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diff --git a/testsuite/unity/include/unity_fixture_malloc_overrides.h b/testsuite/unity/include/unity_fixture_malloc_overrides.h
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+++ b/testsuite/unity/include/unity_fixture_malloc_overrides.h
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+//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
+#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
+
+#include <stddef.h>
+
+// This function is used by the Unity Fixture to allocate memory on
+// the heap and can be overridden with platform-specific heap
+// implementations. For example, when using FreeRTOS
+// UNITY_FIXTURE_MALLOC becomes pvPortMalloc().
+
+#ifndef UNITY_FIXTURE_MALLOC
+ #define UNITY_FIXTURE_MALLOC( SIZE ) malloc( ( SIZE ) )
+#else
+ extern void * UNITY_FIXTURE_MALLOC(size_t size);
+#endif
+
+// This function is used by the Unity Fixture to release memory in the
+// heap and can be overridden with platform-specific heap
+// implementations. For example, when using FreeRTOS
+// UNITY_FIXTURE_FREE becomes vPortFree().
+
+#ifndef UNITY_FIXTURE_FREE
+ #define UNITY_FIXTURE_FREE( PTR ) free( ( PTR ) )
+#else
+ extern void UNITY_FIXTURE_FREE(void *ptr);
+#endif
+
+#define malloc unity_malloc
+#define calloc unity_calloc
+#define realloc unity_realloc
+#define free unity_free
+
+void* unity_malloc(size_t size);
+void* unity_calloc(size_t num, size_t size);
+void* unity_realloc(void * oldMem, size_t size);
+void unity_free(void * mem);
+
+#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */