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-------------------------------------------------------------------------------
--- --
--- GNAT ncurses Binding Samples --
--- --
--- ncurses --
--- --
--- B O D Y --
--- --
-------------------------------------------------------------------------------
--- Copyright (c) 2000 Free Software Foundation, Inc. --
--- --
--- Permission is hereby granted, free of charge, to any person obtaining a --
--- copy of this software and associated documentation files (the --
--- "Software"), to deal in the Software without restriction, including --
--- without limitation the rights to use, copy, modify, merge, publish, --
--- distribute, distribute with modifications, sublicense, and/or sell --
--- copies of the Software, and to permit persons to whom the Software is --
--- furnished to do so, subject to the following conditions: --
--- --
--- The above copyright notice and this permission notice shall be included --
--- in all copies or substantial portions of the Software. --
--- --
--- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS --
--- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF --
--- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. --
--- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, --
--- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR --
--- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR --
--- THE USE OR OTHER DEALINGS IN THE SOFTWARE. --
--- --
--- Except as contained in this notice, the name(s) of the above copyright --
--- holders shall not be used in advertising or otherwise to promote the --
--- sale, use or other dealings in this Software without prior written --
--- authorization. --
-------------------------------------------------------------------------------
--- Author: Eugene V. Melaragno <aldomel@ix.netcom.com> 2000
--- Version Control
--- $Revision$
--- Binding Version 01.00
-------------------------------------------------------------------------------
-with Terminal_Interface.Curses; use Terminal_Interface.Curses;
-with ncurses2.util; use ncurses2.util;
-
-
--- Graphic-rendition test (adapted from vttest)
-
-procedure ncurses2.test_sgr_attributes is
-
- procedure xAdd (l : Line_Position; c : Column_Position; s : String);
-
- procedure xAdd (l : Line_Position; c : Column_Position; s : String) is
- begin
- Add (Line => l, Column => c, Str => s);
- end xAdd;
-
- normal, current : Attributed_Character;
-begin
- for pass in reverse Boolean loop
- if pass then
- normal := (Ch => ' ', Attr => Normal_Video, Color => 0);
- else
- normal := (Ch => ' ', Attr =>
- (Reverse_Video => True, others => False), Color => 0);
- end if;
-
- -- Use non-default colors if possible to exercise bce a little
- if Has_Colors then
- Init_Pair (1, White, Blue);
- normal.Color := 1;
- end if;
- Set_Background (Ch => normal);
- Erase;
- xAdd (1, 20, "Graphic rendition test pattern:");
-
- xAdd (4, 1, "vanilla");
-
-
- current := normal;
- current.Attr.Bold_Character := not current.Attr.Bold_Character;
- Set_Background (Ch => current);
- xAdd (4, 40, "bold");
-
- current := normal;
- current.Attr.Under_Line := not current.Attr.Under_Line;
- Set_Background (Ch => current);
- xAdd (6, 6, "underline");
-
- current := normal;
- current.Attr.Bold_Character := not current.Attr.Bold_Character;
- current.Attr.Under_Line := not current.Attr.Under_Line;
- Set_Background (Ch => current);
- xAdd (6, 45, "bold underline");
-
- current := normal;
- current.Attr.Blink := not current.Attr.Blink;
- Set_Background (Ch => current);
- xAdd (8, 1, "blink");
-
- current := normal;
- current.Attr.Blink := not current.Attr.Blink;
- current.Attr.Bold_Character := not current.Attr.Bold_Character;
- Set_Background (Ch => current);
- xAdd (8, 40, "bold blink");
-
- current := normal;
- current.Attr.Under_Line := not current.Attr.Under_Line;
- current.Attr.Blink := not current.Attr.Blink;
- Set_Background (Ch => current);
- xAdd (10, 6, "underline blink");
-
- current := normal;
- current.Attr.Bold_Character := not current.Attr.Bold_Character;
- current.Attr.Under_Line := not current.Attr.Under_Line;
- current.Attr.Blink := not current.Attr.Blink;
- Set_Background (Ch => current);
- xAdd (10, 45, "bold underline blink");
-
- current := normal;
- current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
- Set_Background (Ch => current);
- xAdd (12, 1, "negative");
-
- current := normal;
- current.Attr.Bold_Character := not current.Attr.Bold_Character;
- current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
- Set_Background (Ch => current);
- xAdd (12, 40, "bold negative");
-
- current := normal;
- current.Attr.Under_Line := not current.Attr.Under_Line;
- current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
- Set_Background (Ch => current);
- xAdd (14, 6, "underline negative");
-
- current := normal;
- current.Attr.Bold_Character := not current.Attr.Bold_Character;
- current.Attr.Under_Line := not current.Attr.Under_Line;
- current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
- Set_Background (Ch => current);
- xAdd (14, 45, "bold underline negative");
-
- current := normal;
- current.Attr.Blink := not current.Attr.Blink;
- current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
- Set_Background (Ch => current);
- xAdd (16, 1, "blink negative");
-
- current := normal;
- current.Attr.Bold_Character := not current.Attr.Bold_Character;
- current.Attr.Blink := not current.Attr.Blink;
- current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
- Set_Background (Ch => current);
- xAdd (16, 40, "bold blink negative");
-
- current := normal;
- current.Attr.Under_Line := not current.Attr.Under_Line;
- current.Attr.Blink := not current.Attr.Blink;
- current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
- Set_Background (Ch => current);
- xAdd (18, 6, "underline blink negative");
-
- current := normal;
- current.Attr.Bold_Character := not current.Attr.Bold_Character;
- current.Attr.Under_Line := not current.Attr.Under_Line;
- current.Attr.Blink := not current.Attr.Blink;
- current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
- Set_Background (Ch => current);
- xAdd (18, 45, "bold underline blink negative");
-
- Set_Background (Ch => normal);
- Move_Cursor (Line => Lines - 2, Column => 1);
- if pass then
- Add (Str => "Dark");
- else
- Add (Str => "Light");
- end if;
- Add (Str => " background. ");
- Clear_To_End_Of_Line;
- Pause;
- end loop;
-
- Set_Background (Ch => Blank2);
- Erase;
- End_Windows;
-
-end ncurses2.test_sgr_attributes;