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+/* rng/ran3.c
+ *
+ * Copyright (C) 1996, 1997, 1998, 1999, 2000 James Theiler, Brian Gough
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or (at
+ * your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <config.h>
+#include <stdlib.h>
+#include <gsl/gsl_rng.h>
+
+/* This is an implementation of the algorithm used in Knuths's
+ subtractive generator, with the Numerical Recipe's ran3 paramters.
+ It is a subtractive lagged fibonnaci generator. */
+
+static inline unsigned long int ran3_get (void *vstate);
+static double ran3_get_double (void *vstate);
+static void ran3_set (void *state, unsigned long int s);
+
+#define M_BIG 1000000000
+#define M_SEED 161803398
+
+typedef struct
+ {
+ unsigned int x;
+ unsigned int y;
+ unsigned long int buffer[56];
+ }
+ran3_state_t;
+
+static inline unsigned long int
+ran3_get (void *vstate)
+{
+ ran3_state_t *state = (ran3_state_t *) vstate;
+ long int j;
+
+ state->x++;
+
+ if (state->x == 56)
+ state->x = 1;
+
+ state->y++;
+
+ if (state->y == 56)
+ state->y = 1;
+
+ j = state->buffer[state->x] - state->buffer[state->y];
+
+ if (j < 0)
+ j += M_BIG;
+
+ state->buffer[state->x] = j;
+
+ return j;
+}
+
+static double
+ran3_get_double (void *vstate)
+{
+ return ran3_get (vstate) / (double) M_BIG ;
+}
+
+static void
+ran3_set (void *vstate, unsigned long int s)
+{
+ ran3_state_t *state = (ran3_state_t *) vstate;
+ int i, i1;
+ long int j, k;
+
+ if (s == 0)
+ s = 1; /* default seed is 1 */
+
+ j = (M_SEED - s) % M_BIG;
+
+ /* the zeroth element is never used, but we initialize it for
+ consistency between states */
+
+ state->buffer[0] = 0;
+
+ state->buffer[55] = j;
+
+ k = 1;
+ for (i = 1; i < 55; i++)
+ {
+ int n = (21 * i) % 55;
+ state->buffer[n] = k;
+ k = j - k;
+ if (k < 0)
+ k += M_BIG;
+ j = state->buffer[n];
+
+ }
+
+ for (i1 = 0; i1 < 4; i1++)
+ {
+ for (i = 1; i < 56; i++)
+ {
+ long int t = state->buffer[i] - state->buffer[1 + (i + 30) % 55];
+ if (t < 0)
+ t += M_BIG;
+ state->buffer[i] = t;
+ }
+ }
+
+ state->x = 0;
+ state->y = 31;
+
+ return;
+}
+
+static const gsl_rng_type ran3_type =
+{"ran3", /* name */
+ M_BIG, /* RAND_MAX */
+ 0, /* RAND_MIN */
+ sizeof (ran3_state_t),
+ &ran3_set,
+ &ran3_get,
+ &ran3_get_double};
+
+const gsl_rng_type *gsl_rng_ran3 = &ran3_type;