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<PRE>
<!-- Manpage converted by man2html 3.0.1 -->

</PRE>
<H2>NAME</H2><PRE>
       panel - panel stack extension for curses


</PRE>
<H2>SYNOPSIS</H2><PRE>
       <B>#include</B> <B>&lt;panel.h&gt;</B>

       <B>cc</B> <B>[flags]</B> <B>sourcefiles</B> <B>-lpanel</B> <B>-lncurses</B>

       <B>PANEL</B> <B>*new_panel(WINDOW</B> <B>*win)</B>
       <B>int</B> <B>bottom_panel(PANEL</B> <B>*pan)</B>
       <B>int</B> <B>top_panel(PANEL</B> <B>*pan)</B>
       <B>int</B> <B>show_panel(PANEL</B> <B>*pan)</B>
       <B>void</B> <B>update_panels();</B>
       <B>int</B> <B>hide_panel(PANEL</B> <B>*pan)</B>
       <B>WINDOW</B> <B>*panel_window(const</B> <B>PANEL</B> <B>*pan)</B>
       <B>int</B> <B>replace_panel(PANEL</B> <B>*pan,</B> <B>WINDOW</B> <B>*window)</B>
       <B>int</B> <B>move_panel(PANEL</B> <B>*pan,</B> <B>int</B> <B>starty,</B> <B>int</B> <B>startx)</B>
       <B>int</B> <B>panel_hidden(const</B> <B>PANEL</B> <B>*pan)</B>
       <B>PANEL</B> <B>*panel_above(const</B> <B>PANEL</B> <B>*pan)</B>
       <B>PANEL</B> <B>*panel_below(const</B> <B>PANEL</B> <B>*pan)</B>
       <B>int</B> <B>set_panel_userptr(PANEL</B> <B>*pan,</B> <B>const</B> <B>void</B> <B>*ptr)</B>
       <B>const</B> <B>void</B> <B>*panel_userptr(const</B> <B>PANEL</B> <B>*pan)</B>
       <B>int</B> <B>del_panel(PANEL</B> <B>*pan)</B>


</PRE>
<H2>DESCRIPTION</H2><PRE>
       Panels  are  <B><A HREF="ncurses.3x.html">curses(3x)</A></B>  windows with the added feature of
       depth.  Panel functions allow the use of  stacked  windows
       and  ensure  the  proper  portions  of each window and the
       curses <B>stdscr</B> window are hidden or displayed  when  panels
       are  added,  moved,  modified or removed.  The set of cur-
       rently visible panels is the stack of panels.  The  <B>stdscr</B>
       window  is  beneath all panels, and is not considered part
       of the stack.

       A window is associated with every panel.  The  panel  rou-
       tines  enable you to create, move, hides, and show panels,
       as well as position a panel at any desired location in the
       stack.

       Panel routines are a functional layer added to <B><A HREF="ncurses.3x.html">curses(3x)</A></B>,
       make only high-level curses calls, and work anywhere  ter-
       minfo curses does.


</PRE>
<H2>FUNCTIONS</H2><PRE>
       <B>new_panel(win)</B>
              allocates   a   <B>PANEL</B> structure, associates it with
              <B>win</B>, places the panel  on  the  top  of  the  stack
              (causes   it  to   be   displayed  above  any other
              panel) and returns a pointer to the new panel.

       <B>void</B> <B>update_panels()</B>
              refreshes the virtual screen to reflect  the  rela-
              tions between the panels in the stack, but does not
              call doupdate() to  refresh  the  physical  screen.
              Use this function and not wrefresh or wnoutrefresh.
              update_panels() may be called more than once before
              a  call  to doupdate(), but doupdate() is the func-
              tion responsible for updating the physical  screen.

       <B>del_panel(pan)</B>
              removes the given panel from the  stack and deallo-
              cates the <B>PANEL</B> structure (but not  its  associated
              window).

       <B>hide_panel(pan)</B>
              removes  the  given  panel from the panel stack and
              thus hides it from view. The <B>PANEL</B> structure is not
              lost, merely removed from the stack.

       <B>show_panel(pan)</B>
              makes  a  hidden panel visible by placing it on top
              of the panels in the panel stack. See COMPATIBILITY
              below.

       <B>top_panel(pan)</B>
              puts  the  given visible panel on top of all panels
              in the stack.  See COMPATIBILITY below.

       <B>bottom_panel(pan)</B>
              puts panel at the bottom of all panels.

       <B>move_panel(pan,starty,startx)</B>
              moves the given panel window so that its upper-left
              corner  is  at  <B>starty</B>, <B>startx</B>.  It does not change
              the position of the panel in the stack.  Be sure to
              use  this  function,  not  <B>mvwin()</B>, to move a panel
              window.

       <B>replace_panel(pan,window)</B>
              replaces the current window of  panel  with  <B>window</B>
              (useful, for example if you want to resize a panel;
              if you're using <B>ncurses</B>, you can call <B>replace_panel</B>
              on  the output of <B><A HREF="wresize.3x.html">wresize(3x)</A></B>).  It does not change
              the position of the panel in the stack.

       <B>panel_above(pan)</B>
              returns a pointer to the panel above pan.   If  the
              panel  argument is <B>(PANEL</B> <B>*)0</B>, it returns a pointer
              to the bottom panel in the stack.

       <B>panel_below(pan)</B>
              returns a pointer to the panel just below pan.   If
              the  panel  argument  is  <B>(PANEL</B>  <B>*)0</B>, it returns a
              pointer to the top panel in the stack.

       <B>set_panel_userptr(pan,ptr)</B>
              sets the panel's user pointer.

       <B>panel_userptr(pan)</B>
              returns the user pointer for a given panel.

       <B>panel_window(pan)</B>
              returns a pointer to the window of the given panel.


</PRE>
<H2>DIAGNOSTICS</H2><PRE>
       Each  routine  that  returns  a pointer returns <B>NULL</B> if an
       error occurs. Each  routine  that  returns  an  int  value
       returns <B>OK</B> if it executes successfully and <B>ERR</B> if not.


</PRE>
<H2>COMPATIBILITY</H2><PRE>
       Reasonable  care  has been taken to  ensure  compatibility
       with  the  native  panel  facility  introduced  in  SVr3.2
       (inspection of the SVr4 manual pages suggests the program-
       ming interface is unchanged).  The <B>PANEL</B>  data  structures
       are  merely   similar. The  programmer is cautioned not to
       directly use <B>PANEL</B> fields.

       The functions <B>show_panel()</B> and <B>top_panel()</B>  are  identical
       in  this  implementation,  and work equally well with dis-
       played or hidden panels.  In the native System V implemen-
       tation, <B>show_panel()</B> is intended for making a hidden panel
       visible (at the top  of  the  stack)  and  <B>top_panel()</B>  is
       intended  for  making an already-visible panel move to the
       top of the stack. You are cautioned  to  use  the  correct
       function   to   ensure  compatibility  with  native  panel
       libraries.


</PRE>
<H2>NOTE</H2><PRE>
       In your library list, libpanel.a should  be  before  libn-
       curses.a;  that  is,  you want to say `-lpanel -lncurses',
       not the other way around (which  would  give  you  a  link
       error using GNU <B><A HREF="ld.1.html">ld(1)</A></B> and some other linkers).


</PRE>
<H2>FILES</H2><PRE>
       panel.h interface for the panels library

       libpanel.a the panels library itself


</PRE>
<H2>SEE ALSO</H2><PRE>
       <B><A HREF="ncurses.3x.html">curses(3x)</A></B>


</PRE>
<H2>AUTHOR</H2><PRE>
       Originally   written   by   Warren  Tucker  &lt;wht@n4hgf.mt-
       park.ga.us&gt;, primarily to assist  in  porting  u386mon  to
       systems  without  a native panels library.  Repackaged for
       ncurses by Zeyd ben-Halim.






</PRE>
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