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-<HTML>
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<!-- Created on June, 27 2002 by texi2html 1.64 -->
-<!--
-Written by: Lionel Cons <Lionel.Cons@cern.ch> (original author)
- Karl Berry <karl@freefriends.org>
- Olaf Bachmann <obachman@mathematik.uni-kl.de>
- and many others.
-Maintained by: Olaf Bachmann <obachman@mathematik.uni-kl.de>
-Send bugs and suggestions to <texi2html@mathematik.uni-kl.de>
-
--->
-<HEAD>
-<TITLE>GNU Readline Library: </TITLE>
-
-<META NAME="description" CONTENT="GNU Readline Library: ">
-<META NAME="keywords" CONTENT="GNU Readline Library: ">
-<META NAME="resource-type" CONTENT="document">
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-<META NAME="Generator" CONTENT="texi2html 1.64">
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-
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-
-<A NAME="SEC_Top"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H1>GNU Readline Library</H1></P><P>
-
-This document describes the GNU Readline Library, a utility which aids
-in the consistency of user interface across discrete programs that need
-to provide a command line interface.
-</P><P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC1">1. Command Line Editing</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">GNU Readline User's Manual.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC23">2. Programming with GNU Readline</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">GNU Readline Programmer's Manual.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC49">Concept Index</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Index of concepts described in this manual.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC50">Function and Variable Index</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Index of externally visible functions
- and variables.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-<HR SIZE=1>
-<A NAME="SEC1"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC2"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<A NAME="Command Line Editing"></A>
-<H1> 1. Command Line Editing </H1>
-<!--docid::SEC1::-->
-<P>
-
-This chapter describes the basic features of the GNU
-command line editing interface.
-</P><P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC2">1.1 Introduction to Line Editing</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Notation used in this text.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC3">1.2 Readline Interaction</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">The minimum set of commands for editing a line.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC9">1.3 Readline Init File</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Customizing Readline from a user's view.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC13">1.4 Bindable Readline Commands</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">A description of most of the Readline commands
- available for binding</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC22">1.5 Readline vi Mode</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">A short description of how to make Readline
- behave like the vi editor.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-<A NAME="Introduction and Notation"></A>
-<HR SIZE="6">
-<A NAME="SEC2"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 1.1 Introduction to Line Editing </H2>
-<!--docid::SEC2::-->
-<P>
-
-The following paragraphs describe the notation used to represent
-keystrokes.
-</P><P>
-
-The text <KBD>C-k</KBD> is read as `Control-K' and describes the character
-produced when the <KBD>k</KBD> key is pressed while the Control key
-is depressed.
-</P><P>
-
-The text <KBD>M-k</KBD> is read as `Meta-K' and describes the character
-produced when the Meta key (if you have one) is depressed, and the <KBD>k</KBD>
-key is pressed.
-The Meta key is labeled <KBD>ALT</KBD> on many keyboards.
-On keyboards with two keys labeled <KBD>ALT</KBD> (usually to either side of
-the space bar), the <KBD>ALT</KBD> on the left side is generally set to
-work as a Meta key.
-The <KBD>ALT</KBD> key on the right may also be configured to work as a
-Meta key or may be configured as some other modifier, such as a
-Compose key for typing accented characters.
-</P><P>
-
-If you do not have a Meta or <KBD>ALT</KBD> key, or another key working as
-a Meta key, the identical keystroke can be generated by typing <KBD>ESC</KBD>
-<EM>first</EM>, and then typing <KBD>k</KBD>.
-Either process is known as <EM>metafying</EM> the <KBD>k</KBD> key.
-</P><P>
-
-The text <KBD>M-C-k</KBD> is read as `Meta-Control-k' and describes the
-character produced by <EM>metafying</EM> <KBD>C-k</KBD>.
-</P><P>
-
-In addition, several keys have their own names. Specifically,
-<KBD>DEL</KBD>, <KBD>ESC</KBD>, <KBD>LFD</KBD>, <KBD>SPC</KBD>, <KBD>RET</KBD>, and <KBD>TAB</KBD> all
-stand for themselves when seen in this text, or in an init file
-(see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
-If your keyboard lacks a <KBD>LFD</KBD> key, typing <KBD>C-j</KBD> will
-produce the desired character.
-The <KBD>RET</KBD> key may be labeled <KBD>Return</KBD> or <KBD>Enter</KBD> on
-some keyboards.
-</P><P>
-
-<A NAME="Readline Interaction"></A>
-<HR SIZE="6">
-<A NAME="SEC3"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC2"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC4"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 1.2 Readline Interaction </H2>
-<!--docid::SEC3::-->
-<P>
-
-Often during an interactive session you type in a long line of text,
-only to notice that the first word on the line is misspelled. The
-Readline library gives you a set of commands for manipulating the text
-as you type it in, allowing you to just fix your typo, and not forcing
-you to retype the majority of the line. Using these editing commands,
-you move the cursor to the place that needs correction, and delete or
-insert the text of the corrections. Then, when you are satisfied with
-the line, you simply press <KBD>RET</KBD>. You do not have to be at the
-end of the line to press <KBD>RET</KBD>; the entire line is accepted
-regardless of the location of the cursor within the line.
-</P><P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">The least you need to know about Readline.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC5">1.2.2 Readline Movement Commands</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Moving about the input line.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">How to delete text, and how to get it back!</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC7">1.2.4 Readline Arguments</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Giving numeric arguments to commands.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC8">1.2.5 Searching for Commands in the History</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Searching through previous lines.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-<A NAME="Readline Bare Essentials"></A>
-<HR SIZE="6">
-<A NAME="SEC4"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC5"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.2.1 Readline Bare Essentials </H3>
-<!--docid::SEC4::-->
-<P>
-
-In order to enter characters into the line, simply type them. The typed
-character appears where the cursor was, and then the cursor moves one
-space to the right. If you mistype a character, you can use your
-erase character to back up and delete the mistyped character.
-</P><P>
-
-Sometimes you may mistype a character, and
-not notice the error until you have typed several other characters. In
-that case, you can type <KBD>C-b</KBD> to move the cursor to the left, and then
-correct your mistake. Afterwards, you can move the cursor to the right
-with <KBD>C-f</KBD>.
-</P><P>
-
-When you add text in the middle of a line, you will notice that characters
-to the right of the cursor are `pushed over' to make room for the text
-that you have inserted. Likewise, when you delete text behind the cursor,
-characters to the right of the cursor are `pulled back' to fill in the
-blank space created by the removal of the text. A list of the bare
-essentials for editing the text of an input line follows.
-</P><P>
-
-<DL COMPACT>
-<DT><KBD>C-b</KBD>
-<DD>Move back one character.
-<DT><KBD>C-f</KBD>
-<DD>Move forward one character.
-<DT><KBD>DEL</KBD> or <KBD>Backspace</KBD>
-<DD>Delete the character to the left of the cursor.
-<DT><KBD>C-d</KBD>
-<DD>Delete the character underneath the cursor.
-<DT>Printing characters
-<DD>Insert the character into the line at the cursor.
-<DT><KBD>C-_</KBD> or <KBD>C-x C-u</KBD>
-<DD>Undo the last editing command. You can undo all the way back to an
-empty line.
-</DL>
-<P>
-
-(Depending on your configuration, the <KBD>Backspace</KBD> key be set to
-delete the character to the left of the cursor and the <KBD>DEL</KBD> key set
-to delete the character underneath the cursor, like <KBD>C-d</KBD>, rather
-than the character to the left of the cursor.)
-</P><P>
-
-<A NAME="Readline Movement Commands"></A>
-<HR SIZE="6">
-<A NAME="SEC5"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC4"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC6"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC6"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.2.2 Readline Movement Commands </H3>
-<!--docid::SEC5::-->
-<P>
-
-The above table describes the most basic keystrokes that you need
-in order to do editing of the input line. For your convenience, many
-other commands have been added in addition to <KBD>C-b</KBD>, <KBD>C-f</KBD>,
-<KBD>C-d</KBD>, and <KBD>DEL</KBD>. Here are some commands for moving more rapidly
-about the line.
-</P><P>
-
-<DL COMPACT>
-<DT><KBD>C-a</KBD>
-<DD>Move to the start of the line.
-<DT><KBD>C-e</KBD>
-<DD>Move to the end of the line.
-<DT><KBD>M-f</KBD>
-<DD>Move forward a word, where a word is composed of letters and digits.
-<DT><KBD>M-b</KBD>
-<DD>Move backward a word.
-<DT><KBD>C-l</KBD>
-<DD>Clear the screen, reprinting the current line at the top.
-</DL>
-<P>
-
-Notice how <KBD>C-f</KBD> moves forward a character, while <KBD>M-f</KBD> moves
-forward a word. It is a loose convention that control keystrokes
-operate on characters while meta keystrokes operate on words.
-</P><P>
-
-<A NAME="Readline Killing Commands"></A>
-<HR SIZE="6">
-<A NAME="SEC6"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC5"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC7"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC7"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.2.3 Readline Killing Commands </H3>
-<!--docid::SEC6::-->
-<P>
-
-<A NAME="IDX1"></A>
-<A NAME="IDX2"></A>
-</P><P>
-
-<EM>Killing</EM> text means to delete the text from the line, but to save
-it away for later use, usually by <EM>yanking</EM> (re-inserting)
-it back into the line.
-(`Cut' and `paste' are more recent jargon for `kill' and `yank'.)
-</P><P>
-
-If the description for a command says that it `kills' text, then you can
-be sure that you can get the text back in a different (or the same)
-place later.
-</P><P>
-
-When you use a kill command, the text is saved in a <EM>kill-ring</EM>.
-Any number of consecutive kills save all of the killed text together, so
-that when you yank it back, you get it all. The kill
-ring is not line specific; the text that you killed on a previously
-typed line is available to be yanked back later, when you are typing
-another line.
-<A NAME="IDX3"></A>
-</P><P>
-
-Here is the list of commands for killing text.
-</P><P>
-
-<DL COMPACT>
-<DT><KBD>C-k</KBD>
-<DD>Kill the text from the current cursor position to the end of the line.
-<P>
-
-<DT><KBD>M-d</KBD>
-<DD>Kill from the cursor to the end of the current word, or, if between
-words, to the end of the next word.
-Word boundaries are the same as those used by <KBD>M-f</KBD>.
-<P>
-
-<DT><KBD>M-<KBD>DEL</KBD></KBD>
-<DD>Kill from the cursor the start of the current word, or, if between
-words, to the start of the previous word.
-Word boundaries are the same as those used by <KBD>M-b</KBD>.
-<P>
-
-<DT><KBD>C-w</KBD>
-<DD>Kill from the cursor to the previous whitespace. This is different than
-<KBD>M-<KBD>DEL</KBD></KBD> because the word boundaries differ.
-<P>
-
-</DL>
-<P>
-
-Here is how to <EM>yank</EM> the text back into the line. Yanking
-means to copy the most-recently-killed text from the kill buffer.
-</P><P>
-
-<DL COMPACT>
-<DT><KBD>C-y</KBD>
-<DD>Yank the most recently killed text back into the buffer at the cursor.
-<P>
-
-<DT><KBD>M-y</KBD>
-<DD>Rotate the kill-ring, and yank the new top. You can only do this if
-the prior command is <KBD>C-y</KBD> or <KBD>M-y</KBD>.
-</DL>
-<P>
-
-<A NAME="Readline Arguments"></A>
-<HR SIZE="6">
-<A NAME="SEC7"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC6"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC8"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC8"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.2.4 Readline Arguments </H3>
-<!--docid::SEC7::-->
-<P>
-
-You can pass numeric arguments to Readline commands. Sometimes the
-argument acts as a repeat count, other times it is the <I>sign</I> of the
-argument that is significant. If you pass a negative argument to a
-command which normally acts in a forward direction, that command will
-act in a backward direction. For example, to kill text back to the
-start of the line, you might type <SAMP>`M-- C-k'</SAMP>.
-</P><P>
-
-The general way to pass numeric arguments to a command is to type meta
-digits before the command. If the first `digit' typed is a minus
-sign (<SAMP>`-'</SAMP>), then the sign of the argument will be negative. Once
-you have typed one meta digit to get the argument started, you can type
-the remainder of the digits, and then the command. For example, to give
-the <KBD>C-d</KBD> command an argument of 10, you could type <SAMP>`M-1 0 C-d'</SAMP>,
-which will delete the next ten characters on the input line.
-</P><P>
-
-<A NAME="Searching"></A>
-<HR SIZE="6">
-<A NAME="SEC8"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC7"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.2.5 Searching for Commands in the History </H3>
-<!--docid::SEC8::-->
-<P>
-
-Readline provides commands for searching through the command history
-for lines containing a specified string.
-There are two search modes: <EM>incremental</EM> and <EM>non-incremental</EM>.
-</P><P>
-
-Incremental searches begin before the user has finished typing the
-search string.
-As each character of the search string is typed, Readline displays
-the next entry from the history matching the string typed so far.
-An incremental search requires only as many characters as needed to
-find the desired history entry.
-To search backward in the history for a particular string, type
-<KBD>C-r</KBD>. Typing <KBD>C-s</KBD> searches forward through the history.
-The characters present in the value of the <CODE>isearch-terminators</CODE> variable
-are used to terminate an incremental search.
-If that variable has not been assigned a value, the <KBD>ESC</KBD> and
-<KBD>C-J</KBD> characters will terminate an incremental search.
-<KBD>C-g</KBD> will abort an incremental search and restore the original line.
-When the search is terminated, the history entry containing the
-search string becomes the current line.
-</P><P>
-
-To find other matching entries in the history list, type <KBD>C-r</KBD> or
-<KBD>C-s</KBD> as appropriate.
-This will search backward or forward in the history for the next
-entry matching the search string typed so far.
-Any other key sequence bound to a Readline command will terminate
-the search and execute that command.
-For instance, a <KBD>RET</KBD> will terminate the search and accept
-the line, thereby executing the command from the history list.
-A movement command will terminate the search, make the last line found
-the current line, and begin editing.
-</P><P>
-
-Readline remembers the last incremental search string. If two
-<KBD>C-r</KBD>s are typed without any intervening characters defining a new
-search string, any remembered search string is used.
-</P><P>
-
-Non-incremental searches read the entire search string before starting
-to search for matching history lines. The search string may be
-typed by the user or be part of the contents of the current line.
-</P><P>
-
-<A NAME="Readline Init File"></A>
-<HR SIZE="6">
-<A NAME="SEC9"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC8"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC10"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 1.3 Readline Init File </H2>
-<!--docid::SEC9::-->
-<P>
-
-Although the Readline library comes with a set of Emacs-like
-keybindings installed by default, it is possible to use a different set
-of keybindings.
-Any user can customize programs that use Readline by putting
-commands in an <EM>inputrc</EM> file, conventionally in his home directory.
-The name of this
-file is taken from the value of the environment variable <CODE>INPUTRC</CODE>. If
-that variable is unset, the default is <TT>`~/.inputrc'</TT>.
-</P><P>
-
-When a program which uses the Readline library starts up, the
-init file is read, and the key bindings are set.
-</P><P>
-
-In addition, the <CODE>C-x C-r</CODE> command re-reads this init file, thus
-incorporating any changes that you might have made to it.
-</P><P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Syntax for the commands in the inputrc file.</TD></TR>
-</TABLE>
-
-<br>
-<TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC11">1.3.2 Conditional Init Constructs</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Conditional key bindings in the inputrc file.</TD></TR>
-</TABLE>
-
-<br>
-<TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC12">1.3.3 Sample Init File</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">An example inputrc file.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-<A NAME="Readline Init File Syntax"></A>
-<HR SIZE="6">
-<A NAME="SEC10"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC11"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.3.1 Readline Init File Syntax </H3>
-<!--docid::SEC10::-->
-<P>
-
-There are only a few basic constructs allowed in the
-Readline init file. Blank lines are ignored.
-Lines beginning with a <SAMP>`#'</SAMP> are comments.
-Lines beginning with a <SAMP>`$'</SAMP> indicate conditional
-constructs (see section <A HREF="readline.html#SEC11">1.3.2 Conditional Init Constructs</A>). Other lines
-denote variable settings and key bindings.
-</P><P>
-
-<DL COMPACT>
-<DT>Variable Settings
-<DD>You can modify the run-time behavior of Readline by
-altering the values of variables in Readline
-using the <CODE>set</CODE> command within the init file.
-The syntax is simple:
-<P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>set <VAR>variable</VAR> <VAR>value</VAR>
-</pre></td></tr></table></P><P>
-
-Here, for example, is how to
-change from the default Emacs-like key binding to use
-<CODE>vi</CODE> line editing commands:
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>set editing-mode vi
-</pre></td></tr></table></P><P>
-
-Variable names and values, where appropriate, are recognized without regard
-to case.
-</P><P>
-
-A great deal of run-time behavior is changeable with the following
-variables.
-</P><P>
-
-<A NAME="IDX4"></A>
-<DL COMPACT>
-
-<DT><CODE>bell-style</CODE>
-<DD><A NAME="IDX5"></A>
-Controls what happens when Readline wants to ring the terminal bell.
-If set to <SAMP>`none'</SAMP>, Readline never rings the bell. If set to
-<SAMP>`visible'</SAMP>, Readline uses a visible bell if one is available.
-If set to <SAMP>`audible'</SAMP> (the default), Readline attempts to ring
-the terminal's bell.
-<P>
-
-<DT><CODE>comment-begin</CODE>
-<DD><A NAME="IDX6"></A>
-The string to insert at the beginning of the line when the
-<CODE>insert-comment</CODE> command is executed. The default value
-is <CODE>"#"</CODE>.
-<P>
-
-<DT><CODE>completion-ignore-case</CODE>
-<DD>If set to <SAMP>`on'</SAMP>, Readline performs filename matching and completion
-in a case-insensitive fashion.
-The default value is <SAMP>`off'</SAMP>.
-<P>
-
-<DT><CODE>completion-query-items</CODE>
-<DD><A NAME="IDX7"></A>
-The number of possible completions that determines when the user is
-asked whether he wants to see the list of possibilities. If the
-number of possible completions is greater than this value,
-Readline will ask the user whether or not he wishes to view
-them; otherwise, they are simply listed.
-This variable must be set to an integer value greater than or equal to 0.
-The default limit is <CODE>100</CODE>.
-<P>
-
-<DT><CODE>convert-meta</CODE>
-<DD><A NAME="IDX8"></A>
-If set to <SAMP>`on'</SAMP>, Readline will convert characters with the
-eighth bit set to an ASCII key sequence by stripping the eighth
-bit and prefixing an <KBD>ESC</KBD> character, converting them to a
-meta-prefixed key sequence. The default value is <SAMP>`on'</SAMP>.
-<P>
-
-<DT><CODE>disable-completion</CODE>
-<DD><A NAME="IDX9"></A>
-If set to <SAMP>`On'</SAMP>, Readline will inhibit word completion.
-Completion characters will be inserted into the line as if they had
-been mapped to <CODE>self-insert</CODE>. The default is <SAMP>`off'</SAMP>.
-<P>
-
-<DT><CODE>editing-mode</CODE>
-<DD><A NAME="IDX10"></A>
-The <CODE>editing-mode</CODE> variable controls which default set of
-key bindings is used. By default, Readline starts up in Emacs editing
-mode, where the keystrokes are most similar to Emacs. This variable can be
-set to either <SAMP>`emacs'</SAMP> or <SAMP>`vi'</SAMP>.
-<P>
-
-<DT><CODE>enable-keypad</CODE>
-<DD><A NAME="IDX11"></A>
-When set to <SAMP>`on'</SAMP>, Readline will try to enable the application
-keypad when it is called. Some systems need this to enable the
-arrow keys. The default is <SAMP>`off'</SAMP>.
-<P>
-
-<DT><CODE>expand-tilde</CODE>
-<DD><A NAME="IDX12"></A>
-If set to <SAMP>`on'</SAMP>, tilde expansion is performed when Readline
-attempts word completion. The default is <SAMP>`off'</SAMP>.
-<P>
-
-<A NAME="IDX13"></A>
-If set to <SAMP>`on'</SAMP>, the history code attempts to place point at the
-same location on each history line retrived with <CODE>previous-history</CODE>
-or <CODE>next-history</CODE>.
-</P><P>
-
-<DT><CODE>horizontal-scroll-mode</CODE>
-<DD><A NAME="IDX14"></A>
-This variable can be set to either <SAMP>`on'</SAMP> or <SAMP>`off'</SAMP>. Setting it
-to <SAMP>`on'</SAMP> means that the text of the lines being edited will scroll
-horizontally on a single screen line when they are longer than the width
-of the screen, instead of wrapping onto a new screen line. By default,
-this variable is set to <SAMP>`off'</SAMP>.
-<P>
-
-<DT><CODE>input-meta</CODE>
-<DD><A NAME="IDX15"></A>
-<A NAME="IDX16"></A>
-If set to <SAMP>`on'</SAMP>, Readline will enable eight-bit input (it
-will not clear the eighth bit in the characters it reads),
-regardless of what the terminal claims it can support. The
-default value is <SAMP>`off'</SAMP>. The name <CODE>meta-flag</CODE> is a
-synonym for this variable.
-<P>
-
-<DT><CODE>isearch-terminators</CODE>
-<DD><A NAME="IDX17"></A>
-The string of characters that should terminate an incremental search without
-subsequently executing the character as a command (see section <A HREF="readline.html#SEC8">1.2.5 Searching for Commands in the History</A>).
-If this variable has not been given a value, the characters <KBD>ESC</KBD> and
-<KBD>C-J</KBD> will terminate an incremental search.
-<P>
-
-<DT><CODE>keymap</CODE>
-<DD><A NAME="IDX18"></A>
-Sets Readline's idea of the current keymap for key binding commands.
-Acceptable <CODE>keymap</CODE> names are
-<CODE>emacs</CODE>,
-<CODE>emacs-standard</CODE>,
-<CODE>emacs-meta</CODE>,
-<CODE>emacs-ctlx</CODE>,
-<CODE>vi</CODE>,
-<CODE>vi-move</CODE>,
-<CODE>vi-command</CODE>, and
-<CODE>vi-insert</CODE>.
-<CODE>vi</CODE> is equivalent to <CODE>vi-command</CODE>; <CODE>emacs</CODE> is
-equivalent to <CODE>emacs-standard</CODE>. The default value is <CODE>emacs</CODE>.
-The value of the <CODE>editing-mode</CODE> variable also affects the
-default keymap.
-<P>
-
-<DT><CODE>mark-directories</CODE>
-<DD>If set to <SAMP>`on'</SAMP>, completed directory names have a slash
-appended. The default is <SAMP>`on'</SAMP>.
-<P>
-
-<DT><CODE>mark-modified-lines</CODE>
-<DD><A NAME="IDX19"></A>
-This variable, when set to <SAMP>`on'</SAMP>, causes Readline to display an
-asterisk (<SAMP>`*'</SAMP>) at the start of history lines which have been modified.
-This variable is <SAMP>`off'</SAMP> by default.
-<P>
-
-<DT><CODE>mark-symlinked-directories</CODE>
-<DD><A NAME="IDX20"></A>
-If set to <SAMP>`on'</SAMP>, completed names which are symbolic links
-to directories have a slash appended (subject to the value of
-<CODE>mark-directories</CODE>).
-The default is <SAMP>`off'</SAMP>.
-<P>
-
-<DT><CODE>match-hidden-files</CODE>
-<DD><A NAME="IDX21"></A>
-This variable, when set to <SAMP>`on'</SAMP>, causes Readline to match files whose
-names begin with a <SAMP>`.'</SAMP> (hidden files) when performing filename
-completion, unless the leading <SAMP>`.'</SAMP> is
-supplied by the user in the filename to be completed.
-This variable is <SAMP>`on'</SAMP> by default.
-<P>
-
-<DT><CODE>output-meta</CODE>
-<DD><A NAME="IDX22"></A>
-If set to <SAMP>`on'</SAMP>, Readline will display characters with the
-eighth bit set directly rather than as a meta-prefixed escape
-sequence. The default is <SAMP>`off'</SAMP>.
-<P>
-
-<DT><CODE>page-completions</CODE>
-<DD><A NAME="IDX23"></A>
-If set to <SAMP>`on'</SAMP>, Readline uses an internal <CODE>more</CODE>-like pager
-to display a screenful of possible completions at a time.
-This variable is <SAMP>`on'</SAMP> by default.
-<P>
-
-<DT><CODE>print-completions-horizontally</CODE>
-<DD>If set to <SAMP>`on'</SAMP>, Readline will display completions with matches
-sorted horizontally in alphabetical order, rather than down the screen.
-The default is <SAMP>`off'</SAMP>.
-<P>
-
-<DT><CODE>show-all-if-ambiguous</CODE>
-<DD><A NAME="IDX24"></A>
-This alters the default behavior of the completion functions. If
-set to <SAMP>`on'</SAMP>,
-words which have more than one possible completion cause the
-matches to be listed immediately instead of ringing the bell.
-The default value is <SAMP>`off'</SAMP>.
-<P>
-
-<DT><CODE>visible-stats</CODE>
-<DD><A NAME="IDX25"></A>
-If set to <SAMP>`on'</SAMP>, a character denoting a file's type
-is appended to the filename when listing possible
-completions. The default is <SAMP>`off'</SAMP>.
-<P>
-
-</DL>
-<P>
-
-<DT>Key Bindings
-<DD>The syntax for controlling key bindings in the init file is
-simple. First you need to find the name of the command that you
-want to change. The following sections contain tables of the command
-name, the default keybinding, if any, and a short description of what
-the command does.
-<P>
-
-Once you know the name of the command, simply place on a line
-in the init file the name of the key
-you wish to bind the command to, a colon, and then the name of the
-command. The name of the key
-can be expressed in different ways, depending on what you find most
-comfortable.
-</P><P>
-
-In addition to command names, readline allows keys to be bound
-to a string that is inserted when the key is pressed (a <VAR>macro</VAR>).
-</P><P>
-
-<DL COMPACT>
-<DT><VAR>keyname</VAR>: <VAR>function-name</VAR> or <VAR>macro</VAR>
-<DD><VAR>keyname</VAR> is the name of a key spelled out in English. For example:
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>Control-u: universal-argument
-Meta-Rubout: backward-kill-word
-Control-o: "&#62; output"
-</pre></td></tr></table><P>
-
-In the above example, <KBD>C-u</KBD> is bound to the function
-<CODE>universal-argument</CODE>,
-<KBD>M-DEL</KBD> is bound to the function <CODE>backward-kill-word</CODE>, and
-<KBD>C-o</KBD> is bound to run the macro
-expressed on the right hand side (that is, to insert the text
-<SAMP>`&#62; output'</SAMP> into the line).
-</P><P>
-
-A number of symbolic character names are recognized while
-processing this key binding syntax:
-<VAR>DEL</VAR>,
-<VAR>ESC</VAR>,
-<VAR>ESCAPE</VAR>,
-<VAR>LFD</VAR>,
-<VAR>NEWLINE</VAR>,
-<VAR>RET</VAR>,
-<VAR>RETURN</VAR>,
-<VAR>RUBOUT</VAR>,
-<VAR>SPACE</VAR>,
-<VAR>SPC</VAR>,
-and
-<VAR>TAB</VAR>.
-</P><P>
-
-<DT>"<VAR>keyseq</VAR>": <VAR>function-name</VAR> or <VAR>macro</VAR>
-<DD><VAR>keyseq</VAR> differs from <VAR>keyname</VAR> above in that strings
-denoting an entire key sequence can be specified, by placing
-the key sequence in double quotes. Some GNU Emacs style key
-escapes can be used, as in the following example, but the
-special character names are not recognized.
-<P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>"\C-u": universal-argument
-"\C-x\C-r": re-read-init-file
-"\e[11~": "Function Key 1"
-</pre></td></tr></table></P><P>
-
-In the above example, <KBD>C-u</KBD> is again bound to the function
-<CODE>universal-argument</CODE> (just as it was in the first example),
-<SAMP>`<KBD>C-x</KBD> <KBD>C-r</KBD>'</SAMP> is bound to the function <CODE>re-read-init-file</CODE>,
-and <SAMP>`<KBD>ESC</KBD> <KBD>[</KBD> <KBD>1</KBD> <KBD>1</KBD> <KBD>~</KBD>'</SAMP> is bound to insert
-the text <SAMP>`Function Key 1'</SAMP>.
-</P><P>
-
-</DL>
-<P>
-
-The following GNU Emacs style escape sequences are available when
-specifying key sequences:
-</P><P>
-
-<DL COMPACT>
-<DT><CODE><KBD>\C-</KBD></CODE>
-<DD>control prefix
-<DT><CODE><KBD>\M-</KBD></CODE>
-<DD>meta prefix
-<DT><CODE><KBD>\e</KBD></CODE>
-<DD>an escape character
-<DT><CODE><KBD>\\</KBD></CODE>
-<DD>backslash
-<DT><CODE><KBD>\"</KBD></CODE>
-<DD><KBD>"</KBD>, a double quotation mark
-<DT><CODE><KBD>\'</KBD></CODE>
-<DD><KBD>'</KBD>, a single quote or apostrophe
-</DL>
-<P>
-
-In addition to the GNU Emacs style escape sequences, a second
-set of backslash escapes is available:
-</P><P>
-
-<DL COMPACT>
-<DT><CODE>\a</CODE>
-<DD>alert (bell)
-<DT><CODE>\b</CODE>
-<DD>backspace
-<DT><CODE>\d</CODE>
-<DD>delete
-<DT><CODE>\f</CODE>
-<DD>form feed
-<DT><CODE>\n</CODE>
-<DD>newline
-<DT><CODE>\r</CODE>
-<DD>carriage return
-<DT><CODE>\t</CODE>
-<DD>horizontal tab
-<DT><CODE>\v</CODE>
-<DD>vertical tab
-<DT><CODE>\<VAR>nnn</VAR></CODE>
-<DD>the eight-bit character whose value is the octal value <VAR>nnn</VAR>
-(one to three digits)
-<DT><CODE>\x<VAR>HH</VAR></CODE>
-<DD>the eight-bit character whose value is the hexadecimal value <VAR>HH</VAR>
-(one or two hex digits)
-</DL>
-<P>
-
-When entering the text of a macro, single or double quotes must
-be used to indicate a macro definition.
-Unquoted text is assumed to be a function name.
-In the macro body, the backslash escapes described above are expanded.
-Backslash will quote any other character in the macro text,
-including <SAMP>`"'</SAMP> and <SAMP>`''</SAMP>.
-For example, the following binding will make <SAMP>`<KBD>C-x</KBD> \'</SAMP>
-insert a single <SAMP>`\'</SAMP> into the line:
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>"\C-x\\": "\\"
-</pre></td></tr></table></P><P>
-
-</DL>
-<P>
-
-<A NAME="Conditional Init Constructs"></A>
-<HR SIZE="6">
-<A NAME="SEC11"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC10"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC12"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC12"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.3.2 Conditional Init Constructs </H3>
-<!--docid::SEC11::-->
-<P>
-
-Readline implements a facility similar in spirit to the conditional
-compilation features of the C preprocessor which allows key
-bindings and variable settings to be performed as the result
-of tests. There are four parser directives used.
-</P><P>
-
-<DL COMPACT>
-<DT><CODE>$if</CODE>
-<DD>The <CODE>$if</CODE> construct allows bindings to be made based on the
-editing mode, the terminal being used, or the application using
-Readline. The text of the test extends to the end of the line;
-no characters are required to isolate it.
-<P>
-
-<DL COMPACT>
-<DT><CODE>mode</CODE>
-<DD>The <CODE>mode=</CODE> form of the <CODE>$if</CODE> directive is used to test
-whether Readline is in <CODE>emacs</CODE> or <CODE>vi</CODE> mode.
-This may be used in conjunction
-with the <SAMP>`set keymap'</SAMP> command, for instance, to set bindings in
-the <CODE>emacs-standard</CODE> and <CODE>emacs-ctlx</CODE> keymaps only if
-Readline is starting out in <CODE>emacs</CODE> mode.
-<P>
-
-<DT><CODE>term</CODE>
-<DD>The <CODE>term=</CODE> form may be used to include terminal-specific
-key bindings, perhaps to bind the key sequences output by the
-terminal's function keys. The word on the right side of the
-<SAMP>`='</SAMP> is tested against both the full name of the terminal and
-the portion of the terminal name before the first <SAMP>`-'</SAMP>. This
-allows <CODE>sun</CODE> to match both <CODE>sun</CODE> and <CODE>sun-cmd</CODE>,
-for instance.
-<P>
-
-<DT><CODE>application</CODE>
-<DD>The <VAR>application</VAR> construct is used to include
-application-specific settings. Each program using the Readline
-library sets the <VAR>application name</VAR>, and you can test for
-a particular value.
-This could be used to bind key sequences to functions useful for
-a specific program. For instance, the following command adds a
-key sequence that quotes the current or previous word in Bash:
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>$if Bash
-# Quote the current or previous word
-"\C-xq": "\eb\"\ef\""
-$endif
-</pre></td></tr></table></DL>
-<P>
-
-<DT><CODE>$endif</CODE>
-<DD>This command, as seen in the previous example, terminates an
-<CODE>$if</CODE> command.
-<P>
-
-<DT><CODE>$else</CODE>
-<DD>Commands in this branch of the <CODE>$if</CODE> directive are executed if
-the test fails.
-<P>
-
-<DT><CODE>$include</CODE>
-<DD>This directive takes a single filename as an argument and reads commands
-and bindings from that file.
-For example, the following directive reads from <TT>`/etc/inputrc'</TT>:
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>$include /etc/inputrc
-</pre></td></tr></table></DL>
-<P>
-
-<A NAME="Sample Init File"></A>
-<HR SIZE="6">
-<A NAME="SEC12"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC11"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.3.3 Sample Init File </H3>
-<!--docid::SEC12::-->
-<P>
-
-Here is an example of an <VAR>inputrc</VAR> file. This illustrates key
-binding, variable assignment, and conditional syntax.
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre># This file controls the behaviour of line input editing for
-# programs that use the GNU Readline library. Existing
-# programs include FTP, Bash, and GDB.
-#
-# You can re-read the inputrc file with C-x C-r.
-# Lines beginning with '#' are comments.
-#
-# First, include any systemwide bindings and variable
-# assignments from /etc/Inputrc
-$include /etc/Inputrc
-
-#
-# Set various bindings for emacs mode.
-
-set editing-mode emacs
-
-$if mode=emacs
-
-Meta-Control-h: backward-kill-word Text after the function name is ignored
-
-#
-# Arrow keys in keypad mode
-#
-#"\M-OD": backward-char
-#"\M-OC": forward-char
-#"\M-OA": previous-history
-#"\M-OB": next-history
-#
-# Arrow keys in ANSI mode
-#
-"\M-[D": backward-char
-"\M-[C": forward-char
-"\M-[A": previous-history
-"\M-[B": next-history
-#
-# Arrow keys in 8 bit keypad mode
-#
-#"\M-\C-OD": backward-char
-#"\M-\C-OC": forward-char
-#"\M-\C-OA": previous-history
-#"\M-\C-OB": next-history
-#
-# Arrow keys in 8 bit ANSI mode
-#
-#"\M-\C-[D": backward-char
-#"\M-\C-[C": forward-char
-#"\M-\C-[A": previous-history
-#"\M-\C-[B": next-history
-
-C-q: quoted-insert
-
-$endif
-
-# An old-style binding. This happens to be the default.
-TAB: complete
-
-# Macros that are convenient for shell interaction
-$if Bash
-# edit the path
-"\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
-# prepare to type a quoted word --
-# insert open and close double quotes
-# and move to just after the open quote
-"\C-x\"": "\"\"\C-b"
-# insert a backslash (testing backslash escapes
-# in sequences and macros)
-"\C-x\\": "\\"
-# Quote the current or previous word
-"\C-xq": "\eb\"\ef\""
-# Add a binding to refresh the line, which is unbound
-"\C-xr": redraw-current-line
-# Edit variable on current line.
-"\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
-$endif
-
-# use a visible bell if one is available
-set bell-style visible
-
-# don't strip characters to 7 bits when reading
-set input-meta on
-
-# allow iso-latin1 characters to be inserted rather
-# than converted to prefix-meta sequences
-set convert-meta off
-
-# display characters with the eighth bit set directly
-# rather than as meta-prefixed characters
-set output-meta on
-
-# if there are more than 150 possible completions for
-# a word, ask the user if he wants to see all of them
-set completion-query-items 150
-
-# For FTP
-$if Ftp
-"\C-xg": "get \M-?"
-"\C-xt": "put \M-?"
-"\M-.": yank-last-arg
-$endif
-</pre></td></tr></table></P><P>
-
-<A NAME="Bindable Readline Commands"></A>
-<HR SIZE="6">
-<A NAME="SEC13"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC12"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC14"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 1.4 Bindable Readline Commands </H2>
-<!--docid::SEC13::-->
-<P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Moving about the line.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Getting at previous lines.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Commands for changing text.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Commands for killing and yanking.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Specifying numeric arguments, repeat counts.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Getting Readline to do the typing for you.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Saving and re-executing typed characters</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Other miscellaneous commands.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-This section describes Readline commands that may be bound to key
-sequences.
-Command names without an accompanying key sequence are unbound by default.
-</P><P>
-
-In the following descriptions, <EM>point</EM> refers to the current cursor
-position, and <EM>mark</EM> refers to a cursor position saved by the
-<CODE>set-mark</CODE> command.
-The text between the point and mark is referred to as the <EM>region</EM>.
-</P><P>
-
-<A NAME="Commands For Moving"></A>
-<HR SIZE="6">
-<A NAME="SEC14"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC15"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.4.1 Commands For Moving </H3>
-<!--docid::SEC14::-->
-<DL COMPACT>
-<A NAME="IDX26"></A>
-<DT><CODE>beginning-of-line (C-a)</CODE>
-<DD><A NAME="IDX27"></A>
-Move to the start of the current line.
-<P>
-
-<A NAME="IDX28"></A>
-<DT><CODE>end-of-line (C-e)</CODE>
-<DD><A NAME="IDX29"></A>
-Move to the end of the line.
-<P>
-
-<A NAME="IDX30"></A>
-<DT><CODE>forward-char (C-f)</CODE>
-<DD><A NAME="IDX31"></A>
-Move forward a character.
-<P>
-
-<A NAME="IDX32"></A>
-<DT><CODE>backward-char (C-b)</CODE>
-<DD><A NAME="IDX33"></A>
-Move back a character.
-<P>
-
-<A NAME="IDX34"></A>
-<DT><CODE>forward-word (M-f)</CODE>
-<DD><A NAME="IDX35"></A>
-Move forward to the end of the next word. Words are composed of
-letters and digits.
-<P>
-
-<A NAME="IDX36"></A>
-<DT><CODE>backward-word (M-b)</CODE>
-<DD><A NAME="IDX37"></A>
-Move back to the start of the current or previous word. Words are
-composed of letters and digits.
-<P>
-
-<A NAME="IDX38"></A>
-<DT><CODE>clear-screen (C-l)</CODE>
-<DD><A NAME="IDX39"></A>
-Clear the screen and redraw the current line,
-leaving the current line at the top of the screen.
-<P>
-
-<A NAME="IDX40"></A>
-<DT><CODE>redraw-current-line ()</CODE>
-<DD><A NAME="IDX41"></A>
-Refresh the current line. By default, this is unbound.
-<P>
-
-</DL>
-<P>
-
-<A NAME="Commands For History"></A>
-<HR SIZE="6">
-<A NAME="SEC15"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC14"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC16"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC16"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.4.2 Commands For Manipulating The History </H3>
-<!--docid::SEC15::-->
-<P>
-
-<DL COMPACT>
-<A NAME="IDX42"></A>
-<DT><CODE>accept-line (Newline or Return)</CODE>
-<DD><A NAME="IDX43"></A>
-Accept the line regardless of where the cursor is.
-If this line is
-non-empty, it may be added to the history list for future recall with
-<CODE>add_history()</CODE>.
-If this line is a modified history line, the history line is restored
-to its original state.
-<P>
-
-<A NAME="IDX44"></A>
-<DT><CODE>previous-history (C-p)</CODE>
-<DD><A NAME="IDX45"></A>
-Move `back' through the history list, fetching the previous command.
-<P>
-
-<A NAME="IDX46"></A>
-<DT><CODE>next-history (C-n)</CODE>
-<DD><A NAME="IDX47"></A>
-Move `forward' through the history list, fetching the next command.
-<P>
-
-<A NAME="IDX48"></A>
-<DT><CODE>beginning-of-history (M-&#60;)</CODE>
-<DD><A NAME="IDX49"></A>
-Move to the first line in the history.
-<P>
-
-<A NAME="IDX50"></A>
-<DT><CODE>end-of-history (M-&#62;)</CODE>
-<DD><A NAME="IDX51"></A>
-Move to the end of the input history, i.e., the line currently
-being entered.
-<P>
-
-<A NAME="IDX52"></A>
-<DT><CODE>reverse-search-history (C-r)</CODE>
-<DD><A NAME="IDX53"></A>
-Search backward starting at the current line and moving `up' through
-the history as necessary. This is an incremental search.
-<P>
-
-<A NAME="IDX54"></A>
-<DT><CODE>forward-search-history (C-s)</CODE>
-<DD><A NAME="IDX55"></A>
-Search forward starting at the current line and moving `down' through
-the the history as necessary. This is an incremental search.
-<P>
-
-<A NAME="IDX56"></A>
-<DT><CODE>non-incremental-reverse-search-history (M-p)</CODE>
-<DD><A NAME="IDX57"></A>
-Search backward starting at the current line and moving `up'
-through the history as necessary using a non-incremental search
-for a string supplied by the user.
-<P>
-
-<A NAME="IDX58"></A>
-<DT><CODE>non-incremental-forward-search-history (M-n)</CODE>
-<DD><A NAME="IDX59"></A>
-Search forward starting at the current line and moving `down'
-through the the history as necessary using a non-incremental search
-for a string supplied by the user.
-<P>
-
-<A NAME="IDX60"></A>
-<DT><CODE>history-search-forward ()</CODE>
-<DD><A NAME="IDX61"></A>
-Search forward through the history for the string of characters
-between the start of the current line and the point.
-This is a non-incremental search.
-By default, this command is unbound.
-<P>
-
-<A NAME="IDX62"></A>
-<DT><CODE>history-search-backward ()</CODE>
-<DD><A NAME="IDX63"></A>
-Search backward through the history for the string of characters
-between the start of the current line and the point. This
-is a non-incremental search. By default, this command is unbound.
-<P>
-
-<A NAME="IDX64"></A>
-<DT><CODE>yank-nth-arg (M-C-y)</CODE>
-<DD><A NAME="IDX65"></A>
-Insert the first argument to the previous command (usually
-the second word on the previous line) at point.
-With an argument <VAR>n</VAR>,
-insert the <VAR>n</VAR>th word from the previous command (the words
-in the previous command begin with word 0). A negative argument
-inserts the <VAR>n</VAR>th word from the end of the previous command.
-<P>
-
-<A NAME="IDX66"></A>
-<DT><CODE>yank-last-arg (M-. or M-_)</CODE>
-<DD><A NAME="IDX67"></A>
-Insert last argument to the previous command (the last word of the
-previous history entry). With an
-argument, behave exactly like <CODE>yank-nth-arg</CODE>.
-Successive calls to <CODE>yank-last-arg</CODE> move back through the history
-list, inserting the last argument of each line in turn.
-<P>
-
-</DL>
-<P>
-
-<A NAME="Commands For Text"></A>
-<HR SIZE="6">
-<A NAME="SEC16"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC15"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC17"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC17"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.4.3 Commands For Changing Text </H3>
-<!--docid::SEC16::-->
-<P>
-
-<DL COMPACT>
-<A NAME="IDX68"></A>
-<DT><CODE>delete-char (C-d)</CODE>
-<DD><A NAME="IDX69"></A>
-Delete the character at point. If point is at the
-beginning of the line, there are no characters in the line, and
-the last character typed was not bound to <CODE>delete-char</CODE>, then
-return EOF.
-<P>
-
-<A NAME="IDX70"></A>
-<DT><CODE>backward-delete-char (Rubout)</CODE>
-<DD><A NAME="IDX71"></A>
-Delete the character behind the cursor. A numeric argument means
-to kill the characters instead of deleting them.
-<P>
-
-<A NAME="IDX72"></A>
-<DT><CODE>forward-backward-delete-char ()</CODE>
-<DD><A NAME="IDX73"></A>
-Delete the character under the cursor, unless the cursor is at the
-end of the line, in which case the character behind the cursor is
-deleted. By default, this is not bound to a key.
-<P>
-
-<A NAME="IDX74"></A>
-<DT><CODE>quoted-insert (C-q or C-v)</CODE>
-<DD><A NAME="IDX75"></A>
-Add the next character typed to the line verbatim. This is
-how to insert key sequences like <KBD>C-q</KBD>, for example.
-<P>
-
-<A NAME="IDX76"></A>
-<DT><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE>
-<DD><A NAME="IDX77"></A>
-Insert a tab character.
-<P>
-
-<A NAME="IDX78"></A>
-<DT><CODE>self-insert (a, b, A, 1, !, <small>...</small>)</CODE>
-<DD><A NAME="IDX79"></A>
-Insert yourself.
-<P>
-
-<A NAME="IDX80"></A>
-<DT><CODE>transpose-chars (C-t)</CODE>
-<DD><A NAME="IDX81"></A>
-Drag the character before the cursor forward over
-the character at the cursor, moving the
-cursor forward as well. If the insertion point
-is at the end of the line, then this
-transposes the last two characters of the line.
-Negative arguments have no effect.
-<P>
-
-<A NAME="IDX82"></A>
-<DT><CODE>transpose-words (M-t)</CODE>
-<DD><A NAME="IDX83"></A>
-Drag the word before point past the word after point,
-moving point past that word as well.
-If the insertion point is at the end of the line, this transposes
-the last two words on the line.
-<P>
-
-<A NAME="IDX84"></A>
-<DT><CODE>upcase-word (M-u)</CODE>
-<DD><A NAME="IDX85"></A>
-Uppercase the current (or following) word. With a negative argument,
-uppercase the previous word, but do not move the cursor.
-<P>
-
-<A NAME="IDX86"></A>
-<DT><CODE>downcase-word (M-l)</CODE>
-<DD><A NAME="IDX87"></A>
-Lowercase the current (or following) word. With a negative argument,
-lowercase the previous word, but do not move the cursor.
-<P>
-
-<A NAME="IDX88"></A>
-<DT><CODE>capitalize-word (M-c)</CODE>
-<DD><A NAME="IDX89"></A>
-Capitalize the current (or following) word. With a negative argument,
-capitalize the previous word, but do not move the cursor.
-<P>
-
-<A NAME="IDX90"></A>
-<DT><CODE>overwrite-mode ()</CODE>
-<DD><A NAME="IDX91"></A>
-Toggle overwrite mode. With an explicit positive numeric argument,
-switches to overwrite mode. With an explicit non-positive numeric
-argument, switches to insert mode. This command affects only
-<CODE>emacs</CODE> mode; <CODE>vi</CODE> mode does overwrite differently.
-Each call to <CODE>readline()</CODE> starts in insert mode.
-<P>
-
-In overwrite mode, characters bound to <CODE>self-insert</CODE> replace
-the text at point rather than pushing the text to the right.
-Characters bound to <CODE>backward-delete-char</CODE> replace the character
-before point with a space.
-</P><P>
-
-By default, this command is unbound.
-</P><P>
-
-</DL>
-<P>
-
-<A NAME="Commands For Killing"></A>
-<HR SIZE="6">
-<A NAME="SEC17"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC16"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC18"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC18"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.4.4 Killing And Yanking </H3>
-<!--docid::SEC17::-->
-<P>
-
-<DL COMPACT>
-
-<A NAME="IDX92"></A>
-<DT><CODE>kill-line (C-k)</CODE>
-<DD><A NAME="IDX93"></A>
-Kill the text from point to the end of the line.
-<P>
-
-<A NAME="IDX94"></A>
-<DT><CODE>backward-kill-line (C-x Rubout)</CODE>
-<DD><A NAME="IDX95"></A>
-Kill backward to the beginning of the line.
-<P>
-
-<A NAME="IDX96"></A>
-<DT><CODE>unix-line-discard (C-u)</CODE>
-<DD><A NAME="IDX97"></A>
-Kill backward from the cursor to the beginning of the current line.
-<P>
-
-<A NAME="IDX98"></A>
-<DT><CODE>kill-whole-line ()</CODE>
-<DD><A NAME="IDX99"></A>
-Kill all characters on the current line, no matter where point is.
-By default, this is unbound.
-<P>
-
-<A NAME="IDX100"></A>
-<DT><CODE>kill-word (M-d)</CODE>
-<DD><A NAME="IDX101"></A>
-Kill from point to the end of the current word, or if between
-words, to the end of the next word.
-Word boundaries are the same as <CODE>forward-word</CODE>.
-<P>
-
-<A NAME="IDX102"></A>
-<DT><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE>
-<DD><A NAME="IDX103"></A>
-Kill the word behind point.
-Word boundaries are the same as <CODE>backward-word</CODE>.
-<P>
-
-<A NAME="IDX104"></A>
-<DT><CODE>unix-word-rubout (C-w)</CODE>
-<DD><A NAME="IDX105"></A>
-Kill the word behind point, using white space as a word boundary.
-The killed text is saved on the kill-ring.
-<P>
-
-<A NAME="IDX106"></A>
-<DT><CODE>delete-horizontal-space ()</CODE>
-<DD><A NAME="IDX107"></A>
-Delete all spaces and tabs around point. By default, this is unbound.
-<P>
-
-<A NAME="IDX108"></A>
-<DT><CODE>kill-region ()</CODE>
-<DD><A NAME="IDX109"></A>
-Kill the text in the current region.
-By default, this command is unbound.
-<P>
-
-<A NAME="IDX110"></A>
-<DT><CODE>copy-region-as-kill ()</CODE>
-<DD><A NAME="IDX111"></A>
-Copy the text in the region to the kill buffer, so it can be yanked
-right away. By default, this command is unbound.
-<P>
-
-<A NAME="IDX112"></A>
-<DT><CODE>copy-backward-word ()</CODE>
-<DD><A NAME="IDX113"></A>
-Copy the word before point to the kill buffer.
-The word boundaries are the same as <CODE>backward-word</CODE>.
-By default, this command is unbound.
-<P>
-
-<A NAME="IDX114"></A>
-<DT><CODE>copy-forward-word ()</CODE>
-<DD><A NAME="IDX115"></A>
-Copy the word following point to the kill buffer.
-The word boundaries are the same as <CODE>forward-word</CODE>.
-By default, this command is unbound.
-<P>
-
-<A NAME="IDX116"></A>
-<DT><CODE>yank (C-y)</CODE>
-<DD><A NAME="IDX117"></A>
-Yank the top of the kill ring into the buffer at point.
-<P>
-
-<A NAME="IDX118"></A>
-<DT><CODE>yank-pop (M-y)</CODE>
-<DD><A NAME="IDX119"></A>
-Rotate the kill-ring, and yank the new top. You can only do this if
-the prior command is <CODE>yank</CODE> or <CODE>yank-pop</CODE>.
-</DL>
-<P>
-
-<A NAME="Numeric Arguments"></A>
-<HR SIZE="6">
-<A NAME="SEC18"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC17"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC19"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC19"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.4.5 Specifying Numeric Arguments </H3>
-<!--docid::SEC18::-->
-<DL COMPACT>
-
-<A NAME="IDX120"></A>
-<DT><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, <small>...</small> <KBD>M--</KBD>)</CODE>
-<DD><A NAME="IDX121"></A>
-Add this digit to the argument already accumulating, or start a new
-argument. <KBD>M--</KBD> starts a negative argument.
-<P>
-
-<A NAME="IDX122"></A>
-<DT><CODE>universal-argument ()</CODE>
-<DD><A NAME="IDX123"></A>
-This is another way to specify an argument.
-If this command is followed by one or more digits, optionally with a
-leading minus sign, those digits define the argument.
-If the command is followed by digits, executing <CODE>universal-argument</CODE>
-again ends the numeric argument, but is otherwise ignored.
-As a special case, if this command is immediately followed by a
-character that is neither a digit or minus sign, the argument count
-for the next command is multiplied by four.
-The argument count is initially one, so executing this function the
-first time makes the argument count four, a second time makes the
-argument count sixteen, and so on.
-By default, this is not bound to a key.
-</DL>
-<P>
-
-<A NAME="Commands For Completion"></A>
-<HR SIZE="6">
-<A NAME="SEC19"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC18"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC20"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC20"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.4.6 Letting Readline Type For You </H3>
-<!--docid::SEC19::-->
-<P>
-
-<DL COMPACT>
-<A NAME="IDX124"></A>
-<DT><CODE>complete (<KBD>TAB</KBD>)</CODE>
-<DD><A NAME="IDX125"></A>
-Attempt to perform completion on the text before point.
-The actual completion performed is application-specific.
-The default is filename completion.
-<P>
-
-<A NAME="IDX126"></A>
-<DT><CODE>possible-completions (M-?)</CODE>
-<DD><A NAME="IDX127"></A>
-List the possible completions of the text before point.
-<P>
-
-<A NAME="IDX128"></A>
-<DT><CODE>insert-completions (M-*)</CODE>
-<DD><A NAME="IDX129"></A>
-Insert all completions of the text before point that would have
-been generated by <CODE>possible-completions</CODE>.
-<P>
-
-<A NAME="IDX130"></A>
-<DT><CODE>menu-complete ()</CODE>
-<DD><A NAME="IDX131"></A>
-Similar to <CODE>complete</CODE>, but replaces the word to be completed
-with a single match from the list of possible completions.
-Repeated execution of <CODE>menu-complete</CODE> steps through the list
-of possible completions, inserting each match in turn.
-At the end of the list of completions, the bell is rung
-(subject to the setting of <CODE>bell-style</CODE>)
-and the original text is restored.
-An argument of <VAR>n</VAR> moves <VAR>n</VAR> positions forward in the list
-of matches; a negative argument may be used to move backward
-through the list.
-This command is intended to be bound to <KBD>TAB</KBD>, but is unbound
-by default.
-<P>
-
-<A NAME="IDX132"></A>
-<DT><CODE>delete-char-or-list ()</CODE>
-<DD><A NAME="IDX133"></A>
-Deletes the character under the cursor if not at the beginning or
-end of the line (like <CODE>delete-char</CODE>).
-If at the end of the line, behaves identically to
-<CODE>possible-completions</CODE>.
-This command is unbound by default.
-<P>
-
-</DL>
-<P>
-
-<A NAME="Keyboard Macros"></A>
-<HR SIZE="6">
-<A NAME="SEC20"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC19"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC21"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC21"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.4.7 Keyboard Macros </H3>
-<!--docid::SEC20::-->
-<DL COMPACT>
-
-<A NAME="IDX134"></A>
-<DT><CODE>start-kbd-macro (C-x ()</CODE>
-<DD><A NAME="IDX135"></A>
-Begin saving the characters typed into the current keyboard macro.
-<P>
-
-<A NAME="IDX136"></A>
-<DT><CODE>end-kbd-macro (C-x ))</CODE>
-<DD><A NAME="IDX137"></A>
-Stop saving the characters typed into the current keyboard macro
-and save the definition.
-<P>
-
-<A NAME="IDX138"></A>
-<DT><CODE>call-last-kbd-macro (C-x e)</CODE>
-<DD><A NAME="IDX139"></A>
-Re-execute the last keyboard macro defined, by making the characters
-in the macro appear as if typed at the keyboard.
-<P>
-
-</DL>
-<P>
-
-<A NAME="Miscellaneous Commands"></A>
-<HR SIZE="6">
-<A NAME="SEC21"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC20"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 1.4.8 Some Miscellaneous Commands </H3>
-<!--docid::SEC21::-->
-<DL COMPACT>
-
-<A NAME="IDX140"></A>
-<DT><CODE>re-read-init-file (C-x C-r)</CODE>
-<DD><A NAME="IDX141"></A>
-Read in the contents of the <VAR>inputrc</VAR> file, and incorporate
-any bindings or variable assignments found there.
-<P>
-
-<A NAME="IDX142"></A>
-<DT><CODE>abort (C-g)</CODE>
-<DD><A NAME="IDX143"></A>
-Abort the current editing command and
-ring the terminal's bell (subject to the setting of
-<CODE>bell-style</CODE>).
-<P>
-
-<A NAME="IDX144"></A>
-<DT><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, <small>...</small>)</CODE>
-<DD><A NAME="IDX145"></A>
-If the metafied character <VAR>x</VAR> is lowercase, run the command
-that is bound to the corresponding uppercase character.
-<P>
-
-<A NAME="IDX146"></A>
-<DT><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE>
-<DD><A NAME="IDX147"></A>
-Metafy the next character typed. This is for keyboards
-without a meta key. Typing <SAMP>`<KBD>ESC</KBD> f'</SAMP> is equivalent to typing
-<KBD>M-f</KBD>.
-<P>
-
-<A NAME="IDX148"></A>
-<DT><CODE>undo (C-_ or C-x C-u)</CODE>
-<DD><A NAME="IDX149"></A>
-Incremental undo, separately remembered for each line.
-<P>
-
-<A NAME="IDX150"></A>
-<DT><CODE>revert-line (M-r)</CODE>
-<DD><A NAME="IDX151"></A>
-Undo all changes made to this line. This is like executing the <CODE>undo</CODE>
-command enough times to get back to the beginning.
-<P>
-
-<A NAME="IDX152"></A>
-<DT><CODE>tilde-expand (M-~)</CODE>
-<DD><A NAME="IDX153"></A>
-Perform tilde expansion on the current word.
-<P>
-
-<A NAME="IDX154"></A>
-<DT><CODE>set-mark (C-@)</CODE>
-<DD><A NAME="IDX155"></A>
-Set the mark to the point. If a
-numeric argument is supplied, the mark is set to that position.
-<P>
-
-<A NAME="IDX156"></A>
-<DT><CODE>exchange-point-and-mark (C-x C-x)</CODE>
-<DD><A NAME="IDX157"></A>
-Swap the point with the mark. The current cursor position is set to
-the saved position, and the old cursor position is saved as the mark.
-<P>
-
-<A NAME="IDX158"></A>
-<DT><CODE>character-search (C-])</CODE>
-<DD><A NAME="IDX159"></A>
-A character is read and point is moved to the next occurrence of that
-character. A negative count searches for previous occurrences.
-<P>
-
-<A NAME="IDX160"></A>
-<DT><CODE>character-search-backward (M-C-])</CODE>
-<DD><A NAME="IDX161"></A>
-A character is read and point is moved to the previous occurrence
-of that character. A negative count searches for subsequent
-occurrences.
-<P>
-
-<A NAME="IDX162"></A>
-<DT><CODE>insert-comment (M-#)</CODE>
-<DD><A NAME="IDX163"></A>
-Without a numeric argument, the value of the <CODE>comment-begin</CODE>
-variable is inserted at the beginning of the current line.
-If a numeric argument is supplied, this command acts as a toggle: if
-the characters at the beginning of the line do not match the value
-of <CODE>comment-begin</CODE>, the value is inserted, otherwise
-the characters in <CODE>comment-begin</CODE> are deleted from the beginning of
-the line.
-In either case, the line is accepted as if a newline had been typed.
-<P>
-
-<A NAME="IDX164"></A>
-<DT><CODE>dump-functions ()</CODE>
-<DD><A NAME="IDX165"></A>
-Print all of the functions and their key bindings to the
-Readline output stream. If a numeric argument is supplied,
-the output is formatted in such a way that it can be made part
-of an <VAR>inputrc</VAR> file. This command is unbound by default.
-<P>
-
-<A NAME="IDX166"></A>
-<DT><CODE>dump-variables ()</CODE>
-<DD><A NAME="IDX167"></A>
-Print all of the settable variables and their values to the
-Readline output stream. If a numeric argument is supplied,
-the output is formatted in such a way that it can be made part
-of an <VAR>inputrc</VAR> file. This command is unbound by default.
-<P>
-
-<A NAME="IDX168"></A>
-<DT><CODE>dump-macros ()</CODE>
-<DD><A NAME="IDX169"></A>
-Print all of the Readline key sequences bound to macros and the
-strings they output. If a numeric argument is supplied,
-the output is formatted in such a way that it can be made part
-of an <VAR>inputrc</VAR> file. This command is unbound by default.
-<P>
-
-<A NAME="IDX170"></A>
-<DT><CODE>emacs-editing-mode (C-e)</CODE>
-<DD><A NAME="IDX171"></A>
-When in <CODE>vi</CODE> command mode, this causes a switch to <CODE>emacs</CODE>
-editing mode.
-<P>
-
-<A NAME="IDX172"></A>
-<DT><CODE>vi-editing-mode (M-C-j)</CODE>
-<DD><A NAME="IDX173"></A>
-When in <CODE>emacs</CODE> editing mode, this causes a switch to <CODE>vi</CODE>
-editing mode.
-<P>
-
-</DL>
-<P>
-
-<A NAME="Readline vi Mode"></A>
-<HR SIZE="6">
-<A NAME="SEC22"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC21"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 1.5 Readline vi Mode </H2>
-<!--docid::SEC22::-->
-<P>
-
-While the Readline library does not have a full set of <CODE>vi</CODE>
-editing functions, it does contain enough to allow simple editing
-of the line. The Readline <CODE>vi</CODE> mode behaves as specified in
-the POSIX 1003.2 standard.
-</P><P>
-
-In order to switch interactively between <CODE>emacs</CODE> and <CODE>vi</CODE>
-editing modes, use the command <KBD>M-C-j</KBD> (bound to emacs-editing-mode
-when in <CODE>vi</CODE> mode and to vi-editing-mode in <CODE>emacs</CODE> mode).
-The Readline default is <CODE>emacs</CODE> mode.
-</P><P>
-
-When you enter a line in <CODE>vi</CODE> mode, you are already placed in
-`insertion' mode, as if you had typed an <SAMP>`i'</SAMP>. Pressing <KBD>ESC</KBD>
-switches you into `command' mode, where you can edit the text of the
-line with the standard <CODE>vi</CODE> movement keys, move to previous
-history lines with <SAMP>`k'</SAMP> and subsequent lines with <SAMP>`j'</SAMP>, and
-so forth.
-</P><P>
-
-This document describes the GNU Readline Library, a utility for aiding
-in the consitency of user interface across discrete programs that need
-to provide a command line interface.
-</P><P>
-
-Copyright (C) 1988-2002 Free Software Foundation, Inc.
-</P><P>
-
-Permission is granted to make and distribute verbatim copies of
-this manual provided the copyright notice and this permission notice
-pare preserved on all copies.
-</P><P>
-
-Permission is granted to copy and distribute modified versions of this
-manual under the conditions for verbatim copying, provided that the entire
-resulting derived work is distributed under the terms of a permission
-notice identical to this one.
-</P><P>
-
-Permission is granted to copy and distribute translations of this manual
-into another language, under the above conditions for modified versions,
-except that this permission notice may be stated in a translation approved
-by the Foundation.
-</P><P>
-
-<A NAME="Programming with GNU Readline"></A>
-<HR SIZE="6">
-<A NAME="SEC23"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC24"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H1> 2. Programming with GNU Readline </H1>
-<!--docid::SEC23::-->
-<P>
-
-This chapter describes the interface between the GNU Readline Library and
-other programs. If you are a programmer, and you wish to include the
-features found in GNU Readline
-such as completion, line editing, and interactive history manipulation
-in your own programs, this section is for you.
-</P><P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC24">2.1 Basic Behavior</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Using the default behavior of Readline.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC25">2.2 Custom Functions</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Adding your own functions to Readline.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Variables accessible to custom
- functions.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC29">2.4 Readline Convenience Functions</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Functions which Readline supplies to
- aid in writing your own custom
- functions.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">How Readline behaves when it receives signals.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC44">2.6 Custom Completers</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Supplanting or supplementing Readline's
- completion functions.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-<A NAME="Basic Behavior"></A>
-<HR SIZE="6">
-<A NAME="SEC24"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC25"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 2.1 Basic Behavior </H2>
-<!--docid::SEC24::-->
-<P>
-
-Many programs provide a command line interface, such as <CODE>mail</CODE>,
-<CODE>ftp</CODE>, and <CODE>sh</CODE>. For such programs, the default behaviour of
-Readline is sufficient. This section describes how to use Readline in
-the simplest way possible, perhaps to replace calls in your code to
-<CODE>gets()</CODE> or <CODE>fgets()</CODE>.
-</P><P>
-
-<A NAME="IDX174"></A>
-<A NAME="IDX175"></A>
-</P><P>
-
-The function <CODE>readline()</CODE> prints a prompt <VAR>prompt</VAR>
-and then reads and returns a single line of text from the user.
-If <VAR>prompt</VAR> is <CODE>NULL</CODE> or the empty string, no prompt is displayed.
-The line <CODE>readline</CODE> returns is allocated with <CODE>malloc()</CODE>;
-the caller should <CODE>free()</CODE> the line when it has finished with it.
-The declaration for <CODE>readline</CODE> in ANSI C is
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre><CODE>char *readline (const char *<VAR>prompt</VAR>);</CODE>
-</pre></td></tr></table></P><P>
-
-So, one might say
-<TABLE><tr><td>&nbsp;</td><td class=example><pre><CODE>char *line = readline ("Enter a line: ");</CODE>
-</pre></td></tr></table>in order to read a line of text from the user.
-The line returned has the final newline removed, so only the
-text remains.
-</P><P>
-
-If <CODE>readline</CODE> encounters an <CODE>EOF</CODE> while reading the line, and the
-line is empty at that point, then <CODE>(char *)NULL</CODE> is returned.
-Otherwise, the line is ended just as if a newline had been typed.
-</P><P>
-
-If you want the user to be able to get at the line later, (with
-<KBD>C-p</KBD> for example), you must call <CODE>add_history()</CODE> to save the
-line away in a <EM>history</EM> list of such lines.
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre><CODE>add_history (line)</CODE>;
-</pre></td></tr></table></P><P>
-
-For full details on the GNU History Library, see the associated manual.
-</P><P>
-
-It is preferable to avoid saving empty lines on the history list, since
-users rarely have a burning need to reuse a blank line. Here is
-a function which usefully replaces the standard <CODE>gets()</CODE> library
-function, and has the advantage of no static buffer to overflow:
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>/* A static variable for holding the line. */
-static char *line_read = (char *)NULL;
-
-/* Read a string, and return a pointer to it.
- Returns NULL on EOF. */
-char *
-rl_gets ()
-{
- /* If the buffer has already been allocated,
- return the memory to the free pool. */
- if (line_read)
- {
- free (line_read);
- line_read = (char *)NULL;
- }
-
- /* Get a line from the user. */
- line_read = readline ("");
-
- /* If the line has any text in it,
- save it on the history. */
- if (line_read &#38;&#38; *line_read)
- add_history (line_read);
-
- return (line_read);
-}
-</pre></td></tr></table></P><P>
-
-This function gives the user the default behaviour of <KBD>TAB</KBD>
-completion: completion on file names. If you do not want Readline to
-complete on filenames, you can change the binding of the <KBD>TAB</KBD> key
-with <CODE>rl_bind_key()</CODE>.
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre><CODE>int rl_bind_key (int <VAR>key</VAR>, rl_command_func_t *<VAR>function</VAR>);</CODE>
-</pre></td></tr></table></P><P>
-
-<CODE>rl_bind_key()</CODE> takes two arguments: <VAR>key</VAR> is the character that
-you want to bind, and <VAR>function</VAR> is the address of the function to
-call when <VAR>key</VAR> is pressed. Binding <KBD>TAB</KBD> to <CODE>rl_insert()</CODE>
-makes <KBD>TAB</KBD> insert itself.
-<CODE>rl_bind_key()</CODE> returns non-zero if <VAR>key</VAR> is not a valid
-ASCII character code (between 0 and 255).
-</P><P>
-
-Thus, to disable the default <KBD>TAB</KBD> behavior, the following suffices:
-<TABLE><tr><td>&nbsp;</td><td class=example><pre><CODE>rl_bind_key ('\t', rl_insert);</CODE>
-</pre></td></tr></table></P><P>
-
-This code should be executed once at the start of your program; you
-might write a function called <CODE>initialize_readline()</CODE> which
-performs this and other desired initializations, such as installing
-custom completers (see section <A HREF="readline.html#SEC44">2.6 Custom Completers</A>).
-</P><P>
-
-<A NAME="Custom Functions"></A>
-<HR SIZE="6">
-<A NAME="SEC25"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC24"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC26"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 2.2 Custom Functions </H2>
-<!--docid::SEC25::-->
-<P>
-
-Readline provides many functions for manipulating the text of
-the line, but it isn't possible to anticipate the needs of all
-programs. This section describes the various functions and variables
-defined within the Readline library which allow a user program to add
-customized functionality to Readline.
-</P><P>
-
-Before declaring any functions that customize Readline's behavior, or
-using any functionality Readline provides in other code, an
-application writer should include the file <CODE>&#60;readline/readline.h&#62;</CODE>
-in any file that uses Readline's features. Since some of the definitions
-in <CODE>readline.h</CODE> use the <CODE>stdio</CODE> library, the file
-<CODE>&#60;stdio.h&#62;</CODE> should be included before <CODE>readline.h</CODE>.
-</P><P>
-
-<CODE>readline.h</CODE> defines a C preprocessor variable that should
-be treated as an integer, <CODE>RL_READLINE_VERSION</CODE>, which may
-be used to conditionally compile application code depending on
-the installed Readline version. The value is a hexadecimal
-encoding of the major and minor version numbers of the library,
-of the form 0x<VAR>MMmm</VAR>. <VAR>MM</VAR> is the two-digit major
-version number; <VAR>mm</VAR> is the two-digit minor version number.
-For Readline 4.2, for example, the value of
-<CODE>RL_READLINE_VERSION</CODE> would be <CODE>0x0402</CODE>.
-</P><P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC26">2.2.1 Readline Typedefs</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">C declarations to make code readable.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC27">2.2.2 Writing a New Function</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Variables and calling conventions.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-<A NAME="Readline Typedefs"></A>
-<HR SIZE="6">
-<A NAME="SEC26"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC25"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC27"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC25"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.2.1 Readline Typedefs </H3>
-<!--docid::SEC26::-->
-<P>
-
-For readabilty, we declare a number of new object types, all pointers
-to functions.
-</P><P>
-
-The reason for declaring these new types is to make it easier to write
-code describing pointers to C functions with appropriately prototyped
-arguments and return values.
-</P><P>
-
-For instance, say we want to declare a variable <VAR>func</VAR> as a pointer
-to a function which takes two <CODE>int</CODE> arguments and returns an
-<CODE>int</CODE> (this is the type of all of the Readline bindable functions).
-Instead of the classic C declaration
-</P><P>
-
-<CODE>int (*func)();</CODE>
-</P><P>
-
-or the ANSI-C style declaration
-</P><P>
-
-<CODE>int (*func)(int, int);</CODE>
-</P><P>
-
-we may write
-</P><P>
-
-<CODE>rl_command_func_t *func;</CODE>
-</P><P>
-
-The full list of function pointer types available is
-</P><P>
-
-<DL COMPACT>
-<DT><CODE>typedef int rl_command_func_t (int, int);</CODE>
-<DD><P>
-
-<DT><CODE>typedef char *rl_compentry_func_t (const char *, int);</CODE>
-<DD><P>
-
-<DT><CODE>typedef char **rl_completion_func_t (const char *, int, int);</CODE>
-<DD><P>
-
-<DT><CODE>typedef char *rl_quote_func_t (char *, int, char *);</CODE>
-<DD><P>
-
-<DT><CODE>typedef char *rl_dequote_func_t (char *, int);</CODE>
-<DD><P>
-
-<DT><CODE>typedef int rl_compignore_func_t (char **);</CODE>
-<DD><P>
-
-<DT><CODE>typedef void rl_compdisp_func_t (char **, int, int);</CODE>
-<DD><P>
-
-<DT><CODE>typedef int rl_hook_func_t (void);</CODE>
-<DD><P>
-
-<DT><CODE>typedef int rl_getc_func_t (FILE *);</CODE>
-<DD><P>
-
-<DT><CODE>typedef int rl_linebuf_func_t (char *, int);</CODE>
-<DD><P>
-
-<DT><CODE>typedef int rl_intfunc_t (int);</CODE>
-<DD><DT><CODE>#define rl_ivoidfunc_t rl_hook_func_t</CODE>
-<DD><DT><CODE>typedef int rl_icpfunc_t (char *);</CODE>
-<DD><DT><CODE>typedef int rl_icppfunc_t (char **);</CODE>
-<DD><P>
-
-<DT><CODE>typedef void rl_voidfunc_t (void);</CODE>
-<DD><DT><CODE>typedef void rl_vintfunc_t (int);</CODE>
-<DD><DT><CODE>typedef void rl_vcpfunc_t (char *);</CODE>
-<DD><DT><CODE>typedef void rl_vcppfunc_t (char **);</CODE>
-<DD><P>
-
-</DL>
-<P>
-
-<A NAME="Function Writing"></A>
-<HR SIZE="6">
-<A NAME="SEC27"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC26"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC25"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.2.2 Writing a New Function </H3>
-<!--docid::SEC27::-->
-<P>
-
-In order to write new functions for Readline, you need to know the
-calling conventions for keyboard-invoked functions, and the names of the
-variables that describe the current state of the line read so far.
-</P><P>
-
-The calling sequence for a command <CODE>foo</CODE> looks like
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre><CODE>int foo (int count, int key)</CODE>
-</pre></td></tr></table></P><P>
-
-where <VAR>count</VAR> is the numeric argument (or 1 if defaulted) and
-<VAR>key</VAR> is the key that invoked this function.
-</P><P>
-
-It is completely up to the function as to what should be done with the
-numeric argument. Some functions use it as a repeat count, some
-as a flag, and others to choose alternate behavior (refreshing the current
-line as opposed to refreshing the screen, for example). Some choose to
-ignore it. In general, if a
-function uses the numeric argument as a repeat count, it should be able
-to do something useful with both negative and positive arguments.
-At the very least, it should be aware that it can be passed a
-negative argument.
-</P><P>
-
-A command function should return 0 if its action completes successfully,
-and a non-zero value if some error occurs.
-</P><P>
-
-<A NAME="Readline Variables"></A>
-<HR SIZE="6">
-<A NAME="SEC28"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC27"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 2.3 Readline Variables </H2>
-<!--docid::SEC28::-->
-<P>
-
-These variables are available to function writers.
-</P><P>
-
-<A NAME="IDX176"></A>
-<DL>
-<DT><U>Variable:</U> char * <B>rl_line_buffer</B>
-<DD>This is the line gathered so far. You are welcome to modify the
-contents of the line, but see <A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A>. The
-function <CODE>rl_extend_line_buffer</CODE> is available to increase
-the memory allocated to <CODE>rl_line_buffer</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX177"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_point</B>
-<DD>The offset of the current cursor position in <CODE>rl_line_buffer</CODE>
-(the <EM>point</EM>).
-</DL>
-</P><P>
-
-<A NAME="IDX178"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_end</B>
-<DD>The number of characters present in <CODE>rl_line_buffer</CODE>. When
-<CODE>rl_point</CODE> is at the end of the line, <CODE>rl_point</CODE> and
-<CODE>rl_end</CODE> are equal.
-</DL>
-</P><P>
-
-<A NAME="IDX179"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_mark</B>
-<DD>The <VAR>mark</VAR> (saved position) in the current line. If set, the mark
-and point define a <EM>region</EM>.
-</DL>
-</P><P>
-
-<A NAME="IDX180"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_done</B>
-<DD>Setting this to a non-zero value causes Readline to return the current
-line immediately.
-</DL>
-</P><P>
-
-<A NAME="IDX181"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_num_chars_to_read</B>
-<DD>Setting this to a positive value before calling <CODE>readline()</CODE> causes
-Readline to return after accepting that many characters, rather
-than reading up to a character bound to <CODE>accept-line</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX182"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_pending_input</B>
-<DD>Setting this to a value makes it the next keystroke read. This is a
-way to stuff a single character into the input stream.
-</DL>
-</P><P>
-
-<A NAME="IDX183"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_dispatching</B>
-<DD>Set to a non-zero value if a function is being called from a key binding;
-zero otherwise. Application functions can test this to discover whether
-they were called directly or by Readline's dispatching mechanism.
-</DL>
-</P><P>
-
-<A NAME="IDX184"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_erase_empty_line</B>
-<DD>Setting this to a non-zero value causes Readline to completely erase
-the current line, including any prompt, any time a newline is typed as
-the only character on an otherwise-empty line. The cursor is moved to
-the beginning of the newly-blank line.
-</DL>
-</P><P>
-
-<A NAME="IDX185"></A>
-<DL>
-<DT><U>Variable:</U> char * <B>rl_prompt</B>
-<DD>The prompt Readline uses. This is set from the argument to
-<CODE>readline()</CODE>, and should not be assigned to directly.
-The <CODE>rl_set_prompt()</CODE> function (see section <A HREF="readline.html#SEC35">2.4.6 Redisplay</A>) may
-be used to modify the prompt string after calling <CODE>readline()</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX186"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_already_prompted</B>
-<DD>If an application wishes to display the prompt itself, rather than have
-Readline do it the first time <CODE>readline()</CODE> is called, it should set
-this variable to a non-zero value after displaying the prompt.
-The prompt must also be passed as the argument to <CODE>readline()</CODE> so
-the redisplay functions can update the display properly.
-The calling application is responsible for managing the value; Readline
-never sets it.
-</DL>
-</P><P>
-
-<A NAME="IDX187"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_library_version</B>
-<DD>The version number of this revision of the library.
-</DL>
-</P><P>
-
-<A NAME="IDX188"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_readline_version</B>
-<DD>An integer encoding the current version of the library. The encoding is
-of the form 0x<VAR>MMmm</VAR>, where <VAR>MM</VAR> is the two-digit major version
-number, and <VAR>mm</VAR> is the two-digit minor version number.
-For example, for Readline-4.2, <CODE>rl_readline_version</CODE> would have the
-value 0x0402.
-</DL>
-</P><P>
-
-<A NAME="IDX189"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_gnu_readline_p</B>
-<DD>Always set to 1, denoting that this is GNU readline rather than some
-emulation.
-</DL>
-</P><P>
-
-<A NAME="IDX190"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_terminal_name</B>
-<DD>The terminal type, used for initialization. If not set by the application,
-Readline sets this to the value of the <CODE>TERM</CODE> environment variable
-the first time it is called.
-</DL>
-</P><P>
-
-<A NAME="IDX191"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_readline_name</B>
-<DD>This variable is set to a unique name by each application using Readline.
-The value allows conditional parsing of the inputrc file
-(see section <A HREF="readline.html#SEC11">1.3.2 Conditional Init Constructs</A>).
-</DL>
-</P><P>
-
-<A NAME="IDX192"></A>
-<DL>
-<DT><U>Variable:</U> FILE * <B>rl_instream</B>
-<DD>The stdio stream from which Readline reads input.
-If <CODE>NULL</CODE>, Readline defaults to <VAR>stdin</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX193"></A>
-<DL>
-<DT><U>Variable:</U> FILE * <B>rl_outstream</B>
-<DD>The stdio stream to which Readline performs output.
-If <CODE>NULL</CODE>, Readline defaults to <VAR>stdout</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX194"></A>
-<DL>
-<DT><U>Variable:</U> rl_command_func_t * <B>rl_last_func</B>
-<DD>The address of the last command function Readline executed. May be used to
-test whether or not a function is being executed twice in succession, for
-example.
-</DL>
-</P><P>
-
-<A NAME="IDX195"></A>
-<DL>
-<DT><U>Variable:</U> rl_hook_func_t * <B>rl_startup_hook</B>
-<DD>If non-zero, this is the address of a function to call just
-before <CODE>readline</CODE> prints the first prompt.
-</DL>
-</P><P>
-
-<A NAME="IDX196"></A>
-<DL>
-<DT><U>Variable:</U> rl_hook_func_t * <B>rl_pre_input_hook</B>
-<DD>If non-zero, this is the address of a function to call after
-the first prompt has been printed and just before <CODE>readline</CODE>
-starts reading input characters.
-</DL>
-</P><P>
-
-<A NAME="IDX197"></A>
-<DL>
-<DT><U>Variable:</U> rl_hook_func_t * <B>rl_event_hook</B>
-<DD>If non-zero, this is the address of a function to call periodically
-when Readline is waiting for terminal input.
-By default, this will be called at most ten times a second if there
-is no keyboard input.
-</DL>
-</P><P>
-
-<A NAME="IDX198"></A>
-<DL>
-<DT><U>Variable:</U> rl_getc_func_t * <B>rl_getc_function</B>
-<DD>If non-zero, Readline will call indirectly through this pointer
-to get a character from the input stream. By default, it is set to
-<CODE>rl_getc</CODE>, the default Readline character input function
-(see section <A HREF="readline.html#SEC37">2.4.8 Character Input</A>).
-</DL>
-</P><P>
-
-<A NAME="IDX199"></A>
-<DL>
-<DT><U>Variable:</U> rl_voidfunc_t * <B>rl_redisplay_function</B>
-<DD>If non-zero, Readline will call indirectly through this pointer
-to update the display with the current contents of the editing buffer.
-By default, it is set to <CODE>rl_redisplay</CODE>, the default Readline
-redisplay function (see section <A HREF="readline.html#SEC35">2.4.6 Redisplay</A>).
-</DL>
-</P><P>
-
-<A NAME="IDX200"></A>
-<DL>
-<DT><U>Variable:</U> rl_vintfunc_t * <B>rl_prep_term_function</B>
-<DD>If non-zero, Readline will call indirectly through this pointer
-to initialize the terminal. The function takes a single argument, an
-<CODE>int</CODE> flag that says whether or not to use eight-bit characters.
-By default, this is set to <CODE>rl_prep_terminal</CODE>
-(see section <A HREF="readline.html#SEC38">2.4.9 Terminal Management</A>).
-</DL>
-</P><P>
-
-<A NAME="IDX201"></A>
-<DL>
-<DT><U>Variable:</U> rl_voidfunc_t * <B>rl_deprep_term_function</B>
-<DD>If non-zero, Readline will call indirectly through this pointer
-to reset the terminal. This function should undo the effects of
-<CODE>rl_prep_term_function</CODE>.
-By default, this is set to <CODE>rl_deprep_terminal</CODE>
-(see section <A HREF="readline.html#SEC38">2.4.9 Terminal Management</A>).
-</DL>
-</P><P>
-
-<A NAME="IDX202"></A>
-<DL>
-<DT><U>Variable:</U> Keymap <B>rl_executing_keymap</B>
-<DD>This variable is set to the keymap (see section <A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A>) in which the
-currently executing readline function was found.
-</DL>
-</P><P>
-
-<A NAME="IDX203"></A>
-<DL>
-<DT><U>Variable:</U> Keymap <B>rl_binding_keymap</B>
-<DD>This variable is set to the keymap (see section <A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A>) in which the
-last key binding occurred.
-</DL>
-</P><P>
-
-<A NAME="IDX204"></A>
-<DL>
-<DT><U>Variable:</U> char * <B>rl_executing_macro</B>
-<DD>This variable is set to the text of any currently-executing macro.
-</DL>
-</P><P>
-
-<A NAME="IDX205"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_readline_state</B>
-<DD>A variable with bit values that encapsulate the current Readline state.
-A bit is set with the <CODE>RL_SETSTATE</CODE> macro, and unset with the
-<CODE>RL_UNSETSTATE</CODE> macro. Use the <CODE>RL_ISSTATE</CODE> macro to test
-whether a particular state bit is set. Current state bits include:
-</P><P>
-
-<DL COMPACT>
-<DT><CODE>RL_STATE_NONE</CODE>
-<DD>Readline has not yet been called, nor has it begun to intialize.
-<DT><CODE>RL_STATE_INITIALIZING</CODE>
-<DD>Readline is initializing its internal data structures.
-<DT><CODE>RL_STATE_INITIALIZED</CODE>
-<DD>Readline has completed its initialization.
-<DT><CODE>RL_STATE_TERMPREPPED</CODE>
-<DD>Readline has modified the terminal modes to do its own input and redisplay.
-<DT><CODE>RL_STATE_READCMD</CODE>
-<DD>Readline is reading a command from the keyboard.
-<DT><CODE>RL_STATE_METANEXT</CODE>
-<DD>Readline is reading more input after reading the meta-prefix character.
-<DT><CODE>RL_STATE_DISPATCHING</CODE>
-<DD>Readline is dispatching to a command.
-<DT><CODE>RL_STATE_MOREINPUT</CODE>
-<DD>Readline is reading more input while executing an editing command.
-<DT><CODE>RL_STATE_ISEARCH</CODE>
-<DD>Readline is performing an incremental history search.
-<DT><CODE>RL_STATE_NSEARCH</CODE>
-<DD>Readline is performing a non-incremental history search.
-<DT><CODE>RL_STATE_SEARCH</CODE>
-<DD>Readline is searching backward or forward through the history for a string.
-<DT><CODE>RL_STATE_NUMERICARG</CODE>
-<DD>Readline is reading a numeric argument.
-<DT><CODE>RL_STATE_MACROINPUT</CODE>
-<DD>Readline is currently getting its input from a previously-defined keyboard
-macro.
-<DT><CODE>RL_STATE_MACRODEF</CODE>
-<DD>Readline is currently reading characters defining a keyboard macro.
-<DT><CODE>RL_STATE_OVERWRITE</CODE>
-<DD>Readline is in overwrite mode.
-<DT><CODE>RL_STATE_COMPLETING</CODE>
-<DD>Readline is performing word completion.
-<DT><CODE>RL_STATE_SIGHANDLER</CODE>
-<DD>Readline is currently executing the readline signal handler.
-<DT><CODE>RL_STATE_UNDOING</CODE>
-<DD>Readline is performing an undo.
-<DT><CODE>RL_STATE_DONE</CODE>
-<DD>Readline has read a key sequence bound to <CODE>accept-line</CODE>
-and is about to return the line to the caller.
-</DL>
-<P>
-
-</DL>
-</P><P>
-
-<A NAME="IDX206"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_explicit_arg</B>
-<DD>Set to a non-zero value if an explicit numeric argument was specified by
-the user. Only valid in a bindable command function.
-</DL>
-</P><P>
-
-<A NAME="IDX207"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_numeric_arg</B>
-<DD>Set to the value of any numeric argument explicitly specified by the user
-before executing the current Readline function. Only valid in a bindable
-command function.
-</DL>
-</P><P>
-
-<A NAME="IDX208"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_editing_mode</B>
-<DD>Set to a value denoting Readline's current editing mode. A value of
-<VAR>1</VAR> means Readline is currently in emacs mode; <VAR>0</VAR>
-means that vi mode is active.
-</DL>
-</P><P>
-
-<A NAME="Readline Convenience Functions"></A>
-<HR SIZE="6">
-<A NAME="SEC29"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC30"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 2.4 Readline Convenience Functions </H2>
-<!--docid::SEC29::-->
-<P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC30">2.4.1 Naming a Function</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">How to give a function you write a name.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Making keymaps.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Changing Keymaps.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Translate function names to
- key sequences.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">How to make your functions undoable.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Functions to control line display.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Functions to modify <CODE>rl_line_buffer</CODE>.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Functions to read keyboard input.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Functions to manage terminal settings.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Generally useful functions and hooks.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Functions that don't fall into any category.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC41">2.4.12 Alternate Interface</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Using Readline in a `callback' fashion.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC42">2.4.13 A Readline Example</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">An example Readline function.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-<A NAME="Function Naming"></A>
-<HR SIZE="6">
-<A NAME="SEC30"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.1 Naming a Function </H3>
-<!--docid::SEC30::-->
-<P>
-
-The user can dynamically change the bindings of keys while using
-Readline. This is done by representing the function with a descriptive
-name. The user is able to type the descriptive name when referring to
-the function. Thus, in an init file, one might find
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>Meta-Rubout: backward-kill-word
-</pre></td></tr></table></P><P>
-
-This binds the keystroke <KBD>Meta-Rubout</KBD> to the function
-<EM>descriptively</EM> named <CODE>backward-kill-word</CODE>. You, as the
-programmer, should bind the functions you write to descriptive names as
-well. Readline provides a function for doing that:
-</P><P>
-
-<A NAME="IDX209"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_add_defun</B> <I>(const char *name, rl_command_func_t *function, int key)</I>
-<DD>Add <VAR>name</VAR> to the list of named functions. Make <VAR>function</VAR> be
-the function that gets called. If <VAR>key</VAR> is not -1, then bind it to
-<VAR>function</VAR> using <CODE>rl_bind_key()</CODE>.
-</DL>
-</P><P>
-
-Using this function alone is sufficient for most applications. It is
-the recommended way to add a few functions to the default functions that
-Readline has built in. If you need to do something other
-than adding a function to Readline, you may need to use the
-underlying functions described below.
-</P><P>
-
-<A NAME="Keymaps"></A>
-<HR SIZE="6">
-<A NAME="SEC31"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC30"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC32"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC32"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.2 Selecting a Keymap </H3>
-<!--docid::SEC31::-->
-<P>
-
-Key bindings take place on a <EM>keymap</EM>. The keymap is the
-association between the keys that the user types and the functions that
-get run. You can make your own keymaps, copy existing keymaps, and tell
-Readline which keymap to use.
-</P><P>
-
-<A NAME="IDX210"></A>
-<DL>
-<DT><U>Function:</U> Keymap <B>rl_make_bare_keymap</B> <I>(void)</I>
-<DD>Returns a new, empty keymap. The space for the keymap is allocated with
-<CODE>malloc()</CODE>; the caller should free it by calling
-<CODE>rl_discard_keymap()</CODE> when done.
-</DL>
-</P><P>
-
-<A NAME="IDX211"></A>
-<DL>
-<DT><U>Function:</U> Keymap <B>rl_copy_keymap</B> <I>(Keymap map)</I>
-<DD>Return a new keymap which is a copy of <VAR>map</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX212"></A>
-<DL>
-<DT><U>Function:</U> Keymap <B>rl_make_keymap</B> <I>(void)</I>
-<DD>Return a new keymap with the printing characters bound to rl_insert,
-the lowercase Meta characters bound to run their equivalents, and
-the Meta digits bound to produce numeric arguments.
-</DL>
-</P><P>
-
-<A NAME="IDX213"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_discard_keymap</B> <I>(Keymap keymap)</I>
-<DD>Free the storage associated with <VAR>keymap</VAR>.
-</DL>
-</P><P>
-
-Readline has several internal keymaps. These functions allow you to
-change which keymap is active.
-</P><P>
-
-<A NAME="IDX214"></A>
-<DL>
-<DT><U>Function:</U> Keymap <B>rl_get_keymap</B> <I>(void)</I>
-<DD>Returns the currently active keymap.
-</DL>
-</P><P>
-
-<A NAME="IDX215"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_set_keymap</B> <I>(Keymap keymap)</I>
-<DD>Makes <VAR>keymap</VAR> the currently active keymap.
-</DL>
-</P><P>
-
-<A NAME="IDX216"></A>
-<DL>
-<DT><U>Function:</U> Keymap <B>rl_get_keymap_by_name</B> <I>(const char *name)</I>
-<DD>Return the keymap matching <VAR>name</VAR>. <VAR>name</VAR> is one which would
-be supplied in a <CODE>set keymap</CODE> inputrc line (see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
-</DL>
-</P><P>
-
-<A NAME="IDX217"></A>
-<DL>
-<DT><U>Function:</U> char * <B>rl_get_keymap_name</B> <I>(Keymap keymap)</I>
-<DD>Return the name matching <VAR>keymap</VAR>. <VAR>name</VAR> is one which would
-be supplied in a <CODE>set keymap</CODE> inputrc line (see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
-</DL>
-</P><P>
-
-<A NAME="Binding Keys"></A>
-<HR SIZE="6">
-<A NAME="SEC32"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC33"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC33"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.3 Binding Keys </H3>
-<!--docid::SEC32::-->
-<P>
-
-Key sequences are associate with functions through the keymap.
-Readline has several internal keymaps: <CODE>emacs_standard_keymap</CODE>,
-<CODE>emacs_meta_keymap</CODE>, <CODE>emacs_ctlx_keymap</CODE>,
-<CODE>vi_movement_keymap</CODE>, and <CODE>vi_insertion_keymap</CODE>.
-<CODE>emacs_standard_keymap</CODE> is the default, and the examples in
-this manual assume that.
-</P><P>
-
-Since <CODE>readline()</CODE> installs a set of default key bindings the first
-time it is called, there is always the danger that a custom binding
-installed before the first call to <CODE>readline()</CODE> will be overridden.
-An alternate mechanism is to install custom key bindings in an
-initialization function assigned to the <CODE>rl_startup_hook</CODE> variable
-(see section <A HREF="readline.html#SEC28">2.3 Readline Variables</A>).
-</P><P>
-
-These functions manage key bindings.
-</P><P>
-
-<A NAME="IDX218"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_bind_key</B> <I>(int key, rl_command_func_t *function)</I>
-<DD>Binds <VAR>key</VAR> to <VAR>function</VAR> in the currently active keymap.
-Returns non-zero in the case of an invalid <VAR>key</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX219"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_bind_key_in_map</B> <I>(int key, rl_command_func_t *function, Keymap map)</I>
-<DD>Bind <VAR>key</VAR> to <VAR>function</VAR> in <VAR>map</VAR>. Returns non-zero in the case
-of an invalid <VAR>key</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX220"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_unbind_key</B> <I>(int key)</I>
-<DD>Bind <VAR>key</VAR> to the null function in the currently active keymap.
-Returns non-zero in case of error.
-</DL>
-</P><P>
-
-<A NAME="IDX221"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_unbind_key_in_map</B> <I>(int key, Keymap map)</I>
-<DD>Bind <VAR>key</VAR> to the null function in <VAR>map</VAR>.
-Returns non-zero in case of error.
-</DL>
-</P><P>
-
-<A NAME="IDX222"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_unbind_function_in_map</B> <I>(rl_command_func_t *function, Keymap map)</I>
-<DD>Unbind all keys that execute <VAR>function</VAR> in <VAR>map</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX223"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_unbind_command_in_map</B> <I>(const char *command, Keymap map)</I>
-<DD>Unbind all keys that are bound to <VAR>command</VAR> in <VAR>map</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX224"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_set_key</B> <I>(const char *keyseq, rl_command_func_t *function, Keymap map)</I>
-<DD>Bind the key sequence represented by the string <VAR>keyseq</VAR> to the function
-<VAR>function</VAR>. This makes new keymaps as
-necessary. The initial keymap in which to do bindings is <VAR>map</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX225"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_generic_bind</B> <I>(int type, const char *keyseq, char *data, Keymap map)</I>
-<DD>Bind the key sequence represented by the string <VAR>keyseq</VAR> to the arbitrary
-pointer <VAR>data</VAR>. <VAR>type</VAR> says what kind of data is pointed to by
-<VAR>data</VAR>; this can be a function (<CODE>ISFUNC</CODE>), a macro
-(<CODE>ISMACR</CODE>), or a keymap (<CODE>ISKMAP</CODE>). This makes new keymaps as
-necessary. The initial keymap in which to do bindings is <VAR>map</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX226"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_parse_and_bind</B> <I>(char *line)</I>
-<DD>Parse <VAR>line</VAR> as if it had been read from the <CODE>inputrc</CODE> file and
-perform any key bindings and variable assignments found
-(see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
-</DL>
-</P><P>
-
-<A NAME="IDX227"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_read_init_file</B> <I>(const char *filename)</I>
-<DD>Read keybindings and variable assignments from <VAR>filename</VAR>
-(see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
-</DL>
-</P><P>
-
-<A NAME="Associating Function Names and Bindings"></A>
-<HR SIZE="6">
-<A NAME="SEC33"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC32"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC34"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC34"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.4 Associating Function Names and Bindings </H3>
-<!--docid::SEC33::-->
-<P>
-
-These functions allow you to find out what keys invoke named functions
-and the functions invoked by a particular key sequence. You may also
-associate a new function name with an arbitrary function.
-</P><P>
-
-<A NAME="IDX228"></A>
-<DL>
-<DT><U>Function:</U> rl_command_func_t * <B>rl_named_function</B> <I>(const char *name)</I>
-<DD>Return the function with name <VAR>name</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX229"></A>
-<DL>
-<DT><U>Function:</U> rl_command_func_t * <B>rl_function_of_keyseq</B> <I>(const char *keyseq, Keymap map, int *type)</I>
-<DD>Return the function invoked by <VAR>keyseq</VAR> in keymap <VAR>map</VAR>.
-If <VAR>map</VAR> is <CODE>NULL</CODE>, the current keymap is used. If <VAR>type</VAR> is
-not <CODE>NULL</CODE>, the type of the object is returned in the <CODE>int</CODE> variable
-it points to (one of <CODE>ISFUNC</CODE>, <CODE>ISKMAP</CODE>, or <CODE>ISMACR</CODE>).
-</DL>
-</P><P>
-
-<A NAME="IDX230"></A>
-<DL>
-<DT><U>Function:</U> char ** <B>rl_invoking_keyseqs</B> <I>(rl_command_func_t *function)</I>
-<DD>Return an array of strings representing the key sequences used to
-invoke <VAR>function</VAR> in the current keymap.
-</DL>
-</P><P>
-
-<A NAME="IDX231"></A>
-<DL>
-<DT><U>Function:</U> char ** <B>rl_invoking_keyseqs_in_map</B> <I>(rl_command_func_t *function, Keymap map)</I>
-<DD>Return an array of strings representing the key sequences used to
-invoke <VAR>function</VAR> in the keymap <VAR>map</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX232"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_function_dumper</B> <I>(int readable)</I>
-<DD>Print the readline function names and the key sequences currently
-bound to them to <CODE>rl_outstream</CODE>. If <VAR>readable</VAR> is non-zero,
-the list is formatted in such a way that it can be made part of an
-<CODE>inputrc</CODE> file and re-read.
-</DL>
-</P><P>
-
-<A NAME="IDX233"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_list_funmap_names</B> <I>(void)</I>
-<DD>Print the names of all bindable Readline functions to <CODE>rl_outstream</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX234"></A>
-<DL>
-<DT><U>Function:</U> const char ** <B>rl_funmap_names</B> <I>(void)</I>
-<DD>Return a NULL terminated array of known function names. The array is
-sorted. The array itself is allocated, but not the strings inside. You
-should <CODE>free()</CODE> the array when you are done, but not the pointers.
-</DL>
-</P><P>
-
-<A NAME="IDX235"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_add_funmap_entry</B> <I>(const char *name, rl_command_func_t *function)</I>
-<DD>Add <VAR>name</VAR> to the list of bindable Readline command names, and make
-<VAR>function</VAR> the function to be called when <VAR>name</VAR> is invoked.
-</DL>
-</P><P>
-
-<A NAME="Allowing Undoing"></A>
-<HR SIZE="6">
-<A NAME="SEC34"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC33"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC35"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC35"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.5 Allowing Undoing </H3>
-<!--docid::SEC34::-->
-<P>
-
-Supporting the undo command is a painless thing, and makes your
-functions much more useful. It is certainly easy to try
-something if you know you can undo it.
-</P><P>
-
-If your function simply inserts text once, or deletes text once, and
-uses <CODE>rl_insert_text()</CODE> or <CODE>rl_delete_text()</CODE> to do it, then
-undoing is already done for you automatically.
-</P><P>
-
-If you do multiple insertions or multiple deletions, or any combination
-of these operations, you should group them together into one operation.
-This is done with <CODE>rl_begin_undo_group()</CODE> and
-<CODE>rl_end_undo_group()</CODE>.
-</P><P>
-
-The types of events that can be undone are:
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>enum undo_code { UNDO_DELETE, UNDO_INSERT, UNDO_BEGIN, UNDO_END };
-</FONT></pre></td></tr></table></P><P>
-
-Notice that <CODE>UNDO_DELETE</CODE> means to insert some text, and
-<CODE>UNDO_INSERT</CODE> means to delete some text. That is, the undo code
-tells what to undo, not how to undo it. <CODE>UNDO_BEGIN</CODE> and
-<CODE>UNDO_END</CODE> are tags added by <CODE>rl_begin_undo_group()</CODE> and
-<CODE>rl_end_undo_group()</CODE>.
-</P><P>
-
-<A NAME="IDX236"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_begin_undo_group</B> <I>(void)</I>
-<DD>Begins saving undo information in a group construct. The undo
-information usually comes from calls to <CODE>rl_insert_text()</CODE> and
-<CODE>rl_delete_text()</CODE>, but could be the result of calls to
-<CODE>rl_add_undo()</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX237"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_end_undo_group</B> <I>(void)</I>
-<DD>Closes the current undo group started with <CODE>rl_begin_undo_group
-()</CODE>. There should be one call to <CODE>rl_end_undo_group()</CODE>
-for each call to <CODE>rl_begin_undo_group()</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX238"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_add_undo</B> <I>(enum undo_code what, int start, int end, char *text)</I>
-<DD>Remember how to undo an event (according to <VAR>what</VAR>). The affected
-text runs from <VAR>start</VAR> to <VAR>end</VAR>, and encompasses <VAR>text</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX239"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_free_undo_list</B> <I>(void)</I>
-<DD>Free the existing undo list.
-</DL>
-</P><P>
-
-<A NAME="IDX240"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_do_undo</B> <I>(void)</I>
-<DD>Undo the first thing on the undo list. Returns <CODE>0</CODE> if there was
-nothing to undo, non-zero if something was undone.
-</DL>
-</P><P>
-
-Finally, if you neither insert nor delete text, but directly modify the
-existing text (e.g., change its case), call <CODE>rl_modifying()</CODE>
-once, just before you modify the text. You must supply the indices of
-the text range that you are going to modify.
-</P><P>
-
-<A NAME="IDX241"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_modifying</B> <I>(int start, int end)</I>
-<DD>Tell Readline to save the text between <VAR>start</VAR> and <VAR>end</VAR> as a
-single undo unit. It is assumed that you will subsequently modify
-that text.
-</DL>
-</P><P>
-
-<A NAME="Redisplay"></A>
-<HR SIZE="6">
-<A NAME="SEC35"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC34"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC36"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC36"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.6 Redisplay </H3>
-<!--docid::SEC35::-->
-<P>
-
-<A NAME="IDX242"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_redisplay</B> <I>(void)</I>
-<DD>Change what's displayed on the screen to reflect the current contents
-of <CODE>rl_line_buffer</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX243"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_forced_update_display</B> <I>(void)</I>
-<DD>Force the line to be updated and redisplayed, whether or not
-Readline thinks the screen display is correct.
-</DL>
-</P><P>
-
-<A NAME="IDX244"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_on_new_line</B> <I>(void)</I>
-<DD>Tell the update functions that we have moved onto a new (empty) line,
-usually after ouputting a newline.
-</DL>
-</P><P>
-
-<A NAME="IDX245"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_on_new_line_with_prompt</B> <I>(void)</I>
-<DD>Tell the update functions that we have moved onto a new line, with
-<VAR>rl_prompt</VAR> already displayed.
-This could be used by applications that want to output the prompt string
-themselves, but still need Readline to know the prompt string length for
-redisplay.
-It should be used after setting <VAR>rl_already_prompted</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX246"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_reset_line_state</B> <I>(void)</I>
-<DD>Reset the display state to a clean state and redisplay the current line
-starting on a new line.
-</DL>
-</P><P>
-
-<A NAME="IDX247"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_crlf</B> <I>(void)</I>
-<DD>Move the cursor to the start of the next screen line.
-</DL>
-</P><P>
-
-<A NAME="IDX248"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_show_char</B> <I>(int c)</I>
-<DD>Display character <VAR>c</VAR> on <CODE>rl_outstream</CODE>.
-If Readline has not been set to display meta characters directly, this
-will convert meta characters to a meta-prefixed key sequence.
-This is intended for use by applications which wish to do their own
-redisplay.
-</DL>
-</P><P>
-
-<A NAME="IDX249"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_message</B> <I>(const char *, <small>...</small>)</I>
-<DD>The arguments are a format string as would be supplied to <CODE>printf</CODE>,
-possibly containing conversion specifications such as <SAMP>`%d'</SAMP>, and
-any additional arguments necessary to satisfy the conversion specifications.
-The resulting string is displayed in the <EM>echo area</EM>. The echo area
-is also used to display numeric arguments and search strings.
-</DL>
-</P><P>
-
-<A NAME="IDX250"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_clear_message</B> <I>(void)</I>
-<DD>Clear the message in the echo area.
-</DL>
-</P><P>
-
-<A NAME="IDX251"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_save_prompt</B> <I>(void)</I>
-<DD>Save the local Readline prompt display state in preparation for
-displaying a new message in the message area with <CODE>rl_message()</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX252"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_restore_prompt</B> <I>(void)</I>
-<DD>Restore the local Readline prompt display state saved by the most
-recent call to <CODE>rl_save_prompt</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX253"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_expand_prompt</B> <I>(char *prompt)</I>
-<DD>Expand any special character sequences in <VAR>prompt</VAR> and set up the
-local Readline prompt redisplay variables.
-This function is called by <CODE>readline()</CODE>. It may also be called to
-expand the primary prompt if the <CODE>rl_on_new_line_with_prompt()</CODE>
-function or <CODE>rl_already_prompted</CODE> variable is used.
-It returns the number of visible characters on the last line of the
-(possibly multi-line) prompt.
-</DL>
-</P><P>
-
-<A NAME="IDX254"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_set_prompt</B> <I>(const char *prompt)</I>
-<DD>Make Readline use <VAR>prompt</VAR> for subsequent redisplay. This calls
-<CODE>rl_expand_prompt()</CODE> to expand the prompt and sets <CODE>rl_prompt</CODE>
-to the result.
-</DL>
-</P><P>
-
-<A NAME="Modifying Text"></A>
-<HR SIZE="6">
-<A NAME="SEC36"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC35"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC37"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC37"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.7 Modifying Text </H3>
-<!--docid::SEC36::-->
-<P>
-
-<A NAME="IDX255"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_insert_text</B> <I>(const char *text)</I>
-<DD>Insert <VAR>text</VAR> into the line at the current cursor position.
-Returns the number of characters inserted.
-</DL>
-</P><P>
-
-<A NAME="IDX256"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_delete_text</B> <I>(int start, int end)</I>
-<DD>Delete the text between <VAR>start</VAR> and <VAR>end</VAR> in the current line.
-Returns the number of characters deleted.
-</DL>
-</P><P>
-
-<A NAME="IDX257"></A>
-<DL>
-<DT><U>Function:</U> char * <B>rl_copy_text</B> <I>(int start, int end)</I>
-<DD>Return a copy of the text between <VAR>start</VAR> and <VAR>end</VAR> in
-the current line.
-</DL>
-</P><P>
-
-<A NAME="IDX258"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_kill_text</B> <I>(int start, int end)</I>
-<DD>Copy the text between <VAR>start</VAR> and <VAR>end</VAR> in the current line
-to the kill ring, appending or prepending to the last kill if the
-last command was a kill command. The text is deleted.
-If <VAR>start</VAR> is less than <VAR>end</VAR>,
-the text is appended, otherwise prepended. If the last command was
-not a kill, a new kill ring slot is used.
-</DL>
-</P><P>
-
-<A NAME="IDX259"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_push_macro_input</B> <I>(char *macro)</I>
-<DD>Cause <VAR>macro</VAR> to be inserted into the line, as if it had been invoked
-by a key bound to a macro. Not especially useful; use
-<CODE>rl_insert_text()</CODE> instead.
-</DL>
-</P><P>
-
-<A NAME="Character Input"></A>
-<HR SIZE="6">
-<A NAME="SEC37"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC36"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC38"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC38"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.8 Character Input </H3>
-<!--docid::SEC37::-->
-<P>
-
-<A NAME="IDX260"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_read_key</B> <I>(void)</I>
-<DD>Return the next character available from Readline's current input stream.
-This handles input inserted into
-the input stream via <VAR>rl_pending_input</VAR> (see section <A HREF="readline.html#SEC28">2.3 Readline Variables</A>)
-and <CODE>rl_stuff_char()</CODE>, macros, and characters read from the keyboard.
-While waiting for input, this function will call any function assigned to
-the <CODE>rl_event_hook</CODE> variable.
-</DL>
-</P><P>
-
-<A NAME="IDX261"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_getc</B> <I>(FILE *stream)</I>
-<DD>Return the next character available from <VAR>stream</VAR>, which is assumed to
-be the keyboard.
-</DL>
-</P><P>
-
-<A NAME="IDX262"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_stuff_char</B> <I>(int c)</I>
-<DD>Insert <VAR>c</VAR> into the Readline input stream. It will be "read"
-before Readline attempts to read characters from the terminal with
-<CODE>rl_read_key()</CODE>. Up to 512 characters may be pushed back.
-<CODE>rl_stuff_char</CODE> returns 1 if the character was successfully inserted;
-0 otherwise.
-</DL>
-</P><P>
-
-<A NAME="IDX263"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_execute_next</B> <I>(int c)</I>
-<DD>Make <VAR>c</VAR> be the next command to be executed when <CODE>rl_read_key()</CODE>
-is called. This sets <VAR>rl_pending_input</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX264"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_clear_pending_input</B> <I>(void)</I>
-<DD>Unset <VAR>rl_pending_input</VAR>, effectively negating the effect of any
-previous call to <CODE>rl_execute_next()</CODE>. This works only if the
-pending input has not already been read with <CODE>rl_read_key()</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX265"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_set_keyboard_input_timeout</B> <I>(int u)</I>
-<DD>While waiting for keyboard input in <CODE>rl_read_key()</CODE>, Readline will
-wait for <VAR>u</VAR> microseconds for input before calling any function
-assigned to <CODE>rl_event_hook</CODE>. The default waiting period is
-one-tenth of a second. Returns the old timeout value.
-</DL>
-</P><P>
-
-<A NAME="Terminal Management"></A>
-<HR SIZE="6">
-<A NAME="SEC38"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC37"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC39"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.9 Terminal Management </H3>
-<!--docid::SEC38::-->
-<P>
-
-<A NAME="IDX266"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_prep_terminal</B> <I>(int meta_flag)</I>
-<DD>Modify the terminal settings for Readline's use, so <CODE>readline()</CODE>
-can read a single character at a time from the keyboard.
-The <VAR>meta_flag</VAR> argument should be non-zero if Readline should
-read eight-bit input.
-</DL>
-</P><P>
-
-<A NAME="IDX267"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_deprep_terminal</B> <I>(void)</I>
-<DD>Undo the effects of <CODE>rl_prep_terminal()</CODE>, leaving the terminal in
-the state in which it was before the most recent call to
-<CODE>rl_prep_terminal()</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX268"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_tty_set_default_bindings</B> <I>(Keymap kmap)</I>
-<DD>Read the operating system's terminal editing characters (as would be displayed
-by <CODE>stty</CODE>) to their Readline equivalents. The bindings are performed
-in <VAR>kmap</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX269"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_reset_terminal</B> <I>(const char *terminal_name)</I>
-<DD>Reinitialize Readline's idea of the terminal settings using
-<VAR>terminal_name</VAR> as the terminal type (e.g., <CODE>vt100</CODE>).
-If <VAR>terminal_name</VAR> is <CODE>NULL</CODE>, the value of the <CODE>TERM</CODE>
-environment variable is used.
-</DL>
-</P><P>
-
-<A NAME="Utility Functions"></A>
-<HR SIZE="6">
-<A NAME="SEC39"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC38"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC40"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.10 Utility Functions </H3>
-<!--docid::SEC39::-->
-<P>
-
-<A NAME="IDX270"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_replace_line</B> <I>(const char *text, int clear_undo)</I>
-<DD>Replace the contents of <CODE>rl_line_buffer</CODE> with <VAR>text</VAR>.
-The point and mark are preserved, if possible.
-If <VAR>clear_undo</VAR> is non-zero, the undo list associated with the
-current line is cleared.
-</DL>
-</P><P>
-
-<A NAME="IDX271"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_extend_line_buffer</B> <I>(int len)</I>
-<DD>Ensure that <CODE>rl_line_buffer</CODE> has enough space to hold <VAR>len</VAR>
-characters, possibly reallocating it if necessary.
-</DL>
-</P><P>
-
-<A NAME="IDX272"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_initialize</B> <I>(void)</I>
-<DD>Initialize or re-initialize Readline's internal state.
-It's not strictly necessary to call this; <CODE>readline()</CODE> calls it before
-reading any input.
-</DL>
-</P><P>
-
-<A NAME="IDX273"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_ding</B> <I>(void)</I>
-<DD>Ring the terminal bell, obeying the setting of <CODE>bell-style</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX274"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_alphabetic</B> <I>(int c)</I>
-<DD>Return 1 if <VAR>c</VAR> is an alphabetic character.
-</DL>
-</P><P>
-
-<A NAME="IDX275"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_display_match_list</B> <I>(char **matches, int len, int max)</I>
-<DD>A convenience function for displaying a list of strings in
-columnar format on Readline's output stream. <CODE>matches</CODE> is the list
-of strings, in argv format, such as a list of completion matches.
-<CODE>len</CODE> is the number of strings in <CODE>matches</CODE>, and <CODE>max</CODE>
-is the length of the longest string in <CODE>matches</CODE>. This function uses
-the setting of <CODE>print-completions-horizontally</CODE> to select how the
-matches are displayed (see section <A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A>).
-</DL>
-</P><P>
-
-The following are implemented as macros, defined in <CODE>chardefs.h</CODE>.
-Applications should refrain from using them.
-</P><P>
-
-<A NAME="IDX276"></A>
-<DL>
-<DT><U>Function:</U> int <B>_rl_uppercase_p</B> <I>(int c)</I>
-<DD>Return 1 if <VAR>c</VAR> is an uppercase alphabetic character.
-</DL>
-</P><P>
-
-<A NAME="IDX277"></A>
-<DL>
-<DT><U>Function:</U> int <B>_rl_lowercase_p</B> <I>(int c)</I>
-<DD>Return 1 if <VAR>c</VAR> is a lowercase alphabetic character.
-</DL>
-</P><P>
-
-<A NAME="IDX278"></A>
-<DL>
-<DT><U>Function:</U> int <B>_rl_digit_p</B> <I>(int c)</I>
-<DD>Return 1 if <VAR>c</VAR> is a numeric character.
-</DL>
-</P><P>
-
-<A NAME="IDX279"></A>
-<DL>
-<DT><U>Function:</U> int <B>_rl_to_upper</B> <I>(int c)</I>
-<DD>If <VAR>c</VAR> is a lowercase alphabetic character, return the corresponding
-uppercase character.
-</DL>
-</P><P>
-
-<A NAME="IDX280"></A>
-<DL>
-<DT><U>Function:</U> int <B>_rl_to_lower</B> <I>(int c)</I>
-<DD>If <VAR>c</VAR> is an uppercase alphabetic character, return the corresponding
-lowercase character.
-</DL>
-</P><P>
-
-<A NAME="IDX281"></A>
-<DL>
-<DT><U>Function:</U> int <B>_rl_digit_value</B> <I>(int c)</I>
-<DD>If <VAR>c</VAR> is a number, return the value it represents.
-</DL>
-</P><P>
-
-<A NAME="Miscellaneous Functions"></A>
-<HR SIZE="6">
-<A NAME="SEC40"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC39"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC41"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.11 Miscellaneous Functions </H3>
-<!--docid::SEC40::-->
-<P>
-
-<A NAME="IDX282"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_macro_bind</B> <I>(const char *keyseq, const char *macro, Keymap map)</I>
-<DD>Bind the key sequence <VAR>keyseq</VAR> to invoke the macro <VAR>macro</VAR>.
-The binding is performed in <VAR>map</VAR>. When <VAR>keyseq</VAR> is invoked, the
-<VAR>macro</VAR> will be inserted into the line. This function is deprecated;
-use <CODE>rl_generic_bind()</CODE> instead.
-</DL>
-</P><P>
-
-<A NAME="IDX283"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_macro_dumper</B> <I>(int readable)</I>
-<DD>Print the key sequences bound to macros and their values, using
-the current keymap, to <CODE>rl_outstream</CODE>.
-If <VAR>readable</VAR> is non-zero, the list is formatted in such a way
-that it can be made part of an <CODE>inputrc</CODE> file and re-read.
-</DL>
-</P><P>
-
-<A NAME="IDX284"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_variable_bind</B> <I>(const char *variable, const char *value)</I>
-<DD>Make the Readline variable <VAR>variable</VAR> have <VAR>value</VAR>.
-This behaves as if the readline command
-<SAMP>`set <VAR>variable</VAR> <VAR>value</VAR>'</SAMP> had been executed in an <CODE>inputrc</CODE>
-file (see section <A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A>).
-</DL>
-</P><P>
-
-<A NAME="IDX285"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_variable_dumper</B> <I>(int readable)</I>
-<DD>Print the readline variable names and their current values
-to <CODE>rl_outstream</CODE>.
-If <VAR>readable</VAR> is non-zero, the list is formatted in such a way
-that it can be made part of an <CODE>inputrc</CODE> file and re-read.
-</DL>
-</P><P>
-
-<A NAME="IDX286"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_set_paren_blink_timeout</B> <I>(int u)</I>
-<DD>Set the time interval (in microseconds) that Readline waits when showing
-a balancing character when <CODE>blink-matching-paren</CODE> has been enabled.
-</DL>
-</P><P>
-
-<A NAME="IDX287"></A>
-<DL>
-<DT><U>Function:</U> char * <B>rl_get_termcap</B> <I>(const char *cap)</I>
-<DD>Retrieve the string value of the termcap capability <VAR>cap</VAR>.
-Readline fetches the termcap entry for the current terminal name and
-uses those capabilities to move around the screen line and perform other
-terminal-specific operations, like erasing a line. Readline does not
-use all of a terminal's capabilities, and this function will return
-values for only those capabilities Readline uses.
-</DL>
-</P><P>
-
-<A NAME="Alternate Interface"></A>
-<HR SIZE="6">
-<A NAME="SEC41"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC40"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC42"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.12 Alternate Interface </H3>
-<!--docid::SEC41::-->
-<P>
-
-An alternate interface is available to plain <CODE>readline()</CODE>. Some
-applications need to interleave keyboard I/O with file, device, or
-window system I/O, typically by using a main loop to <CODE>select()</CODE>
-on various file descriptors. To accomodate this need, readline can
-also be invoked as a `callback' function from an event loop. There
-are functions available to make this easy.
-</P><P>
-
-<A NAME="IDX288"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_callback_handler_install</B> <I>(const char *prompt, rl_vcpfunc_t *lhandler)</I>
-<DD>Set up the terminal for readline I/O and display the initial
-expanded value of <VAR>prompt</VAR>. Save the value of <VAR>lhandler</VAR> to
-use as a function to call when a complete line of input has been entered.
-The function takes the text of the line as an argument.
-</DL>
-</P><P>
-
-<A NAME="IDX289"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_callback_read_char</B> <I>(void)</I>
-<DD>Whenever an application determines that keyboard input is available, it
-should call <CODE>rl_callback_read_char()</CODE>, which will read the next
-character from the current input source.
-If that character completes the line, <CODE>rl_callback_read_char</CODE> will
-invoke the <VAR>lhandler</VAR> function saved by <CODE>rl_callback_handler_install</CODE>
-to process the line.
-Before calling the <VAR>lhandler</VAR> function, the terminal settings are
-reset to the values they had before calling
-<CODE>rl_callback_handler_install</CODE>.
-If the <VAR>lhandler</VAR> function returns,
-the terminal settings are modified for Readline's use again.
-<CODE>EOF</CODE> is indicated by calling <VAR>lhandler</VAR> with a
-<CODE>NULL</CODE> line.
-</DL>
-</P><P>
-
-<A NAME="IDX290"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_callback_handler_remove</B> <I>(void)</I>
-<DD>Restore the terminal to its initial state and remove the line handler.
-This may be called from within a callback as well as independently.
-If the <VAR>lhandler</VAR> installed by <CODE>rl_callback_handler_install</CODE>
-does not exit the program, either this function or the function referred
-to by the value of <CODE>rl_deprep_term_function</CODE> should be called before
-the program exits to reset the terminal settings.
-</DL>
-</P><P>
-
-<A NAME="A Readline Example"></A>
-<HR SIZE="6">
-<A NAME="SEC42"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC41"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &gt;&gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.4.13 A Readline Example </H3>
-<!--docid::SEC42::-->
-<P>
-
-Here is a function which changes lowercase characters to their uppercase
-equivalents, and uppercase characters to lowercase. If
-this function was bound to <SAMP>`M-c'</SAMP>, then typing <SAMP>`M-c'</SAMP> would
-change the case of the character under point. Typing <SAMP>`M-1 0 M-c'</SAMP>
-would change the case of the following 10 characters, leaving the cursor on
-the last character changed.
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=example><pre>/* Invert the case of the COUNT following characters. */
-int
-invert_case_line (count, key)
- int count, key;
-{
- register int start, end, i;
-
- start = rl_point;
-
- if (rl_point &#62;= rl_end)
- return (0);
-
- if (count &#60; 0)
- {
- direction = -1;
- count = -count;
- }
- else
- direction = 1;
-
- /* Find the end of the range to modify. */
- end = start + (count * direction);
-
- /* Force it to be within range. */
- if (end &#62; rl_end)
- end = rl_end;
- else if (end &#60; 0)
- end = 0;
-
- if (start == end)
- return (0);
-
- if (start &#62; end)
- {
- int temp = start;
- start = end;
- end = temp;
- }
-
- /* Tell readline that we are modifying the line,
- so it will save the undo information. */
- rl_modifying (start, end);
-
- for (i = start; i != end; i++)
- {
- if (_rl_uppercase_p (rl_line_buffer[i]))
- rl_line_buffer[i] = _rl_to_lower (rl_line_buffer[i]);
- else if (_rl_lowercase_p (rl_line_buffer[i]))
- rl_line_buffer[i] = _rl_to_upper (rl_line_buffer[i]);
- }
- /* Move point to on top of the last character changed. */
- rl_point = (direction == 1) ? end - 1 : start;
- return (0);
-}
-</pre></td></tr></table></P><P>
-
-<A NAME="Readline Signal Handling"></A>
-<HR SIZE="6">
-<A NAME="SEC43"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC42"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 2.5 Readline Signal Handling </H2>
-<!--docid::SEC43::-->
-<P>
-
-Signals are asynchronous events sent to a process by the Unix kernel,
-sometimes on behalf of another process. They are intended to indicate
-exceptional events, like a user pressing the interrupt key on his terminal,
-or a network connection being broken. There is a class of signals that can
-be sent to the process currently reading input from the keyboard. Since
-Readline changes the terminal attributes when it is called, it needs to
-perform special processing when such a signal is received in order to
-restore the terminal to a sane state, or provide application writers with
-functions to do so manually.
-</P><P>
-
-Readline contains an internal signal handler that is installed for a
-number of signals (<CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>, <CODE>SIGTERM</CODE>,
-<CODE>SIGALRM</CODE>, <CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>, and <CODE>SIGTTOU</CODE>).
-When one of these signals is received, the signal handler
-will reset the terminal attributes to those that were in effect before
-<CODE>readline()</CODE> was called, reset the signal handling to what it was
-before <CODE>readline()</CODE> was called, and resend the signal to the calling
-application.
-If and when the calling application's signal handler returns, Readline
-will reinitialize the terminal and continue to accept input.
-When a <CODE>SIGINT</CODE> is received, the Readline signal handler performs
-some additional work, which will cause any partially-entered line to be
-aborted (see the description of <CODE>rl_free_line_state()</CODE> below).
-</P><P>
-
-There is an additional Readline signal handler, for <CODE>SIGWINCH</CODE>, which
-the kernel sends to a process whenever the terminal's size changes (for
-example, if a user resizes an <CODE>xterm</CODE>). The Readline <CODE>SIGWINCH</CODE>
-handler updates Readline's internal screen size information, and then calls
-any <CODE>SIGWINCH</CODE> signal handler the calling application has installed.
-Readline calls the application's <CODE>SIGWINCH</CODE> signal handler without
-resetting the terminal to its original state. If the application's signal
-handler does more than update its idea of the terminal size and return (for
-example, a <CODE>longjmp</CODE> back to a main processing loop), it <EM>must</EM>
-call <CODE>rl_cleanup_after_signal()</CODE> (described below), to restore the
-terminal state.
-</P><P>
-
-Readline provides two variables that allow application writers to
-control whether or not it will catch certain signals and act on them
-when they are received. It is important that applications change the
-values of these variables only when calling <CODE>readline()</CODE>, not in
-a signal handler, so Readline's internal signal state is not corrupted.
-</P><P>
-
-<A NAME="IDX291"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_catch_signals</B>
-<DD>If this variable is non-zero, Readline will install signal handlers for
-<CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>, <CODE>SIGTERM</CODE>, <CODE>SIGALRM</CODE>,
-<CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>, and <CODE>SIGTTOU</CODE>.
-</P><P>
-
-The default value of <CODE>rl_catch_signals</CODE> is 1.
-</DL>
-</P><P>
-
-<A NAME="IDX292"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_catch_sigwinch</B>
-<DD>If this variable is non-zero, Readline will install a signal handler for
-<CODE>SIGWINCH</CODE>.
-</P><P>
-
-The default value of <CODE>rl_catch_sigwinch</CODE> is 1.
-</DL>
-</P><P>
-
-If an application does not wish to have Readline catch any signals, or
-to handle signals other than those Readline catches (<CODE>SIGHUP</CODE>,
-for example),
-Readline provides convenience functions to do the necessary terminal
-and internal state cleanup upon receipt of a signal.
-</P><P>
-
-<A NAME="IDX293"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_cleanup_after_signal</B> <I>(void)</I>
-<DD>This function will reset the state of the terminal to what it was before
-<CODE>readline()</CODE> was called, and remove the Readline signal handlers for
-all signals, depending on the values of <CODE>rl_catch_signals</CODE> and
-<CODE>rl_catch_sigwinch</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX294"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_free_line_state</B> <I>(void)</I>
-<DD>This will free any partial state associated with the current input line
-(undo information, any partial history entry, any partially-entered
-keyboard macro, and any partially-entered numeric argument). This
-should be called before <CODE>rl_cleanup_after_signal()</CODE>. The
-Readline signal handler for <CODE>SIGINT</CODE> calls this to abort the
-current input line.
-</DL>
-</P><P>
-
-<A NAME="IDX295"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_reset_after_signal</B> <I>(void)</I>
-<DD>This will reinitialize the terminal and reinstall any Readline signal
-handlers, depending on the values of <CODE>rl_catch_signals</CODE> and
-<CODE>rl_catch_sigwinch</CODE>.
-</DL>
-</P><P>
-
-If an application does not wish Readline to catch <CODE>SIGWINCH</CODE>, it may
-call <CODE>rl_resize_terminal()</CODE> or <CODE>rl_set_screen_size()</CODE> to force
-Readline to update its idea of the terminal size when a <CODE>SIGWINCH</CODE>
-is received.
-</P><P>
-
-<A NAME="IDX296"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_resize_terminal</B> <I>(void)</I>
-<DD>Update Readline's internal screen size by reading values from the kernel.
-</DL>
-</P><P>
-
-<A NAME="IDX297"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_set_screen_size</B> <I>(int rows, int cols)</I>
-<DD>Set Readline's idea of the terminal size to <VAR>rows</VAR> rows and
-<VAR>cols</VAR> columns.
-</DL>
-</P><P>
-
-If an application does not want to install a <CODE>SIGWINCH</CODE> handler, but
-is still interested in the screen dimensions, Readline's idea of the screen
-size may be queried.
-</P><P>
-
-<A NAME="IDX298"></A>
-<DL>
-<DT><U>Function:</U> void <B>rl_get_screen_size</B> <I>(int *rows, int *cols)</I>
-<DD>Return Readline's idea of the terminal's size in the
-variables pointed to by the arguments.
-</DL>
-</P><P>
-
-The following functions install and remove Readline's signal handlers.
-</P><P>
-
-<A NAME="IDX299"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_set_signals</B> <I>(void)</I>
-<DD>Install Readline's signal handler for <CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>,
-<CODE>SIGTERM</CODE>, <CODE>SIGALRM</CODE>, <CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>,
-<CODE>SIGTTOU</CODE>, and <CODE>SIGWINCH</CODE>, depending on the values of
-<CODE>rl_catch_signals</CODE> and <CODE>rl_catch_sigwinch</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX300"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_clear_signals</B> <I>(void)</I>
-<DD>Remove all of the Readline signal handlers installed by
-<CODE>rl_set_signals()</CODE>.
-</DL>
-</P><P>
-
-<A NAME="Custom Completers"></A>
-<HR SIZE="6">
-<A NAME="SEC44"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC45"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H2> 2.6 Custom Completers </H2>
-<!--docid::SEC44::-->
-<P>
-
-Typically, a program that reads commands from the user has a way of
-disambiguating commands and data. If your program is one of these, then
-it can provide completion for commands, data, or both.
-The following sections describe how your program and Readline
-cooperate to provide this service.
-</P><P>
-
-<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC45">2.6.1 How Completing Works</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">The logic used to do completion.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Functions provided by Readline.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Variables which control completion.</TD></TR>
-<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC48">2.6.4 A Short Completion Example</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">An example of writing completer subroutines.</TD></TR>
-</TABLE></BLOCKQUOTE>
-<P>
-
-<A NAME="How Completing Works"></A>
-<HR SIZE="6">
-<A NAME="SEC45"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC46"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.6.1 How Completing Works </H3>
-<!--docid::SEC45::-->
-<P>
-
-In order to complete some text, the full list of possible completions
-must be available. That is, it is not possible to accurately
-expand a partial word without knowing all of the possible words
-which make sense in that context. The Readline library provides
-the user interface to completion, and two of the most common
-completion functions: filename and username. For completing other types
-of text, you must write your own completion function. This section
-describes exactly what such functions must do, and provides an example.
-</P><P>
-
-There are three major functions used to perform completion:
-</P><P>
-
-<OL>
-<LI>
-The user-interface function <CODE>rl_complete()</CODE>. This function is
-called with the same arguments as other bindable Readline functions:
-<VAR>count</VAR> and <VAR>invoking_key</VAR>.
-It isolates the word to be completed and calls
-<CODE>rl_completion_matches()</CODE> to generate a list of possible completions.
-It then either lists the possible completions, inserts the possible
-completions, or actually performs the
-completion, depending on which behavior is desired.
-<P>
-
-<LI>
-The internal function <CODE>rl_completion_matches()</CODE> uses an
-application-supplied <EM>generator</EM> function to generate the list of
-possible matches, and then returns the array of these matches.
-The caller should place the address of its generator function in
-<CODE>rl_completion_entry_function</CODE>.
-<P>
-
-<LI>
-The generator function is called repeatedly from
-<CODE>rl_completion_matches()</CODE>, returning a string each time. The
-arguments to the generator function are <VAR>text</VAR> and <VAR>state</VAR>.
-<VAR>text</VAR> is the partial word to be completed. <VAR>state</VAR> is zero the
-first time the function is called, allowing the generator to perform
-any necessary initialization, and a positive non-zero integer for
-each subsequent call. The generator function returns
-<CODE>(char *)NULL</CODE> to inform <CODE>rl_completion_matches()</CODE> that there are
-no more possibilities left. Usually the generator function computes the
-list of possible completions when <VAR>state</VAR> is zero, and returns them
-one at a time on subsequent calls. Each string the generator function
-returns as a match must be allocated with <CODE>malloc()</CODE>; Readline
-frees the strings when it has finished with them.
-<P>
-
-</OL>
-<P>
-
-<A NAME="IDX301"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_complete</B> <I>(int ignore, int invoking_key)</I>
-<DD>Complete the word at or before point. You have supplied the function
-that does the initial simple matching selection algorithm (see
-<CODE>rl_completion_matches()</CODE>). The default is to do filename completion.
-</DL>
-</P><P>
-
-<A NAME="IDX302"></A>
-<DL>
-<DT><U>Variable:</U> rl_compentry_func_t * <B>rl_completion_entry_function</B>
-<DD>This is a pointer to the generator function for
-<CODE>rl_completion_matches()</CODE>.
-If the value of <CODE>rl_completion_entry_function</CODE> is
-<CODE>NULL</CODE> then the default filename generator
-function, <CODE>rl_filename_completion_function()</CODE>, is used.
-</DL>
-</P><P>
-
-<A NAME="Completion Functions"></A>
-<HR SIZE="6">
-<A NAME="SEC46"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC45"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC47"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC47"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.6.2 Completion Functions </H3>
-<!--docid::SEC46::-->
-<P>
-
-Here is the complete list of callable completion functions present in
-Readline.
-</P><P>
-
-<A NAME="IDX303"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_complete_internal</B> <I>(int what_to_do)</I>
-<DD>Complete the word at or before point. <VAR>what_to_do</VAR> says what to do
-with the completion. A value of <SAMP>`?'</SAMP> means list the possible
-completions. <SAMP>`TAB'</SAMP> means do standard completion. <SAMP>`*'</SAMP> means
-insert all of the possible completions. <SAMP>`!'</SAMP> means to display
-all of the possible completions, if there is more than one, as well as
-performing partial completion.
-</DL>
-</P><P>
-
-<A NAME="IDX304"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_complete</B> <I>(int ignore, int invoking_key)</I>
-<DD>Complete the word at or before point. You have supplied the function
-that does the initial simple matching selection algorithm (see
-<CODE>rl_completion_matches()</CODE> and <CODE>rl_completion_entry_function</CODE>).
-The default is to do filename
-completion. This calls <CODE>rl_complete_internal()</CODE> with an
-argument depending on <VAR>invoking_key</VAR>.
-</DL>
-</P><P>
-
-<A NAME="IDX305"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_possible_completions</B> <I>(int count, int invoking_key)</I>
-<DD>List the possible completions. See description of <CODE>rl_complete
-()</CODE>. This calls <CODE>rl_complete_internal()</CODE> with an argument of
-<SAMP>`?'</SAMP>.
-</DL>
-</P><P>
-
-<A NAME="IDX306"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_insert_completions</B> <I>(int count, int invoking_key)</I>
-<DD>Insert the list of possible completions into the line, deleting the
-partially-completed word. See description of <CODE>rl_complete()</CODE>.
-This calls <CODE>rl_complete_internal()</CODE> with an argument of <SAMP>`*'</SAMP>.
-</DL>
-</P><P>
-
-<A NAME="IDX307"></A>
-<DL>
-<DT><U>Function:</U> int <B>rl_completion_mode</B> <I>(rl_command_func_t *cfunc)</I>
-<DD>Returns the apppriate value to pass to <CODE>rl_complete_internal()</CODE>
-depending on whether <VAR>cfunc</VAR> was called twice in succession and
-the value of the <CODE>show-all-if-ambiguous</CODE> variable.
-Application-specific completion functions may use this function to present
-the same interface as <CODE>rl_complete()</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX308"></A>
-<DL>
-<DT><U>Function:</U> char ** <B>rl_completion_matches</B> <I>(const char *text, rl_compentry_func_t *entry_func)</I>
-<DD>Returns an array of strings which is a list of completions for
-<VAR>text</VAR>. If there are no completions, returns <CODE>NULL</CODE>.
-The first entry in the returned array is the substitution for <VAR>text</VAR>.
-The remaining entries are the possible completions. The array is
-terminated with a <CODE>NULL</CODE> pointer.
-</P><P>
-
-<VAR>entry_func</VAR> is a function of two args, and returns a
-<CODE>char *</CODE>. The first argument is <VAR>text</VAR>. The second is a
-state argument; it is zero on the first call, and non-zero on subsequent
-calls. <VAR>entry_func</VAR> returns a <CODE>NULL</CODE> pointer to the caller
-when there are no more matches.
-</DL>
-</P><P>
-
-<A NAME="IDX309"></A>
-<DL>
-<DT><U>Function:</U> char * <B>rl_filename_completion_function</B> <I>(const char *text, int state)</I>
-<DD>A generator function for filename completion in the general case.
-<VAR>text</VAR> is a partial filename.
-The Bash source is a useful reference for writing custom
-completion functions (the Bash completion functions call this and other
-Readline functions).
-</DL>
-</P><P>
-
-<A NAME="IDX310"></A>
-<DL>
-<DT><U>Function:</U> char * <B>rl_username_completion_function</B> <I>(const char *text, int state)</I>
-<DD>A completion generator for usernames. <VAR>text</VAR> contains a partial
-username preceded by a random character (usually <SAMP>`~'</SAMP>). As with all
-completion generators, <VAR>state</VAR> is zero on the first call and non-zero
-for subsequent calls.
-</DL>
-</P><P>
-
-<A NAME="Completion Variables"></A>
-<HR SIZE="6">
-<A NAME="SEC47"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC46"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC48"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC48"> &lt;&lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.6.3 Completion Variables </H3>
-<!--docid::SEC47::-->
-<P>
-
-<A NAME="IDX311"></A>
-<DL>
-<DT><U>Variable:</U> rl_compentry_func_t * <B>rl_completion_entry_function</B>
-<DD>A pointer to the generator function for <CODE>rl_completion_matches()</CODE>.
-<CODE>NULL</CODE> means to use <CODE>rl_filename_completion_function()</CODE>, the default
-filename completer.
-</DL>
-</P><P>
-
-<A NAME="IDX312"></A>
-<DL>
-<DT><U>Variable:</U> rl_completion_func_t * <B>rl_attempted_completion_function</B>
-<DD>A pointer to an alternative function to create matches.
-The function is called with <VAR>text</VAR>, <VAR>start</VAR>, and <VAR>end</VAR>.
-<VAR>start</VAR> and <VAR>end</VAR> are indices in <CODE>rl_line_buffer</CODE> defining
-the boundaries of <VAR>text</VAR>, which is a character string.
-If this function exists and returns <CODE>NULL</CODE>, or if this variable is
-set to <CODE>NULL</CODE>, then <CODE>rl_complete()</CODE> will call the value of
-<CODE>rl_completion_entry_function</CODE> to generate matches, otherwise the
-array of strings returned will be used.
-If this function sets the <CODE>rl_attempted_completion_over</CODE>
-variable to a non-zero value, Readline will not perform its default
-completion even if this function returns no matches.
-</DL>
-</P><P>
-
-<A NAME="IDX313"></A>
-<DL>
-<DT><U>Variable:</U> rl_quote_func_t * <B>rl_filename_quoting_function</B>
-<DD>A pointer to a function that will quote a filename in an
-application-specific fashion. This is called if filename completion is being
-attempted and one of the characters in <CODE>rl_filename_quote_characters</CODE>
-appears in a completed filename. The function is called with
-<VAR>text</VAR>, <VAR>match_type</VAR>, and <VAR>quote_pointer</VAR>. The <VAR>text</VAR>
-is the filename to be quoted. The <VAR>match_type</VAR> is either
-<CODE>SINGLE_MATCH</CODE>, if there is only one completion match, or
-<CODE>MULT_MATCH</CODE>. Some functions use this to decide whether or not to
-insert a closing quote character. The <VAR>quote_pointer</VAR> is a pointer
-to any opening quote character the user typed. Some functions choose
-to reset this character.
-</DL>
-</P><P>
-
-<A NAME="IDX314"></A>
-<DL>
-<DT><U>Variable:</U> rl_dequote_func_t * <B>rl_filename_dequoting_function</B>
-<DD>A pointer to a function that will remove application-specific quoting
-characters from a filename before completion is attempted, so those
-characters do not interfere with matching the text against names in
-the filesystem. It is called with <VAR>text</VAR>, the text of the word
-to be dequoted, and <VAR>quote_char</VAR>, which is the quoting character
-that delimits the filename (usually <SAMP>`''</SAMP> or <SAMP>`"'</SAMP>). If
-<VAR>quote_char</VAR> is zero, the filename was not in an embedded string.
-</DL>
-</P><P>
-
-<A NAME="IDX315"></A>
-<DL>
-<DT><U>Variable:</U> rl_linebuf_func_t * <B>rl_char_is_quoted_p</B>
-<DD>A pointer to a function to call that determines whether or not a specific
-character in the line buffer is quoted, according to whatever quoting
-mechanism the program calling Readline uses. The function is called with
-two arguments: <VAR>text</VAR>, the text of the line, and <VAR>index</VAR>, the
-index of the character in the line. It is used to decide whether a
-character found in <CODE>rl_completer_word_break_characters</CODE> should be
-used to break words for the completer.
-</DL>
-</P><P>
-
-<A NAME="IDX316"></A>
-<DL>
-<DT><U>Variable:</U> rl_compignore_func_t * <B>rl_ignore_some_completions_function</B>
-<DD>This function, if defined, is called by the completer when real filename
-completion is done, after all the matching names have been generated.
-It is passed a <CODE>NULL</CODE> terminated array of matches.
-The first element (<CODE>matches[0]</CODE>) is the
-maximal substring common to all matches. This function can
-re-arrange the list of matches as required, but each element deleted
-from the array must be freed.
-</DL>
-</P><P>
-
-<A NAME="IDX317"></A>
-<DL>
-<DT><U>Variable:</U> rl_icppfunc_t * <B>rl_directory_completion_hook</B>
-<DD>This function, if defined, is allowed to modify the directory portion
-of filenames Readline completes. It is called with the address of a
-string (the current directory name) as an argument, and may modify that string.
-If the string is replaced with a new string, the old value should be freed.
-Any modified directory name should have a trailing slash.
-The modified value will be displayed as part of the completion, replacing
-the directory portion of the pathname the user typed.
-It returns an integer that should be non-zero if the function modifies
-its directory argument.
-It could be used to expand symbolic links or shell variables in pathnames.
-</DL>
-</P><P>
-
-<A NAME="IDX318"></A>
-<DL>
-<DT><U>Variable:</U> rl_compdisp_func_t * <B>rl_completion_display_matches_hook</B>
-<DD>If non-zero, then this is the address of a function to call when
-completing a word would normally display the list of possible matches.
-This function is called in lieu of Readline displaying the list.
-It takes three arguments:
-(<CODE>char **</CODE><VAR>matches</VAR>, <CODE>int</CODE> <VAR>num_matches</VAR>, <CODE>int</CODE> <VAR>max_length</VAR>)
-where <VAR>matches</VAR> is the array of matching strings,
-<VAR>num_matches</VAR> is the number of strings in that array, and
-<VAR>max_length</VAR> is the length of the longest string in that array.
-Readline provides a convenience function, <CODE>rl_display_match_list</CODE>,
-that takes care of doing the display to Readline's output stream. That
-function may be called from this hook.
-</DL>
-</P><P>
-
-<A NAME="IDX319"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_basic_word_break_characters</B>
-<DD>The basic list of characters that signal a break between words for the
-completer routine. The default value of this variable is the characters
-which break words for completion in Bash:
-<CODE>" \t\n\"\\'`@$>&#60;=;|&#38;{("</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX320"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_basic_quote_characters</B>
-<DD>A list of quote characters which can cause a word break.
-</DL>
-</P><P>
-
-<A NAME="IDX321"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_completer_word_break_characters</B>
-<DD>The list of characters that signal a break between words for
-<CODE>rl_complete_internal()</CODE>. The default list is the value of
-<CODE>rl_basic_word_break_characters</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX322"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_completer_quote_characters</B>
-<DD>A list of characters which can be used to quote a substring of the line.
-Completion occurs on the entire substring, and within the substring
-<CODE>rl_completer_word_break_characters</CODE> are treated as any other character,
-unless they also appear within this list.
-</DL>
-</P><P>
-
-<A NAME="IDX323"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_filename_quote_characters</B>
-<DD>A list of characters that cause a filename to be quoted by the completer
-when they appear in a completed filename. The default is the null string.
-</DL>
-</P><P>
-
-<A NAME="IDX324"></A>
-<DL>
-<DT><U>Variable:</U> const char * <B>rl_special_prefixes</B>
-<DD>The list of characters that are word break characters, but should be
-left in <VAR>text</VAR> when it is passed to the completion function.
-Programs can use this to help determine what kind of completing to do.
-For instance, Bash sets this variable to "$@" so that it can complete
-shell variables and hostnames.
-</DL>
-</P><P>
-
-<A NAME="IDX325"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_completion_query_items</B>
-<DD>Up to this many items will be displayed in response to a
-possible-completions call. After that, we ask the user if she is sure
-she wants to see them all. The default value is 100.
-</DL>
-</P><P>
-
-<A NAME="IDX326"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_completion_append_character</B>
-<DD>When a single completion alternative matches at the end of the command
-line, this character is appended to the inserted completion text. The
-default is a space character (<SAMP>` '</SAMP>). Setting this to the null
-character (<SAMP>`\0'</SAMP>) prevents anything being appended automatically.
-This can be changed in custom completion functions to
-provide the "most sensible word separator character" according to
-an application-specific command line syntax specification.
-</DL>
-</P><P>
-
-<A NAME="IDX327"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_completion_suppress_append</B>
-<DD>If non-zero, <VAR>rl_completion_append_character</VAR> is not appended to
-matches at the end of the command line, as described above. It is
-set to 0 before any application-specific completion function is called.
-</DL>
-</P><P>
-
-<A NAME="IDX328"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_completion_mark_symlink_dirs</B>
-<DD>If non-zero, a slash will be appended to completed filenames that are
-symbolic links to directory names, subject to the value of the
-user-settable <VAR>mark-directories</VAR> variable.
-This variable exists so that application completion functions can
-override the user's global preference (set via the
-<VAR>mark-symlinked-directories</VAR> Readline variable) if appropriate.
-This variable is set to the user's preference before any
-application completion function is called, so unless that function
-modifies the value, the user's preferences are honored.
-</DL>
-</P><P>
-
-<A NAME="IDX329"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_ignore_completion_duplicates</B>
-<DD>If non-zero, then duplicates in the matches are removed.
-The default is 1.
-</DL>
-</P><P>
-
-<A NAME="IDX330"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_filename_completion_desired</B>
-<DD>Non-zero means that the results of the matches are to be treated as
-filenames. This is <EM>always</EM> zero on entry, and can only be changed
-within a completion entry generator function. If it is set to a non-zero
-value, directory names have a slash appended and Readline attempts to
-quote completed filenames if they contain any characters in
-<CODE>rl_filename_quote_characters</CODE> and <CODE>rl_filename_quoting_desired</CODE>
-is set to a non-zero value.
-</DL>
-</P><P>
-
-<A NAME="IDX331"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_filename_quoting_desired</B>
-<DD>Non-zero means that the results of the matches are to be quoted using
-double quotes (or an application-specific quoting mechanism) if the
-completed filename contains any characters in
-<CODE>rl_filename_quote_chars</CODE>. This is <EM>always</EM> non-zero
-on entry, and can only be changed within a completion entry generator
-function. The quoting is effected via a call to the function pointed to
-by <CODE>rl_filename_quoting_function</CODE>.
-</DL>
-</P><P>
-
-<A NAME="IDX332"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_attempted_completion_over</B>
-<DD>If an application-specific completion function assigned to
-<CODE>rl_attempted_completion_function</CODE> sets this variable to a non-zero
-value, Readline will not perform its default filename completion even
-if the application's completion function returns no matches.
-It should be set only by an application's completion function.
-</DL>
-</P><P>
-
-<A NAME="IDX333"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_completion_type</B>
-<DD>Set to a character describing the type of completion Readline is currently
-attempting; see the description of <CODE>rl_complete_internal()</CODE>
-(see section <A HREF="readline.html#SEC46">2.6.2 Completion Functions</A>) for the list of characters.
-</DL>
-</P><P>
-
-<A NAME="IDX334"></A>
-<DL>
-<DT><U>Variable:</U> int <B>rl_inhibit_completion</B>
-<DD>If this variable is non-zero, completion is inhibited. The completion
-character will be inserted as any other bound to <CODE>self-insert</CODE>.
-</DL>
-</P><P>
-
-<A NAME="A Short Completion Example"></A>
-<HR SIZE="6">
-<A NAME="SEC48"></A>
-<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
-<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC47"> &lt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> &gt; </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[ &lt;&lt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> Up </A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[ &gt;&gt; ]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT"> &nbsp; <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H3> 2.6.4 A Short Completion Example </H3>
-<!--docid::SEC48::-->
-<P>
-
-Here is a small application demonstrating the use of the GNU Readline
-library. It is called <CODE>fileman</CODE>, and the source code resides in
-<TT>`examples/fileman.c'</TT>. This sample application provides
-completion of command names, line editing features, and access to the
-history list.
-</P><P>
-
-<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>/* fileman.c -- A tiny application which demonstrates how to use the
- GNU Readline library. This application interactively allows users
- to manipulate files and their modes. */
-
-#include &#60;stdio.h&#62;
-#include &#60;sys/types.h&#62;
-#include &#60;sys/file.h&#62;
-#include &#60;sys/stat.h&#62;
-#include &#60;sys/errno.h&#62;
-
-#include &#60;readline/readline.h&#62;
-#include &#60;readline/history.h&#62;
-
-extern char *xmalloc ();
-
-/* The names of functions that actually do the manipulation. */
-int com_list __P((char *));
-int com_view __P((char *));
-int com_rename __P((char *));
-int com_stat __P((char *));
-int com_pwd __P((char *));
-int com_delete __P((char *));
-int com_help __P((char *));
-int com_cd __P((char *));
-int com_quit __P((char *));
-
-/* A structure which contains information on the commands this program
- can understand. */
-
-typedef struct {
- char *name; /* User printable name of the function. */
- rl_icpfunc_t *func; /* Function to call to do the job. */
- char *doc; /* Documentation for this function. */
-} COMMAND;
-
-COMMAND commands[] = {
- { "cd", com_cd, "Change to directory DIR" },
- { "delete", com_delete, "Delete FILE" },
- { "help", com_help, "Display this text" },
- { "?", com_help, "Synonym for `help'" },
- { "list", com_list, "List files in DIR" },
- { "ls", com_list, "Synonym for `list'" },
- { "pwd", com_pwd, "Print the current working directory" },
- { "quit", com_quit, "Quit using Fileman" },
- { "rename", com_rename, "Rename FILE to NEWNAME" },
- { "stat", com_stat, "Print out statistics on FILE" },
- { "view", com_view, "View the contents of FILE" },
- { (char *)NULL, (rl_icpfunc_t *)NULL, (char *)NULL }
-};
-
-/* Forward declarations. */
-char *stripwhite ();
-COMMAND *find_command ();
-
-/* The name of this program, as taken from argv[0]. */
-char *progname;
-
-/* When non-zero, this means the user is done using this program. */
-int done;
-
-char *
-dupstr (s)
- int s;
-{
- char *r;
-
- r = xmalloc (strlen (s) + 1);
- strcpy (r, s);
- return (r);
-}
-
-main (argc, argv)
- int argc;
- char **argv;
-{
- char *line, *s;
-
- progname = argv[0];
-
- initialize_readline (); /* Bind our completer. */
-
- /* Loop reading and executing lines until the user quits. */
- for ( ; done == 0; )
- {
- line = readline ("FileMan: ");
-
- if (!line)
- break;
-
- /* Remove leading and trailing whitespace from the line.
- Then, if there is anything left, add it to the history list
- and execute it. */
- s = stripwhite (line);
-
- if (*s)
- {
- add_history (s);
- execute_line (s);
- }
-
- free (line);
- }
- exit (0);
-}
-
-/* Execute a command line. */
-int
-execute_line (line)
- char *line;
-{
- register int i;
- COMMAND *command;
- char *word;
-
- /* Isolate the command word. */
- i = 0;
- while (line[i] &#38;&#38; whitespace (line[i]))
- i++;
- word = line + i;
-
- while (line[i] &#38;&#38; !whitespace (line[i]))
- i++;
-
- if (line[i])
- line[i++] = '\0';
-
- command = find_command (word);
-
- if (!command)
- {
- fprintf (stderr, "%s: No such command for FileMan.\n", word);
- return (-1);
- }
-
- /* Get argument to command, if any. */
- while (whitespace (line[i]))
- i++;
-
- word = line + i;
-
- /* Call the function. */
- return ((*(command-&#62;func)) (word));
-}
-
-/* Look up NAME as the name of a command, and return a pointer to that
- command. Return a NULL pointer if NAME isn't a command name. */
-COMMAND *
-find_command (name)
- char *name;
-{
- register int i;
-
- for (i = 0; commands[i].name; i++)
- if (strcmp (name, commands[i].name) == 0)
- return (&#38;commands[i]);
-
- return ((COMMAND *)NULL);
-}
-
-/* Strip whitespace from the start and end of STRING. Return a pointer
- into STRING. */
-char *
-stripwhite (string)
- char *string;
-{
- register char *s, *t;
-
- for (s = string; whitespace (*s); s++)
- ;
-
- if (*s == 0)
- return (s);
-
- t = s + strlen (s) - 1;
- while (t &#62; s &#38;&#38; whitespace (*t))
- t--;
- *++t = '\0';
-
- return s;
-}
-
-/* **************************************************************** */
-/* */
-/* Interface to Readline Completion */
-/* */
-/* **************************************************************** */
-
-char *command_generator __P((const char *, int));
-char **fileman_completion __P((const char *, int, int));
-
-/* Tell the GNU Readline library how to complete. We want to try to
- complete on command names if this is the first word in the line, or
- on filenames if not. */
-initialize_readline ()
-{
- /* Allow conditional parsing of the ~/.inputrc file. */
- rl_readline_name = "FileMan";
-
- /* Tell the completer that we want a crack first. */
- rl_attempted_completion_function = fileman_completion;
-}
-
-/* Attempt to complete on the contents of TEXT. START and END
- bound the region of rl_line_buffer that contains the word to
- complete. TEXT is the word to complete. We can use the entire
- contents of rl_line_buffer in case we want to do some simple
- parsing. Returnthe array of matches, or NULL if there aren't any. */
-char **
-fileman_completion (text, start, end)
- const char *text;
- int start, end;
-{
- char **matches;
-
- matches = (char **)NULL;
-
- /* If this word is at the start of the line, then it is a command
- to complete. Otherwise it is the name of a file in the current
- directory. */
- if (start == 0)
- matches = rl_completion_matches (text, command_generator);
-
- return (matches);
-}
-
-/* Generator function for command completion. STATE lets us
- know whether to start from scratch; without any state
- (i.e. STATE == 0), then we start at the top of the list. */
-char *
-command_generator (text, state)
- const char *text;
- int state;
-{
- static int list_index, len;
- char *name;
-
- /* If this is a new word to complete, initialize now. This
- includes saving the length of TEXT for efficiency, and
- initializing the index variable to 0. */
- if (!state)
- {
- list_index = 0;
- len = strlen (text);
- }
-
- /* Return the next name which partially matches from the
- command list. */
- while (name = commands[list_index].name)
- {
- list_index++;
-
- if (strncmp (name, text, len) == 0)
- return (dupstr(name));
- }
-
- /* If no names matched, then return NULL. */
- return ((char *)NULL);
-}
-
-/* **************************************************************** */
-/* */
-/* FileMan Commands */
-/* */
-/* **************************************************************** */
-
-/* String to pass to system (). This is for the LIST, VIEW and RENAME
- commands. */
-static char syscom[1024];
-
-/* List the file(s) named in arg. */
-com_list (arg)
- char *arg;
-{
- if (!arg)
- arg = "";
-
- sprintf (syscom, "ls -FClg %s", arg);
- return (system (syscom));
-}
-
-com_view (arg)
- char *arg;
-{
- if (!valid_argument ("view", arg))
- return 1;
-
- sprintf (syscom, "more %s", arg);
- return (system (syscom));
-}
-
-com_rename (arg)
- char *arg;
-{
- too_dangerous ("rename");
- return (1);
-}
-
-com_stat (arg)
- char *arg;
-{
- struct stat finfo;
-
- if (!valid_argument ("stat", arg))
- return (1);
-
- if (stat (arg, &#38;finfo) == -1)
- {
- perror (arg);
- return (1);
- }
-
- printf ("Statistics for `%s':\n", arg);
-
- printf ("%s has %d link%s, and is %d byte%s in length.\n", arg,
- finfo.st_nlink,
- (finfo.st_nlink == 1) ? "" : "s",
- finfo.st_size,
- (finfo.st_size == 1) ? "" : "s");
- printf ("Inode Last Change at: %s", ctime (&#38;finfo.st_ctime));
- printf (" Last access at: %s", ctime (&#38;finfo.st_atime));
- printf (" Last modified at: %s", ctime (&#38;finfo.st_mtime));
- return (0);
-}
-
-com_delete (arg)
- char *arg;
-{
- too_dangerous ("delete");
- return (1);
-}
-
-/* Print out help for ARG, or for all of the commands if ARG is
- not present. */
-com_help (arg)
- char *arg;
-{
- register int i;
- int printed = 0;
-
- for (i = 0; commands[i].name; i++)
- {
- if (!*arg || (strcmp (arg, commands[i].name) == 0))
- {
- printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
- printed++;
- }
- }
-
- if (!printed)
- {
- printf ("No commands match `%s'. Possibilties are:\n", arg);
-
- for (i = 0; commands[i].name; i++)
- {
- /* Print in six columns. */
- if (printed == 6)
- {
- printed = 0;
- printf ("\n");
- }
-
- printf ("%s\t", commands[i].name);
- printed++;
- }
-
- if (printed)
- printf ("\n");
- }
- return (0);
-}
-
-/* Change to the directory ARG. */
-com_cd (arg)
- char *arg;
-{
- if (chdir (arg) == -1)
- {
- perror (arg);
- return 1;
- }
-
- com_pwd ("");
- return (0);
-}
-
-/* Print out the current working directory. */
-com_pwd (ignore)
- char *ignore;
-{
- char dir[1024], *s;
-
- s = getcwd (dir, sizeof(dir) - 1);
- if (s == 0)
- {
- printf ("Error getting pwd: %s\n", dir);
- return 1;
- }
-
- printf ("Current directory is %s\n", dir);
- return 0;
-}
-
-/* The user wishes to quit using this program. Just set DONE
- non-zero. */
-com_quit (arg)
- char *arg;
-{
- done = 1;
- return (0);
-}
-
-/* Function which tells you that you can't do this. */
-too_dangerous (caller)
- char *caller;
-{
- fprintf (stderr,
- "%s: Too dangerous for me to distribute.\n"
- caller);
- fprintf (stderr, "Write it yourself.\n");
-}
-
-/* Return non-zero if ARG is a valid argument for CALLER,
- else print an error message and return zero. */
-int
-valid_argument (caller, arg)
- char *caller, *arg;
-{
- if (!arg || !*arg)
- {
- fprintf (stderr, "%s: Argument required.\n", caller);
- return (0);
- }
-
- return (1);
-}
-</FONT></pre></td></tr></table></P><P>
-
-<A NAME="Concept Index"></A>
-<HR SIZE="6">
-<A NAME="SEC49"></A>
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-<TR><TH><A NAME="cp_C"></A>C</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC4">command editing</A></TD><TD valign=top><A HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="cp_E"></A>E</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC4">editing command lines</A></TD><TD valign=top><A HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="cp_I"></A>I</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC9">initialization file, readline</A></TD><TD valign=top><A HREF="readline.html#SEC9">1.3 Readline Init File</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC3">interaction, readline</A></TD><TD valign=top><A HREF="readline.html#SEC3">1.2 Readline Interaction</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="cp_K"></A>K</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX3">kill ring</A></TD><TD valign=top><A HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX1">killing text</A></TD><TD valign=top><A HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="cp_N"></A>N</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC4">notation, readline</A></TD><TD valign=top><A HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="cp_R"></A>R</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX175">readline, function</A></TD><TD valign=top><A HREF="readline.html#SEC24">2.1 Basic Behavior</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="cp_V"></A>V</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX4">variables, readline</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="cp_Y"></A>Y</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX2">yanking text</A></TD><TD valign=top><A HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-</TABLE><P></P><table><tr><th valign=top>Jump to: &nbsp; </th><td><A HREF="readline.html#cp_C" style="text-decoration:none"><b>C</b></A>
- &nbsp;
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- &nbsp;
-<A HREF="readline.html#cp_I" style="text-decoration:none"><b>I</b></A>
- &nbsp;
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-<A HREF="readline.html#cp_V" style="text-decoration:none"><b>V</b></A>
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-<A HREF="readline.html#cp_Y" style="text-decoration:none"><b>Y</b></A>
- &nbsp;
-</td></tr></table><br><P>
-
-<A NAME="Function and Variable Index"></A>
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- &nbsp;
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- &nbsp;
-<A HREF="readline.html#fn_V" style="text-decoration:none"><b>V</b></A>
- &nbsp;
-<A HREF="readline.html#fn_Y" style="text-decoration:none"><b>Y</b></A>
- &nbsp;
-</td></tr></table><br><P></P>
-<TABLE border=0>
-<TR><TD></TD><TH ALIGN=LEFT>Index Entry</TH><TH ALIGN=LEFT> Section</TH></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn__"></A>_</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX278"><CODE>_rl_digit_p</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX281"><CODE>_rl_digit_value</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX277"><CODE>_rl_lowercase_p</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX280"><CODE>_rl_to_lower</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX279"><CODE>_rl_to_upper</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX276"><CODE>_rl_uppercase_p</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_A"></A>A</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX142"><CODE>abort (C-g)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX143"><CODE>abort (C-g)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX42"><CODE>accept-line (Newline or Return)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX43"><CODE>accept-line (Newline or Return)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_B"></A>B</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX32"><CODE>backward-char (C-b)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX33"><CODE>backward-char (C-b)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX70"><CODE>backward-delete-char (Rubout)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX71"><CODE>backward-delete-char (Rubout)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX94"><CODE>backward-kill-line (C-x Rubout)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX95"><CODE>backward-kill-line (C-x Rubout)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX102"><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX103"><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX36"><CODE>backward-word (M-b)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX37"><CODE>backward-word (M-b)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX48"><CODE>beginning-of-history (M-&#38;#60;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX49"><CODE>beginning-of-history (M-&#38;#60;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX26"><CODE>beginning-of-line (C-a)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX27"><CODE>beginning-of-line (C-a)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX5">bell-style</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_C"></A>C</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX138"><CODE>call-last-kbd-macro (C-x e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX139"><CODE>call-last-kbd-macro (C-x e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX88"><CODE>capitalize-word (M-c)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX89"><CODE>capitalize-word (M-c)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX158"><CODE>character-search (C-])</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX159"><CODE>character-search (C-])</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX160"><CODE>character-search-backward (M-C-])</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX161"><CODE>character-search-backward (M-C-])</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX38"><CODE>clear-screen (C-l)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX39"><CODE>clear-screen (C-l)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX6">comment-begin</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX124"><CODE>complete (<KBD>TAB</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX125"><CODE>complete (<KBD>TAB</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX7">completion-query-items</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX8">convert-meta</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX112"><CODE>copy-backward-word ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX113"><CODE>copy-backward-word ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX114"><CODE>copy-forward-word ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX115"><CODE>copy-forward-word ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX110"><CODE>copy-region-as-kill ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX111"><CODE>copy-region-as-kill ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_D"></A>D</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX68"><CODE>delete-char (C-d)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX69"><CODE>delete-char (C-d)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX132"><CODE>delete-char-or-list ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX133"><CODE>delete-char-or-list ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX106"><CODE>delete-horizontal-space ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX107"><CODE>delete-horizontal-space ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX120"><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, &#60;small&#62;...&#60;/small&#62; <KBD>M--</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX121"><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, &#60;small&#62;...&#60;/small&#62; <KBD>M--</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX9">disable-completion</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX144"><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, &#60;small&#62;...&#60;/small&#62;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX145"><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, &#60;small&#62;...&#60;/small&#62;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX86"><CODE>downcase-word (M-l)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX87"><CODE>downcase-word (M-l)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX164"><CODE>dump-functions ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX165"><CODE>dump-functions ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX168"><CODE>dump-macros ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX169"><CODE>dump-macros ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX166"><CODE>dump-variables ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX167"><CODE>dump-variables ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_E"></A>E</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX10">editing-mode</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX170"><CODE>emacs-editing-mode (C-e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX171"><CODE>emacs-editing-mode (C-e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX11">enable-keypad</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX136"><CODE>end-kbd-macro (C-x ))</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX137"><CODE>end-kbd-macro (C-x ))</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX50"><CODE>end-of-history (M-&#38;#62;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX51"><CODE>end-of-history (M-&#38;#62;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX28"><CODE>end-of-line (C-e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX29"><CODE>end-of-line (C-e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX156"><CODE>exchange-point-and-mark (C-x C-x)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX157"><CODE>exchange-point-and-mark (C-x C-x)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX12">expand-tilde</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_F"></A>F</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX72"><CODE>forward-backward-delete-char ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX73"><CODE>forward-backward-delete-char ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX30"><CODE>forward-char (C-f)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX31"><CODE>forward-char (C-f)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX54"><CODE>forward-search-history (C-s)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX55"><CODE>forward-search-history (C-s)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX34"><CODE>forward-word (M-f)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX35"><CODE>forward-word (M-f)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_H"></A>H</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX13">history-preserve-point</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX62"><CODE>history-search-backward ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX63"><CODE>history-search-backward ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX60"><CODE>history-search-forward ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX61"><CODE>history-search-forward ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX14">horizontal-scroll-mode</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_I"></A>I</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX15">input-meta</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX162"><CODE>insert-comment (M-#)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX163"><CODE>insert-comment (M-#)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX128"><CODE>insert-completions (M-*)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX129"><CODE>insert-completions (M-*)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX17">isearch-terminators</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_K"></A>K</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX18">keymap</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX92"><CODE>kill-line (C-k)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX93"><CODE>kill-line (C-k)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX108"><CODE>kill-region ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX109"><CODE>kill-region ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX98"><CODE>kill-whole-line ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX99"><CODE>kill-whole-line ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX100"><CODE>kill-word (M-d)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX101"><CODE>kill-word (M-d)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_M"></A>M</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX19">mark-modified-lines</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX20">mark-symlinked-directories</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX21">match-hidden-files</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX130"><CODE>menu-complete ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX131"><CODE>menu-complete ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX16">meta-flag</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_N"></A>N</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX46"><CODE>next-history (C-n)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX47"><CODE>next-history (C-n)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX58"><CODE>non-incremental-forward-search-history (M-n)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX59"><CODE>non-incremental-forward-search-history (M-n)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX56"><CODE>non-incremental-reverse-search-history (M-p)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX57"><CODE>non-incremental-reverse-search-history (M-p)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_O"></A>O</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX22">output-meta</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX90"><CODE>overwrite-mode ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX91"><CODE>overwrite-mode ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_P"></A>P</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX23">page-completions</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX126"><CODE>possible-completions (M-?)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX127"><CODE>possible-completions (M-?)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX146"><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX147"><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX44"><CODE>previous-history (C-p)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX45"><CODE>previous-history (C-p)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_Q"></A>Q</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX74"><CODE>quoted-insert (C-q or C-v)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX75"><CODE>quoted-insert (C-q or C-v)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_R"></A>R</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX140"><CODE>re-read-init-file (C-x C-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX141"><CODE>re-read-init-file (C-x C-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX174"><CODE>readline</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC24">2.1 Basic Behavior</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX40"><CODE>redraw-current-line ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX41"><CODE>redraw-current-line ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX52"><CODE>reverse-search-history (C-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX53"><CODE>reverse-search-history (C-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX150"><CODE>revert-line (M-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX151"><CODE>revert-line (M-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX209"><CODE>rl_add_defun</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC30">2.4.1 Naming a Function</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX235"><CODE>rl_add_funmap_entry</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX238"><CODE>rl_add_undo</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX274"><CODE>rl_alphabetic</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX186">rl_already_prompted</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX312">rl_attempted_completion_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX332">rl_attempted_completion_over</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX320">rl_basic_quote_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX319">rl_basic_word_break_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX236"><CODE>rl_begin_undo_group</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX218"><CODE>rl_bind_key</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX219"><CODE>rl_bind_key_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX203">rl_binding_keymap</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX288"><CODE>rl_callback_handler_install</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC41">2.4.12 Alternate Interface</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX290"><CODE>rl_callback_handler_remove</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC41">2.4.12 Alternate Interface</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX289"><CODE>rl_callback_read_char</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC41">2.4.12 Alternate Interface</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX291">rl_catch_signals</A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX292">rl_catch_sigwinch</A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX315">rl_char_is_quoted_p</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX293"><CODE>rl_cleanup_after_signal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX250"><CODE>rl_clear_message</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX264"><CODE>rl_clear_pending_input</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX300"><CODE>rl_clear_signals</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX301"><CODE>rl_complete</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC45">2.6.1 How Completing Works</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX304"><CODE>rl_complete</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX303"><CODE>rl_complete_internal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX322">rl_completer_quote_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX321">rl_completer_word_break_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX326">rl_completion_append_character</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX318">rl_completion_display_matches_hook</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX302">rl_completion_entry_function</A></TD><TD valign=top><A HREF="readline.html#SEC45">2.6.1 How Completing Works</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX311">rl_completion_entry_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX328">rl_completion_mark_symlink_dirs</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX308"><CODE>rl_completion_matches</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX307"><CODE>rl_completion_mode</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX325">rl_completion_query_items</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX327">rl_completion_suppress_append</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX333">rl_completion_type</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX211"><CODE>rl_copy_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX257"><CODE>rl_copy_text</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX247"><CODE>rl_crlf</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX256"><CODE>rl_delete_text</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX201">rl_deprep_term_function</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX267"><CODE>rl_deprep_terminal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX273"><CODE>rl_ding</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX317">rl_directory_completion_hook</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX213"><CODE>rl_discard_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX183">rl_dispatching</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX275"><CODE>rl_display_match_list</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX240"><CODE>rl_do_undo</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX180">rl_done</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX208">rl_editing_mode</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX178">rl_end</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX237"><CODE>rl_end_undo_group</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX184">rl_erase_empty_line</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX197">rl_event_hook</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX263"><CODE>rl_execute_next</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX202">rl_executing_keymap</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX204">rl_executing_macro</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX253"><CODE>rl_expand_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX206">rl_explicit_arg</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX271"><CODE>rl_extend_line_buffer</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX330">rl_filename_completion_desired</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX309"><CODE>rl_filename_completion_function</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX314">rl_filename_dequoting_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX323">rl_filename_quote_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX331">rl_filename_quoting_desired</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX313">rl_filename_quoting_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX243"><CODE>rl_forced_update_display</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX294"><CODE>rl_free_line_state</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX239"><CODE>rl_free_undo_list</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX232"><CODE>rl_function_dumper</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX229"><CODE>rl_function_of_keyseq</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX234"><CODE>rl_funmap_names</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX225"><CODE>rl_generic_bind</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX214"><CODE>rl_get_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX216"><CODE>rl_get_keymap_by_name</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX217"><CODE>rl_get_keymap_name</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX298"><CODE>rl_get_screen_size</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX287"><CODE>rl_get_termcap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX261"><CODE>rl_getc</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX198">rl_getc_function</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX189">rl_gnu_readline_p</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX329">rl_ignore_completion_duplicates</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX316">rl_ignore_some_completions_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX334">rl_inhibit_completion</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX272"><CODE>rl_initialize</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX306"><CODE>rl_insert_completions</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX255"><CODE>rl_insert_text</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX192">rl_instream</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX230"><CODE>rl_invoking_keyseqs</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX231"><CODE>rl_invoking_keyseqs_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX258"><CODE>rl_kill_text</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX194">rl_last_func</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX187">rl_library_version</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX176">rl_line_buffer</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX233"><CODE>rl_list_funmap_names</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX282"><CODE>rl_macro_bind</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX283"><CODE>rl_macro_dumper</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX210"><CODE>rl_make_bare_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX212"><CODE>rl_make_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX179">rl_mark</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX249"><CODE>rl_message</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX241"><CODE>rl_modifying</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX228"><CODE>rl_named_function</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX181">rl_num_chars_to_read</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX207">rl_numeric_arg</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX244"><CODE>rl_on_new_line</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX245"><CODE>rl_on_new_line_with_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX193">rl_outstream</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX226"><CODE>rl_parse_and_bind</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX182">rl_pending_input</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX177">rl_point</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX305"><CODE>rl_possible_completions</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX196">rl_pre_input_hook</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX200">rl_prep_term_function</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX266"><CODE>rl_prep_terminal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX185">rl_prompt</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX259"><CODE>rl_push_macro_input</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX227"><CODE>rl_read_init_file</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX260"><CODE>rl_read_key</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX191">rl_readline_name</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX205">rl_readline_state</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX188">rl_readline_version</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX242"><CODE>rl_redisplay</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX199">rl_redisplay_function</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX270"><CODE>rl_replace_line</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX295"><CODE>rl_reset_after_signal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX246"><CODE>rl_reset_line_state</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX269"><CODE>rl_reset_terminal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX296"><CODE>rl_resize_terminal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX252"><CODE>rl_restore_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX251"><CODE>rl_save_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX224"><CODE>rl_set_key</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX265"><CODE>rl_set_keyboard_input_timeout</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX215"><CODE>rl_set_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX286"><CODE>rl_set_paren_blink_timeout</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX254"><CODE>rl_set_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX297"><CODE>rl_set_screen_size</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX299"><CODE>rl_set_signals</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX248"><CODE>rl_show_char</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX324">rl_special_prefixes</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX195">rl_startup_hook</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX262"><CODE>rl_stuff_char</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX190">rl_terminal_name</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX268"><CODE>rl_tty_set_default_bindings</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX223"><CODE>rl_unbind_command_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX222"><CODE>rl_unbind_function_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX220"><CODE>rl_unbind_key</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX221"><CODE>rl_unbind_key_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX310"><CODE>rl_username_completion_function</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX284"><CODE>rl_variable_bind</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX285"><CODE>rl_variable_dumper</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_S"></A>S</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX78"><CODE>self-insert (a, b, A, 1, !, &#60;small&#62;...&#60;/small&#62;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX79"><CODE>self-insert (a, b, A, 1, !, &#60;small&#62;...&#60;/small&#62;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX154"><CODE>set-mark (C-@)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX155"><CODE>set-mark (C-@)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX24">show-all-if-ambiguous</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX134"><CODE>start-kbd-macro (C-x ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX135"><CODE>start-kbd-macro (C-x ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_T"></A>T</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX76"><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX77"><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX152"><CODE>tilde-expand (M-~)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX153"><CODE>tilde-expand (M-~)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX80"><CODE>transpose-chars (C-t)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX81"><CODE>transpose-chars (C-t)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX82"><CODE>transpose-words (M-t)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX83"><CODE>transpose-words (M-t)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_U"></A>U</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX148"><CODE>undo (C-_ or C-x C-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX149"><CODE>undo (C-_ or C-x C-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX122"><CODE>universal-argument ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX123"><CODE>universal-argument ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX96"><CODE>unix-line-discard (C-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX97"><CODE>unix-line-discard (C-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX104"><CODE>unix-word-rubout (C-w)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX105"><CODE>unix-word-rubout (C-w)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX84"><CODE>upcase-word (M-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX85"><CODE>upcase-word (M-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_V"></A>V</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX172"><CODE>vi-editing-mode (M-C-j)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX173"><CODE>vi-editing-mode (M-C-j)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX25">visible-stats</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-<TR><TH><A NAME="fn_Y"></A>Y</TH><TD></TD><TD></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX116"><CODE>yank (C-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX117"><CODE>yank (C-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX66"><CODE>yank-last-arg (M-. or M-_)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX67"><CODE>yank-last-arg (M-. or M-_)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX64"><CODE>yank-nth-arg (M-C-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX65"><CODE>yank-nth-arg (M-C-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX118"><CODE>yank-pop (M-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX119"><CODE>yank-pop (M-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
-<TR><TD COLSPAN=3> <HR></TD></TR>
-</TABLE><P></P><table><tr><th valign=top>Jump to: &nbsp; </th><td><A HREF="readline.html#fn__" style="text-decoration:none"><b>_</b></A>
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-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H1>Table of Contents</H1>
-<UL>
-<A NAME="TOC1" HREF="readline.html#SEC1">1. Command Line Editing</A>
-<BR>
-<UL>
-<A NAME="TOC2" HREF="readline.html#SEC2">1.1 Introduction to Line Editing</A>
-<BR>
-<A NAME="TOC3" HREF="readline.html#SEC3">1.2 Readline Interaction</A>
-<BR>
-<UL>
-<A NAME="TOC4" HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A>
-<BR>
-<A NAME="TOC5" HREF="readline.html#SEC5">1.2.2 Readline Movement Commands</A>
-<BR>
-<A NAME="TOC6" HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A>
-<BR>
-<A NAME="TOC7" HREF="readline.html#SEC7">1.2.4 Readline Arguments</A>
-<BR>
-<A NAME="TOC8" HREF="readline.html#SEC8">1.2.5 Searching for Commands in the History</A>
-<BR>
-</UL>
-<A NAME="TOC9" HREF="readline.html#SEC9">1.3 Readline Init File</A>
-<BR>
-<UL>
-<A NAME="TOC10" HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A>
-<BR>
-<A NAME="TOC11" HREF="readline.html#SEC11">1.3.2 Conditional Init Constructs</A>
-<BR>
-<A NAME="TOC12" HREF="readline.html#SEC12">1.3.3 Sample Init File</A>
-<BR>
-</UL>
-<A NAME="TOC13" HREF="readline.html#SEC13">1.4 Bindable Readline Commands</A>
-<BR>
-<UL>
-<A NAME="TOC14" HREF="readline.html#SEC14">1.4.1 Commands For Moving</A>
-<BR>
-<A NAME="TOC15" HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A>
-<BR>
-<A NAME="TOC16" HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A>
-<BR>
-<A NAME="TOC17" HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A>
-<BR>
-<A NAME="TOC18" HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A>
-<BR>
-<A NAME="TOC19" HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A>
-<BR>
-<A NAME="TOC20" HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A>
-<BR>
-<A NAME="TOC21" HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A>
-<BR>
-</UL>
-<A NAME="TOC22" HREF="readline.html#SEC22">1.5 Readline vi Mode</A>
-<BR>
-</UL>
-<A NAME="TOC23" HREF="readline.html#SEC23">2. Programming with GNU Readline</A>
-<BR>
-<UL>
-<A NAME="TOC24" HREF="readline.html#SEC24">2.1 Basic Behavior</A>
-<BR>
-<A NAME="TOC25" HREF="readline.html#SEC25">2.2 Custom Functions</A>
-<BR>
-<UL>
-<A NAME="TOC26" HREF="readline.html#SEC26">2.2.1 Readline Typedefs</A>
-<BR>
-<A NAME="TOC27" HREF="readline.html#SEC27">2.2.2 Writing a New Function</A>
-<BR>
-</UL>
-<A NAME="TOC28" HREF="readline.html#SEC28">2.3 Readline Variables</A>
-<BR>
-<A NAME="TOC29" HREF="readline.html#SEC29">2.4 Readline Convenience Functions</A>
-<BR>
-<UL>
-<A NAME="TOC30" HREF="readline.html#SEC30">2.4.1 Naming a Function</A>
-<BR>
-<A NAME="TOC31" HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A>
-<BR>
-<A NAME="TOC32" HREF="readline.html#SEC32">2.4.3 Binding Keys</A>
-<BR>
-<A NAME="TOC33" HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A>
-<BR>
-<A NAME="TOC34" HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A>
-<BR>
-<A NAME="TOC35" HREF="readline.html#SEC35">2.4.6 Redisplay</A>
-<BR>
-<A NAME="TOC36" HREF="readline.html#SEC36">2.4.7 Modifying Text</A>
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-<A NAME="TOC37" HREF="readline.html#SEC37">2.4.8 Character Input</A>
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-<A NAME="TOC38" HREF="readline.html#SEC38">2.4.9 Terminal Management</A>
-<BR>
-<A NAME="TOC39" HREF="readline.html#SEC39">2.4.10 Utility Functions</A>
-<BR>
-<A NAME="TOC40" HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A>
-<BR>
-<A NAME="TOC41" HREF="readline.html#SEC41">2.4.12 Alternate Interface</A>
-<BR>
-<A NAME="TOC42" HREF="readline.html#SEC42">2.4.13 A Readline Example</A>
-<BR>
-</UL>
-<A NAME="TOC43" HREF="readline.html#SEC43">2.5 Readline Signal Handling</A>
-<BR>
-<A NAME="TOC44" HREF="readline.html#SEC44">2.6 Custom Completers</A>
-<BR>
-<UL>
-<A NAME="TOC45" HREF="readline.html#SEC45">2.6.1 How Completing Works</A>
-<BR>
-<A NAME="TOC46" HREF="readline.html#SEC46">2.6.2 Completion Functions</A>
-<BR>
-<A NAME="TOC47" HREF="readline.html#SEC47">2.6.3 Completion Variables</A>
-<BR>
-<A NAME="TOC48" HREF="readline.html#SEC48">2.6.4 A Short Completion Example</A>
-<BR>
-</UL>
-</UL>
-<A NAME="TOC49" HREF="readline.html#SEC49">Concept Index</A>
-<BR>
-<A NAME="TOC50" HREF="readline.html#SEC50">Function and Variable Index</A>
-<BR>
-</UL>
-<HR SIZE=1>
-<A NAME="SEC_OVERVIEW"></A>
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-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H1>Short Table of Contents</H1>
-<BLOCKQUOTE>
-<A NAME="TOC1" HREF="readline.html#SEC1">1. Command Line Editing</A>
-<BR>
-<A NAME="TOC23" HREF="readline.html#SEC23">2. Programming with GNU Readline</A>
-<BR>
-<A NAME="TOC49" HREF="readline.html#SEC49">Concept Index</A>
-<BR>
-<A NAME="TOC50" HREF="readline.html#SEC50">Function and Variable Index</A>
-<BR>
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-</BLOCKQUOTE>
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-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49">Index</A>]</TD>
-<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
-</TR></TABLE>
-<H1>About this document</H1>
-This document was generated by <I>Chet Ramey</I> on <I>June, 27 2002</I>
-using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
-"><I>texi2html</I></A>
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-<TH> Button </TH>
-<TH> Name </TH>
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