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-<HTML>
-<BODY>
-<PRE>
-<!-- Manpage converted by man2html 3.0.1 -->
-
-</PRE>
-<H2>NAME</H2><PRE>
- <B>scroll</B>, <B>scrl</B>, <B>wscrl</B> - scroll a <B>curses</B> window
-
-
-</PRE>
-<H2>SYNOPSIS</H2><PRE>
- <B>#include</B> <B>&lt;curses.h&gt;</B>
-
- <B>int</B> <B>scroll(WINDOW</B> <B>*win);</B>
- <B>int</B> <B>scrl(int</B> <B>n);</B>
- <B>int</B> <B>wscrl(WINDOW</B> <B>*win,</B> <B>int</B> <B>n);</B>
-
-
-</PRE>
-<H2>DESCRIPTION</H2><PRE>
- The <B>scroll</B> routine scrolls the window up one line. This
- involves moving the lines in the window data structure.
- As an optimization, if the scrolling region of the window
- is the entire screen, the physical screen may be scrolled
- at the same time.
-
- For positive <I>n</I>, the <B>scrl</B> and <B>wscrl</B> routines scroll the
- window up <I>n</I> lines (line <I>i</I>+<I>n</I> becomes <I>i</I>); otherwise scroll
- the window down <I>n</I> lines. This involves moving the lines
- in the window character image structure. The current cur-
- sor position is not changed.
-
- For these functions to work, scrolling must be enabled via
- <B>scrollok</B>.
-
-
-</PRE>
-<H2>RETURN VALUE</H2><PRE>
- These routines return <B>ERR</B> upon failure, and <B>OK</B> (SVr4 only
- specifies "an integer value other than <B>ERR</B>") upon success-
- ful completion.
-
-
-</PRE>
-<H2>NOTES</H2><PRE>
- Note that <B>scrl</B> and <B>scroll</B> may be macros.
-
- The SVr4 documentation says that the optimization of phys-
- ically scrolling immediately if the scroll region is the
- entire screen "is" performed, not "may be" performed.
- This implementation deliberately does not guarantee that
- this will occur, in order to leave open the possibility of
- smarter optimization of multiple scroll actions on the
- next update.
-
- Neither the SVr4 nor the XSI documentation specify whether
- the current attribute or current color-pair of blanks gen-
- erated by the scroll function is zeroed. Under this
- implementation it is.
-
-
-</PRE>
-<H2>PORTABILITY</H2><PRE>
- The XSI Curses standard, Issue 4 describes these func-
- tions.
-
-
-</PRE>
-<H2>SEE ALSO</H2><PRE>
- <B><A HREF="ncurses.3x.html">curses(3x)</A></B>, <B><A HREF="curs_outopts.3x.html">curs_outopts(3x)</A></B>
-
-</PRE>
-<HR>
-<ADDRESS>
-Man(1) output converted with
-<a href="http://www.oac.uci.edu/indiv/ehood/man2html.html">man2html</a>
-</ADDRESS>
-</BODY>
-</HTML>