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-<HTML>
-<HEAD>
-<!-- This HTML file has been created by texi2html 1.52
- from /usr/homes/chet/src/bash/readline-src/doc/rluserman.texinfo on 16 April 2001 -->
-
-<TITLE>GNU Readline Library</TITLE>
-</HEAD>
-<BODY>
-<H1>GNU Readline Library User Interface</H1>
-<H2>Edition 4.2, for <CODE>Readline Library</CODE> Version 4.2.</H2>
-<H2>Apr 2001</H2>
-<ADDRESS>Brian Fox, Free Software Foundation</ADDRESS>
-<ADDRESS>Chet Ramey, Case Western Reserve University</ADDRESS>
-<P>
-<P><HR><P>
-<H1>Table of Contents</H1>
-<UL>
-<LI><A NAME="TOC1" HREF="rluserman.html#SEC1">Command Line Editing</A>
-<UL>
-<LI><A NAME="TOC2" HREF="rluserman.html#SEC2">Introduction to Line Editing</A>
-<LI><A NAME="TOC3" HREF="rluserman.html#SEC3">Readline Interaction</A>
-<UL>
-<LI><A NAME="TOC4" HREF="rluserman.html#SEC4">Readline Bare Essentials</A>
-<LI><A NAME="TOC5" HREF="rluserman.html#SEC5">Readline Movement Commands</A>
-<LI><A NAME="TOC6" HREF="rluserman.html#SEC6">Readline Killing Commands</A>
-<LI><A NAME="TOC7" HREF="rluserman.html#SEC7">Readline Arguments</A>
-<LI><A NAME="TOC8" HREF="rluserman.html#SEC8">Searching for Commands in the History</A>
-</UL>
-<LI><A NAME="TOC9" HREF="rluserman.html#SEC9">Readline Init File</A>
-<UL>
-<LI><A NAME="TOC10" HREF="rluserman.html#SEC10">Readline Init File Syntax</A>
-<LI><A NAME="TOC11" HREF="rluserman.html#SEC11">Conditional Init Constructs</A>
-<LI><A NAME="TOC12" HREF="rluserman.html#SEC12">Sample Init File</A>
-</UL>
-<LI><A NAME="TOC13" HREF="rluserman.html#SEC13">Bindable Readline Commands</A>
-<UL>
-<LI><A NAME="TOC14" HREF="rluserman.html#SEC14">Commands For Moving</A>
-<LI><A NAME="TOC15" HREF="rluserman.html#SEC15">Commands For Manipulating The History</A>
-<LI><A NAME="TOC16" HREF="rluserman.html#SEC16">Commands For Changing Text</A>
-<LI><A NAME="TOC17" HREF="rluserman.html#SEC17">Killing And Yanking</A>
-<LI><A NAME="TOC18" HREF="rluserman.html#SEC18">Specifying Numeric Arguments</A>
-<LI><A NAME="TOC19" HREF="rluserman.html#SEC19">Letting Readline Type For You</A>
-<LI><A NAME="TOC20" HREF="rluserman.html#SEC20">Keyboard Macros</A>
-<LI><A NAME="TOC21" HREF="rluserman.html#SEC21">Some Miscellaneous Commands</A>
-</UL>
-<LI><A NAME="TOC22" HREF="rluserman.html#SEC22">Readline vi Mode</A>
-</UL>
-</UL>
-<P><HR><P>
-
-<P>
-This document describes the end user interface of the GNU Readline Library,
-a utility which aids in the consistency of user interface across discrete
-programs that need to provide a command line interface.
-
-</P>
-<P>
-Published by the Free Software Foundation <BR>
-59 Temple Place, Suite 330, <BR>
-Boston, MA 02111 USA
-
-</P>
-<P>
-Permission is granted to make and distribute verbatim copies of
-this manual provided the copyright notice and this permission notice
-are preserved on all copies.
-
-</P>
-<P>
-Permission is granted to copy and distribute modified versions of this
-manual under the conditions for verbatim copying, provided that the entire
-resulting derived work is distributed under the terms of a permission
-notice identical to this one.
-
-</P>
-<P>
-Permission is granted to copy and distribute translations of this manual
-into another language, under the above conditions for modified versions,
-except that this permission notice may be stated in a translation approved
-by the Free Software Foundation.
-
-</P>
-<P>
-Copyright (C) 1988-2001 Free Software Foundation, Inc.
-
-</P>
-
-
-
-<H1><A NAME="SEC1" HREF="rluserman.html#TOC1">Command Line Editing</A></H1>
-
-<P>
-This chapter describes the basic features of the GNU
-command line editing interface.
-
-</P>
-
-<UL>
-<LI><A HREF="rluserman.html#SEC2">Introduction and Notation</A>: Notation used in this text.
-<LI><A HREF="rluserman.html#SEC3">Readline Interaction</A>: The minimum set of commands for editing a line.
-<LI><A HREF="rluserman.html#SEC9">Readline Init File</A>: Customizing Readline from a user's view.
-<LI><A HREF="rluserman.html#SEC13">Bindable Readline Commands</A>: A description of most of the Readline commands
- available for binding
-<LI><A HREF="rluserman.html#SEC22">Readline vi Mode</A>: A short description of how to make Readline
- behave like the vi editor.
-</UL>
-
-
-
-<H2><A NAME="SEC2" HREF="rluserman.html#TOC2">Introduction to Line Editing</A></H2>
-
-<P>
-The following paragraphs describe the notation used to represent
-keystrokes.
-
-</P>
-<P>
-The text <KBD>C-k</KBD> is read as `Control-K' and describes the character
-produced when the <KBD>k</KBD> key is pressed while the Control key
-is depressed.
-
-</P>
-<P>
-The text <KBD>M-k</KBD> is read as `Meta-K' and describes the character
-produced when the Meta key (if you have one) is depressed, and the <KBD>k</KBD>
-key is pressed.
-The Meta key is labeled <KBD>ALT</KBD> on many keyboards.
-On keyboards with two keys labeled <KBD>ALT</KBD> (usually to either side of
-the space bar), the <KBD>ALT</KBD> on the left side is generally set to
-work as a Meta key.
-The <KBD>ALT</KBD> key on the right may also be configured to work as a
-Meta key or may be configured as some other modifier, such as a
-Compose key for typing accented characters.
-
-</P>
-<P>
-If you do not have a Meta or <KBD>ALT</KBD> key, or another key working as
-a Meta key, the identical keystroke can be generated by typing <KBD>ESC</KBD>
-<EM>first</EM>, and then typing <KBD>k</KBD>.
-Either process is known as <EM>metafying</EM> the <KBD>k</KBD> key.
-
-</P>
-<P>
-The text <KBD>M-C-k</KBD> is read as `Meta-Control-k' and describes the
-character produced by <EM>metafying</EM> <KBD>C-k</KBD>.
-
-</P>
-<P>
-In addition, several keys have their own names. Specifically,
-<KBD>DEL</KBD>, <KBD>ESC</KBD>, <KBD>LFD</KBD>, <KBD>SPC</KBD>, <KBD>RET</KBD>, and <KBD>TAB</KBD> all
-stand for themselves when seen in this text, or in an init file
-(see section <A HREF="rluserman.html#SEC9">Readline Init File</A>).
-If your keyboard lacks a <KBD>LFD</KBD> key, typing <KBD>C-j</KBD> will
-produce the desired character.
-The <KBD>RET</KBD> key may be labeled <KBD>Return</KBD> or <KBD>Enter</KBD> on
-some keyboards.
-
-</P>
-
-
-<H2><A NAME="SEC3" HREF="rluserman.html#TOC3">Readline Interaction</A></H2>
-<P>
-<A NAME="IDX1"></A>
-
-</P>
-<P>
-Often during an interactive session you type in a long line of text,
-only to notice that the first word on the line is misspelled. The
-Readline library gives you a set of commands for manipulating the text
-as you type it in, allowing you to just fix your typo, and not forcing
-you to retype the majority of the line. Using these editing commands,
-you move the cursor to the place that needs correction, and delete or
-insert the text of the corrections. Then, when you are satisfied with
-the line, you simply press <KBD>RET</KBD>. You do not have to be at the
-end of the line to press <KBD>RET</KBD>; the entire line is accepted
-regardless of the location of the cursor within the line.
-
-</P>
-
-<UL>
-<LI><A HREF="rluserman.html#SEC4">Readline Bare Essentials</A>: The least you need to know about Readline.
-<LI><A HREF="rluserman.html#SEC5">Readline Movement Commands</A>: Moving about the input line.
-<LI><A HREF="rluserman.html#SEC6">Readline Killing Commands</A>: How to delete text, and how to get it back!
-<LI><A HREF="rluserman.html#SEC7">Readline Arguments</A>: Giving numeric arguments to commands.
-<LI><A HREF="rluserman.html#SEC8">Searching</A>: Searching through previous lines.
-</UL>
-
-
-
-<H3><A NAME="SEC4" HREF="rluserman.html#TOC4">Readline Bare Essentials</A></H3>
-<P>
-<A NAME="IDX2"></A>
-<A NAME="IDX3"></A>
-<A NAME="IDX4"></A>
-
-</P>
-<P>
-In order to enter characters into the line, simply type them. The typed
-character appears where the cursor was, and then the cursor moves one
-space to the right. If you mistype a character, you can use your
-erase character to back up and delete the mistyped character.
-
-</P>
-<P>
-Sometimes you may mistype a character, and
-not notice the error until you have typed several other characters. In
-that case, you can type <KBD>C-b</KBD> to move the cursor to the left, and then
-correct your mistake. Afterwards, you can move the cursor to the right
-with <KBD>C-f</KBD>.
-
-</P>
-<P>
-When you add text in the middle of a line, you will notice that characters
-to the right of the cursor are `pushed over' to make room for the text
-that you have inserted. Likewise, when you delete text behind the cursor,
-characters to the right of the cursor are `pulled back' to fill in the
-blank space created by the removal of the text. A list of the bare
-essentials for editing the text of an input line follows.
-
-</P>
-<DL COMPACT>
-
-<DT><KBD>C-b</KBD>
-<DD>
-Move back one character.
-<DT><KBD>C-f</KBD>
-<DD>
-Move forward one character.
-<DT><KBD>DEL</KBD> or <KBD>Backspace</KBD>
-<DD>
-Delete the character to the left of the cursor.
-<DT><KBD>C-d</KBD>
-<DD>
-Delete the character underneath the cursor.
-<DT>Printing characters
-<DD>
-Insert the character into the line at the cursor.
-<DT><KBD>C-_</KBD> or <KBD>C-x C-u</KBD>
-<DD>
-Undo the last editing command. You can undo all the way back to an
-empty line.
-</DL>
-
-<P>
-(Depending on your configuration, the <KBD>Backspace</KBD> key be set to
-delete the character to the left of the cursor and the <KBD>DEL</KBD> key set
-to delete the character underneath the cursor, like <KBD>C-d</KBD>, rather
-than the character to the left of the cursor.)
-
-</P>
-
-
-<H3><A NAME="SEC5" HREF="rluserman.html#TOC5">Readline Movement Commands</A></H3>
-
-<P>
-The above table describes the most basic keystrokes that you need
-in order to do editing of the input line. For your convenience, many
-other commands have been added in addition to <KBD>C-b</KBD>, <KBD>C-f</KBD>,
-<KBD>C-d</KBD>, and <KBD>DEL</KBD>. Here are some commands for moving more rapidly
-about the line.
-
-</P>
-<DL COMPACT>
-
-<DT><KBD>C-a</KBD>
-<DD>
-Move to the start of the line.
-<DT><KBD>C-e</KBD>
-<DD>
-Move to the end of the line.
-<DT><KBD>M-f</KBD>
-<DD>
-Move forward a word, where a word is composed of letters and digits.
-<DT><KBD>M-b</KBD>
-<DD>
-Move backward a word.
-<DT><KBD>C-l</KBD>
-<DD>
-Clear the screen, reprinting the current line at the top.
-</DL>
-
-<P>
-Notice how <KBD>C-f</KBD> moves forward a character, while <KBD>M-f</KBD> moves
-forward a word. It is a loose convention that control keystrokes
-operate on characters while meta keystrokes operate on words.
-
-</P>
-
-
-<H3><A NAME="SEC6" HREF="rluserman.html#TOC6">Readline Killing Commands</A></H3>
-
-<P>
-<A NAME="IDX5"></A>
-<A NAME="IDX6"></A>
-
-</P>
-<P>
-<EM>Killing</EM> text means to delete the text from the line, but to save
-it away for later use, usually by <EM>yanking</EM> (re-inserting)
-it back into the line.
-(`Cut' and `paste' are more recent jargon for `kill' and `yank'.)
-
-</P>
-<P>
-If the description for a command says that it `kills' text, then you can
-be sure that you can get the text back in a different (or the same)
-place later.
-
-</P>
-<P>
-When you use a kill command, the text is saved in a <EM>kill-ring</EM>.
-Any number of consecutive kills save all of the killed text together, so
-that when you yank it back, you get it all. The kill
-ring is not line specific; the text that you killed on a previously
-typed line is available to be yanked back later, when you are typing
-another line.
-<A NAME="IDX7"></A>
-
-</P>
-<P>
-Here is the list of commands for killing text.
-
-</P>
-<DL COMPACT>
-
-<DT><KBD>C-k</KBD>
-<DD>
-Kill the text from the current cursor position to the end of the line.
-
-<DT><KBD>M-d</KBD>
-<DD>
-Kill from the cursor to the end of the current word, or, if between
-words, to the end of the next word.
-Word boundaries are the same as those used by <KBD>M-f</KBD>.
-
-<DT><KBD>M-<KBD>DEL</KBD></KBD>
-<DD>
-Kill from the cursor the start of the previous word, or, if between
-words, to the start of the previous word.
-Word boundaries are the same as those used by <KBD>M-b</KBD>.
-
-<DT><KBD>C-w</KBD>
-<DD>
-Kill from the cursor to the previous whitespace. This is different than
-<KBD>M-<KBD>DEL</KBD></KBD> because the word boundaries differ.
-
-</DL>
-
-<P>
-Here is how to <EM>yank</EM> the text back into the line. Yanking
-means to copy the most-recently-killed text from the kill buffer.
-
-</P>
-<DL COMPACT>
-
-<DT><KBD>C-y</KBD>
-<DD>
-Yank the most recently killed text back into the buffer at the cursor.
-
-<DT><KBD>M-y</KBD>
-<DD>
-Rotate the kill-ring, and yank the new top. You can only do this if
-the prior command is <KBD>C-y</KBD> or <KBD>M-y</KBD>.
-</DL>
-
-
-
-<H3><A NAME="SEC7" HREF="rluserman.html#TOC7">Readline Arguments</A></H3>
-
-<P>
-You can pass numeric arguments to Readline commands. Sometimes the
-argument acts as a repeat count, other times it is the <I>sign</I> of the
-argument that is significant. If you pass a negative argument to a
-command which normally acts in a forward direction, that command will
-act in a backward direction. For example, to kill text back to the
-start of the line, you might type <SAMP>`M-- C-k'</SAMP>.
-
-</P>
-<P>
-The general way to pass numeric arguments to a command is to type meta
-digits before the command. If the first `digit' typed is a minus
-sign (<SAMP>`-'</SAMP>), then the sign of the argument will be negative. Once
-you have typed one meta digit to get the argument started, you can type
-the remainder of the digits, and then the command. For example, to give
-the <KBD>C-d</KBD> command an argument of 10, you could type <SAMP>`M-1 0 C-d'</SAMP>,
-which will delete the next ten characters on the input line.
-
-</P>
-
-
-<H3><A NAME="SEC8" HREF="rluserman.html#TOC8">Searching for Commands in the History</A></H3>
-
-<P>
-Readline provides commands for searching through the command history
-for lines containing a specified string.
-There are two search modes: <EM>incremental</EM> and <EM>non-incremental</EM>.
-
-</P>
-<P>
-Incremental searches begin before the user has finished typing the
-search string.
-As each character of the search string is typed, Readline displays
-the next entry from the history matching the string typed so far.
-An incremental search requires only as many characters as needed to
-find the desired history entry.
-To search backward in the history for a particular string, type
-<KBD>C-r</KBD>. Typing <KBD>C-s</KBD> searches forward through the history.
-The characters present in the value of the <CODE>isearch-terminators</CODE> variable
-are used to terminate an incremental search.
-If that variable has not been assigned a value, the <KBD>ESC</KBD> and
-<KBD>C-J</KBD> characters will terminate an incremental search.
-<KBD>C-g</KBD> will abort an incremental search and restore the original line.
-When the search is terminated, the history entry containing the
-search string becomes the current line.
-
-</P>
-<P>
-To find other matching entries in the history list, type <KBD>C-r</KBD> or
-<KBD>C-s</KBD> as appropriate.
-This will search backward or forward in the history for the next
-entry matching the search string typed so far.
-Any other key sequence bound to a Readline command will terminate
-the search and execute that command.
-For instance, a <KBD>RET</KBD> will terminate the search and accept
-the line, thereby executing the command from the history list.
-A movement command will terminate the search, make the last line found
-the current line, and begin editing.
-
-</P>
-<P>
-Non-incremental searches read the entire search string before starting
-to search for matching history lines. The search string may be
-typed by the user or be part of the contents of the current line.
-
-</P>
-
-
-<H2><A NAME="SEC9" HREF="rluserman.html#TOC9">Readline Init File</A></H2>
-<P>
-<A NAME="IDX8"></A>
-
-</P>
-<P>
-Although the Readline library comes with a set of Emacs-like
-keybindings installed by default, it is possible to use a different set
-of keybindings.
-Any user can customize programs that use Readline by putting
-commands in an <EM>inputrc</EM> file, conventionally in his home directory.
-The name of this
-file is taken from the value of the environment variable @env{INPUTRC}. If
-that variable is unset, the default is <TT>`~/.inputrc'</TT>.
-
-</P>
-<P>
-When a program which uses the Readline library starts up, the
-init file is read, and the key bindings are set.
-
-</P>
-<P>
-In addition, the <CODE>C-x C-r</CODE> command re-reads this init file, thus
-incorporating any changes that you might have made to it.
-
-</P>
-
-<UL>
-<LI><A HREF="rluserman.html#SEC10">Readline Init File Syntax</A>: Syntax for the commands in the inputrc file.
-
-<LI><A HREF="rluserman.html#SEC11">Conditional Init Constructs</A>: Conditional key bindings in the inputrc file.
-
-<LI><A HREF="rluserman.html#SEC12">Sample Init File</A>: An example inputrc file.
-</UL>
-
-
-
-<H3><A NAME="SEC10" HREF="rluserman.html#TOC10">Readline Init File Syntax</A></H3>
-
-<P>
-There are only a few basic constructs allowed in the
-Readline init file. Blank lines are ignored.
-Lines beginning with a <SAMP>`#'</SAMP> are comments.
-Lines beginning with a <SAMP>`$'</SAMP> indicate conditional
-constructs (see section <A HREF="rluserman.html#SEC11">Conditional Init Constructs</A>). Other lines
-denote variable settings and key bindings.
-
-</P>
-<DL COMPACT>
-
-<DT>Variable Settings
-<DD>
-You can modify the run-time behavior of Readline by
-altering the values of variables in Readline
-using the <CODE>set</CODE> command within the init file.
-The syntax is simple:
-
-
-<PRE>
-set <VAR>variable</VAR> <VAR>value</VAR>
-</PRE>
-
-Here, for example, is how to
-change from the default Emacs-like key binding to use
-<CODE>vi</CODE> line editing commands:
-
-
-<PRE>
-set editing-mode vi
-</PRE>
-
-Variable names and values, where appropriate, are recognized without regard
-to case.
-
-A great deal of run-time behavior is changeable with the following
-variables.
-
-<A NAME="IDX9"></A>
-<DL COMPACT>
-
-<DT><CODE>bell-style</CODE>
-<DD>
-<A NAME="IDX10"></A>
-Controls what happens when Readline wants to ring the terminal bell.
-If set to <SAMP>`none'</SAMP>, Readline never rings the bell. If set to
-<SAMP>`visible'</SAMP>, Readline uses a visible bell if one is available.
-If set to <SAMP>`audible'</SAMP> (the default), Readline attempts to ring
-the terminal's bell.
-
-<DT><CODE>comment-begin</CODE>
-<DD>
-<A NAME="IDX11"></A>
-The string to insert at the beginning of the line when the
-<CODE>insert-comment</CODE> command is executed. The default value
-is <CODE>"#"</CODE>.
-
-<DT><CODE>completion-ignore-case</CODE>
-<DD>
-If set to <SAMP>`on'</SAMP>, Readline performs filename matching and completion
-in a case-insensitive fashion.
-The default value is <SAMP>`off'</SAMP>.
-
-<DT><CODE>completion-query-items</CODE>
-<DD>
-<A NAME="IDX12"></A>
-The number of possible completions that determines when the user is
-asked whether he wants to see the list of possibilities. If the
-number of possible completions is greater than this value,
-Readline will ask the user whether or not he wishes to view
-them; otherwise, they are simply listed.
-This variable must be set to an integer value greater than or equal to 0.
-The default limit is <CODE>100</CODE>.
-
-<DT><CODE>convert-meta</CODE>
-<DD>
-<A NAME="IDX13"></A>
-If set to <SAMP>`on'</SAMP>, Readline will convert characters with the
-eighth bit set to an ASCII key sequence by stripping the eighth
-bit and prefixing an <KBD>ESC</KBD> character, converting them to a
-meta-prefixed key sequence. The default value is <SAMP>`on'</SAMP>.
-
-<DT><CODE>disable-completion</CODE>
-<DD>
-<A NAME="IDX14"></A>
-If set to <SAMP>`On'</SAMP>, Readline will inhibit word completion.
-Completion characters will be inserted into the line as if they had
-been mapped to <CODE>self-insert</CODE>. The default is <SAMP>`off'</SAMP>.
-
-<DT><CODE>editing-mode</CODE>
-<DD>
-<A NAME="IDX15"></A>
-The <CODE>editing-mode</CODE> variable controls which default set of
-key bindings is used. By default, Readline starts up in Emacs editing
-mode, where the keystrokes are most similar to Emacs. This variable can be
-set to either <SAMP>`emacs'</SAMP> or <SAMP>`vi'</SAMP>.
-
-<DT><CODE>enable-keypad</CODE>
-<DD>
-<A NAME="IDX16"></A>
-When set to <SAMP>`on'</SAMP>, Readline will try to enable the application
-keypad when it is called. Some systems need this to enable the
-arrow keys. The default is <SAMP>`off'</SAMP>.
-
-<DT><CODE>expand-tilde</CODE>
-<DD>
-<A NAME="IDX17"></A>
-If set to <SAMP>`on'</SAMP>, tilde expansion is performed when Readline
-attempts word completion. The default is <SAMP>`off'</SAMP>.
-
-<DT><CODE>horizontal-scroll-mode</CODE>
-<DD>
-<A NAME="IDX18"></A>
-This variable can be set to either <SAMP>`on'</SAMP> or <SAMP>`off'</SAMP>. Setting it
-to <SAMP>`on'</SAMP> means that the text of the lines being edited will scroll
-horizontally on a single screen line when they are longer than the width
-of the screen, instead of wrapping onto a new screen line. By default,
-this variable is set to <SAMP>`off'</SAMP>.
-
-<DT><CODE>input-meta</CODE>
-<DD>
-<A NAME="IDX19"></A>
-<A NAME="IDX20"></A>
-If set to <SAMP>`on'</SAMP>, Readline will enable eight-bit input (it
-will not clear the eighth bit in the characters it reads),
-regardless of what the terminal claims it can support. The
-default value is <SAMP>`off'</SAMP>. The name <CODE>meta-flag</CODE> is a
-synonym for this variable.
-
-<DT><CODE>isearch-terminators</CODE>
-<DD>
-<A NAME="IDX21"></A>
-The string of characters that should terminate an incremental search without
-subsequently executing the character as a command (see section <A HREF="rluserman.html#SEC8">Searching for Commands in the History</A>).
-If this variable has not been given a value, the characters <KBD>ESC</KBD> and
-<KBD>C-J</KBD> will terminate an incremental search.
-
-<DT><CODE>keymap</CODE>
-<DD>
-<A NAME="IDX22"></A>
-Sets Readline's idea of the current keymap for key binding commands.
-Acceptable <CODE>keymap</CODE> names are
-<CODE>emacs</CODE>,
-<CODE>emacs-standard</CODE>,
-<CODE>emacs-meta</CODE>,
-<CODE>emacs-ctlx</CODE>,
-<CODE>vi</CODE>,
-<CODE>vi-move</CODE>,
-<CODE>vi-command</CODE>, and
-<CODE>vi-insert</CODE>.
-<CODE>vi</CODE> is equivalent to <CODE>vi-command</CODE>; <CODE>emacs</CODE> is
-equivalent to <CODE>emacs-standard</CODE>. The default value is <CODE>emacs</CODE>.
-The value of the <CODE>editing-mode</CODE> variable also affects the
-default keymap.
-
-<DT><CODE>mark-directories</CODE>
-<DD>
-If set to <SAMP>`on'</SAMP>, completed directory names have a slash
-appended. The default is <SAMP>`on'</SAMP>.
-
-<DT><CODE>mark-modified-lines</CODE>
-<DD>
-<A NAME="IDX23"></A>
-This variable, when set to <SAMP>`on'</SAMP>, causes Readline to display an
-asterisk (<SAMP>`*'</SAMP>) at the start of history lines which have been modified.
-This variable is <SAMP>`off'</SAMP> by default.
-
-<DT><CODE>output-meta</CODE>
-<DD>
-<A NAME="IDX24"></A>
-If set to <SAMP>`on'</SAMP>, Readline will display characters with the
-eighth bit set directly rather than as a meta-prefixed escape
-sequence. The default is <SAMP>`off'</SAMP>.
-
-<DT><CODE>print-completions-horizontally</CODE>
-<DD>
-If set to <SAMP>`on'</SAMP>, Readline will display completions with matches
-sorted horizontally in alphabetical order, rather than down the screen.
-The default is <SAMP>`off'</SAMP>.
-
-<DT><CODE>show-all-if-ambiguous</CODE>
-<DD>
-<A NAME="IDX25"></A>
-This alters the default behavior of the completion functions. If
-set to <SAMP>`on'</SAMP>,
-words which have more than one possible completion cause the
-matches to be listed immediately instead of ringing the bell.
-The default value is <SAMP>`off'</SAMP>.
-
-<DT><CODE>visible-stats</CODE>
-<DD>
-<A NAME="IDX26"></A>
-If set to <SAMP>`on'</SAMP>, a character denoting a file's type
-is appended to the filename when listing possible
-completions. The default is <SAMP>`off'</SAMP>.
-
-</DL>
-
-<DT>Key Bindings
-<DD>
-The syntax for controlling key bindings in the init file is
-simple. First you need to find the name of the command that you
-want to change. The following sections contain tables of the command
-name, the default keybinding, if any, and a short description of what
-the command does.
-
-Once you know the name of the command, simply place on a line
-in the init file the name of the key
-you wish to bind the command to, a colon, and then the name of the
-command. The name of the key
-can be expressed in different ways, depending on what you find most
-comfortable.
-
-In addition to command names, readline allows keys to be bound
-to a string that is inserted when the key is pressed (a <VAR>macro</VAR>).
-
-<DL COMPACT>
-
-<DT><VAR>keyname</VAR>: <VAR>function-name</VAR> or <VAR>macro</VAR>
-<DD>
-<VAR>keyname</VAR> is the name of a key spelled out in English. For example:
-
-<PRE>
-Control-u: universal-argument
-Meta-Rubout: backward-kill-word
-Control-o: "&#62; output"
-</PRE>
-
-In the above example, <KBD>C-u</KBD> is bound to the function
-<CODE>universal-argument</CODE>,
-<KBD>M-DEL</KBD> is bound to the function <CODE>backward-kill-word</CODE>, and
-<KBD>C-o</KBD> is bound to run the macro
-expressed on the right hand side (that is, to insert the text
-<SAMP>`&#62; output'</SAMP> into the line).
-
-A number of symbolic character names are recognized while
-processing this key binding syntax:
-<VAR>DEL</VAR>,
-<VAR>ESC</VAR>,
-<VAR>ESCAPE</VAR>,
-<VAR>LFD</VAR>,
-<VAR>NEWLINE</VAR>,
-<VAR>RET</VAR>,
-<VAR>RETURN</VAR>,
-<VAR>RUBOUT</VAR>,
-<VAR>SPACE</VAR>,
-<VAR>SPC</VAR>,
-and
-<VAR>TAB</VAR>.
-
-<DT>"<VAR>keyseq</VAR>": <VAR>function-name</VAR> or <VAR>macro</VAR>
-<DD>
-<VAR>keyseq</VAR> differs from <VAR>keyname</VAR> above in that strings
-denoting an entire key sequence can be specified, by placing
-the key sequence in double quotes. Some GNU Emacs style key
-escapes can be used, as in the following example, but the
-special character names are not recognized.
-
-
-<PRE>
-"\C-u": universal-argument
-"\C-x\C-r": re-read-init-file
-"\e[11~": "Function Key 1"
-</PRE>
-
-In the above example, <KBD>C-u</KBD> is again bound to the function
-<CODE>universal-argument</CODE> (just as it was in the first example),
-<SAMP>`<KBD>C-x</KBD> <KBD>C-r</KBD>'</SAMP> is bound to the function <CODE>re-read-init-file</CODE>,
-and <SAMP>`<KBD>ESC</KBD> <KBD>[</KBD> <KBD>1</KBD> <KBD>1</KBD> <KBD>~</KBD>'</SAMP> is bound to insert
-the text <SAMP>`Function Key 1'</SAMP>.
-
-</DL>
-
-The following GNU Emacs style escape sequences are available when
-specifying key sequences:
-
-<DL COMPACT>
-
-<DT><CODE><KBD>\C-</KBD></CODE>
-<DD>
-control prefix
-<DT><CODE><KBD>\M-</KBD></CODE>
-<DD>
-meta prefix
-<DT><CODE><KBD>\e</KBD></CODE>
-<DD>
-an escape character
-<DT><CODE><KBD>\\</KBD></CODE>
-<DD>
-backslash
-<DT><CODE><KBD>\"</KBD></CODE>
-<DD>
-<KBD>"</KBD>, a double quotation mark
-<DT><CODE><KBD>\'</KBD></CODE>
-<DD>
-<KBD>'</KBD>, a single quote or apostrophe
-</DL>
-
-In addition to the GNU Emacs style escape sequences, a second
-set of backslash escapes is available:
-
-<DL COMPACT>
-
-<DT><CODE>\a</CODE>
-<DD>
-alert (bell)
-<DT><CODE>\b</CODE>
-<DD>
-backspace
-<DT><CODE>\d</CODE>
-<DD>
-delete
-<DT><CODE>\f</CODE>
-<DD>
-form feed
-<DT><CODE>\n</CODE>
-<DD>
-newline
-<DT><CODE>\r</CODE>
-<DD>
-carriage return
-<DT><CODE>\t</CODE>
-<DD>
-horizontal tab
-<DT><CODE>\v</CODE>
-<DD>
-vertical tab
-<DT><CODE>\<VAR>nnn</VAR></CODE>
-<DD>
-the character whose ASCII code is the octal value <VAR>nnn</VAR>
-(one to three digits)
-<DT><CODE>\x<VAR>nnn</VAR></CODE>
-<DD>
-the character whose ASCII code is the hexadecimal value <VAR>nnn</VAR>
-(one to three digits)
-</DL>
-
-When entering the text of a macro, single or double quotes must
-be used to indicate a macro definition.
-Unquoted text is assumed to be a function name.
-In the macro body, the backslash escapes described above are expanded.
-Backslash will quote any other character in the macro text,
-including <SAMP>`"'</SAMP> and <SAMP>`''</SAMP>.
-For example, the following binding will make <SAMP>`<KBD>C-x</KBD> \'</SAMP>
-insert a single <SAMP>`\'</SAMP> into the line:
-
-<PRE>
-"\C-x\\": "\\"
-</PRE>
-
-</DL>
-
-
-
-<H3><A NAME="SEC11" HREF="rluserman.html#TOC11">Conditional Init Constructs</A></H3>
-
-<P>
-Readline implements a facility similar in spirit to the conditional
-compilation features of the C preprocessor which allows key
-bindings and variable settings to be performed as the result
-of tests. There are four parser directives used.
-
-</P>
-<DL COMPACT>
-
-<DT><CODE>$if</CODE>
-<DD>
-The <CODE>$if</CODE> construct allows bindings to be made based on the
-editing mode, the terminal being used, or the application using
-Readline. The text of the test extends to the end of the line;
-no characters are required to isolate it.
-
-<DL COMPACT>
-
-<DT><CODE>mode</CODE>
-<DD>
-The <CODE>mode=</CODE> form of the <CODE>$if</CODE> directive is used to test
-whether Readline is in <CODE>emacs</CODE> or <CODE>vi</CODE> mode.
-This may be used in conjunction
-with the <SAMP>`set keymap'</SAMP> command, for instance, to set bindings in
-the <CODE>emacs-standard</CODE> and <CODE>emacs-ctlx</CODE> keymaps only if
-Readline is starting out in <CODE>emacs</CODE> mode.
-
-<DT><CODE>term</CODE>
-<DD>
-The <CODE>term=</CODE> form may be used to include terminal-specific
-key bindings, perhaps to bind the key sequences output by the
-terminal's function keys. The word on the right side of the
-<SAMP>`='</SAMP> is tested against both the full name of the terminal and
-the portion of the terminal name before the first <SAMP>`-'</SAMP>. This
-allows <CODE>sun</CODE> to match both <CODE>sun</CODE> and <CODE>sun-cmd</CODE>,
-for instance.
-
-<DT><CODE>application</CODE>
-<DD>
-The <VAR>application</VAR> construct is used to include
-application-specific settings. Each program using the Readline
-library sets the <VAR>application name</VAR>, and you can test for
-a particular value.
-This could be used to bind key sequences to functions useful for
-a specific program. For instance, the following command adds a
-key sequence that quotes the current or previous word in Bash:
-
-<PRE>
-$if Bash
-# Quote the current or previous word
-"\C-xq": "\eb\"\ef\""
-$endif
-</PRE>
-
-</DL>
-
-<DT><CODE>$endif</CODE>
-<DD>
-This command, as seen in the previous example, terminates an
-<CODE>$if</CODE> command.
-
-<DT><CODE>$else</CODE>
-<DD>
-Commands in this branch of the <CODE>$if</CODE> directive are executed if
-the test fails.
-
-<DT><CODE>$include</CODE>
-<DD>
-This directive takes a single filename as an argument and reads commands
-and bindings from that file.
-For example, the following directive reads from <TT>`/etc/inputrc'</TT>:
-
-<PRE>
-$include /etc/inputrc
-</PRE>
-
-</DL>
-
-
-
-<H3><A NAME="SEC12" HREF="rluserman.html#TOC12">Sample Init File</A></H3>
-
-<P>
-Here is an example of an <VAR>inputrc</VAR> file. This illustrates key
-binding, variable assignment, and conditional syntax.
-
-</P>
-
-<PRE>
-# This file controls the behaviour of line input editing for
-# programs that use the Gnu Readline library. Existing programs
-# include FTP, Bash, and Gdb.
-#
-# You can re-read the inputrc file with C-x C-r.
-# Lines beginning with '#' are comments.
-#
-# First, include any systemwide bindings and variable assignments from
-# /etc/Inputrc
-$include /etc/Inputrc
-
-#
-# Set various bindings for emacs mode.
-
-set editing-mode emacs
-
-$if mode=emacs
-
-Meta-Control-h: backward-kill-word Text after the function name is ignored
-
-#
-# Arrow keys in keypad mode
-#
-#"\M-OD": backward-char
-#"\M-OC": forward-char
-#"\M-OA": previous-history
-#"\M-OB": next-history
-#
-# Arrow keys in ANSI mode
-#
-"\M-[D": backward-char
-"\M-[C": forward-char
-"\M-[A": previous-history
-"\M-[B": next-history
-#
-# Arrow keys in 8 bit keypad mode
-#
-#"\M-\C-OD": backward-char
-#"\M-\C-OC": forward-char
-#"\M-\C-OA": previous-history
-#"\M-\C-OB": next-history
-#
-# Arrow keys in 8 bit ANSI mode
-#
-#"\M-\C-[D": backward-char
-#"\M-\C-[C": forward-char
-#"\M-\C-[A": previous-history
-#"\M-\C-[B": next-history
-
-C-q: quoted-insert
-
-$endif
-
-# An old-style binding. This happens to be the default.
-TAB: complete
-
-# Macros that are convenient for shell interaction
-$if Bash
-# edit the path
-"\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
-# prepare to type a quoted word -- insert open and close double quotes
-# and move to just after the open quote
-"\C-x\"": "\"\"\C-b"
-# insert a backslash (testing backslash escapes in sequences and macros)
-"\C-x\\": "\\"
-# Quote the current or previous word
-"\C-xq": "\eb\"\ef\""
-# Add a binding to refresh the line, which is unbound
-"\C-xr": redraw-current-line
-# Edit variable on current line.
-"\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
-$endif
-
-# use a visible bell if one is available
-set bell-style visible
-
-# don't strip characters to 7 bits when reading
-set input-meta on
-
-# allow iso-latin1 characters to be inserted rather than converted to
-# prefix-meta sequences
-set convert-meta off
-
-# display characters with the eighth bit set directly rather than
-# as meta-prefixed characters
-set output-meta on
-
-# if there are more than 150 possible completions for a word, ask the
-# user if he wants to see all of them
-set completion-query-items 150
-
-# For FTP
-$if Ftp
-"\C-xg": "get \M-?"
-"\C-xt": "put \M-?"
-"\M-.": yank-last-arg
-$endif
-</PRE>
-
-
-
-<H2><A NAME="SEC13" HREF="rluserman.html#TOC13">Bindable Readline Commands</A></H2>
-
-
-<UL>
-<LI><A HREF="rluserman.html#SEC14">Commands For Moving</A>: Moving about the line.
-<LI><A HREF="rluserman.html#SEC15">Commands For History</A>: Getting at previous lines.
-<LI><A HREF="rluserman.html#SEC16">Commands For Text</A>: Commands for changing text.
-<LI><A HREF="rluserman.html#SEC17">Commands For Killing</A>: Commands for killing and yanking.
-<LI><A HREF="rluserman.html#SEC18">Numeric Arguments</A>: Specifying numeric arguments, repeat counts.
-<LI><A HREF="rluserman.html#SEC19">Commands For Completion</A>: Getting Readline to do the typing for you.
-<LI><A HREF="rluserman.html#SEC20">Keyboard Macros</A>: Saving and re-executing typed characters
-<LI><A HREF="rluserman.html#SEC21">Miscellaneous Commands</A>: Other miscellaneous commands.
-</UL>
-
-<P>
-This section describes Readline commands that may be bound to key
-sequences.
-Command names without an accompanying key sequence are unbound by default.
-
-</P>
-<P>
-In the following descriptions, <EM>point</EM> refers to the current cursor
-position, and <EM>mark</EM> refers to a cursor position saved by the
-<CODE>set-mark</CODE> command.
-The text between the point and mark is referred to as the <EM>region</EM>.
-
-</P>
-
-
-<H3><A NAME="SEC14" HREF="rluserman.html#TOC14">Commands For Moving</A></H3>
-<DL COMPACT>
-
-<DT><CODE>beginning-of-line (C-a)</CODE>
-<DD>
-<A NAME="IDX27"></A>
-Move to the start of the current line.
-
-<DT><CODE>end-of-line (C-e)</CODE>
-<DD>
-<A NAME="IDX28"></A>
-Move to the end of the line.
-
-<DT><CODE>forward-char (C-f)</CODE>
-<DD>
-<A NAME="IDX29"></A>
-Move forward a character.
-
-<DT><CODE>backward-char (C-b)</CODE>
-<DD>
-<A NAME="IDX30"></A>
-Move back a character.
-
-<DT><CODE>forward-word (M-f)</CODE>
-<DD>
-<A NAME="IDX31"></A>
-Move forward to the end of the next word. Words are composed of
-letters and digits.
-
-<DT><CODE>backward-word (M-b)</CODE>
-<DD>
-<A NAME="IDX32"></A>
-Move back to the start of the current or previous word. Words are
-composed of letters and digits.
-
-<DT><CODE>clear-screen (C-l)</CODE>
-<DD>
-<A NAME="IDX33"></A>
-Clear the screen and redraw the current line,
-leaving the current line at the top of the screen.
-
-<DT><CODE>redraw-current-line ()</CODE>
-<DD>
-<A NAME="IDX34"></A>
-Refresh the current line. By default, this is unbound.
-
-</DL>
-
-
-
-<H3><A NAME="SEC15" HREF="rluserman.html#TOC15">Commands For Manipulating The History</A></H3>
-
-<DL COMPACT>
-
-<DT><CODE>accept-line (Newline or Return)</CODE>
-<DD>
-<A NAME="IDX35"></A>
-Accept the line regardless of where the cursor is.
-If this line is
-non-empty, it may be added to the history list for future recall with
-<CODE>add_history()</CODE>.
-If this line is a modified history line, the history line is restored
-to its original state.
-
-<DT><CODE>previous-history (C-p)</CODE>
-<DD>
-<A NAME="IDX36"></A>
-Move `back' through the history list, fetching the previous command.
-
-<DT><CODE>next-history (C-n)</CODE>
-<DD>
-<A NAME="IDX37"></A>
-Move `forward' through the history list, fetching the next command.
-
-<DT><CODE>beginning-of-history (M-&#60;)</CODE>
-<DD>
-<A NAME="IDX38"></A>
-Move to the first line in the history.
-
-<DT><CODE>end-of-history (M-&#62;)</CODE>
-<DD>
-<A NAME="IDX39"></A>
-Move to the end of the input history, i.e., the line currently
-being entered.
-
-<DT><CODE>reverse-search-history (C-r)</CODE>
-<DD>
-<A NAME="IDX40"></A>
-Search backward starting at the current line and moving `up' through
-the history as necessary. This is an incremental search.
-
-<DT><CODE>forward-search-history (C-s)</CODE>
-<DD>
-<A NAME="IDX41"></A>
-Search forward starting at the current line and moving `down' through
-the the history as necessary. This is an incremental search.
-
-<DT><CODE>non-incremental-reverse-search-history (M-p)</CODE>
-<DD>
-<A NAME="IDX42"></A>
-Search backward starting at the current line and moving `up'
-through the history as necessary using a non-incremental search
-for a string supplied by the user.
-
-<DT><CODE>non-incremental-forward-search-history (M-n)</CODE>
-<DD>
-<A NAME="IDX43"></A>
-Search forward starting at the current line and moving `down'
-through the the history as necessary using a non-incremental search
-for a string supplied by the user.
-
-<DT><CODE>history-search-forward ()</CODE>
-<DD>
-<A NAME="IDX44"></A>
-Search forward through the history for the string of characters
-between the start of the current line and the point.
-This is a non-incremental search.
-By default, this command is unbound.
-
-<DT><CODE>history-search-backward ()</CODE>
-<DD>
-<A NAME="IDX45"></A>
-Search backward through the history for the string of characters
-between the start of the current line and the point. This
-is a non-incremental search. By default, this command is unbound.
-
-<DT><CODE>yank-nth-arg (M-C-y)</CODE>
-<DD>
-<A NAME="IDX46"></A>
-Insert the first argument to the previous command (usually
-the second word on the previous line) at point.
-With an argument <VAR>n</VAR>,
-insert the <VAR>n</VAR>th word from the previous command (the words
-in the previous command begin with word 0). A negative argument
-inserts the <VAR>n</VAR>th word from the end of the previous command.
-
-<DT><CODE>yank-last-arg (M-. or M-_)</CODE>
-<DD>
-<A NAME="IDX47"></A>
-Insert last argument to the previous command (the last word of the
-previous history entry). With an
-argument, behave exactly like <CODE>yank-nth-arg</CODE>.
-Successive calls to <CODE>yank-last-arg</CODE> move back through the history
-list, inserting the last argument of each line in turn.
-
-</DL>
-
-
-
-<H3><A NAME="SEC16" HREF="rluserman.html#TOC16">Commands For Changing Text</A></H3>
-
-<DL COMPACT>
-
-<DT><CODE>delete-char (C-d)</CODE>
-<DD>
-<A NAME="IDX48"></A>
-Delete the character at point. If point is at the
-beginning of the line, there are no characters in the line, and
-the last character typed was not bound to <CODE>delete-char</CODE>, then
-return EOF.
-
-<DT><CODE>backward-delete-char (Rubout)</CODE>
-<DD>
-<A NAME="IDX49"></A>
-Delete the character behind the cursor. A numeric argument means
-to kill the characters instead of deleting them.
-
-<DT><CODE>forward-backward-delete-char ()</CODE>
-<DD>
-<A NAME="IDX50"></A>
-Delete the character under the cursor, unless the cursor is at the
-end of the line, in which case the character behind the cursor is
-deleted. By default, this is not bound to a key.
-
-<DT><CODE>quoted-insert (C-q or C-v)</CODE>
-<DD>
-<A NAME="IDX51"></A>
-Add the next character typed to the line verbatim. This is
-how to insert key sequences like <KBD>C-q</KBD>, for example.
-
-<DT><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE>
-<DD>
-<A NAME="IDX52"></A>
-Insert a tab character.
-
-<DT><CODE>self-insert (a, b, A, 1, !, ...)</CODE>
-<DD>
-<A NAME="IDX53"></A>
-Insert yourself.
-
-<DT><CODE>transpose-chars (C-t)</CODE>
-<DD>
-<A NAME="IDX54"></A>
-Drag the character before the cursor forward over
-the character at the cursor, moving the
-cursor forward as well. If the insertion point
-is at the end of the line, then this
-transposes the last two characters of the line.
-Negative arguments have no effect.
-
-<DT><CODE>transpose-words (M-t)</CODE>
-<DD>
-<A NAME="IDX55"></A>
-Drag the word before point past the word after point,
-moving point past that word as well.
-
-<DT><CODE>upcase-word (M-u)</CODE>
-<DD>
-<A NAME="IDX56"></A>
-Uppercase the current (or following) word. With a negative argument,
-uppercase the previous word, but do not move the cursor.
-
-<DT><CODE>downcase-word (M-l)</CODE>
-<DD>
-<A NAME="IDX57"></A>
-Lowercase the current (or following) word. With a negative argument,
-lowercase the previous word, but do not move the cursor.
-
-<DT><CODE>capitalize-word (M-c)</CODE>
-<DD>
-<A NAME="IDX58"></A>
-Capitalize the current (or following) word. With a negative argument,
-capitalize the previous word, but do not move the cursor.
-
-</DL>
-
-
-
-<H3><A NAME="SEC17" HREF="rluserman.html#TOC17">Killing And Yanking</A></H3>
-
-<DL COMPACT>
-
-<DT><CODE>kill-line (C-k)</CODE>
-<DD>
-<A NAME="IDX59"></A>
-Kill the text from point to the end of the line.
-
-<DT><CODE>backward-kill-line (C-x Rubout)</CODE>
-<DD>
-<A NAME="IDX60"></A>
-Kill backward to the beginning of the line.
-
-<DT><CODE>unix-line-discard (C-u)</CODE>
-<DD>
-<A NAME="IDX61"></A>
-Kill backward from the cursor to the beginning of the current line.
-
-<DT><CODE>kill-whole-line ()</CODE>
-<DD>
-<A NAME="IDX62"></A>
-Kill all characters on the current line, no matter where point is.
-By default, this is unbound.
-
-<DT><CODE>kill-word (M-d)</CODE>
-<DD>
-<A NAME="IDX63"></A>
-Kill from point to the end of the current word, or if between
-words, to the end of the next word.
-Word boundaries are the same as <CODE>forward-word</CODE>.
-
-<DT><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE>
-<DD>
-<A NAME="IDX64"></A>
-Kill the word behind point.
-Word boundaries are the same as <CODE>backward-word</CODE>.
-
-<DT><CODE>unix-word-rubout (C-w)</CODE>
-<DD>
-<A NAME="IDX65"></A>
-Kill the word behind point, using white space as a word boundary.
-The killed text is saved on the kill-ring.
-
-<DT><CODE>delete-horizontal-space ()</CODE>
-<DD>
-<A NAME="IDX66"></A>
-Delete all spaces and tabs around point. By default, this is unbound.
-
-<DT><CODE>kill-region ()</CODE>
-<DD>
-<A NAME="IDX67"></A>
-Kill the text in the current region.
-By default, this command is unbound.
-
-<DT><CODE>copy-region-as-kill ()</CODE>
-<DD>
-<A NAME="IDX68"></A>
-Copy the text in the region to the kill buffer, so it can be yanked
-right away. By default, this command is unbound.
-
-<DT><CODE>copy-backward-word ()</CODE>
-<DD>
-<A NAME="IDX69"></A>
-Copy the word before point to the kill buffer.
-The word boundaries are the same as <CODE>backward-word</CODE>.
-By default, this command is unbound.
-
-<DT><CODE>copy-forward-word ()</CODE>
-<DD>
-<A NAME="IDX70"></A>
-Copy the word following point to the kill buffer.
-The word boundaries are the same as <CODE>forward-word</CODE>.
-By default, this command is unbound.
-
-<DT><CODE>yank (C-y)</CODE>
-<DD>
-<A NAME="IDX71"></A>
-Yank the top of the kill ring into the buffer at point.
-
-<DT><CODE>yank-pop (M-y)</CODE>
-<DD>
-<A NAME="IDX72"></A>
-Rotate the kill-ring, and yank the new top. You can only do this if
-the prior command is <CODE>yank</CODE> or <CODE>yank-pop</CODE>.
-</DL>
-
-
-
-<H3><A NAME="SEC18" HREF="rluserman.html#TOC18">Specifying Numeric Arguments</A></H3>
-<DL COMPACT>
-
-<DT><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, ... <KBD>M--</KBD>)</CODE>
-<DD>
-<A NAME="IDX73"></A>
-Add this digit to the argument already accumulating, or start a new
-argument. <KBD>M--</KBD> starts a negative argument.
-
-<DT><CODE>universal-argument ()</CODE>
-<DD>
-<A NAME="IDX74"></A>
-This is another way to specify an argument.
-If this command is followed by one or more digits, optionally with a
-leading minus sign, those digits define the argument.
-If the command is followed by digits, executing <CODE>universal-argument</CODE>
-again ends the numeric argument, but is otherwise ignored.
-As a special case, if this command is immediately followed by a
-character that is neither a digit or minus sign, the argument count
-for the next command is multiplied by four.
-The argument count is initially one, so executing this function the
-first time makes the argument count four, a second time makes the
-argument count sixteen, and so on.
-By default, this is not bound to a key.
-</DL>
-
-
-
-<H3><A NAME="SEC19" HREF="rluserman.html#TOC19">Letting Readline Type For You</A></H3>
-
-<DL COMPACT>
-
-<DT><CODE>complete (<KBD>TAB</KBD>)</CODE>
-<DD>
-<A NAME="IDX75"></A>
-Attempt to perform completion on the text before point.
-The actual completion performed is application-specific.
-The default is filename completion.
-
-<DT><CODE>possible-completions (M-?)</CODE>
-<DD>
-<A NAME="IDX76"></A>
-List the possible completions of the text before point.
-
-<DT><CODE>insert-completions (M-*)</CODE>
-<DD>
-<A NAME="IDX77"></A>
-Insert all completions of the text before point that would have
-been generated by <CODE>possible-completions</CODE>.
-
-<DT><CODE>menu-complete ()</CODE>
-<DD>
-<A NAME="IDX78"></A>
-Similar to <CODE>complete</CODE>, but replaces the word to be completed
-with a single match from the list of possible completions.
-Repeated execution of <CODE>menu-complete</CODE> steps through the list
-of possible completions, inserting each match in turn.
-At the end of the list of completions, the bell is rung
-(subject to the setting of <CODE>bell-style</CODE>)
-and the original text is restored.
-An argument of <VAR>n</VAR> moves <VAR>n</VAR> positions forward in the list
-of matches; a negative argument may be used to move backward
-through the list.
-This command is intended to be bound to <KBD>TAB</KBD>, but is unbound
-by default.
-
-<DT><CODE>delete-char-or-list ()</CODE>
-<DD>
-<A NAME="IDX79"></A>
-Deletes the character under the cursor if not at the beginning or
-end of the line (like <CODE>delete-char</CODE>).
-If at the end of the line, behaves identically to
-<CODE>possible-completions</CODE>.
-This command is unbound by default.
-
-</DL>
-
-
-
-<H3><A NAME="SEC20" HREF="rluserman.html#TOC20">Keyboard Macros</A></H3>
-<DL COMPACT>
-
-<DT><CODE>start-kbd-macro (C-x ()</CODE>
-<DD>
-<A NAME="IDX80"></A>
-Begin saving the characters typed into the current keyboard macro.
-
-<DT><CODE>end-kbd-macro (C-x ))</CODE>
-<DD>
-<A NAME="IDX81"></A>
-Stop saving the characters typed into the current keyboard macro
-and save the definition.
-
-<DT><CODE>call-last-kbd-macro (C-x e)</CODE>
-<DD>
-<A NAME="IDX82"></A>
-Re-execute the last keyboard macro defined, by making the characters
-in the macro appear as if typed at the keyboard.
-
-</DL>
-
-
-
-<H3><A NAME="SEC21" HREF="rluserman.html#TOC21">Some Miscellaneous Commands</A></H3>
-<DL COMPACT>
-
-<DT><CODE>re-read-init-file (C-x C-r)</CODE>
-<DD>
-<A NAME="IDX83"></A>
-Read in the contents of the <VAR>inputrc</VAR> file, and incorporate
-any bindings or variable assignments found there.
-
-<DT><CODE>abort (C-g)</CODE>
-<DD>
-<A NAME="IDX84"></A>
-Abort the current editing command and
-ring the terminal's bell (subject to the setting of
-<CODE>bell-style</CODE>).
-
-<DT><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, ...)</CODE>
-<DD>
-<A NAME="IDX85"></A>
-If the metafied character <VAR>x</VAR> is lowercase, run the command
-that is bound to the corresponding uppercase character.
-
-<DT><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE>
-<DD>
-<A NAME="IDX86"></A>
-Metafy the next character typed. This is for keyboards
-without a meta key. Typing <SAMP>`<KBD>ESC</KBD> f'</SAMP> is equivalent to typing
-<KBD>M-f</KBD>.
-
-<DT><CODE>undo (C-_ or C-x C-u)</CODE>
-<DD>
-<A NAME="IDX87"></A>
-Incremental undo, separately remembered for each line.
-
-<DT><CODE>revert-line (M-r)</CODE>
-<DD>
-<A NAME="IDX88"></A>
-Undo all changes made to this line. This is like executing the <CODE>undo</CODE>
-command enough times to get back to the beginning.
-
-<DT><CODE>tilde-expand (M-~)</CODE>
-<DD>
-<A NAME="IDX89"></A>
-Perform tilde expansion on the current word.
-
-<DT><CODE>set-mark (C-@)</CODE>
-<DD>
-<A NAME="IDX90"></A>
-Set the mark to the point. If a
-numeric argument is supplied, the mark is set to that position.
-
-<DT><CODE>exchange-point-and-mark (C-x C-x)</CODE>
-<DD>
-<A NAME="IDX91"></A>
-Swap the point with the mark. The current cursor position is set to
-the saved position, and the old cursor position is saved as the mark.
-
-<DT><CODE>character-search (C-])</CODE>
-<DD>
-<A NAME="IDX92"></A>
-A character is read and point is moved to the next occurrence of that
-character. A negative count searches for previous occurrences.
-
-<DT><CODE>character-search-backward (M-C-])</CODE>
-<DD>
-<A NAME="IDX93"></A>
-A character is read and point is moved to the previous occurrence
-of that character. A negative count searches for subsequent
-occurrences.
-
-<DT><CODE>insert-comment (M-#)</CODE>
-<DD>
-<A NAME="IDX94"></A>
-The value of the <CODE>comment-begin</CODE>
-variable is inserted at the beginning of the current line,
-and the line is accepted as if a newline had been typed.
-
-<DT><CODE>dump-functions ()</CODE>
-<DD>
-<A NAME="IDX95"></A>
-Print all of the functions and their key bindings to the
-Readline output stream. If a numeric argument is supplied,
-the output is formatted in such a way that it can be made part
-of an <VAR>inputrc</VAR> file. This command is unbound by default.
-
-<DT><CODE>dump-variables ()</CODE>
-<DD>
-<A NAME="IDX96"></A>
-Print all of the settable variables and their values to the
-Readline output stream. If a numeric argument is supplied,
-the output is formatted in such a way that it can be made part
-of an <VAR>inputrc</VAR> file. This command is unbound by default.
-
-<DT><CODE>dump-macros ()</CODE>
-<DD>
-<A NAME="IDX97"></A>
-Print all of the Readline key sequences bound to macros and the
-strings they output. If a numeric argument is supplied,
-the output is formatted in such a way that it can be made part
-of an <VAR>inputrc</VAR> file. This command is unbound by default.
-
-</DL>
-
-
-
-<H2><A NAME="SEC22" HREF="rluserman.html#TOC22">Readline vi Mode</A></H2>
-
-<P>
-While the Readline library does not have a full set of <CODE>vi</CODE>
-editing functions, it does contain enough to allow simple editing
-of the line. The Readline <CODE>vi</CODE> mode behaves as specified in
-the POSIX 1003.2 standard.
-
-</P>
-<P>
-In order to switch interactively between <CODE>emacs</CODE> and <CODE>vi</CODE>
-editing modes, use the command <KBD>M-C-j</KBD> (bound to emacs-editing-mode
-when in <CODE>vi</CODE> mode and to vi-editing-mode in <CODE>emacs</CODE> mode).
-The Readline default is <CODE>emacs</CODE> mode.
-
-</P>
-<P>
-When you enter a line in <CODE>vi</CODE> mode, you are already placed in
-`insertion' mode, as if you had typed an <SAMP>`i'</SAMP>. Pressing <KBD>ESC</KBD>
-switches you into `command' mode, where you can edit the text of the
-line with the standard <CODE>vi</CODE> movement keys, move to previous
-history lines with <SAMP>`k'</SAMP> and subsequent lines with <SAMP>`j'</SAMP>, and
-so forth.
-
-</P>
-
-<P><HR><P>
-This document was generated on 16 April 2001 using the
-<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A>
-translator version 1.52.</P>
-</BODY>
-</HTML>