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+/******************************************************************************
+* Copyright (C) 2015 - 2022 Xilinx, Inc. All rights reserved.
+* SPDX-License-Identifier: MIT
+******************************************************************************/
+
+/*****************************************************************************/
+/**
+*
+* @file xnandpsu_bbm.h
+* @addtogroup nandpsu_v1_10
+* @{
+*
+* This file implements the Bad Block Management(BBM) functionality. This is
+* similar to the Bad Block Management which is a part of the MTD subsystem in
+* Linux. The factory marked bad blocks are scanned initially and a Bad Block
+* Table(BBT) is created in the memory. This table is also written to the flash
+* so that upon reboot, the BBT is read back from the flash and loaded into the
+* memory instead of scanning every time. The Bad Block Table(BBT) is written
+* into one of the the last four blocks in the flash memory. The last four
+* blocks are marked as Reserved so that user can't erase/program those blocks.
+*
+* There are two bad block tables, a primary table and a mirror table. The
+* tables are versioned and incrementing version number is used to detect and
+* recover from interrupted updates. Each table is stored in a separate block,
+* beginning in the first page of that block. Only two blocks would be necessary
+* in the absence of bad blocks within the last four; the range of four provides
+* a little slack in case one or two of those blocks is bad. These blocks are
+* marked as reserved and cannot be programmed by the user. A NAND Flash device
+* with 3 or more factory bad blocks in the last 4 cannot be used. The bad block
+* table signature is written into the spare data area of the pages containing
+* bad block table so that upon rebooting the bad block table signature is
+* searched and the bad block table is loaded into RAM. The signature is "Bbt0"
+* for primary Bad Block Table and "1tbB" for Mirror Bad Block Table. The
+* version offset follows the signature offset in the spare data area. The
+* version number increments on every update to the bad block table and the
+* version wraps at 0xff.
+*
+* Each block in the Bad Block Table(BBT) is represented by 2 bits.
+* The two bits are encoded as follows in RAM BBT.
+* 0'b00 -> Good Block
+* 0'b01 -> Block is bad due to wear
+* 0'b10 -> Reserved block
+* 0'b11 -> Factory marked bad block
+*
+* While writing to the flash the two bits are encoded as follows.
+* 0'b00 -> Factory marked bad block
+* 0'b01 -> Reserved block
+* 0'b10 -> Block is bad due to wear
+* 0'b11 -> Good Block
+*
+* The user can check for the validity of the block using the API
+* XNandPsu_IsBlockBad and take the action based on the return value. Also user
+* can update the bad block table using XNandPsu_MarkBlockBad API.
+*
+* @note None
+*
+* <pre>
+* MODIFICATION HISTORY:
+*
+* Ver Who Date Changes
+* ----- ---- ---------- -----------------------------------------------
+* 1.0 nm 05/06/2014 First release
+* 2.0 sb 01/12/2015 Added support for writing BBT signature and version
+* in page section by enabling XNANDPSU_BBT_NO_OOB.
+* Modified Bbt Signature and Version Offset value for
+* Oob and No-Oob region.
+* </pre>
+*
+******************************************************************************/
+#ifndef XNANDPSU_BBM_H /* prevent circular inclusions */
+#define XNANDPSU_BBM_H /* by using protection macros */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/***************************** Include Files *********************************/
+#include "xnandpsu.h"
+
+/************************** Constant Definitions *****************************/
+/* Block definitions for RAM based Bad Block Table (BBT) */
+#define XNANDPSU_BLOCK_GOOD 0x0U /**< Block is good */
+#define XNANDPSU_BLOCK_BAD 0x1U /**< Block is bad */
+#define XNANDPSU_BLOCK_RESERVED 0x2U /**< Reserved block */
+#define XNANDPSU_BLOCK_FACTORY_BAD 0x3U /**< Factory marked bad
+ block */
+/* Block definitions for FLASH based Bad Block Table (BBT) */
+#define XNANDPSU_FLASH_BLOCK_GOOD 0x3U /**< Block is good */
+#define XNANDPSU_FLASH_BLOCK_BAD 0x2U /**< Block is bad */
+#define XNANDPSU_FLASH_BLOCK_RESERVED 0x1U /**< Reserved block */
+#define XNANDPSU_FLASH_BLOCK_FAC_BAD 0x0U /**< Factory marked bad
+ block */
+
+#define XNANDPSU_BBT_SCAN_2ND_PAGE 0x00000001U /**< Scan the
+ second page
+ for bad block
+ information
+ */
+#define XNANDPSU_BBT_DESC_PAGE_OFFSET 0U /**< Page offset of Bad
+ Block Table Desc */
+#define XNANDPSU_BBT_DESC_SIG_OFFSET 8U /**< Bad Block Table
+ signature offset */
+#define XNANDPSU_BBT_DESC_VER_OFFSET 12U /**< Bad block Table
+ version offset */
+#define XNANDPSU_NO_OOB_BBT_DESC_SIG_OFFSET 0U /**< Bad Block Table
+ signature offset in
+ page memory */
+#define XNANDPSU_NO_OOB_BBT_DESC_VER_OFFSET 4U /**< Bad block Table
+ version offset in
+ page memory */
+#define XNANDPSU_BBT_DESC_SIG_LEN 4U /**< Bad block Table
+ signature length */
+#define XNANDPSU_BBT_DESC_MAX_BLOCKS 64U /**< Bad block Table
+ max blocks */
+
+#define XNANDPSU_BBT_BLOCK_SHIFT 2U /**< Block shift value
+ for a block in BBT */
+#define XNANDPSU_BBT_ENTRY_NUM_BLOCKS 4U /**< Num of blocks in
+ one BBT entry */
+#define XNANDPSU_BB_PTRN_OFF_SML_PAGE 5U /**< Bad block pattern
+ offset in a page */
+#define XNANDPSU_BB_PTRN_LEN_SML_PAGE 1U /**< Bad block pattern
+ length */
+#define XNANDPSU_BB_PTRN_OFF_LARGE_PAGE 0U /**< Bad block pattern
+ offset in a large
+ page */
+#define XNANDPSU_BB_PTRN_LEN_LARGE_PAGE 2U /**< Bad block pattern
+ length */
+#define XNANDPSU_BB_PATTERN 0xFFU /**< Bad block pattern
+ to search in a page
+ */
+#define XNANDPSU_BLOCK_TYPE_MASK 0x03U /**< Block type mask */
+#define XNANDPSU_BLOCK_SHIFT_MASK 0x06U /**< Block shift mask
+ for a Bad Block Table
+ entry byte */
+
+#define XNANDPSU_ONDIE_SIG_OFFSET 0x4U
+#define XNANDPSU_ONDIE_VER_OFFSET 0x14U
+
+#define XNANDPSU_BBT_VERSION_LENGTH 1U
+#define XNANDPSU_BBT_SIG_LENGTH 4U
+
+#define XNANDPSU_BBT_BUF_LENGTH ((XNANDPSU_MAX_BLOCKS >> \
+ XNANDPSU_BBT_BLOCK_SHIFT) + \
+ (XNANDPSU_BBT_DESC_SIG_OFFSET + \
+ XNANDPSU_BBT_SIG_LENGTH + \
+ XNANDPSU_BBT_VERSION_LENGTH))
+/**************************** Type Definitions *******************************/
+
+/***************** Macros (Inline Functions) Definitions *********************/
+
+/****************************************************************************/
+/**
+*
+* This macro returns the Block shift value corresponding to a Block.
+*
+* @param Block is the block number.
+*
+* @return Block shift value
+*
+* @note None.
+*
+*****************************************************************************/
+#define XNandPsu_BbtBlockShift(Block) \
+ (u8)(((Block) * 2U) & XNANDPSU_BLOCK_SHIFT_MASK)
+
+/************************** Variable Definitions *****************************/
+
+/************************** Function Prototypes ******************************/
+
+void XNandPsu_InitBbtDesc(XNandPsu *InstancePtr);
+
+s32 XNandPsu_IsBlockBad(XNandPsu *InstancePtr, u32 Block);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* end of protection macro */
+/** @} */