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diff --git a/cpukit/score/src/objectallocateunlimited.c b/cpukit/score/src/objectallocateunlimited.c
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+/**
+ * @file
+ *
+ * @ingroup RTEMSScoreObject
+ */
+
+/*
+ * SPDX-License-Identifier: BSD-2-Clause
+ *
+ * Copyright (C) 1989, 2007 On-Line Applications Research Corporation (OAR)
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#if HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <rtems/score/objectdata.h>
+#include <rtems/score/objectimpl.h>
+
+Objects_Control *_Objects_Allocate_unlimited( Objects_Information *information )
+{
+ Objects_Control *the_object;
+
+ _Assert( _Objects_Is_auto_extend( information ) );
+
+ /*
+ * OK. The manager should be initialized and configured to have objects.
+ * With any luck, it is safe to attempt to allocate an object.
+ */
+ the_object = _Objects_Get_inactive( information );
+
+ /*
+ * If the list is empty then we are out of objects and need to
+ * extend information base.
+ */
+
+ if ( the_object == NULL ) {
+ _Objects_Extend_information( information );
+ the_object = _Objects_Get_inactive( information );
+ }
+
+ if ( the_object != NULL ) {
+ Objects_Maximum objects_per_block;
+ Objects_Maximum block;
+
+ objects_per_block = information->objects_per_block;
+ block = _Objects_Get_index( the_object->id ) - OBJECTS_INDEX_MINIMUM;
+
+ if ( block > objects_per_block ) {
+ block /= objects_per_block;
+
+ information->inactive_per_block[ block ]--;
+ information->inactive--;
+ }
+ }
+
+ return the_object;
+}