3"%UOK%u$ "\f1 would
+ display the prompt \f3"OK$ "\f1,
+ but with the \f3OK\f1 part
+ underlined.
+
+ Note that although a pair of
+ characters that starts with a %
+ character, but doesn't match any of
+ the above directives is displayed
+ literally, if a new directive is
+ subsequently introduced which does
+ match, the displayed prompt will
+ change, so it is better to always
+ use %% to display a literal %.
+
+ Also note that not all terminals
+ support all of these text
+ attributes, and that some substitute
+ a different attribute for missing
+ ones.
+
+ GL_LITERAL_PROMPT - In this style, the prompt string is
+ printed literally. This is the
+ default style.
+.fi
+
+.SH ALTERNATE CONFIGURATION SOURCES
+
+As mentioned above, by default users have the option of configuring
+the behavior of \f3gl_get_line()\f1 via a configuration file called
+\f3\&.teclarc\f1 in their home directories. The fact that all
+applications share this same configuration file is both an advantage
+and a disadvantage. In most cases it is an advantage, since it
+encourages uniformity, and frees the user from having to configure
+each application separately. In some applications, however, this
+single means of configuration is a problem. This is particularly true
+of embedded software, where there's no filesystem to read a
+configuration file from, and also in applications where a radically
+different choice of keybindings is needed to emulate a legacy keyboard
+interface. To cater for such cases, the following function allows the
+application to control where configuration information is read from.
+
+.sp
+.nf
+ int gl_configure_getline(GetLine *gl,
+ const char *app_string,
+ const char *app_file,
+ const char *user_file);
+.fi
+.sp
+
+It allows the configuration commands that would normally be read from
+a user's \f3~/.teclarc\f1 file, to be read from any or none of, a
+string, an application specific configuration file, and/or a
+user-specific configuration file. If this function is called before
+the first call to \f3gl_get_line()\f1, the default behavior of
+reading \f3~/.teclarc\f1 on the first call to \f3gl_get_line()\f1 is
+disabled, so all configuration must be achieved using the
+configuration sources specified with this function.
+
+If \f3app_string != NULL\f1, then it is interpreted as a string
+containing one or more configuration commands, separated from each
+other in the string by embedded newline characters. If \f3app_file !=
+NULL\f1 then it is interpreted as the full pathname of an
+application-specific configuration file. If \f3user_file != NULL\f1
+then it is interpreted as the full pathname of a user-specific
+configuration file, such as \f3~/.teclarc\f1. For example, in the
+following call,
+
+.sp
+.nf
+ gl_configure_getline(gl, "edit-mode vi \\n nobeep",
+ "/usr/share/myapp/teclarc",
+ "~/.teclarc");
+.fi
+.sp
+
+the \f3app_string\f1 argument causes the calling application to start
+in vi edit-mode, instead of the default emacs mode, and turns off the
+use of the terminal bell by the library. It then attempts to read
+system-wide configuration commands from an optional file called
+\f3/usr/share/myapp/teclarc\f1, then finally reads user-specific
+configuration commands from an optional \f3\&.teclarc\f1 file in the
+user's home directory. Note that the arguments are listed in ascending
+order of priority, with the contents of \f3app_string\f1 being
+potentially overriden by commands in \f3app_file\f1, and commands in
+\f3app_file\f1 potentially being overriden by commands in
+\f3user_file\f1.
+.sp
+You can call this function as many times as needed, the results being
+cumulative, but note that copies of any filenames specified via the
+\f3app_file\f1 and \f3user_file\f1 arguments are recorded internally
+for subsequent use by the \f3read-init-files\f1 key-binding function,
+so if you plan to call this function multiple times, be sure that the
+last call specifies the filenames that you want re-read when the user
+requests that the configuration files be re-read.
+.sp
+Individual key sequences can also be bound and unbound using the
+\f3gl_bind_keyseq()\f1 function.
+
+.sp
+.nf
+ int gl_bind_keyseq(GetLine *gl, GlKeyOrigin origin,
+ const char *keyseq,
+ const char *action);
+.fi
+.sp
+
+The \f3origin\f1 argument specifies the priority of the binding,
+according to who it is being established for, and must be one of
+the following two values.
+.sp
+.nf
+ GL_USER_KEY - The user requested this key-binding.
+ GL_APP_KEY - This is a default binding set by the
+ application.
+.fi
+.sp
+When both user and application bindings for a given key-sequence have
+been specified, the user binding takes precedence. The application's
+binding is subsequently reinstated if the user's binding is later
+unbound via either another to this function, or a call to
+\f3gl_configure_getline()\f1.
+
+The \f3keyseq\f1 argument specifies the key-sequence to be bound or
+unbound, and is expressed in the same way as in a \f3~/.teclarc\f1
+configuration file. The \f3action\f1 argument must either be a string
+containing the name of the action to bind the key-sequence to, or it
+must be \f3NULL\f1 or "" to unbind the key-sequence.
+
+.SH CUSTOMIZED WORD COMPLETION
+
+If in your application, you would like to have TAB completion complete
+other things in addition to or instead of filenames, you can arrange
+this by registering an alternate completion callback function, via a
+call to the \f3gl_customize_completion()\f1 function.
+.sp
+.nf
+ int gl_customize_completion(GetLine *gl, void *data,
+ CplMatchFn *match_fn);
+.fi
+.sp
+The \f3data\f1 argument provides a way for your application to pass
+arbitrary, application-specific information to the callback
+function. This is passed to the callback every time that it is
+called. It might for example, point to the symbol table from which
+possible completions are to be sought. The \f3match_fn\f1 argument
+specifies the callback function to be called. The \f3CplMatchFn\f1
+function type is defined in \f3libtecla.h\f1, as is a
+\f3CPL_MATCH_FN()\f1 macro that you can use to declare and prototype
+callback functions. The declaration and responsibilities of callback
+functions are described in depth in the \f1cpl_complete_word(@FUNC_MANEXT@)\f1 man
+page.
+.sp
+In brief, the callback function is responsible for looking backwards
+in the input line, back from the point at which the user pressed TAB,
+to find the start of the word being completed. It then must lookup
+possible completions of this word, and record them one by one in the
+\f3WordCompletion\f1 object that is passed to it as an argument, by
+calling the \f3cpl_add_completion()\f1 function. If the callback
+function wishes to provide filename completion in addition to its own
+specific completions, it has the option of itself calling the builtin
+file-name completion callback. This also, is documented in the
+\f3cpl_complete_word(@FUNC_MANEXT@)\f1 man page.
+.sp
+Note that if you would like \f3gl_get_line()\f1 to return the current
+input line when a successful completion is been made, you can arrange
+this when you call \f3cpl_add_completion()\f1, by making the last
+character of the continuation suffix a newline character. If you do
+this, the input line will be updated to display the completion,
+together with any contiuation suffix up to the newline character, then
+\f3gl_get_line()\f1 will return this input line.
+.sp
+
+If, for some reason, your callback function needs to write something
+to the terminal, it must call \f3gl_normal_io()\f1 before doing
+so. This will start a new line after the input line that is currently
+being edited, reinstate normal terminal I/O, and tell
+\f3gl_get_line()\f1 that the input line will need to be redrawn when
+the callback returns.
+
+.SH ADDING COMPLETION ACTIONS
+
+In the previous section the ability to customize the behavior of the
+only default completion action, \f3complete-word\f1, was described.
+In this section the ability to install additional action functions, so
+that different types of word completion can be bound to different
+key-sequences, is described. This is achieved by using the
+\f3gl_completion_action()\f1 function.
+
+.sp
+.nf
+ int gl_completion_action(GetLine *gl,
+ void *data, CplMatchFn *match_fn,
+ int list_only, const char *name,
+ const char *keyseq);
+.fi
+.sp
+
+The \f3data\f1 and \f3match_fn\f1 arguments are as described
+in the \f3cpl_complete_word\f1 man page, and specify the
+callback function that should be invoked to identify
+possible completions. The \f3list_only\f1 argument
+determines whether the action that is being defined should
+attempt to complete the word as far as possible in the input
+line before displaying any possible ambiguous completions,
+or whether it should simply display the list of possible
+completions without touching the input line. The former
+option is selected by specifying a value of \f30\f1, and the
+latter by specifying a value of \f31\f1. The \f3name\f1
+argument specifies the name by which configuration files and
+future invokations of this function should refer to the
+action. This must either be the name of an existing
+completion action to be changed, or be a new unused name for
+a new action. Finally, the \f3keyseq\f1 argument specifies
+the default key-sequence to bind the action to. If this is
+\f3NULL\f1, no new keysequence will be bound to the action.
+
+Beware that in order for the user to be able to change the
+key-sequence that is bound to actions that are installed in
+this manner, when you call \f3gl_completion_action()\f1 to
+install a given action for the first time, you should do
+this between calling \f3new_GetLine()\f1 and the first call
+to \f3gl_get_line()\f1. Otherwise, when the user's
+configuration file is read on the first call to
+\f3gl_get_line()\f1, the name of the your additional action
+won't be known, and any reference to it in the configuration
+file will generate an error.
+
+As discussed for \f3gl_customize_completion()\f1, if your callback
+function, for some reason, needs to write anything to the terminal, it
+must call \f3gl_normal_io()\f1 before doing so.
+
+.SH DEFINING CUSTOM ACTIONS
+
+Although the built-in key-binding actions are sufficient for the needs
+of most applications, occasionally a specialized application may need
+to define one or more custom actions, bound to application-specific
+key-sequences. For example, a sales application would benefit from
+having a key-sequence that displayed the part name that corresponded
+to a part number preceding the cursor. Such a feature is clearly
+beyond the scope of the built-in action functions. So for such special
+cases, the \f3gl_register_action()\f1 function is provided.
+
+.sp
+.nf
+ int gl_register_action(GetLine *gl, void *data,
+ GlActionFn *fn, const char *name,
+ const char *keyseq);
+.fi
+.sp
+
+This function lets the application register an external function,
+\f3fn\f1, that will thereafter be called whenever either the specified
+key-sequence, \f3keyseq\f1, is entered by the user, or the user enters
+any other key-sequence that the user subsequently binds to the
+specified action name, \f3name\f1, in their configuration file. The
+\f3data\f1 argument can be a pointer to anything that the application
+wishes to have passed to the action function, \f3fn\f1, whenever that
+function is invoked.
+
+The action function, \f3fn\f1, should be declared using the following
+macro, which is defined in \f3libtecla.h\f1.
+
+.sp
+.nf
+ #define GL_ACTION_FN(fn) GlAfterAction (fn)(GetLine *gl, \\
+ void *data, int count, size_t curpos, \\
+ const char *line)
+.fi
+.sp
+
+The \f3gl\f1 and \f3data\f1 arguments are those that were previously
+passed to \f3gl_register_action()\f1 when the action function was
+registered. The \f3count\f1 argument is a numeric argument which the
+user has the option of entering using the \f3digit-argument\f1 action,
+before invoking the action. If the user doesn't enter a number, then
+the \f3count\f1 argument is set to 1. Nominally this argument is
+interpreted as a repeat count, meaning that the action should be
+repeated that many times. In practice however, for some actions a
+repeat count makes little sense. In such cases, actions can either
+simply ignore the \f3count\f1 argument, or use its value for a
+different purpose.
+
+A copy of the current input line is passed in the read-only \f3line\f1
+argument. The current cursor position within this string is given by
+the index contained in the \f3curpos\f1 argument. Note that direct
+manipulation of the input line and the cursor position is not
+permitted. This is because the rules dicated by various modes, such as
+vi mode versus emacs mode, no-echo mode, and insert mode versus
+overstrike mode etc, make it too complex for an application writer to
+write a conforming editing action, as well as constrain future changes
+to the internals of \f3gl_get_line()\f1. A potential solution to this
+dilema would be to allow the action function to edit the line using
+the existing editing actions. This is currently under consideration.
+
+If the action function wishes to write text to the terminal, without
+this getting mixed up with the displayed text of the input line, or
+read from the terminal without having to handle raw terminal I/O, then
+before doing either of these operations, it must temporarily suspend
+line editing by calling the \f3gl_normal_io()\f1 function. This
+function flushes any pending output to the terminal, moves the cursor
+to the start of the line that follows the last terminal line of the
+input line, then restores the terminal to a state that is suitable for
+use with the C stdio facilities. The latter includes such things as
+restoring the normal mapping of \f3\\n\f1 to \f3\\r\\n\f1, and, when
+in server mode, restoring the normal blocking form of terminal
+I/O. Having called this function, the action function can read from
+and write to the terminal without the fear of creating a mess. It
+isn't necessary for the action function to restore the original
+editing environment before it returns. This is done automatically by
+\f3gl_get_line()\f1 after the action function returns. The following
+is a simple example of an action function which writes the sentence
+"Hello world" on a new terminal line after the line being edited. When
+this function returns, the input line is redrawn on the line that
+follows the "Hello world" line, and line editing resumes.
+
+.sp
+.nf
+ static GL_ACTION_FN(say_hello_fn)
+ {
+ if(gl_normal_io(gl)) /* Temporarily suspend editing */
+ return GLA_ABORT;
+ printf("Hello world\\n");
+ return GLA_CONTINUE;
+ }
+.fi
+.sp
+
+Action functions must return one of the following values, to tell
+\f3gl_get_line()\f1 how to procede.
+
+.sp
+.nf
+ GLA_ABORT - Cause gl_get_line() to return NULL.
+ GLA_RETURN - Cause gl_get_line() to return the
+ completed input line.
+ GLA_CONTINUE - Resume command-line editing.
+.fi
+.sp
+
+Note that the \f3name\f1 argument of \f3gl_register_action()\f1
+specifies the name by which a user can refer to the action in their
+configuration file. This allows them to re-bind the action to an
+alternate key-seqeunce. In order for this to work, it is necessary to
+call \f3gl_register_action()\f1 between calling \f3new_GetLine()\f1
+and the first call to \f3gl_get_line()\f1.
+
+.SH HISTORY FILES
+
+To save the contents of the history buffer before quitting your
+application, and subsequently restore them when you next start the
+application, the following functions are provided.
+
+.sp
+.nf
+ int gl_save_history(GetLine *gl, const char *filename,
+ const char *comment, int max_lines);
+ int gl_load_history(GetLine *gl, const char *filename,
+ const char *comment);
+.fi
+.sp
+
+The \f3filename\f1 argument specifies the name to give the history
+file when saving, or the name of an existing history file, when
+loading. This may contain home-directory and environment variable
+expressions, such as "~/.myapp_history" or "$HOME/.myapp_history".
+.sp
+Along with each history line, extra information about it, such as when
+it was entered by the user, and what its nesting level is, is recorded
+as a comment preceding the line in the history file. Writing this as a
+comment allows the history file to double as a command file, just in
+case you wish to replay a whole session using it. Since comment
+prefixes differ in different languages, the \f3comment\f1 argument is
+provided for specifying the comment prefix. For example, if your
+application were a unix shell, such as the bourne shell, you would
+specify "#" here. Whatever you choose for the comment character, you
+must specify the same prefix to \f3gl_load_history()\f1 that you used
+when you called \f3gl_save_history()\f1 to write the history file.
+.sp
+The \f3max_lines\f1 must be either -1 to specify that all lines in the
+history list be saved, or a positive number specifying a ceiling on
+how many of the most recent lines should be saved.
+.sp
+Both fuctions return non-zero on error, after writing an error message
+to stderr. Note that \f3gl_load_history()\f1 does not consider the
+non-existence of a file to be an error.
+
+.SH MULTIPLE HISTORY LISTS
+
+If your application uses a single \f3GetLine\f1 object for entering
+many different types of input lines, you may wish \f3gl_get_line()\f1
+to distinguish the different types of lines in the history list, and
+only recall lines that match the current type of line. To support this
+requirement, \f3gl_get_line()\f1 marks lines being recorded in the
+history list with an integer identifier chosen by the application.
+Initially this identifier is set to \f10\f3 by \f3new_GetLine()\f1,
+but it can be changed subsequently by calling
+\f3gl_group_history()\f1.
+
+.sp
+.nf
+ int gl_group_history(GetLine *gl, unsigned id);
+.fi
+.sp
+
+The integer identifier \f3id\f1 can be any number chosen by the
+application, but note that \f3gl_save_history()\f1 and
+\f3gl_load_history()\f1 preserve the association between identifiers
+and historical input lines between program invokations, so you should
+choose fixed identifiers for the different types of input line used by
+your application.
+.sp
+Whenever \f3gl_get_line()\f1 appends a new input line to the history
+list, the current history identifier is recorded with it, and when it
+is asked to recall a historical input line, it only recalls lines that
+are marked with the current identifier.
+
+.SH DISPLAYING HISTORY
+
+The history list can be displayed by calling \f3gl_show_history()\f1.
+
+.sp
+.nf
+ int gl_show_history(GetLine *gl, FILE *fp,
+ const char *fmt,
+ int all_groups,
+ int max_lines);
+.fi
+.sp
+
+This displays the current contents of the history list to the stdio
+output stream \f3fp\f1. If the \f3max_lines\f1 argument is greater
+than or equal to zero, then no more than this number of the most
+recent lines will be displayed. If the \f3all_groups\f1 argument is
+non-zero, lines from all history groups are displayed. Otherwise just
+those of the currently selected history group are displayed. The
+format string argument, \f3fmt\f1, determines how the line is
+displayed. This can contain arbitrary characters which are written
+verbatim, interleaved with any of the following format directives:
+
+.nf
+ %D - The date on which the line was originally
+ entered, formatted like 2001-11-20.
+ %T - The time of day when the line was entered,
+ formatted like 23:59:59.
+ %N - The sequential entry number of the line in
+ the history buffer.
+ %G - The number of the history group which the
+ line belongs to.
+ %% - A literal % character.
+ %H - The history line itself.
+.fi
+
+Thus a format string like \f3"%D %T %H\n"\f1 would output something like:
+
+.nf
+ 2001-11-20 10:23:34 Hello world
+.fi
+
+Note the inclusion of an explicit newline character in the format
+string.
+
+.SH LOOKING UP HISTORY
+
+The \f3gl_lookup_history()\f1 function allows the calling application
+to look up lines in the history list.
+
+.sp
+.nf
+ typedef struct {
+ const char *line; /* The requested historical */
+ /* line. */
+ unsigned group; /* The history group to which */
+ /* the line belongs. */
+ time_t timestamp; /* The date and time at which */
+ /* the line was originally */
+ /* entered. */
+ } GlHistoryLine;
+
+ int gl_lookup_history(GetLine *gl, unsigned long id,
+ GlHistoryLine *hline);
+.fi
+.sp
+
+The \f3id\f1 argument indicates which line to look up, where the first
+line that was entered in the history list after \f3new_GetLine()\f1
+was called, is denoted by 0, and subsequently entered lines are
+denoted with successively higher numbers. Note that the range of lines
+currently preserved in the history list can be queried by calling the
+\f3gl_range_of_history()\f1 function, described later. If the
+requested line is in the history list, the details of the line are
+recorded in the variable pointed to by the \f3hline\f1 argument, and
+\f31\f1 is returned. Otherwise \f30\f1 is returned, and the variable
+pointed to by \f3hline\f1 is left unchanged.
+.sp
+Beware that the string returned in \f3hline->line\f1 is part of the
+history buffer, so it must not be modified by the caller, and will be
+recycled on the next call to any function that takes \f3gl\f1 as its
+argument. Therefore you should make a private copy of this string if
+you need to keep it around.
+
+.SH MANUAL HISTORY ARCHIVAL
+
+By default, whenever a line is entered by the user, it is
+automatically appended to the history list, just before
+\f3gl_get_line()\f1 returns the line to the caller. This is convenient
+for the majority of applications, but there are also applications that
+need finer grained control over what gets added to the history
+list. In such cases, the automatic addition of entered lines to the
+history list can be turned off by calling the
+\f3gl_automatic_history()\f1 function.
+
+.sp
+.nf
+ int gl_automatic_history(GetLine *gl, int enable);
+.fi
+.sp
+
+If this function is called with its \f3enable\f1 argument set to
+\f30\f1, \f3gl_get_line()\f1 won't automatically archive subsequently
+entered lines. Automatic archiving can be reenabled at a later time,
+by calling this function again, with its \f3enable\f1 argument set to
+1. While automatic history archiving is disabled, the calling
+application can use the \f3gl_append_history()\f1 to append lines to
+the history list as needed.
+
+.sp
+.nf
+ int gl_append_history(GetLine *gl, const char *line);
+.fi
+.sp
+
+The \f3line\f1 argument specifies the line to be added to the history
+list. This must be a normal \f3'\0'\f1 terminated string. If this
+string contains any newline characters, the line that gets archived in
+the history list will be terminated by the first of these. Otherwise
+it will be terminated by the \f3'\0'\f1 terminator. If the line is
+longer than the maximum input line length, that was specified when
+\f3new_GetLine()\f1 was called, when the line is recalled, it will get
+truncated to the actual \f3gl_get_line()\f1 line length.
+
+If successful, \f3gl_append_history()\f1 returns 0. Otherwise it
+returns non-zero, and sets \f3errno\f1 to one of the following values.
+
+.sp
+.nf
+ EINVAL - One of the arguments passed to
+ gl_append_history() was NULL.
+ ENOMEM - The specified line was longer than the allocated
+ size of the history buffer (as specified when
+ new_GetLine() was called), so it couldn't be
+ archived.
+.fi
+.sp
+
+A textual description of the error can optionally be obtained by
+calling \f3gl_error_message()\f1. Note that after such an error, the
+history list remains in a valid state to receive new history lines, so
+there is little harm in simply ignoring the return status of
+\f3gl_append_history()\f1.
+
+.SH MISCELLANEOUS HISTORY CONFIGURATION
+
+If you wish to change the size of the history buffer that was
+originally specified in the call to \f3new_GetLine()\f1, you can do so
+with the \f3gl_resize_history()\f1 function.
+
+.sp
+.nf
+ int gl_resize_history(GetLine *gl, size_t histlen);
+.fi
+.sp
+
+The \f3histlen\f1 argument specifies the new size in bytes, and if you
+specify this as 0, the buffer will be deleted.
+.sp
+As mentioned in the discussion of \f3new_GetLine()\f1, the number of
+lines that can be stored in the history buffer, depends on the lengths
+of the individual lines. For example, a 1000 byte buffer could equally
+store 10 lines of average length 100 bytes, or 2 lines of average
+length 50 bytes. Although the buffer is never expanded when new lines
+are added, a list of pointers into the buffer does get expanded when
+needed to accomodate the number of lines currently stored in the
+buffer. To place an upper limit on the number of lines in the buffer,
+and thus a ceiling on the amount of memory used in this list, you can
+call the \f3gl_limit_history()\f1 function.
+
+.sp
+.nf
+ void gl_limit_history(GetLine *gl, int max_lines);
+.fi
+.sp
+
+The \f3max_lines\f1 should either be a positive number \f3>= 0\f1,
+specifying an upper limit on the number of lines in the buffer, or be
+\f3-1\f1 to cancel any previously specified limit. When a limit is in
+effect, only the \f3max_lines\f1 most recently appended lines are kept
+in the buffer. Older lines are discarded.
+.sp
+To discard lines from the history buffer, use the
+\f3gl_clear_history()\f1 function.
+.sp
+.nf
+ void gl_clear_history(GetLine *gl, int all_groups);
+.fi
+.sp
+The \f3all_groups\f1 argument tells the function whether to delete
+just the lines associated with the current history group (see
+\f3gl_group_history()\f1), or all historical lines in the buffer.
+.sp
+The \f3gl_toggle_history()\f1 function allows you to toggle history on
+and off without losing the current contents of the history list.
+
+.sp
+.nf
+ void gl_toggle_history(GetLine *gl, int enable);
+.fi
+.sp
+
+Setting the \f3enable\f1 argument to 0 turns off the history
+mechanism, and setting it to 1 turns it back on. When history is
+turned off, no new lines will be added to the history list, and
+history lookup key-bindings will act as though there is nothing in the
+history buffer.
+
+.SH QUERYING HISTORY INFORMATION
+
+The configured state of the history list can be queried with the
+\f3gl_history_state()\f1 function.
+
+.sp
+.nf
+ typedef struct {
+ int enabled; /* True if history is enabled */
+ unsigned group; /* The current history group */
+ int max_lines; /* The current upper limit on the */
+ /* number of lines in the history */
+ /* list, or -1 if unlimited. */
+ } GlHistoryState;
+
+ void gl_state_of_history(GetLine *gl,
+ GlHistoryState *state);
+.fi
+.sp
+On return, the status information is recorded in the variable pointed
+to by the \f3state\f1 argument.
+.sp
+The \f3gl_range_of_history()\f1 function returns the number and
+range of lines in the history list.
+
+.sp
+.nf
+typedef struct {
+ unsigned long oldest; /* The sequential entry number */
+ /* of the oldest line in the */
+ /* history list. */
+ unsigned long newest; /* The sequential entry number */
+ /* of the newest line in the */
+ /* history list. */
+ int nlines; /* The number of lines in the */
+ /* history list. */
+} GlHistoryRange;
+
+void gl_range_of_history(GetLine *gl, GlHistoryRange *range);
+.fi
+.sp
+The return values are recorded in the variable pointed to by the
+\f3range\f1 argument. If the \f3nlines\f1 member of this structure is
+greater than zero, then the \f3oldest\f1 and \f3newest\f1 members
+report the range of lines in the list, and \f3newest=oldest+nlines-1\f1.
+Otherwise they are both zero.
+.sp
+The \f3gl_size_of_history()\f1 function returns the total size of the
+history buffer and the amount of the buffer that is currently
+occupied.
+.sp
+.nf
+ typedef struct {
+ size_t size; /* The size of the history buffer */
+ /* (bytes). */
+ size_t used; /* The number of bytes of the */
+ /* history buffer that are */
+ /* currently occupied. */
+ } GlHistorySize;
+
+ void gl_size_of_history(GetLine *gl, GlHistorySize *size);
+.fi
+.sp
+On return, the size information is recorded in the variable pointed to
+by the \f3size\f1 argument.
+
+.SH CHANGING TERMINALS
+
+The \f3new_GetLine()\f1 constructor function assumes that input is to
+be read from \f3stdin\f1, and output written to \f3stdout\f1. The
+following function allows you to switch to different input and output
+streams.
+.sp
+.nf
+ int gl_change_terminal(GetLine *gl, FILE *input_fp,
+ FILE *output_fp, const char *term);
+.fi
+.sp
+The \f3gl\f1 argument is the object that was returned by
+\f3new_GetLine()\f1. The \f3input_fp\f1 argument specifies the stream
+to read from, and \f3output_fp\f1 specifies the stream to be written
+to. Only if both of these refer to a terminal, will interactive
+terminal input be enabled. Otherwise \f3gl_get_line()\f1 will simply
+call \f3fgets()\f1 to read command input. If both streams refer to a
+terminal, then they must refer to the same terminal, and the type of
+this terminal must be specified via the \f3term\f1 argument. The value
+of the \f3term\f1 argument is looked up in the terminal information
+database (terminfo or termcap), in order to determine which special
+control sequences are needed to control various aspects of the
+terminal. \f3new_GetLine()\f1 for example, passes the return value of
+\f3getenv("TERM")\f1 in this argument. Note that if one or both of
+\f3input_fp\f1 and \f3output_fp\f1 don't refer to a terminal, then it
+is legal to pass \f3NULL\f1 instead of a terminal type.
+.sp
+Note that if you want to pass file descriptors to
+\f3gl_change_terminal()\f1, you can do this by creating stdio stream
+wrappers using the POSIX \f3fdopen()\f1 function.
+
+.SH EXTERNAL EVENT HANDLING
+
+By default, \f3gl_get_line()\f1 doesn't return until either a complete
+input line has been entered by the user, or an error occurs. In
+programs that need to watch for I/O from other sources than the
+terminal, there are two options.
+
+.sp
+.nf
+ 1. Use the functions described in the
+ \f3gl_io_mode(@FUNC_MANEXT@)\f1 man page to switch
+ \f3gl_get_line()\f1 into non-blocking server mode. In this mode,
+ \f3gl_get_line()\f1 becomes a non-blocking, incremental
+ line-editing function that can safely be called from
+ an external event loop. Although this is a very
+ versatile method, it involves taking on some
+ responsibilities that are normally performed behind
+ the scenes by \f3gl_get_line()\f1.
+
+ 2. While \f3gl_get_line()\f1 is waiting for keyboard
+ input from the user, you can ask it to also watch for
+ activity on arbitrary file descriptors, such as
+ network sockets, pipes etc, and have it call functions
+ of your choosing when activity is seen. This works on
+ any system that has the \f3select()\f1 system call,
+ which is most, if not all flavors of unix.
+.fi
+.sp
+
+Registering a file descriptor to be watched by
+\f3gl_get_line()\f1 involves calling the \f3gl_watch_fd()\f1 function.
+
+.sp
+.nf
+ int gl_watch_fd(GetLine *gl, int fd, GlFdEvent event,
+ GlFdEventFn *callback, void *data);
+.fi
+.sp
+
+If this returns non-zero, then it means that either your arguments are
+invalid, or that this facility isn't supported on the host system.
+.sp
+The \f3fd\f1 argument is the file descriptor to be watched. The
+\f3event\f1 argument specifies what type of activity is of interest,
+chosen from the following enumerated values:
+
+.sp
+.nf
+ GLFD_READ - Watch for the arrival of data to be read.
+ GLFD_WRITE - Watch for the ability to write to the file
+ descriptor without blocking.
+ GLFD_URGENT - Watch for the arrival of urgent
+ out-of-band data on the file descriptor.
+.fi
+.sp
+
+The \f3callback\f1 argument is the function to call when the selected
+activity is seen. It should be defined with the following macro, which
+is defined in libtecla.h.
+
+.sp
+.nf
+ #define GL_FD_EVENT_FN(fn) GlFdStatus (fn)(GetLine *gl, \\
+ void *data, int fd, \\
+ GlFdEvent event)
+.fi
+.sp
+The \f3data\f1 argument of the \f3gl_watch_fd()\f1 function is passed
+to the callback function for its own use, and can point to anything
+you like, including \f3NULL\f1. The file descriptor and the event
+argument are also passed to the callback function, and this
+potentially allows the same callback function to be registered to more
+than one type of event and/or more than one file descriptor. The
+return value of the callback function should be one of the following
+values.
+
+.sp
+.nf
+ GLFD_ABORT - Tell gl_get_line() to abort. When this
+ happens, \f3gl_get_line()\f1 returns
+ \f3NULL\f1, and a following call to
+ \f3gl_return_status()\f1 will return
+ \f3GLR_FDABORT\f1. Note that if the
+ application needs \f3errno\f1 always to
+ have a meaningful value when
+ \f3gl_get_line()\f1 returns \f3NULL\f1,
+ the callback function should set
+ \f3errno\f1 appropriately.
+ GLFD_REFRESH - Redraw the input line then continue
+ waiting for input. Return this if
+ your callback wrote to the terminal.
+ GLFD_CONTINUE - Continue to wait for input, without
+ redrawing the line.
+.fi
+.sp
+Note that before calling the callback, \f3gl_get_line()\f1 blocks most
+signals, and leaves its own signal handlers installed, so if you need
+to catch a particular signal you will need to both temporarily install
+your own signal handler, and unblock the signal. Be sure to re-block
+the signal (if it was originally blocked) and reinstate the original
+signal handler, if any, before returning.
+
+.sp
+
+If the callback function needs to read or write to the terminal, it
+should ideally first call \f3gl_normal_io(gl)\f1 to temporarily
+suspend line editing. This will restore the terminal to canonical,
+blocking-I/O, mode, and move the cursor to the start of a new terminal
+line. Later, when the callback returns, \f3gl_get_line()\f1 will
+notice that \f3gl_normal_io()\f1 was called, redisplay the input line
+and resume editing. Note that in this case the return values,
+\f3GLFD_REFRESH\f1 and \f3GLFD_CONTINUE\f1 are equivalent.
+
+.sp
+
+To support cases where the callback function calls a third-party
+function which occasionally and unpredictably writes to the terminal,
+the automatic conversion of \f3"\n"\f1 to \f3"\r\n"\f1 is re-enabled
+before the callback function is called. If the callack knows that the
+third-party function wrote to the terminal, it should then return the
+\f3GLFD_REFRESH\f1 return value, to tell \f3gl_get_line()\f1 to
+redisplay the input line.
+
+.sp
+
+To remove a callback function that you previously registered for a
+given file descriptor and event, simply call \f3gl_watch_fd()\f1 with
+the same file descriptor and \f3event\f1 arguments, but with a
+\f3callback\f1 argument of \f30\f1. The \f3data\f1 argument is ignored
+in this case.
+
+.SH SETTING AN INACTIVITY TIMEOUT
+
+On systems with the \f3select()\f1 system call, the
+\f3gl_inactivity_timeout()\f1 function can be used to set or cancel an
+inactivity timeout. Inactivity in this case refers both to keyboard
+input, and to I/O on any file descriptors registered by prior and
+subsequent calls to \f3gl_watch_fd()\f1. On oddball systems that don't
+have \f3select()\f1, this call has no effect.
+
+.sp
+.nf
+ int gl_inactivity_timeout(GetLine *gl, GlTimeoutFn *callback,
+ void *data, unsigned long sec,
+ unsigned long nsec);
+.fi
+.sp
+
+The timeout is specified in the form of an integral number of seconds
+and an integral number of nanoseconds, via the \f3sec\f1 and
+\f3nsec\f1 arguments respectively. Subsequently, whenever no activity
+is seen for this time period, the function specified via the
+\f3callback\f1 argument is called. The \f3data\f1 argument of
+\f3gl_inactivity_timeout()\f1 is passed verbatim to this callback function
+whenever it is invoked, and can thus be used to pass arbitrary
+application-specific information to the callback. The following macro
+is provided in \f3libtecla.h\f1 for applications to use to declare and
+prototype timeout callback functions.
+
+.sp
+.nf
+ #define GL_TIMEOUT_FN(fn) \\
+ GlAfterTimeout (fn)(GetLine *gl, void *data)
+.fi
+.sp
+
+On returning, the application's callback is expected to return one of
+the following enumerators to tell \f3gl_get_line()\f1 how to procede
+after the timeout has been handled by the callback.
+
+.sp
+.nf
+ GLTO_ABORT - Tell gl_get_line() to abort. When
+ this happens, \f3gl_get_line()\f1 will
+ return \f3NULL\f1, and a following call
+ to \f3gl_return_status()\f1 will return
+ \f3GLR_TIMEOUT\f1. Note that if the
+ application needs \f3errno\f1 always to
+ have a meaningful value when
+ \f3gl_get_line()\f1 returns \f3NULL\f1,
+ the callback function should set
+ \f3errno\f1 appropriately.
+ GLTO_REFRESH - Redraw the input line, then continue
+ waiting for input. You should return
+ this value if your callback wrote to the
+ terminal without having first called
+ \f3gl_normal_io(gl)\f1.
+ GLTO_CONTINUE - In normal blocking-I/O mode, continue to
+ wait for input, without redrawing the
+ user's input line.
+ In non-blocking server I/O mode (see
+ gl_io_mode(@FUNC_MANEXT@)), cause \f3gl_get_line()\f1
+ to act as though I/O blocked. This means
+ that \f3gl_get_line()\f1 will immediately
+ return \f3NULL\f1, and a following call
+ to \f3gl_return_status()\f1 will return
+ \f3GLR_BLOCKED\f1.
+.fi
+.sp
+
+Note that before calling the callback, \f3gl_get_line()\f1 blocks most
+signals, and leaves its own signal handlers installed, so if you need
+to catch a particular signal you will need to both temporarily install
+your own signal handler, and unblock the signal. Be sure to re-block
+the signal (if it was originally blocked) and reinstate the original
+signal handler, if any, before returning.
+
+.sp
+
+If the callback function needs to read or write to the terminal, it
+should ideally first call \f3gl_normal_io(gl)\f1 to temporarily
+suspend line editing. This will restore the terminal to canonical,
+blocking-I/O, mode, and move the cursor to the start of a new terminal
+line. Later, when the callback returns, \f3gl_get_line()\f1 will
+notice that \f3gl_normal_io()\f1 was called, redisplay the input line
+and resume editing. Note that in this case the return values,
+\f3GLTO_REFRESH\f1 and \f3GLTO_CONTINUE\f1 are equivalent.
+
+.sp
+
+To support cases where the callback function calls a third-party
+function which occasionally and unpredictably writes to the terminal,
+the automatic conversion of \f3"\n"\f1 to \f3"\r\n"\f1 is re-enabled
+before the callback function is called. If the callack knows that the
+third-party function wrote to the terminal, it should then return the
+\f3GLTO_REFRESH\f1 return value, to tell \f3gl_get_line()\f1 to
+redisplay the input line.
+
+.sp
+
+Note that although the timeout argument includes a nano-second
+component, few computer clocks presently have resolutions that are
+finer than a few milliseconds, so asking for less than a few
+milliseconds is equivalent to requesting zero seconds on a lot of
+systems. If this would be a problem, you should base your timeout
+selection on the actual resolution of the host clock (eg. by calling
+\f3sysconf(_SC_CLK_TCK)\f1).
+
+.sp
+
+To turn off timeouts, simply call \f3gl_inactivity_timeout()\f1 with a
+\f3callback\f1 argument of \f30\f1. The \f3data\f1 argument is ignored
+in this case.
+
+.SH SIGNAL HANDLING DEFAULTS
+
+By default, the \f3gl_get_line()\f1 function intercepts a
+number of signals. This is particularly important for
+signals which would by default terminate the process, since
+the terminal needs to be restored to a usable state before
+this happens. In this section, the signals that are trapped
+by default, and how \f3gl_get_line()\f1 responds to them, is
+described. Changing these defaults is the topic of the
+following section.
+.sp
+When the following subset of signals are caught, \f3gl_get_line()\f1
+first restores the terminal settings and signal handling to how they
+were before \f3gl_get_line()\f1 was called, resends the signal, to
+allow the calling application's signal handlers to handle it, then if
+the process still exists, \f3gl_get_line()\f1 returns \f3NULL\f1 and
+sets \f3errno\f1 as specified below.
+
+.sp
+.nf
+ SIGINT - This signal is generated both by the keyboard
+ interrupt key (usually ^C), and the keyboard
+ break key.
+
+ errno=EINTR
+
+ SIGHUP - This signal is generated when the controlling
+ terminal exits.
+
+ errno=ENOTTY
+
+ SIGPIPE - This signal is generated when a program attempts
+ to write to a pipe who's remote end isn't being
+ read by any process. This can happen for example
+ if you have called \f3gl_change_terminal()\f1 to
+ redirect output to a pipe hidden under a pseudo
+ terminal.
+
+ errno=EPIPE
+
+ SIGQUIT - This signal is generated by the keyboard quit
+ key (usually ^\\).
+
+ errno=EINTR
+
+ SIGABRT - This signal is generated by the standard C,
+ abort() function. By default it both
+ terminates the process and generates a core
+ dump.
+
+ errno=EINTR
+
+ SIGTERM - This is the default signal that the UN*X
+ kill command sends to processes.
+
+ errno=EINTR
+.fi
+.sp
+Note that in the case of all of the above signals, POSIX mandates that
+by default the process is terminated, with the addition of a core dump
+in the case of the \f3SIGQUIT\f1 signal. In other words, if the
+calling application doesn't override the default handler by supplying
+its own signal handler, receipt of the corresponding signal will
+terminate the application before \f3gl_get_line()\f1 returns.
+.sp
+If gl_get_line() aborts with errno set to EINTR, you can find out what
+signal caused it to abort, by calling the following function.
+.sp
+.nf
+ int gl_last_signal(const GetLine *gl);
+.fi
+.sp
+This returns the numeric code (eg. \f3SIGINT\f1) of the last signal
+that was received during the most recent call to \f3gl_get_line()\f1,
+or \f3-1\f1 if no signals were received.
+.sp
+On systems that support it, when a SIGWINCH (window change) signal is
+received, \f3gl_get_line()\f1 queries the terminal to find out its new
+size, redraws the current input line to accomodate the new size, then
+returns to waiting for keyboard input from the user. Unlike other
+signals, this signal isn't resent to the application.
+.sp
+Finally, the following signals cause \f3gl_get_line()\f1 to first
+restore the terminal and signal environment to that which prevailed
+before \f3gl_get_line()\f1 was called, then resend the signal to the
+application. If the process still exists after the signal has been
+delivered, then \f3gl_get_line()\f1 then re-establishes its own signal
+handlers, switches the terminal back to raw mode, redisplays the input
+line, and goes back to awaiting terminal input from the user.
+.sp
+.nf
+ SIGCONT - This signal is generated when a suspended
+ process is resumed.
+
+ SIGPOLL - On SVR4 systems, this signal notifies the
+ process of an asynchronous I/O event. Note
+ that under 4.3+BSD, SIGIO and SIGPOLL are
+ the same. On other systems, SIGIO is ignored
+ by default, so \f3gl_get_line()\f1 doesn't
+ trap it by default.
+
+ SIGPWR - This signal is generated when a power failure
+ occurs (presumably when the system is on a
+ UPS).
+
+ SIGALRM - This signal is generated when a timer
+ expires.
+
+ SIGUSR1 - An application specific signal.
+
+ SIGUSR2 - Another application specific signal.
+
+ SIGVTALRM - This signal is generated when a virtual
+ timer expires (see man setitimer(2)).
+
+ SIGXCPU - This signal is generated when a process
+ exceeds its soft CPU time limit.
+
+ SIGXFSZ - This signal is generated when a process
+ exceeds its soft file-size limit.
+
+ SIGTSTP - This signal is generated by the terminal
+ suspend key, which is usually ^Z, or the
+ delayed terminal suspend key, which is
+ usually ^Y.
+
+ SIGTTIN - This signal is generated if the program
+ attempts to read from the terminal while the
+ program is running in the background.
+
+ SIGTTOU - This signal is generated if the program
+ attempts to write to the terminal while the
+ program is running in the background.
+.fi
+.sp
+
+Obviously not all of the above signals are supported on all systems,
+so code to support them is conditionally compiled into the tecla
+library.
+.sp
+Note that if \f3SIGKILL\f1 or \f3SIGPOLL\f1, which by definition can't
+be caught, or any of the hardware generated exception signals, such as
+\f3SIGSEGV\f1, \f3SIGBUS\f1 and \f3SIGFPE\f1, are received and
+unhandled while \f3gl_get_line()\f1 has the terminal in raw mode, the
+program will be terminated without the terminal having been restored
+to a usable state. In practice, job-control shells usually reset the
+terminal settings when a process relinquishes the controlling
+terminal, so this is only a problem with older shells.
+
+.SH CUSTOMIZED SIGNAL HANDLING
+
+The previous section listed the signals that
+\f3gl_get_line()\f1 traps by default, and described how it
+responds to them. This section describes how to both add and
+remove signals from the list of trapped signals, and how to
+specify how \f3gl_get_line()\f1 should respond to a given
+signal.
+.sp
+If you don't need \f3gl_get_line()\f1 to do anything in
+response to a signal that it normally traps, you can tell to
+\f3gl_get_line()\f1 to ignore that signal by calling
+\f3gl_ignore_signal()\f1.
+.sp
+.nf
+ int gl_ignore_signal(GetLine *gl, int signo);
+.fi
+.sp
+The \f3signo\f1 argument is the number of the signal
+(eg. \f3SIGINT\f1) that you want to have ignored. If the
+specified signal isn't currently one of those being trapped,
+this function does nothing.
+.sp
+The \f3gl_trap_signal()\f1 function allows you to either add
+a new signal to the list that \f3gl_get_line()\f1 traps, or
+modify how it responds to a signal that it already traps.
+.sp
+.nf
+ int gl_trap_signal(GetLine *gl, int signo, unsigned flags,
+ GlAfterSignal after, int errno_value);
+.fi
+.sp
+The \f3signo\f1 argument is the number of the signal that
+you wish to have trapped. The \f3flags\f1 argument is a set
+of flags which determine the environment in which the
+application's signal handler is invoked, the \f3after\f1
+argument tells \f3gl_get_line()\f1 what to do after the
+application's signal handler returns, and \f3errno_value\f1
+tells \f3gl_get_line()\f1 what to set \f3errno\f1 to if told
+to abort.
+.sp
+The \f3flags\f1 argument is a bitwise OR of zero or more of
+the following enumerators:
+.sp
+.nf
+ GLS_RESTORE_SIG - Restore the caller's signal
+ environment while handling the
+ signal.
+
+ GLS_RESTORE_TTY - Restore the caller's terminal settings
+ while handling the signal.
+
+ GLS_RESTORE_LINE - Move the cursor to the start of the
+ line following the input line before
+ invoking the application's signal
+ handler.
+
+ GLS_REDRAW_LINE - Redraw the input line when the
+ application's signal handler returns.
+
+ GLS_UNBLOCK_SIG - Normally, if the calling program has
+ a signal blocked (man sigprocmask),
+ gl_get_line() does not trap that
+ signal. This flag tells gl_get_line()
+ to trap the signal and unblock it for
+ the duration of the call to
+ gl_get_line().
+
+ GLS_DONT_FORWARD - If this flag is included, the signal
+ will not be forwarded to the signal
+ handler of the calling program.
+.fi
+.sp
+Two commonly useful flag combinations are also enumerated as
+follows:
+.sp
+.nf
+ GLS_RESTORE_ENV = GLS_RESTORE_SIG | GLS_RESTORE_TTY |
+ GLS_REDRAW_LINE
+
+ GLS_SUSPEND_INPUT = GLS_RESTORE_ENV | GLS_RESTORE_LINE
+.fi
+.sp
+
+If your signal handler, or the default system signal
+handler for this signal, if you haven't overridden it, never
+either writes to the terminal, nor suspends or terminates
+the calling program, then you can safely set the \f3flags\f1
+argument to \f30\f1.
+.sp
+If your signal handler always writes to the terminal, reads
+from it, or suspends or terminates the program, you should
+specify the \f3flags\f1 argument as \f3GL_SUSPEND_INPUT\f1,
+so that:
+.sp
+.nf
+1. The cursor doesn't get left in the middle of the input
+ line.
+2. So that the user can type in input and have it echoed.
+3. So that you don't need to end each output line with
+ \f3\\r\\n\f1, instead of just \f3\\n\f1.
+.fi
+.sp
+The \f3GL_RESTORE_ENV\f1 combination is the same as
+\f3GL_SUSPEND_INPUT\f1, except that it doesn't move the
+cursor, and if your signal handler doesn't read or write
+anything to the terminal, the user won't see any visible
+indication that a signal was caught. This can be useful if
+you have a signal handler that only occasionally writes to
+the terminal, where using \f3GL_SUSPEND_LINE\f1 would cause
+the input line to be unnecessarily duplicated when nothing
+had been written to the terminal. Such a signal handler,
+when it does write to the terminal, should be sure to start
+a new line at the start of its first write, by writing a
+'\\n' character, and should be sure to leave the cursor on a
+new line before returning. If the signal arrives while the
+user is entering a line that only occupies a signal terminal
+line, or if the cursor is on the last terminal line of a
+longer input line, this will have the same effect as
+\f3GL_SUSPEND_INPUT\f1. Otherwise it will start writing on a
+line that already contains part of the displayed input line.
+This doesn't do any harm, but it looks a bit ugly, which is
+why the \f3GL_SUSPEND_INPUT\f1 combination is better if you
+know that you are always going to be writting to the
+terminal.
+.sp
+The \f3after\f1 argument, which determines what
+\f3gl_get_line()\f1 does after the application's signal
+handler returns (if it returns), can take any one of the
+following values:
+.sp
+.nf
+ GLS_RETURN - Return the completed input line, just as
+ though the user had pressed the return
+ key.
+
+ GLS_ABORT - Cause \f3gl_get_line()\f1 to abort. When
+ this happens, \f3gl_get_line()\f1 returns
+ \f3NULL\f1, and a following call to
+ \f3gl_return_status()\f1 will return
+ \f3GLR_SIGNAL\f1. Note that if the
+ application needs \f3errno\f1 always to
+ have a meaningful value when
+ \f3gl_get_line()\f1 returns \f3NULL\f1,
+ the callback function should set
+ \f3errno\f1 appropriately.
+ GLS_CONTINUE - Resume command line editing.
+.fi
+.sp
+The \f3errno_value\f1 argument is intended to be combined
+with the \f3GLS_ABORT\f1 option, telling \f3gl_get_line()\f1
+what to set the standard \f3errno\f1 variable to before
+returning \f3NULL\f1 to the calling program. It can also,
+however, be used with the \f3GL_RETURN\f1 option, in case
+you wish to have a way to distinguish between an input line
+that was entered using the return key, and one that was
+entered by the receipt of a signal.
+
+.SH RELIABLE SIGNAL HANDLING
+
+Signal handling is suprisingly hard to do reliably without race
+conditions. In \f3gl_get_line()\f1 a lot of care has been taken to
+allow applications to perform reliable signal handling around
+\f3gl_get_line()\f1. This section explains how to make use of this.
+
+As an example of the problems that can arise if the application isn't
+written correctly, imagine that one's application has a SIGINT signal
+handler that sets a global flag. Now suppose that the application
+tests this flag just before invoking \f3gl_get_line()\f1. If a SIGINT
+signal happens to be received in the small window of time between the
+statement that tests the value of this flag, and the statement that
+calls \f3gl_get_line()\f1, then \f3gl_get_line()\f1 will not see the
+signal, and will not be interrupted. As a result, the application
+won't be able to respond to the signal until the user gets around to
+finishing entering the input line and \f3gl_get_line()\f1
+returns. Depending on the application, this might or might not be a
+disaster, but at the very least it would puzzle the user.
+
+The way to avoid such problems is to do the following.
+
+1. If needed, use the \f3gl_trap_signal()\f1 function to
+ configure \f3gl_get_line()\f1 to abort when important
+ signals are caught.
+
+2. Configure \f3gl_get_line()\f1 such that if any of the
+ signals that it catches are blocked when
+ \f3gl_get_line()\f1 is called, they will be unblocked
+ automatically during times when \f3gl_get_line()\f1 is
+ waiting for I/O. This can be done either
+ on a per signal basis, by calling the
+ \f3gl_trap_signal()\f1 function, and specifying the
+ \f3GLS_UNBLOCK\f1 attribute of the signal, or globally by
+ calling the \f3gl_catch_blocked()\f1 function.
+
+.sp
+.nf
+ void gl_catch_blocked(GetLine *gl);
+.fi
+.sp
+
+ This function simply adds the \f3GLS_UNBLOCK\f1 attribute
+ to all of the signals that it is currently configured to
+ trap.
+
+3. Just before calling \f3gl_get_line()\f1, block delivery
+ of all of the signals that \f3gl_get_line()\f1 is
+ configured to trap. This can be done using the POSIX
+ \f3sigprocmask()\f1 function in conjunction with the
+ \f3gl_list_signals()\f1 function.
+
+.sp
+.nf
+ int gl_list_signals(GetLine *gl, sigset_t *set);
+.fi
+.sp
+
+ This function returns the set of signals that it is
+ currently configured to catch in the \f3set\f1 argument,
+ which is in the form required by \f3sigprocmask()\f1.
+
+4. In the example, one would now test the global flag that
+ the signal handler sets, knowing that there is now no
+ danger of this flag being set again until
+ \f3gl_get_line()\f1 unblocks its signals while performing
+ I/O.
+
+5. Eventually \f3gl_get_line()\f1 returns, either because
+ a signal was caught, an error occurred, or the user
+ finished entering their input line.
+
+6. Now one would check the global signal flag again, and if
+ it is set, respond to it, and zero the flag.
+
+7. Use \f3sigprocmask()\f1 to unblock the signals that were
+ blocked in step 3.
+
+The same technique can be used around certain POSIX
+signal-aware functions, such as \f3sigsetjmp()\f1 and
+\f3sigsuspend()\f1, and in particular, the former of these
+two functions can be used in conjunction with
+\f3siglongjmp()\f1 to implement race-condition free signal
+handling around other long-running system calls. The way to
+do this, is explained next, by showing how
+\f3gl_get_line()\f1 manages to reliably trap signals around
+calls to functions like \f3read()\f1 and \f3select()\f1
+without race conditions.
+
+The first thing that \f3gl_get_line()\f1 does, whenever it
+is called, is to use the POSIX \f3sigprocmask()\f1 function
+to block the delivery of all of the signals that it is
+currently configured to catch. This is redundant if the
+application has already blocked them, but it does no
+harm. It undoes this step just before returning.
+
+Whenever \f3gl_get_line()\f1 needs to call \f3read()\f1 or
+\f3select()\f1 to wait for input from the user, it first
+calls the POSIX \f3sigsetjmp()\f1 function, being sure to
+specify a non-zero value for its \f3savesigs\f1 argument.
+The reason for the latter argument will become clear
+shortly.
+
+If \f3sigsetjmp()\f1 returns zero, \f3gl_get_line()\f1 then
+does the following.
+
+.sp
+.nf
+a. It uses the POSIX \f3sigaction()\f1 function to register
+ a temporary signal handler to all of the signals that it
+ is configured to catch. This signal handler does two
+ things.
+
+ 1. It records the number of the signal that was received
+ in a file-scope variable.
+
+ 2. It then calls the POSIX \f3siglongjmp()\f1
+ function using the buffer that was passed to
+ \f3sigsetjmp()\f1 for its first argument, and
+ a non-zero value for its second argument.
+
+ When this signal handler is registered, the \f3sa_mask\f1
+ member of the \f3struct sigaction act\f1 argument of the
+ call to \f3sigaction()\f1 is configured to contain all of
+ the signals that \f3gl_get_line()\f1 is catching. This
+ ensures that only one signal will be caught at once by
+ our signal handler, which in turn ensures that multiple
+ instances of our signal handler don't tread on each
+ other's toes.
+
+b. Now that the signal handler has been set up,
+ \f3gl_get_line()\f1 unblocks all of the signals that it
+ is configured to catch.
+
+c. It then calls the \f3read()\f1 or \f3select()\f1 system
+ calls to wait for keyboard input.
+
+d. If this system call returns (ie. no signal is received),
+ \f3gl_get_line()\f1 blocks delivery of the signals of
+ interest again.
+
+e. It then reinstates the signal handlers that were
+ displaced by the one that was just installed.
+.fi
+.sp
+
+Alternatively, if \f3sigsetjmp()\f1 returns non-zero, this
+means that one of the signals being trapped was caught while
+the above steps were executing. When this happens,
+\f3gl_get_line()\f1 does the following.
+
+First, note that when a call to \f3siglongjmp()\f1 causes
+\f3sigsetjmp()\f1 to return, provided that the
+\f3savesigs\f1 argument of \f3sigsetjmp()\f1 was non-zero,
+as specified above, the signal process mask is restored to
+how it was when \f3sigsetjmp()\f1 was called. This is the
+important difference between \f3sigsetjmp()\f1 and the older
+problematic \f3setjmp()\f1, and is the essential ingredient
+that makes it possible to avoid signal handling race
+conditions. Because of this we are guaranteed that all of
+the signals that we blocked before calling \f3sigsetjmp()\f1
+are blocked again as soon as any signal is caught. The
+following statements, which are then executed, are thus
+guaranteed to be executed without any further signals being
+caught.
+
+1. If so instructed by the \f3gl_get_line()\f1 configuration
+ attributes of the signal that was caught,
+ \f3gl_get_line()\f1 restores the terminal attributes to
+ the state that they had when \f3gl_get_line()\f1 was
+ called. This is particularly important for signals that
+ suspend or terminate the process, since otherwise the
+ terminal would be left in an unusable state.
+
+2. It then reinstates the application's signal handlers.
+
+3. Then it uses the C standard-library \f3raise()\f1
+ function to re-send the application the signal that
+ was caught.
+
+3. Next it unblocks delivery of the signal that we just
+ sent. This results in the signal that was just sent
+ via \f3raise()\f1, being caught by the application's
+ original signal handler, which can now handle it as it
+ sees fit.
+
+4. If the signal handler returns (ie. it doesn't terminate
+ the process), \f3gl_get_line()\f1 blocks delivery of the
+ above signal again.
+
+5. It then undoes any actions performed in the first of the
+ above steps, and redisplays the line, if the signal
+ configuration calls for this.
+
+6. \f3gl_get_line()\f1 then either resumes trying to
+ read a character, or aborts, depending on the
+ configuration of the signal that was caught.
+
+What the above steps do in essence is to take asynchronously
+delivered signals and handle them synchronously, one at a
+time, at a point in the code where \f3gl_get_line()\f1 has
+complete control over its environment.
+
+.SH THE TERMINAL SIZE
+
+On most systems the combination of the \f3TIOCGWINSZ\f1 ioctl and the
+\f3SIGWINCH\f1 signal is used to maintain an accurate idea of the
+terminal size. The terminal size is newly queried every time that
+\f3gl_get_line()\f1 is called and whenever a \f3SIGWINCH\f1 signal is
+received.
+.sp
+On the few systems where this mechanism isn't available, at
+startup \f3new_GetLine()\f1 first looks for the \f3LINES\f1
+and \f3COLUMNS\f1 environment variables. If these aren't
+found, or they contain unusable values, then if a terminal
+information database like terminfo or termcap is available,
+the default size of the terminal is looked up in this
+database. If this too fails to provide the terminal size, a
+default size of 80 columns by 24 lines is used.
+.sp
+Even on systems that do support \f3ioctl(TIOCGWINSZ)\f1, if the
+terminal is on the other end of a serial line, the terminal driver
+generally has no way of detecting when a resize occurs or of querying
+what the current size is. In such cases no \f3SIGWINCH\f1 is sent to
+the process, and the dimensions returned by \f3ioctl(TIOCGWINSZ)\f1
+aren't correct. The only way to handle such instances is to provide a
+way for the user to enter a command that tells the remote system what
+the new size is. This command would then call the
+\f3gl_set_term_size()\f1 function to tell \f3gl_get_line()\f1 about
+the change in size.
+
+.sp
+.nf
+ int gl_set_term_size(GetLine *gl, int ncolumn, int nline);
+.fi
+.sp
+
+The \f3ncolumn\f1 and \f3nline\f1 arguments are used to specify the
+new dimensions of the terminal, and must not be less than 1. On
+systems that do support \f3ioctl(TIOCGWINSZ)\f1, this function first
+calls \f3ioctl(TIOCSWINSZ)\f1 to tell the terminal driver about the
+change in size. In non-blocking server-I/O mode, if a line is
+currently being input, the input line is then redrawn to accomodate
+the changed size. Finally the new values are recorded in \f3gl\f1 for
+future use by \f3gl_get_line()\f1.
+.sp
+The \f3gl_terminal_size()\f1 function allows you to query
+the current size of the terminal, and install an alternate
+fallback size for cases where the size isn't available.
+Beware that the terminal size won't be available if reading
+from a pipe or a file, so the default values can be
+important even on systems that do support ways of finding
+out the terminal size.
+.sp
+.nf
+ typedef struct {
+ int nline; /* The terminal has nline lines */
+ int ncolumn; /* The terminal has ncolumn columns */
+ } GlTerminalSize;
+
+ GlTerminalSize gl_terminal_size(GetLine *gl,
+ int def_ncolumn,
+ int def_nline);
+.fi
+.sp
+This function first updates \f3gl_get_line()\f1's fallback terminal
+dimensions, then records its findings in the return value.
+.sp
+The \f3def_ncolumn\f1 and \f3def_nline\f1 specify the
+default number of terminal columns and lines to use if the
+terminal size can't be determined via \f3ioctl(TIOCGWINSZ)\f1 or
+environment variables.
+
+.SH HIDING WHAT YOU TYPE
+
+When entering sensitive information, such as passwords, it is best not
+to have the text that you are entering echoed on the terminal.
+Furthermore, such text should not be recorded in the history list,
+since somebody finding your terminal unattended could then recall it,
+or somebody snooping through your directories could see it in your
+history file. With this in mind, the \f3gl_echo_mode()\f1
+function allows you to toggle on and off the display and archival of
+any text that is subsequently entered in calls to \f3gl_get_line()\f1.
+
+.sp
+.nf
+ int gl_echo_mode(GetLine *gl, int enable);
+.fi
+.sp
+
+The \f3enable\f1 argument specifies whether entered text
+should be visible or not. If it is \f30\f1, then
+subsequently entered lines will not be visible on the
+terminal, and will not be recorded in the history list. If
+it is \f31\f1, then subsequent input lines will be displayed
+as they are entered, and provided that history hasn't been
+turned off via a call to \f3gl_toggle_history()\f1, then
+they will also be archived in the history list. Finally, if
+the \f3enable\f1 argument is \f3-1\f1, then the echoing mode
+is left unchanged, which allows you to non-destructively
+query the current setting via the return value. In all
+cases, the return value of the function is \f30\f1 if
+echoing was disabled before the function was called, and
+\f31\f1 if it was enabled.
+.sp
+When echoing is turned off, note that although tab
+completion will invisibly complete your prefix as far as
+possible, ambiguous completions will not be displayed.
+
+.SH SINGLE CHARACTER QUERIES
+
+Using \f3gl_get_line()\f1 to query the user for a single character
+reply, is inconvenient for the user, since they must hit the enter or
+return key before the character that they typed is returned to the
+program. Thus the \f3gl_query_char()\f1 function has been provided for
+single character queries like this.
+
+.sp
+.nf
+ int gl_query_char(GetLine *gl, const char *prompt,
+ char defchar);
+.fi
+.sp
+
+This function displays the specified prompt at the start of a new
+line, and waits for the user to type a character. When the user types
+a character, \f3gl_query_char()\f1 displays it to the right of the
+prompt, starts a newline, then returns the character to the calling
+program. The return value of the function is the character that was
+typed. If the read had to be aborted for some reason, \f3EOF\f1 is
+returned instead. In the latter case, the application can call the
+previously documented \f3gl_return_status()\f1, to find out what went
+wrong. This could, for example, have been the reception of a signal,
+or the optional inactivity timer going off.
+
+If the user simply hits enter, the value of the \f3defchar\f1 argument
+is substituted. This means that when the user hits either newline or
+return, the character specified in \f3defchar\f1, is displayed after
+the prompt, as though the user had typed it, as well as being returned
+to the calling application. If such a replacement is not important,
+simply pass \f3'\n'\f1 as the value of \f3defchar\f1.
+
+If the entered character is an unprintable character, it is displayed
+symbolically. For example, control-A is displayed as ^A, and
+characters beyond 127 are displayed in octal, preceded by a
+backslash.
+
+As with \f3gl_get_line()\f1, echoing of the entered character can be
+disabled using the \f3gl_echo_mode()\f1 function.
+
+If the calling process is suspended while waiting for the user to type
+their response, the cursor is moved to the line following the prompt
+line, then when the process resumes, the prompt is redisplayed, and
+\f3gl_query_char()\f1 resumes waiting for the user to type a
+character.
+
+Note that in non-blocking server mode, (see
+gl_io_mode(@FUNC_MANEXT@)), if an incomplete input line is in the
+process of being read when \f3gl_query_char()\f1 is called, the
+partial input line is discarded, and erased from the terminal, before
+the new prompt is displayed. The next call to \f3gl_get_line()\f1 will
+thus start editing a new line.
+
+.SH READING RAW CHARACTERS
+
+Whereas the \f3gl_query_char()\f1 function visibly prompts the user
+for a character, and displays what they typed, the
+\f3gl_read_char()\f1 function reads a signal character from the user,
+without writing anything to the terminal, or perturbing any
+incompletely entered input line. This means that it can be called not
+only from between calls to \f3gl_get_line()\f1, but also from callback
+functions that the application has registered to be called by
+\f3gl_get_line()\f1.
+
+.sp
+.nf
+ int gl_read_char(GetLine *gl);
+.fi
+.sp
+
+On success, the return value of \f3gl_read_char()\f1 is the character
+that was read. On failure, \f3EOF\f1 is returned, and the
+\f3gl_return_status()\f1 function can be called to find out what went
+wrong. Possibilities include the optional inactivity timer going off,
+the receipt of a signal that is configured to abort gl_get_line(), or
+terminal I/O blocking, when in non-blocking server-I/O mode.
+
+Beware that certain keyboard keys, such as function keys, and cursor
+keys, usually generate at least 3 characters each, so a single call to
+\f3gl_read_char()\f1 won't be enough to identify such keystrokes.
+
+.SH CLEARING THE TERMINAL
+
+The calling program can clear the terminal by calling
+\f3gl_erase_terminal()\f1. In non-blocking server-I/O mode, this
+function also arranges for the current input line to be redrawn from
+scratch when \f3gl_get_line()\f1 is next called.
+
+.sp
+.nf
+ int gl_erase_terminal(GetLine *gl);
+.fi
+.sp
+
+.SH DISPLAYING TEXT DYNAMICALLY
+
+Between calls to \f3gl_get_line()\f1, the \f3gl_display_text()\f1
+function provides a convenient way to display paragraphs of text,
+left-justified and split over one or more terminal lines according to
+the constraints of the current width of the terminal. Examples of the
+use of this function may be found in the demo programs, where it is
+used to display introductions. In those examples the advanced use of
+optional prefixes, suffixes and filled lines to draw a box around the
+text is also illustrated.
+
+.sp
+.nf
+ int gl_display_text(GetLine *gl, int indentation,
+ const char *prefix,
+ const char *suffix, int fill_char,
+ int def_width, int start,
+ const char *string);
+.fi
+.sp
+If \f3gl\f1 isn't currently connected to a terminal, for example if
+the output of a program that uses \f3gl_get_line()\f1 is being piped
+to another program or redirected to a file, then the value of the
+\f3def_width\f1 parameter is used as the terminal width.
+
+The \f3indentation\f1 argument specifies the number of characters to
+use to indent each line of ouput. The \f3fill_char\f1 argument
+specifies the character that will be used to perform this indentation.
+
+The \f3prefix\f1 argument can either be \f3NULL\f1, or be a string to
+place at the beginning of each new line (after any indentation).
+Similarly, the \f3suffix\f1 argument can either be \f3NULL\f1, or be a
+string to place at the end of each line. The suffix is placed flush
+against the right edge of the terminal, and any space between its
+first character and the last word on that line is filled with the
+character specified via the \f3fill_char\f1 argument. Normally the
+fill-character is a space.
+
+The \f3start\f1 argument tells \f3gl_display_text()\f1 how many
+characters have already been written to the current terminal line, and
+thus tells it the starting column index of the cursor. Since the
+return value of \f3gl_display_text()\f1 is the ending column index of
+the cursor, by passing the return value of one call to the \f3start\f1
+argument of the next call, a paragraph that is broken between more
+than one string can be composed by calling \f3gl_display_text()\f1 for
+each successive portion of the paragraph. Note that literal newline
+characters are necessary at the end of each paragraph to force a new
+line to be started.
+
+On error, \f3gl_display_text()\f1 returns -1.
+
+.SH CALLBACK FUNCTION FACILITIES
+
+Unless otherwise stated, callback functions, such as tab
+completion callbacks and event callbacks should not call any
+functions in this module. The following functions, however,
+are designed specifically to be used by callback functions.
+.sp
+Calling the \f3gl_replace_prompt()\f1 function from a
+callback tells \f3gl_get_line()\f1 to display a different
+prompt when the callback returns. Except in non-blocking
+server mode, it has no effect if used between calls to
+\f3gl_get_line()\f1. In non-blocking server mode (see the
+\f3gl_io_mode(@FUNC_MANEXT@)\f1 man page, when used between two calls to
+\f3gl_get_line()\f1 that are operating on the same input
+line, the current input line will be re-drawn with the new
+prompt on the following call to \f3gl_get_line()\f1.
+
+.sp
+.nf
+ void gl_replace_prompt(GetLine *gl, const char *prompt);
+.fi
+.sp
+
+.SH INTERNATIONAL CHARACTER SETS
+
+Since libtecla version 1.4.0, \f3gl_get_line()\f1 has been 8-bit
+clean. This means that all 8-bit characters that are printable in the
+user's current locale are now displayed verbatim and included in the
+returned input line. Assuming that the calling program correctly
+contains a call like the following,
+.sp
+.nf
+ setlocale(LC_CTYPE, "");
+.fi
+.sp
+then the current locale is determined by the first of the environment
+variables \f3LC_CTYPE\f1, \f3LC_ALL\f1, and \f3LANG\f1, that is found
+to contain a valid locale name. If none of these variables are
+defined, or the program neglects to call setlocale, then the default
+\f3C\f1 locale is used, which is US 7-bit ASCII. On most unix-like
+platforms, you can get a list of valid locales by typing the command:
+.sp
+.nf
+ locale -a
+.fi
+.sp
+at the shell prompt. Further documentation on how the user can make use
+of this to enter international characters can be found in the
+\f3tecla(@MISC_MANEXT@)\f1 man page.
+
+.SH THREAD SAFETY
+
+In a multi-threaded program, you should use the libtecla_r.a version
+of the library. This uses reentrant versions of system functions,
+where available. Unfortunately neither terminfo nor termcap were
+designed to be reentrant, so you can't safely use the functions of the
+getline module in multiple threads (you can use the separate
+file-expansion and word-completion modules in multiple threads, see
+the corresponding man pages for details). However due to the use of
+POSIX reentrant functions for looking up home directories etc, it is
+safe to use this module from a single thread of a multi-threaded
+program, provided that your other threads don't use any termcap or
+terminfo functions.
+
+.SH FILES
+.nf
+libtecla.a - The tecla library
+libtecla.h - The tecla header file.
+~/.teclarc - The personal tecla customization file.
+.fi
+
+.SH SEE ALSO
+.nf
+libtecla(@LIBR_MANEXT@), gl_io_mode(@FUNC_MANEXT@), tecla(@MISC_MANEXT@), ef_expand_file(@FUNC_MANEXT@),
+cpl_complete_word(@FUNC_MANEXT@), pca_lookup_file(@FUNC_MANEXT@)
+.fi
+
+.SH AUTHOR
+Martin Shepherd (mcs@astro.caltech.edu)
diff --git a/libtecla-1.6.3/man/func/gl_group_history.in b/libtecla-1.6.3/man/func/gl_group_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_group_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_handle_signal.in b/libtecla-1.6.3/man/func/gl_handle_signal.in
new file mode 100644
index 0000000..24798bc
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_handle_signal.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_io_mode.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_ignore_signal.in b/libtecla-1.6.3/man/func/gl_ignore_signal.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_ignore_signal.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_inactivity_timeout.in b/libtecla-1.6.3/man/func/gl_inactivity_timeout.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_inactivity_timeout.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_io_mode.in b/libtecla-1.6.3/man/func/gl_io_mode.in
new file mode 100644
index 0000000..0bcca8b
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_io_mode.in
@@ -0,0 +1,571 @@
+.\" Copyright (c) 2002, 2003, 2004, 2012 by Martin C. Shepherd
+.\"
+.\" All rights reserved.
+.\"
+.\" Permission is hereby granted, free of charge, to any person obtaining a
+.\" copy of this software and associated documentation files (the
+.\" "Software"), to deal in the Software without restriction, including
+.\" without limitation the rights to use, copy, modify, merge, publish,
+.\" distribute, and/or sell copies of the Software, and to permit persons
+.\" to whom the Software is furnished to do so, provided that the above
+.\" copyright notice(s) and this permission notice appear in all copies of
+.\" the Software and that both the above copyright notice(s) and this
+.\" permission notice appear in supporting documentation.
+.\"
+.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+.\" OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+.\" HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
+.\" INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
+.\" FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+.\" NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+.\" WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+.\"
+.\" Except as contained in this notice, the name of a copyright holder
+.\" shall not be used in advertising or otherwise to promote the sale, use
+.\" or other dealings in this Software without prior written authorization
+.\" of the copyright holder.
+.TH gl_io_mode @FUNC_MANEXT@
+.SH NAME
+ gl_io_mode, gl_raw_io, gl_normal_io, gl_tty_signals, gl_abandon_line,
+ gl_handle_signal, gl_pending_io \- How to use gl_get_line() from an external event loop.
+.SH SYNOPSIS
+.nf
+#include <libtecla.h>
+
+int gl_io_mode(GetLine *gl, GlIOMode mode);
+
+int gl_raw_io(GetLine *gl);
+
+int gl_normal_io(GetLine *gl);
+
+int gl_tty_signals(void (*term_handler)(int),
+ void (*susp_handler)(int),
+ void (*cont_handler)(int),
+ void (*size_handler)(int));
+
+void gl_abandon_line(GetLine *gl);
+
+void gl_handle_signal(int signo, GetLine *gl, int ngl);
+
+GlPendingIO gl_pending_io(GetLine *gl);
+
+.fi
+
+.SH DESCRIPTION
+
+The \f3gl_get_line()\f1 function, which is documented separately in
+the \f3gl_get_line(@FUNC_MANEXT@)\f1 man page, supports two different I/O modes.
+These are selected by calling the \f3gl_io_mode()\f1 function.
+
+.sp
+.nf
+ int gl_io_mode(GetLine *gl, GlIOMode mode);
+.fi
+.sp
+
+The \f3mode\f1 argument of this function specifies the new I/O mode,
+and must be one of the following.
+
+.sp
+.nf
+ GL_NORMAL_MODE - Select the normal blocking-I/O mode.
+ In this mode \f3gl_get_line()\f1
+ doesn't return until either an error
+ occurs of the user finishes entering a
+ new line. This mode is the focus of
+ the \f3gl_get_line(@FUNC_MANEXT@)\f1 man page.
+
+ GL_SERVER_MODE - Select non-blocking server I/O mode.
+ In this mode, since non-blocking
+ terminal I/O is used, the entry of
+ each new input line typically requires
+ many calls to \f3gl_get_line()\f1 from
+ an external I/O-driven event loop.
+ This mode is the focus of this man
+ page.
+.fi
+.sp
+
+Newly created \f3GetLine\f1 objects start in normal I/O
+mode, so to switch to non-blocking server mode requires an
+initial call to \f3gl_io_mode()\f1.
+
+.SH SERVER I/O MODE
+
+In non-blocking server I/O mode, the application is required
+to have an event loop which calls \f3gl_get_line()\f1
+whenever the terminal file descriptor can do the type I/O
+that \f3gl_get_line()\f1 is waiting for. To determine which
+type of I/O \f3gl_get_line()\f1 is waiting for, the
+application calls the \f3gl_pending_io()\f1 function.
+
+.sp
+.nf
+ GlPendingIO gl_pending_io(GetLine *gl);
+.fi
+.sp
+
+The return value of this function is one of the following two
+enumerated values.
+
+.sp
+.nf
+ GLP_READ - gl_get_line() is waiting to write a
+ character to the terminal.
+
+ GLP_WRITE - gl_get_line() is waiting to read a
+ character from the keyboad.
+.fi
+.sp
+
+If the application is using either the \f3select()\f1 or \f3poll()\f1
+system calls to watch for I/O on a group of file descriptors, then it
+should call the \f3gl_pending_io()\f1 function before each call to
+these functions to see which direction of I/O it should tell them to
+watch for, and configure their arguments accordingly. In the case of
+the \f3select()\f1 system call, this means using the \f3FD_SET()\f1
+macro to add the terminal file descriptor either to the set of file
+descriptors to be watched for readability, or the set to be watched
+for writability.
+
+As in normal I/O mode, the return value of \f3gl_get_line()\f1 is
+either a pointer to a completed input line, or \f3NULL\f1. However,
+whereas in normal I/O mode a \f3NULL\f1 return value always means that
+an error occurred, in non-blocking server mode, \f3NULL\f1 is also
+returned when \f3gl_get_line()\f1 can't read or write to the terminal
+without blocking. Thus in non-blocking server mode, in order to
+determine when a \f3NULL\f1 return value signifies that an error
+occurred or not, it is necessary to call the \f3gl_return_status()\f1
+function. If this function returns the enumerated value,
+\f3GLR_BLOCKED\f1, as documented in the \f3gl_get_line(@FUNC_MANEXT@)\f1 man page,
+this means that \f3gl_get_line()\f1 is waiting for I/O, and no error
+has occurred.
+
+When \f3gl_get_line()\f1 returns \f3NULL\f1 and
+\f3gl_return_status()\f1 indicates that this is due to blocked
+terminal I/O, the application should call \f3gl_get_line()\f1 again
+when the type of I/O reported by \f3gl_pending_io()\f1 becomes
+possible. The \f3prompt\f1, \f3start_line\f1 and \f3start_pos\f1
+arguments of \f3gl_get_line()\f1 will be ignored on these calls. If
+you need to change the prompt of the line that is currently being
+edited, then you can call the \f3gl_replace_prompt()\f1 function
+(documented in the \f3gl_get_line(@FUNC_MANEXT@) man page) between calls to
+\f3gl_get_line()\f1.
+
+.SH GIVING UP THE TERMINAL
+
+A complication that is unique to non-blocking server mode is that it
+requires that the terminal be left in raw mode between calls to
+\f3gl_get_line()\f1. If this weren't the case, the external event loop
+wouldn't be able to detect individual key-presses, and the basic line
+editing implemented by the terminal driver would clash with the
+editing provided by \f3gl_get_line()\f1. What this means is that any
+time that the terminal needs to be used for other things than entering
+a new input line with \f3gl_get_line()\f1, it needs to be restored to
+a usable state. In particular, whenever the process is suspended or
+terminated, the terminal must be returned to a normal state. If this
+isn't done, then depending on the characteristics of the shell that
+was used to invoke the program, the user may end up with a hung
+terminal. To this end, the \f3gl_normal_io()\f1 function is provided
+for switching the terminal back to the state that it was in when raw
+mode was last established.
+
+.sp
+.nf
+ int gl_normal_io(GetLine *gl);
+.fi
+.sp
+
+What this function does is first flush any pending output to the
+terminal, then move the cursor to the start of the terminal line which
+follows the end of the incompletely entered input line. At this point
+it is safe to suspend or terminate the process, and it is safe for the
+application to read and write to the terminal. To resume entry of the
+input line, the application should call the \f3gl_raw_io()\f1
+function.
+
+.sp
+.nf
+ int gl_raw_io(GetLine *gl);
+.fi
+.sp
+
+This function starts a new line, redisplays the partially completed
+input line (if any), restores the cursor position within this line to
+where it was when \f3gl_normal_io()\f1 was called, then switches back
+to raw, non-blocking terminal mode ready to continue entry of the
+input line when \f3gl_get_line()\f1 is next called.
+
+Note that in non-blocking server mode, if \f3gl_get_line()\f1 is
+called after a call to \f3gl_normal_io()\f1, without an intervening
+call to \f3gl_raw_io()\f1, \f3gl_get_line()\f1 will call
+\f3gl_raw_mode()\f1 itself, and the terminal will remain in this mode
+when \f3gl_get_line()\f1 returns.
+
+.SH SIGNAL HANDLING
+
+In the previous section it was pointed out that in non-blocking server
+mode, the terminal must be restored to a sane state whenever a signal
+is received that either suspends or terminates the process. In normal
+I/O mode, this is done for you by \f3gl_get_line()\f1, but in
+non-blocking server mode, since the terminal is left in raw mode
+between calls to \f3gl_get_line()\f1, this signal handling has to be
+done by the application. Since there are many signals that can suspend
+or terminate a process, as well as other signals that are important to
+\f3gl_get_line()\f1, such as the \f3SIGWINCH\f1 signal, which tells it
+when the terminal size has changed, the \f3gl_tty_signals()\f1
+function is provided for installing signal handlers for all pertinent
+signals.
+
+.sp
+.nf
+ int gl_tty_signals(void (*term_handler)(int),
+ void (*susp_handler)(int),
+ void (*cont_handler)(int),
+ void (*size_handler)(int));
+.fi
+.sp
+
+What this does is use \f3gl_get_line()\f1's internal list of signals
+to assign specified signal handlers to groups of signals. The
+arguments of this function are as follows.
+
+.sp
+.nf
+ term_handler - This is the signal handler that is to be
+ used to trap signals that by default
+ terminate any process that receives
+ them (eg. SIGINT or SIGTERM).
+
+ susp_handler - This is the signal handler that is to be
+ used to trap signals that by default
+ suspend any process that receives them,
+ (eg. SIGTSTP or SIGTTOU).
+
+ cont_handler - This is the signal handler that is to be
+ used to trap signals that are usually
+ sent when a process resumes after being
+ suspended (usually SIGCONT). Beware that there is
+ nothing to stop a user from sending one of these
+ signals at other times.
+
+ size_handler - This signal handler is used to trap
+ signals that are sent to processes when
+ their controlling terminals are resized
+ by the user (eg. SIGWINCH).
+.fi
+.sp
+
+These arguments can all be the same, if so desired, and you can
+specify \f3SIG_IGN\f1 (ignore this signal) or \f3SIG_DFL\f1 (use the
+system-provided default signal handler) instead of a function where
+pertinent. In particular, it is rarely useful to trap \f3SIGCONT\f1,
+so the \f3cont_handler\f1 argument will usually be \f3SIG_DFL\f1 or
+\f3SIG_IGN\f1.
+
+The \f3gl_tty_signals()\f1 function uses the POSIX \f3sigaction()\f1
+function to install these signal handlers, and it is careful to use
+the \f3sa_mask\f1 member of each sigaction structure to ensure that
+only one of these signals is ever delivered at a time. This guards
+against different instances of these signal handlers from
+simultaneously trying to write to common global data, such as a shared
+\f3sigsetjmp()\f1 buffer or a signal-received flag.
+
+The signal handlers that are installed by this function, should call
+the \f3gl_handle_signal().
+
+.sp
+.nf
+ void gl_handle_signal(int signo, GetLine *gl, int ngl);
+.fi
+.sp
+
+The \f3signo\f1 argument tells this function which signal it is being
+asked to respond to, and the \f3gl\f1 argument should be a pointer to
+the first element of an array of \f3ngl\f1 \f3GetLine\f1 objects. If
+your application only has one of these objects, just pass its pointer
+as the \f3gl\f1 argument and specify \f3ngl\f1 as \f31\f1.
+
+Depending on the signal that is being handled, this function does
+different things.
+
+.SS Terminal resize signals (SIGWINCH)
+
+If the signal indicates that the terminal was resized, then it
+arranges for the next call to \f3gl_get_line()\f1 to ask the terminal
+for its new size and redraw the input line accordingly. In order that
+\f3gl_get_line()\f1 be called as soon as possible to do this,
+\f3gl_handle_signal()\f1 also arranges that the next call to
+\f3gl_pending_io()\f1 will return \f3GLP_WRITE\f1. Thus if the
+application waits for I/O in \f3select()\f1 or \f3poll()\f1, then the
+application needs to ensure that these functions will be reliably
+aborted when a signal is caught and handled by the application. More
+on this below.
+
+.SH Process termination signals.
+
+If the signal that was caught is one of those that by default
+terminates any process that receives it, then \f3gl_handle_signal()\f1
+does the following steps.
+
+1. First it blocks the delivery of all signals that can be
+ blocked (ie. \f3SIGKILL\f1 and \f3SIGSTOP\f1 can't be blocked)
+
+2. Next it calls \f3gl_normal_io()\f1 for each of the \f3ngl\f1
+ \f3GetLine\f1 objects. Note that this does nothing to any of the
+ \f3GetLine\f1 objects that aren't currently in raw mode.
+
+3. Next it sets the signal handler of the signal to its default,
+ process-termination disposition.
+
+4. Next it re-sends the process the signal that was caught.
+
+5. Finally it unblocks delivery of this signal, which
+ results in the process being terminated.
+
+.SH Process suspension signals.
+
+If the default disposition of the signal is to suspend the process,
+the same steps are executed as for process termination signals, except
+that when the process is later resumed, \f3gl_handle_signal()\f1
+continues, and does the following steps.
+
+6. It re-blocks delivery of the signal.
+
+7. It reinstates the signal handler of the signal to the one
+ that was displaced when its default disposition was substituted.
+
+8. For any of the \f3GetLine\f1 objects that were in raw mode when
+ \f3gl_handle_signal()\f1 was called, \f3gl_handle_signal()\f1 then
+ calls \f3gl_raw_io()\f1, to resume entry of the input lines on
+ those terminals.
+
+9. Finally, it restores the signal process mask to how it
+ was when \f3gl_handle_signal()\f1 was called.
+
+Note that the process is suspended or terminated using the original
+signal that was caught, rather than using the uncatchable
+\f3SIGSTOP\f1 and \f3SIGKILL\f1 signals. This is important, because
+when a process is suspended or terminated, the parent of the process
+may wish to use the status value returned by the \f3wait()\f1 system
+call to figure out which signal was responsible. In particular, most
+shells use this information to print a corresponding message to the
+terminal. Users would be rightly confused if when their process
+received a \f3SIGPIPE\f1 signal, the program responded by sending
+itself a \f3SIGKILL\f1 signal, and the shell then printed out the
+provocative statement, "Killed!".
+
+.SH INTERRUPTING THE EVENT LOOP
+
+If a signal is caught and handled when the application's event loop is
+waiting in \f3select()\f1 or \f3poll()\f1, these functions will be
+aborted with \f3errno\f1 set to \f3EINTR\f1. When this happens the
+event loop should call \f3gl_pending_io()\f1, before calling
+\f3select()\f1 or \f3poll()\f1 again. It should then arrange for
+\f3select()\f1 or \f3poll()\f1 to wait for the type of I/O that this
+reports. This is necessary, because any signal handler which calls
+\f3gl_handle_signal()\f1, will frequently change the type of I/O that
+\f3gl_get_line()\f1 is waiting for.
+
+Unfortunately, if a signal arrives between the statements which
+configure the arguments of \f3select()\f1 or \f3poll()\f1 and the
+calls to these functions, then the signal will not be seen by these
+functions, which will then not be aborted. If these functions are
+waiting for keyboard input from the user when the signal is received,
+and the signal handler arranges to redraw the input line to accomodate
+a terminal resize or the resumption of the process, then this
+redisplay will be end up being delayed until the user hits the next
+key. Apart from puzzling the user, this clearly isn't a serious
+problem. However there is a way, albeit complicated, to completely
+avoid this race condition. The following steps illustrate this.
+
+1. Block all of the signals that \f3gl_get_line()\f1 catches,
+ by passing the signal set returned by \f3gl_list_signals()\f1 to
+ \f3sigprocmask()\f1.
+
+2. Call \f3gl_pending_io()\f1 and set up the arguments of
+ \f3select()\f1 or \f3poll()\f1 accordingly.
+
+3. Call \f3sigsetjmp()\f1 with a non-zero \f3savesigs\f1 argument.
+
+4. Initially this \f3sigsetjmp()\f1 statement will return zero,
+ indicating that control isn't resuming there after a matching
+ call to \f3siglongjmp()\f1.
+
+5. Replace all of the handlers of the signals that \f3gl_get_line()\f1
+ is configured to catch, with a signal handler that first records
+ the number of the signal that was caught, in a file-scope variable,
+ then calls \f3siglongjmp()\f1 with a non-zero value argument, to
+ return execution to the above \f3sigsetjmp()\f1
+ statement. Registering these signal handlers can conveniently be
+ done using the \f3gl_tty_signals()\f1 function.
+
+6. Set the file-scope variable that the above signal handler uses to
+ record any signal that is caught to -1, so that we can check
+ whether a signal was caught by seeing if it contains a valid signal
+ number.
+
+7. Now unblock the signals that were blocked in step 1. Any signal
+ that was received by the process in between step 1 and now will
+ now be delivered, and trigger our signal handler, as will any
+ signal that is received until we block these signals again.
+
+8. Now call \f3select()\f1 or \f3poll()\f1.
+
+9. When \f3select()\f1 returns, again block the signals that were
+ unblocked in step 7.
+
+If a signal is arrived any time during the above steps, our signal
+handler will be triggered and cause control to return to the
+\f3sigsetjmp()\f1 statement, where this time, \f3sigsetjmp()\f1 will
+return non-zero, indicating that a signal was caught. When this
+happens we simply skip the above block of statements, and continue
+with the following statements, which are executed regardless of
+whether or not a signal is caught. Note that when \f3sigsetjmp()\f1
+returns, regardless of why it returned, the process signal mask is
+returned to how it was when \f3sigsetjmp()\f1 was called. Thus the
+following statements are always executed with all of our signals
+blocked.
+
+9. Reinstate the signal handlers that were displaced in step 5.
+
+10. Check wether a signal was caught, by checking the file-scope
+ variable that the signal handler records signal numbers in.
+
+11. If a signal was caught, send this signal to the application
+ again, and unblock just this signal, so that it invokes the
+ signal handler which we just reinstated in step 10.
+
+12. Unblock all of the signals that were blocked in step 7.
+
+Since this is complicated, note that \f3demo3.c\f1 includes a working
+example of how to do this. The method used there however, is more
+general than the above. What it provides is a wrapper function around
+\f3select()\f1 which encompasses steps 3 to 11. In this wrapper,
+rather than use \f3gl_list_signals()\f1 to figure out the signals to
+block, and and \f3gl_tty_signals()\f1 to assign and revert signal
+handlers, one of its arguments is a \f3sigset_t\f1 which specifies
+which signals to block and assign signal handlers to. This function
+thus doesn't depend on \f3gl_get_line()\f1 and can thus be used in
+other situations where race-condition-free signal handling is
+required.
+
+.SH SIGNALS CAUGHT BY GL_GET_LINE
+
+Since the application is expected to handle signals in non-blocking
+server mode, \f3gl_get_line()\f1 doesn't attempt to duplicate this
+when it is being called. If one of the signals that it is configured
+to catch is sent to the application while \f3gl_get_line()\f1 is being
+called, \f3gl_get_line()\f1 reinstates the caller's signal handlers,
+then just before returning, re-sends the signal to the process to let
+the application's signal handler handle it. If the process isn't
+terminated by this signal, \f3gl_get_line()\f1 returns \f3NULL\f1, and
+a following call to \f3gl_return_status()\f1 returns the enumerated
+value \f3GLR_SIGNAL\f1.
+
+.SH ABORTING LINE INPUT
+
+Often, rather than letting it terminate the process, applications
+respond to the SIGINT user-interrupt signal by aborting the current
+input line. The way to do this in non-blocking server-I/O mode is to
+not call \f3gl_handle_signal()\f1 when this signal is caught, but
+instead to call the \f3gl_abandon_line()\f1.
+
+.sp
+.nf
+ void gl_abandon_line(GetLine *gl);
+.fi
+.sp
+
+This function arranges that when \f3gl_get_line()\f1 is next called,
+it first flushes any pending output to the terminal, then discardes
+the current input line, outputs a new prompt on the next line, and
+finally starts accepting input of a new input line from the user.
+
+.SH SIGNAL SAFE FUNCTIONS
+
+Provided that certain rules are followed, the following functions can
+have been written to be safely callable from signal handlers. Other
+functions in this library should not be called from signal handlers.
+
+.sp
+.nf
+ gl_normal_io()
+ gl_raw_io()
+ gl_handle_signal()
+ gl_abandon_line()
+.fi
+.sp
+
+In order for this to be true, all signal handlers that call these
+functions must be registered in such a way that only one instance of
+any one of them can be running at one time. The way to do this is to
+use the POSIX \f3sigaction()\f1 function to register all signal
+handlers, and when doing this, use the \f3sa_mask\f1 member of the
+corresponding sigaction structure, to indicate that all of the signals
+who's handlers invoke the above functions, should be blocked when the
+current signal is being handled. This prevents two signal handlers
+from operating on a \f3GetLine\f1 object at the same time.
+
+To prevent signal handlers from accessing a \f3GetLine\f1 object while
+\f3gl_get_line()\f1 or any of its associated public functions are
+operating on it, all public functions associated with
+\f3gl_get_line()\f1, including \f3gl_get_line()\f1 itself, temporarily
+block the delivery of signals when they are accessing \f3GetLine\f1
+objects. Beware that the only signals that they block are the signals
+that \f3gl_get_line()\f1 is currently configured to catch, so be sure
+that if you call any of the above functions from signal handlers, that
+the signals that these handlers are assigned to are configured to be
+caught by \f3gl_get_line()\f1 (see \f3gl_trap_signal()\f1).
+
+.SH USING TIMEOUTS TO POLL
+
+If instead of using \f3select()\f1 or \f3poll()\f1 to wait for I/O,
+your application just needs to get out of \f3gl_get_line()\f1
+periodically to briefly do something else before returning to accept
+input from the user, this can be done in non-blocking server mode by
+using the \f3gl_inactivity_timeout()\f1 function (see
+\f3gl_get_line(@FUNC_MANEXT@)\f1), to specify that a callback function that
+returns \f3GLTO_CONTINUE\f1 should be called whenever
+\f3gl_get_line()\f1 has been waiting for I/O for more than a specified
+amount of time.
+
+When this callback is triggered, \f3gl_get_line()\f1 will return
+\f3NULL\f1, and a following call to \f3gl_return_status()\f1 will
+return \f3GLR_BLOCKED\f1.
+
+Beware that \f3gl_get_line()\f1 won't return until the user
+hasn't typed a key for the specified interval, so if the
+interval is long, and the user keeps typing,
+\f3gl_get_line()\f1 may not return for a while. In other
+words there is no guarantee that it will return in the time
+specified.
+
+.SH THE SERVER DEMO PROGRAM
+
+The \f3demo3\f1 program that is distributed with the library, provides
+a working example of how to use non-blocking server I/O mode in a real
+program. As far as the user is concerned, this program operates
+identically to the main demo program (called \f3demo\f1), except that
+whereas the main demo program uses the normal blocking I/O mode,
+\f3demo3\f1 using non-blocking I/O and an external event loop. The
+source code can be found in \f3demo3.c\f1, and the comments therein
+explain the various steps.
+
+.SH FILES
+.nf
+libtecla.a - The tecla library
+libtecla.h - The tecla header file.
+.fi
+
+.SH SEE ALSO
+
+.nf
+libtecla(@LIBR_MANEXT@), gl_get_line(@FUNC_MANEXT@), tecla(@MISC_MANEXT@), ef_expand_file(@FUNC_MANEXT@),
+cpl_complete_word(@FUNC_MANEXT@), pca_lookup_file(@FUNC_MANEXT@)
+.fi
+
+.SH AUTHOR
+Martin Shepherd (mcs@astro.caltech.edu)
diff --git a/libtecla-1.6.3/man/func/gl_last_signal.in b/libtecla-1.6.3/man/func/gl_last_signal.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_last_signal.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_limit_history.in b/libtecla-1.6.3/man/func/gl_limit_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_limit_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_list_signals.in b/libtecla-1.6.3/man/func/gl_list_signals.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_list_signals.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_load_history.in b/libtecla-1.6.3/man/func/gl_load_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_load_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_lookup_history.in b/libtecla-1.6.3/man/func/gl_lookup_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_lookup_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_normal_io.in b/libtecla-1.6.3/man/func/gl_normal_io.in
new file mode 100644
index 0000000..24798bc
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_normal_io.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_io_mode.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_pending_io.in b/libtecla-1.6.3/man/func/gl_pending_io.in
new file mode 100644
index 0000000..24798bc
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_pending_io.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_io_mode.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_prompt_style.in b/libtecla-1.6.3/man/func/gl_prompt_style.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_prompt_style.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_query_char.in b/libtecla-1.6.3/man/func/gl_query_char.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_query_char.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_range_of_history.in b/libtecla-1.6.3/man/func/gl_range_of_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_range_of_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_raw_io.in b/libtecla-1.6.3/man/func/gl_raw_io.in
new file mode 100644
index 0000000..24798bc
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_raw_io.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_io_mode.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_read_char.in b/libtecla-1.6.3/man/func/gl_read_char.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_read_char.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_register_action.in b/libtecla-1.6.3/man/func/gl_register_action.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_register_action.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_resize_history.in b/libtecla-1.6.3/man/func/gl_resize_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_resize_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_return_status.in b/libtecla-1.6.3/man/func/gl_return_status.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_return_status.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_save_history.in b/libtecla-1.6.3/man/func/gl_save_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_save_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_set_term_size.in b/libtecla-1.6.3/man/func/gl_set_term_size.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_set_term_size.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_show_history.in b/libtecla-1.6.3/man/func/gl_show_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_show_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_size_of_history.in b/libtecla-1.6.3/man/func/gl_size_of_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_size_of_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_state_of_history.in b/libtecla-1.6.3/man/func/gl_state_of_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_state_of_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_terminal_size.in b/libtecla-1.6.3/man/func/gl_terminal_size.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_terminal_size.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_toggle_history.in b/libtecla-1.6.3/man/func/gl_toggle_history.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_toggle_history.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_trap_signal.in b/libtecla-1.6.3/man/func/gl_trap_signal.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_trap_signal.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_tty_signals.in b/libtecla-1.6.3/man/func/gl_tty_signals.in
new file mode 100644
index 0000000..24798bc
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_tty_signals.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_io_mode.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/gl_watch_fd.in b/libtecla-1.6.3/man/func/gl_watch_fd.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/gl_watch_fd.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/libtecla_version.in b/libtecla-1.6.3/man/func/libtecla_version.in
new file mode 100644
index 0000000..31867c4
--- /dev/null
+++ b/libtecla-1.6.3/man/func/libtecla_version.in
@@ -0,0 +1 @@
+.so @LIBR_MANDIR@/libtecla.@LIBR_MANEXT@
diff --git a/libtecla-1.6.3/man/func/new_CplFileConf.in b/libtecla-1.6.3/man/func/new_CplFileConf.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/new_CplFileConf.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/new_ExpandFile.in b/libtecla-1.6.3/man/func/new_ExpandFile.in
new file mode 100644
index 0000000..3d0a884
--- /dev/null
+++ b/libtecla-1.6.3/man/func/new_ExpandFile.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/ef_expand_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/new_GetLine.in b/libtecla-1.6.3/man/func/new_GetLine.in
new file mode 100644
index 0000000..6e46fc6
--- /dev/null
+++ b/libtecla-1.6.3/man/func/new_GetLine.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/gl_get_line.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/new_PathCache.in b/libtecla-1.6.3/man/func/new_PathCache.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/new_PathCache.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/new_PcaPathConf.in b/libtecla-1.6.3/man/func/new_PcaPathConf.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/new_PcaPathConf.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/new_WordCompletion.in b/libtecla-1.6.3/man/func/new_WordCompletion.in
new file mode 100644
index 0000000..734f281
--- /dev/null
+++ b/libtecla-1.6.3/man/func/new_WordCompletion.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/cpl_complete_word.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/pca_last_error.in b/libtecla-1.6.3/man/func/pca_last_error.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/pca_last_error.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/pca_lookup_file.in b/libtecla-1.6.3/man/func/pca_lookup_file.in
new file mode 100644
index 0000000..e74114a
--- /dev/null
+++ b/libtecla-1.6.3/man/func/pca_lookup_file.in
@@ -0,0 +1,365 @@
+.\" Copyright (c) 2001, 2002, 2003, 2004, 2012 by Martin C. Shepherd
+.\"
+.\" All rights reserved.
+.\"
+.\" Permission is hereby granted, free of charge, to any person obtaining a
+.\" copy of this software and associated documentation files (the
+.\" "Software"), to deal in the Software without restriction, including
+.\" without limitation the rights to use, copy, modify, merge, publish,
+.\" distribute, and/or sell copies of the Software, and to permit persons
+.\" to whom the Software is furnished to do so, provided that the above
+.\" copyright notice(s) and this permission notice appear in all copies of
+.\" the Software and that both the above copyright notice(s) and this
+.\" permission notice appear in supporting documentation.
+.\"
+.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+.\" OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+.\" HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
+.\" INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
+.\" FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+.\" NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+.\" WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+.\"
+.\" Except as contained in this notice, the name of a copyright holder
+.\" shall not be used in advertising or otherwise to promote the sale, use
+.\" or other dealings in this Software without prior written authorization
+.\" of the copyright holder.
+.TH pca_lookup_file @FUNC_MANEXT@
+.SH NAME
+pca_lookup_file, del_PathCache, del_PcaPathConf, new_PathCache, new_PcaPathConf, pca_last_error, pca_path_completions, pca_scan_path, pca_set_check_fn, ppc_file_start, ppc_literal_escapes \- lookup a file in a list of directories
+.SH SYNOPSIS
+.nf
+#include <libtecla.h>
+
+PathCache *new_PathCache(void);
+
+PathCache *del_PathCache(PathCache *pc);
+
+int pca_scan_path(PathCache *pc, const char *path);
+
+void pca_set_check_fn(PathCache *pc, CplCheckFn *check_fn,
+ void *data);
+
+char *pca_lookup_file(PathCache *pc, const char *name,
+ int name_len, int literal);
+
+const char *pca_last_error(PathCache *pc);
+
+CPL_MATCH_FN(pca_path_completions);
+
+.fi
+
+.SH DESCRIPTION
+
+The \f3PathCache\f1 object is part of the tecla library (see the
+libtecla(@LIBR_MANEXT@) man page).
+.sp
+\f3PathCache\f1 objects allow an application to search for files in
+any colon separated list of directories, such as the unix execution
+PATH environment variable. Files in absolute directories are cached in
+a \f3PathCache\f1 object, whereas relative directories are scanned as
+needed. Using a \f3PathCache\f1 object, you can look up the full
+pathname of a simple filename, or you can obtain a list of the
+possible completions of a given filename prefix. By default all files
+in the list of directories are targets for lookup and completion, but
+a versatile mechanism is provided for only selecting specific types of
+files. The obvious application of this facility is to provide
+Tab-completion and lookup of executable commands in the unix PATH, so
+an optional callback which rejects all but executable files, is
+provided.
+.sp
+.SH AN EXAMPLE
+
+Under UNIX, the following example program looks up and displays the
+full pathnames of each of the command names on the command line.
+.sp
+.nf
+ #include <stdio.h>
+ #include <stdlib.h>
+ #include <libtecla.h>
+
+ int main(int argc, char *argv[])
+ {
+ int i;
+ /*
+ * Create a cache for executable files.
+ */
+ PathCache *pc = new_PathCache();
+ if(!pc)
+ exit(1);
+ /*
+ * Scan the user's PATH for executables.
+ */
+ if(pca_scan_path(pc, getenv("PATH"))) {
+ fprintf(stderr, "%s\\n", pca_last_error(pc));
+ exit(1);
+ }
+ /*
+ * Arrange to only report executable files.
+ */
+ pca_set_check_fn(pc, cpl_check_exe, NULL);
+ /*
+ * Lookup and display the full pathname of each of the
+ * commands listed on the command line.
+ */
+ for(i=1; i<argc; i++) {
+ char *cmd = pca_lookup_file(pc, argv[i], -1, 0);
+ printf("The full pathname of '%s' is %s\\n", argv[i],
+ cmd ? cmd : "unknown");
+ }
+ pc = del_PathCache(pc); /* Clean up */
+ return 0;
+ }
+.fi
+.sp
+The following is an example of what this does on my laptop under
+linux:
+.sp
+.nf
+ $ ./example less more blob
+ The full pathname of 'less' is /usr/bin/less
+ The full pathname of 'more' is /bin/more
+ The full pathname of 'blob' is unknown
+ $
+.fi
+.sp
+.SH FUNCTION DESCRIPTIONS
+
+In order to use the facilities of this module, you must first allocate
+a \f3PathCache\f1 object by calling the \f3new_PathCache()\f1
+constructor function.
+.sp
+.nf
+ PathCache *new_PathCache(void)
+.fi
+.sp
+This function creates the resources needed to cache and lookup files
+in a list of directories. It returns \f3NULL\f1 on error.
+.sp
+.SH POPULATING THE CACHE
+Once you have created a cache, it needs to be populated with files.
+To do this, call the \f3pca_scan_path()\f1 function.
+.sp
+.nf
+ int pca_scan_path(PathCache *pc, const char *path);
+.fi
+.sp
+Whenever this function is called, it discards the current contents of
+the cache, then scans the list of directories specified in its
+\f3path\f1 argument for files. The \f3path\f1 argument must be a
+string containing a colon-separated list of directories, such as
+\f3"/usr/bin:/home/mcs/bin:."\f1. This can include directories
+specified by absolute pathnames such as \f3"/usr/bin"\f1, as well as
+sub-directories specified by relative pathnames such as \f3"."\f1 or
+\f3"bin"\f1. Files in the absolute directories are immediately cached
+in the specified \f3PathCache\f1 object, whereas sub-directories,
+whose identities obviously change whenever the current working
+directory is changed, are marked to be scanned on the fly whenever a
+file is looked up.
+.sp
+On success this function return \f30\f1. On error it returns \f31\f1,
+and a description of the error can be obtained by calling
+\f3pca_last_error(pc)\f1.
+.sp
+.SH LOOKING UP FILES
+
+Once the cache has been populated with files, you can look up the full
+pathname of a file, simply by specifying its filename to
+\f3pca_lookup_file()\f1.
+.sp
+.nf
+ char *pca_lookup_file(PathCache *pc, const char *name,
+ int name_len, int literal);
+.fi
+.sp
+To make it possible to pass this function a filename which is actually
+part of a longer string, the \f3name_len\f1 argument can be used to
+specify the length of the filename at the start of the \f3name[]\f1
+argument. If you pass \f3-1\f1 for this length, the length of the
+string will be determined with \f3strlen()\f1. If the \f3name[]\f1
+string might contain backslashes that escape the special meanings of
+spaces and tabs within the filename, give the \f3literal\f1 argument,
+the value \f30\f1. Otherwise, if backslashes should be treated as
+normal characters, pass \f31\f1 for the value of the \f3literal\f1
+argument.
+
+.SH FILENAME COMPLETION
+
+Looking up the potential completions of a filename-prefix in the
+filename cache, is achieved by passing the provided
+\f3pca_path_completions()\f1 callback function to the
+\f3cpl_complete_word()\f1 function (see the \f3cpl_complete_word(@FUNC_MANEXT@)\f1
+man page).
+.sp
+.nf
+ CPL_MATCH_FN(pca_path_completions);
+.fi
+.sp
+This callback requires that its \f3data\f1 argument be a pointer to a
+\f3PcaPathConf\f1 object. Configuration objects of this type are
+allocated by calling \f3new_PcaPathConf()\f1.
+.sp
+.nf
+ PcaPathConf *new_PcaPathConf(PathCache *pc);
+.fi
+.sp
+This function returns an object initialized with default configuration
+parameters, which determine how the \f3cpl_path_completions()\f1
+callback function behaves. The functions which allow you to
+individually change these parameters are discussed below.
+.sp
+By default, the \f3pca_path_completions()\f1 callback function
+searches backwards for the start of the filename being completed,
+looking for the first un-escaped space or the start of the input
+line. If you wish to specify a different location, call
+\f3ppc_file_start()\f1 with the index at which the filename starts in
+the input line. Passing \f3start_index=-1\f1 re-enables the default
+behavior.
+.sp
+.nf
+ void ppc_file_start(PcaPathConf *ppc, int start_index);
+.fi
+.sp
+By default, when \f3pca_path_completions()\f1 looks at a filename in
+the input line, each lone backslash in the input line is interpreted
+as being a special character which removes any special significance of
+the character which follows it, such as a space which should be taken
+as part of the filename rather than delimiting the start of the
+filename. These backslashes are thus ignored while looking for
+completions, and subsequently added before spaces, tabs and literal
+backslashes in the list of completions. To have unescaped backslashes
+treated as normal characters, call \f3ppc_literal_escapes()\f1 with a
+non-zero value in its \f3literal\f1 argument.
+.sp
+.nf
+ void ppc_literal_escapes(PcaPathConf *ppc, int literal);
+.fi
+.sp
+When you have finished with a \f3PcaPathConf\f1 variable, you can pass
+it to the \f3del_PcaPathConf()\f1 destructor function to reclaim its
+memory.
+.sp
+.nf
+ PcaPathConf *del_PcaPathConf(PcaPathConf *ppc);
+.fi
+.sp
+
+.SH BEING SELECTIVE
+If you are only interested in certain types or files, such as, for
+example, executable files, or files whose names end in a particular
+suffix, you can arrange for the file completion and lookup functions
+to be selective in the filenames that they return. This is done by
+registering a callback function with your \f3PathCache\f1
+object. Thereafter, whenever a filename is found which either matches
+a filename being looked up, or matches a prefix which is being
+completed, your callback function will be called with the full
+pathname of the file, plus any application-specific data that you
+provide, and if the callback returns \f31\f1 the filename will be
+reported as a match, and if it returns \f30\f1, it will be ignored.
+Suitable callback functions and their prototypes should be declared
+with the following macro. The \f3CplCheckFn\f1 \f3typedef\f1 is also
+provided in case you wish to declare pointers to such functions.
+.sp
+.nf
+ #define CPL_CHECK_FN(fn) int (fn)(void *data, \\
+ const char *pathname)
+ typedef CPL_CHECK_FN(CplCheckFn);
+.fi
+.sp
+Registering one of these functions involves calling the
+\f3pca_set_check_fn()\f1 function. In addition to the callback
+function, passed via the \f3check_fn\f1 argument, you can pass a
+pointer to anything via the \f3data\f1 argument. This pointer will be
+passed on to your callback function, via its own \f3data\f1 argument,
+whenever it is called, so this provides a way to pass appplication
+specific data to your callback.
+.sp
+.nf
+ void pca_set_check_fn(PathCache *pc, CplCheckFn *check_fn,
+ void *data);
+.fi
+.sp
+Note that these callbacks are passed the full pathname of each
+matching file, so the decision about whether a file is of interest can
+be based on any property of the file, not just its filename. As an
+example, the provided \f3cpl_check_exe()\f1 callback function looks at
+the executable permissions of the file and the permissions of its
+parent directories, and only returns \f31\f1 if the user has execute
+permission to the file. This callback function can thus be used to
+lookup or complete command names found in the directories listed in
+the user's \f3PATH\f1 environment variable. The example program given
+earlier in this man page provides a demonstration of this.
+.sp
+Beware that if somebody tries to complete an empty string, your
+callback will get called once for every file in the cache, which could
+number in the thousands. If your callback does anything time
+consuming, this could result in an unacceptable delay for the user, so
+callbacks should be kept short.
+.sp
+To improve performance, whenever one of these callbacks is called, the
+choice that it makes is cached, and the next time the corresponding
+file is looked up, instead of calling the callback again, the cached
+record of whether it was accepted or rejected is used. Thus if
+somebody tries to complete an empty string, and hits tab a second time
+when nothing appears to happen, there will only be one long delay,
+since the second pass will operate entirely from the cached
+dispositions of the files. These cached dipositions are discarded
+whenever \f3pca_scan_path()\f1 is called, and whenever
+\f3pca_set_check_fn()\f1 is called with changed callback function or
+data arguments.
+
+.SH ERROR HANDLING
+
+If \f3pca_scan_path()\f1 reports that an error occurred by returning
+\f31\f1, you can obtain a terse description of the error by calling
+\f3pca_last_error(pc)\f1. This returns an internal string containing
+an error message.
+.sp
+.nf
+ const char *pca_last_error(PathCache *pc);
+.fi
+.sp
+
+.SH CLEANING UP
+
+Once you have finished using a \f3PathCache\f1 object, you can reclaim
+its resources by passing it to the \f3del_PathCache()\f1 destructor
+function. This takes a pointer to one of these objects, and always
+returns \f3NULL\f1.
+.sp
+.nf
+ PathCache *del_PathCache(PathCache *pc);
+.fi
+.sp
+.SH THREAD SAFETY
+
+In multi-threaded programs, you should use the \f3libtecla_r.a\f1
+version of the library. This uses POSIX reentrant functions where
+available (hence the \f3_r\f1 suffix), and disables features that rely
+on non-reentrant system functions. In the case of this module, the
+only disabled feature is username completion in \f3~username/\f1
+expressions, in \f3cpl_path_completions()\f1.
+
+Using the \f3libtecla_r.a\f1 version of the library, it is safe to use
+the facilities of this module in multiple threads, provided that each
+thread uses a separately allocated \f3PathCache\f1 object. In other
+words, if two threads want to do path searching, they should each call
+\f3new_PathCache()\f1 to allocate their own caches.
+
+.SH FILES
+.nf
+libtecla.a - The tecla library
+libtecla.h - The tecla header file.
+.fi
+
+.SH SEE ALSO
+
+.nf
+libtecla(@LIBR_MANEXT@), gl_get_line(@FUNC_MANEXT@), ef_expand_file(@FUNC_MANEXT@),
+cpl_complete_word(@FUNC_MANEXT@)
+.fi
+
+.SH AUTHOR
+Martin Shepherd (mcs@astro.caltech.edu)
diff --git a/libtecla-1.6.3/man/func/pca_path_completions.in b/libtecla-1.6.3/man/func/pca_path_completions.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/pca_path_completions.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/pca_scan_path.in b/libtecla-1.6.3/man/func/pca_scan_path.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/pca_scan_path.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/pca_set_check_fn.in b/libtecla-1.6.3/man/func/pca_set_check_fn.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/pca_set_check_fn.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/ppc_file_start.in b/libtecla-1.6.3/man/func/ppc_file_start.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/ppc_file_start.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@
diff --git a/libtecla-1.6.3/man/func/ppc_literal_escapes.in b/libtecla-1.6.3/man/func/ppc_literal_escapes.in
new file mode 100644
index 0000000..dbc4da7
--- /dev/null
+++ b/libtecla-1.6.3/man/func/ppc_literal_escapes.in
@@ -0,0 +1 @@
+.so @FUNC_MANDIR@/pca_lookup_file.@FUNC_MANEXT@