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authorJennifer Averett <jennifer.averett@oarcorp.com>2012-05-09 13:55:00 -0500
committerJennifer Averett <jennifer.averett@oarcorp.com>2012-05-09 13:55:00 -0500
commitb95c98901d7f6d06664204aabcb1e097873626c1 (patch)
tree0b4fd1cc982b6d19e9a6b642cfcfc89c13b84084
parentAdded EtherExpress, tulip, and Broadcom Nics. (diff)
downloadrtems-libbsd-b95c98901d7f6d06664204aabcb1e097873626c1.tar.bz2
Added subr_unit.c needed for addtional Nics.
-rw-r--r--Makefile1
-rwxr-xr-xfreebsd-to-rtems.py1
-rw-r--r--freebsd/kern/subr_unit.c871
-rw-r--r--testsuite/link01/test.c18
4 files changed, 890 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index cf4357b6..5a17768d 100644
--- a/Makefile
+++ b/Makefile
@@ -378,6 +378,7 @@ C_FILES += freebsd/kern/kern_intr.c
C_FILES += freebsd/kern/kern_resource.c
C_FILES += freebsd/kern/subr_bufring.c
C_FILES += freebsd/dev/led/led.c
+C_FILES += freebsd/kern/subr_unit.c
C_FILES += freebsd/dev/re/if_re.c
C_FILES += freebsd/dev/fxp/if_fxp.c
C_FILES += freebsd/dev/e1000/e1000_80003es2lan.c
diff --git a/freebsd-to-rtems.py b/freebsd-to-rtems.py
index 3ba404d5..4c004148 100755
--- a/freebsd-to-rtems.py
+++ b/freebsd-to-rtems.py
@@ -1219,6 +1219,7 @@ devNic.addSourceFiles(
'kern/kern_resource.c',
'kern/subr_bufring.c',
'dev/led/led.c',
+ 'kern/subr_unit.c',
]
)
diff --git a/freebsd/kern/subr_unit.c b/freebsd/kern/subr_unit.c
new file mode 100644
index 00000000..939c03f1
--- /dev/null
+++ b/freebsd/kern/subr_unit.c
@@ -0,0 +1,871 @@
+#include <freebsd/machine/rtems-bsd-config.h>
+
+/*-
+ * Copyright (c) 2004 Poul-Henning Kamp
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ *
+ *
+ * Unit number allocation functions.
+ *
+ * These functions implement a mixed run-length/bitmap management of unit
+ * number spaces in a very memory efficient manner.
+ *
+ * Allocation policy is always lowest free number first.
+ *
+ * A return value of -1 signals that no more unit numbers are available.
+ *
+ * There is no cost associated with the range of unitnumbers, so unless
+ * the resource really is finite, specify INT_MAX to new_unrhdr() and
+ * forget about checking the return value.
+ *
+ * If a mutex is not provided when the unit number space is created, a
+ * default global mutex is used. The advantage to passing a mutex in, is
+ * that the the alloc_unrl() function can be called with the mutex already
+ * held (it will not be released by alloc_unrl()).
+ *
+ * The allocation function alloc_unr{l}() never sleeps (but it may block on
+ * the mutex of course).
+ *
+ * Freeing a unit number may require allocating memory, and can therefore
+ * sleep so the free_unr() function does not come in a pre-locked variant.
+ *
+ * A userland test program is included.
+ *
+ * Memory usage is a very complex function of the the exact allocation
+ * pattern, but always very compact:
+ * * For the very typical case where a single unbroken run of unit
+ * numbers are allocated 44 bytes are used on i386.
+ * * For a unit number space of 1000 units and the random pattern
+ * in the usermode test program included, the worst case usage
+ * was 252 bytes on i386 for 500 allocated and 500 free units.
+ * * For a unit number space of 10000 units and the random pattern
+ * in the usermode test program included, the worst case usage
+ * was 798 bytes on i386 for 5000 allocated and 5000 free units.
+ * * The worst case is where every other unit number is allocated and
+ * the the rest are free. In that case 44 + N/4 bytes are used where
+ * N is the number of the highest unit allocated.
+ */
+
+#include <freebsd/sys/types.h>
+#include <freebsd/sys/queue.h>
+#include <freebsd/sys/bitstring.h>
+
+#ifdef _KERNEL
+
+#include <freebsd/sys/param.h>
+#include <freebsd/sys/malloc.h>
+#include <freebsd/sys/kernel.h>
+#include <freebsd/sys/systm.h>
+#include <freebsd/sys/limits.h>
+#include <freebsd/sys/lock.h>
+#include <freebsd/sys/mutex.h>
+
+/*
+ * In theory it would be smarter to allocate the individual blocks
+ * with the zone allocator, but at this time the expectation is that
+ * there will typically not even be enough allocations to fill a single
+ * page, so we stick with malloc for now.
+ */
+static MALLOC_DEFINE(M_UNIT, "Unitno", "Unit number allocation");
+
+#define Malloc(foo) malloc(foo, M_UNIT, M_WAITOK | M_ZERO)
+#define Free(foo) free(foo, M_UNIT)
+
+static struct mtx unitmtx;
+
+MTX_SYSINIT(unit, &unitmtx, "unit# allocation", MTX_DEF);
+
+#else /* ...USERLAND */
+
+#include <freebsd/stdio.h>
+#include <freebsd/stdlib.h>
+#include <freebsd/string.h>
+
+#define KASSERT(cond, arg) \
+ do { \
+ if (!(cond)) { \
+ printf arg; \
+ abort(); \
+ } \
+ } while (0)
+
+static int no_alloc;
+#define Malloc(foo) _Malloc(foo, __LINE__)
+static void *
+_Malloc(size_t foo, int line)
+{
+
+ KASSERT(no_alloc == 0, ("malloc in wrong place() line %d", line));
+ return (calloc(foo, 1));
+}
+#define Free(foo) free(foo)
+
+struct unrhdr;
+
+
+struct mtx {
+ int state;
+} unitmtx;
+
+static void
+mtx_lock(struct mtx *mp)
+{
+ KASSERT(mp->state == 0, ("mutex already locked"));
+ mp->state = 1;
+}
+
+static void
+mtx_unlock(struct mtx *mp)
+{
+ KASSERT(mp->state == 1, ("mutex not locked"));
+ mp->state = 0;
+}
+
+#define MA_OWNED 9
+
+static void
+mtx_assert(struct mtx *mp, int flag)
+{
+ if (flag == MA_OWNED) {
+ KASSERT(mp->state == 1, ("mtx_assert(MA_OWNED) not true"));
+ }
+}
+
+#define CTASSERT(foo)
+#define WITNESS_WARN(flags, lock, fmt, ...) (void)0
+
+#endif /* USERLAND */
+
+/*
+ * This is our basic building block.
+ *
+ * It can be used in three different ways depending on the value of the ptr
+ * element:
+ * If ptr is NULL, it represents a run of free items.
+ * If ptr points to the unrhdr it represents a run of allocated items.
+ * Otherwise it points to an bitstring of allocated items.
+ *
+ * For runs the len field is the length of the run.
+ * For bitmaps the len field represents the number of allocated items.
+ *
+ * The bitmap is the same size as struct unr to optimize memory management.
+ */
+struct unr {
+ TAILQ_ENTRY(unr) list;
+ u_int len;
+ void *ptr;
+};
+
+struct unrb {
+ u_char busy;
+ bitstr_t map[sizeof(struct unr) - 1];
+};
+
+CTASSERT(sizeof(struct unr) == sizeof(struct unrb));
+
+/* Number of bits in the bitmap */
+#define NBITS ((int)sizeof(((struct unrb *)NULL)->map) * 8)
+
+/* Header element for a unr number space. */
+
+struct unrhdr {
+ TAILQ_HEAD(unrhd,unr) head;
+ u_int low; /* Lowest item */
+ u_int high; /* Highest item */
+ u_int busy; /* Count of allocated items */
+ u_int alloc; /* Count of memory allocations */
+ u_int first; /* items in allocated from start */
+ u_int last; /* items free at end */
+ struct mtx *mtx;
+ TAILQ_HEAD(unrfr,unr) ppfree; /* Items to be freed after mtx
+ lock dropped */
+};
+
+
+#if defined(DIAGNOSTIC) || !defined(_KERNEL)
+/*
+ * Consistency check function.
+ *
+ * Checks the internal consistency as well as we can.
+ *
+ * Called at all boundaries of this API.
+ */
+static void
+check_unrhdr(struct unrhdr *uh, int line)
+{
+ struct unr *up;
+ struct unrb *ub;
+ u_int x, y, z, w;
+
+ y = uh->first;
+ z = 0;
+ TAILQ_FOREACH(up, &uh->head, list) {
+ z++;
+ if (up->ptr != uh && up->ptr != NULL) {
+ ub = up->ptr;
+ KASSERT (up->len <= NBITS,
+ ("UNR inconsistency: len %u max %d (line %d)\n",
+ up->len, NBITS, line));
+ z++;
+ w = 0;
+ for (x = 0; x < up->len; x++)
+ if (bit_test(ub->map, x))
+ w++;
+ KASSERT (w == ub->busy,
+ ("UNR inconsistency: busy %u found %u (line %d)\n",
+ ub->busy, w, line));
+ y += w;
+ } else if (up->ptr != NULL)
+ y += up->len;
+ }
+ KASSERT (y == uh->busy,
+ ("UNR inconsistency: items %u found %u (line %d)\n",
+ uh->busy, y, line));
+ KASSERT (z == uh->alloc,
+ ("UNR inconsistency: chunks %u found %u (line %d)\n",
+ uh->alloc, z, line));
+}
+
+#else
+
+static __inline void
+check_unrhdr(struct unrhdr *uh, int line)
+{
+
+}
+
+#endif
+
+
+/*
+ * Userland memory management. Just use calloc and keep track of how
+ * many elements we have allocated for check_unrhdr().
+ */
+
+static __inline void *
+new_unr(struct unrhdr *uh, void **p1, void **p2)
+{
+ void *p;
+
+ uh->alloc++;
+ KASSERT(*p1 != NULL || *p2 != NULL, ("Out of cached memory"));
+ if (*p1 != NULL) {
+ p = *p1;
+ *p1 = NULL;
+ return (p);
+ } else {
+ p = *p2;
+ *p2 = NULL;
+ return (p);
+ }
+}
+
+static __inline void
+delete_unr(struct unrhdr *uh, void *ptr)
+{
+ struct unr *up;
+
+ uh->alloc--;
+ up = ptr;
+ TAILQ_INSERT_TAIL(&uh->ppfree, up, list);
+}
+
+void
+clean_unrhdrl(struct unrhdr *uh)
+{
+ struct unr *up;
+
+ mtx_assert(uh->mtx, MA_OWNED);
+ while ((up = TAILQ_FIRST(&uh->ppfree)) != NULL) {
+ TAILQ_REMOVE(&uh->ppfree, up, list);
+ mtx_unlock(uh->mtx);
+ Free(up);
+ mtx_lock(uh->mtx);
+ }
+
+}
+
+void
+clean_unrhdr(struct unrhdr *uh)
+{
+
+ mtx_lock(uh->mtx);
+ clean_unrhdrl(uh);
+ mtx_unlock(uh->mtx);
+}
+
+/*
+ * Allocate a new unrheader set.
+ *
+ * Highest and lowest valid values given as parameters.
+ */
+
+struct unrhdr *
+new_unrhdr(int low, int high, struct mtx *mutex)
+{
+ struct unrhdr *uh;
+
+ KASSERT(low >= 0 && low <= high,
+ ("UNR: use error: new_unrhdr(%d, %d)", low, high));
+ uh = Malloc(sizeof *uh);
+ if (mutex != NULL)
+ uh->mtx = mutex;
+ else
+ uh->mtx = &unitmtx;
+ TAILQ_INIT(&uh->head);
+ TAILQ_INIT(&uh->ppfree);
+ uh->low = low;
+ uh->high = high;
+ uh->first = 0;
+ uh->last = 1 + (high - low);
+ check_unrhdr(uh, __LINE__);
+ return (uh);
+}
+
+void
+delete_unrhdr(struct unrhdr *uh)
+{
+
+ check_unrhdr(uh, __LINE__);
+ KASSERT(uh->busy == 0, ("unrhdr has %u allocations", uh->busy));
+ KASSERT(uh->alloc == 0, ("UNR memory leak in delete_unrhdr"));
+ KASSERT(TAILQ_FIRST(&uh->ppfree) == NULL,
+ ("unrhdr has postponed item for free"));
+ Free(uh);
+}
+
+static __inline int
+is_bitmap(struct unrhdr *uh, struct unr *up)
+{
+ return (up->ptr != uh && up->ptr != NULL);
+}
+
+/*
+ * Look for sequence of items which can be combined into a bitmap, if
+ * multiple are present, take the one which saves most memory.
+ *
+ * Return (1) if a sequence was found to indicate that another call
+ * might be able to do more. Return (0) if we found no suitable sequence.
+ *
+ * NB: called from alloc_unr(), no new memory allocation allowed.
+ */
+static int
+optimize_unr(struct unrhdr *uh)
+{
+ struct unr *up, *uf, *us;
+ struct unrb *ub, *ubf;
+ u_int a, l, ba;
+
+ /*
+ * Look for the run of items (if any) which when collapsed into
+ * a bitmap would save most memory.
+ */
+ us = NULL;
+ ba = 0;
+ TAILQ_FOREACH(uf, &uh->head, list) {
+ if (uf->len >= NBITS)
+ continue;
+ a = 1;
+ if (is_bitmap(uh, uf))
+ a++;
+ l = uf->len;
+ up = uf;
+ while (1) {
+ up = TAILQ_NEXT(up, list);
+ if (up == NULL)
+ break;
+ if ((up->len + l) > NBITS)
+ break;
+ a++;
+ if (is_bitmap(uh, up))
+ a++;
+ l += up->len;
+ }
+ if (a > ba) {
+ ba = a;
+ us = uf;
+ }
+ }
+ if (ba < 3)
+ return (0);
+
+ /*
+ * If the first element is not a bitmap, make it one.
+ * Trying to do so without allocating more memory complicates things
+ * a bit
+ */
+ if (!is_bitmap(uh, us)) {
+ uf = TAILQ_NEXT(us, list);
+ TAILQ_REMOVE(&uh->head, us, list);
+ a = us->len;
+ l = us->ptr == uh ? 1 : 0;
+ ub = (void *)us;
+ ub->busy = 0;
+ if (l) {
+ bit_nset(ub->map, 0, a);
+ ub->busy += a;
+ } else {
+ bit_nclear(ub->map, 0, a);
+ }
+ if (!is_bitmap(uh, uf)) {
+ if (uf->ptr == NULL) {
+ bit_nclear(ub->map, a, a + uf->len - 1);
+ } else {
+ bit_nset(ub->map, a, a + uf->len - 1);
+ ub->busy += uf->len;
+ }
+ uf->ptr = ub;
+ uf->len += a;
+ us = uf;
+ } else {
+ ubf = uf->ptr;
+ for (l = 0; l < uf->len; l++, a++) {
+ if (bit_test(ubf->map, l)) {
+ bit_set(ub->map, a);
+ ub->busy++;
+ } else {
+ bit_clear(ub->map, a);
+ }
+ }
+ uf->len = a;
+ delete_unr(uh, uf->ptr);
+ uf->ptr = ub;
+ us = uf;
+ }
+ }
+ ub = us->ptr;
+ while (1) {
+ uf = TAILQ_NEXT(us, list);
+ if (uf == NULL)
+ return (1);
+ if (uf->len + us->len > NBITS)
+ return (1);
+ if (uf->ptr == NULL) {
+ bit_nclear(ub->map, us->len, us->len + uf->len - 1);
+ us->len += uf->len;
+ TAILQ_REMOVE(&uh->head, uf, list);
+ delete_unr(uh, uf);
+ } else if (uf->ptr == uh) {
+ bit_nset(ub->map, us->len, us->len + uf->len - 1);
+ ub->busy += uf->len;
+ us->len += uf->len;
+ TAILQ_REMOVE(&uh->head, uf, list);
+ delete_unr(uh, uf);
+ } else {
+ ubf = uf->ptr;
+ for (l = 0; l < uf->len; l++, us->len++) {
+ if (bit_test(ubf->map, l)) {
+ bit_set(ub->map, us->len);
+ ub->busy++;
+ } else {
+ bit_clear(ub->map, us->len);
+ }
+ }
+ TAILQ_REMOVE(&uh->head, uf, list);
+ delete_unr(uh, ubf);
+ delete_unr(uh, uf);
+ }
+ }
+}
+
+/*
+ * See if a given unr should be collapsed with a neighbor.
+ *
+ * NB: called from alloc_unr(), no new memory allocation allowed.
+ */
+static void
+collapse_unr(struct unrhdr *uh, struct unr *up)
+{
+ struct unr *upp;
+ struct unrb *ub;
+
+ /* If bitmap is all set or clear, change it to runlength */
+ if (is_bitmap(uh, up)) {
+ ub = up->ptr;
+ if (ub->busy == up->len) {
+ delete_unr(uh, up->ptr);
+ up->ptr = uh;
+ } else if (ub->busy == 0) {
+ delete_unr(uh, up->ptr);
+ up->ptr = NULL;
+ }
+ }
+
+ /* If nothing left in runlength, delete it */
+ if (up->len == 0) {
+ upp = TAILQ_PREV(up, unrhd, list);
+ if (upp == NULL)
+ upp = TAILQ_NEXT(up, list);
+ TAILQ_REMOVE(&uh->head, up, list);
+ delete_unr(uh, up);
+ up = upp;
+ }
+
+ /* If we have "hot-spot" still, merge with neighbor if possible */
+ if (up != NULL) {
+ upp = TAILQ_PREV(up, unrhd, list);
+ if (upp != NULL && up->ptr == upp->ptr) {
+ up->len += upp->len;
+ TAILQ_REMOVE(&uh->head, upp, list);
+ delete_unr(uh, upp);
+ }
+ upp = TAILQ_NEXT(up, list);
+ if (upp != NULL && up->ptr == upp->ptr) {
+ up->len += upp->len;
+ TAILQ_REMOVE(&uh->head, upp, list);
+ delete_unr(uh, upp);
+ }
+ }
+
+ /* Merge into ->first if possible */
+ upp = TAILQ_FIRST(&uh->head);
+ if (upp != NULL && upp->ptr == uh) {
+ uh->first += upp->len;
+ TAILQ_REMOVE(&uh->head, upp, list);
+ delete_unr(uh, upp);
+ if (up == upp)
+ up = NULL;
+ }
+
+ /* Merge into ->last if possible */
+ upp = TAILQ_LAST(&uh->head, unrhd);
+ if (upp != NULL && upp->ptr == NULL) {
+ uh->last += upp->len;
+ TAILQ_REMOVE(&uh->head, upp, list);
+ delete_unr(uh, upp);
+ if (up == upp)
+ up = NULL;
+ }
+
+ /* Try to make bitmaps */
+ while (optimize_unr(uh))
+ continue;
+}
+
+/*
+ * Allocate a free unr.
+ */
+int
+alloc_unrl(struct unrhdr *uh)
+{
+ struct unr *up;
+ struct unrb *ub;
+ u_int x;
+ int y;
+
+ mtx_assert(uh->mtx, MA_OWNED);
+ check_unrhdr(uh, __LINE__);
+ x = uh->low + uh->first;
+
+ up = TAILQ_FIRST(&uh->head);
+
+ /*
+ * If we have an ideal split, just adjust the first+last
+ */
+ if (up == NULL && uh->last > 0) {
+ uh->first++;
+ uh->last--;
+ uh->busy++;
+ return (x);
+ }
+
+ /*
+ * We can always allocate from the first list element, so if we have
+ * nothing on the list, we must have run out of unit numbers.
+ */
+ if (up == NULL)
+ return (-1);
+
+ KASSERT(up->ptr != uh, ("UNR first element is allocated"));
+
+ if (up->ptr == NULL) { /* free run */
+ uh->first++;
+ up->len--;
+ } else { /* bitmap */
+ ub = up->ptr;
+ KASSERT(ub->busy < up->len, ("UNR bitmap confusion"));
+ bit_ffc(ub->map, up->len, &y);
+ KASSERT(y != -1, ("UNR corruption: No clear bit in bitmap."));
+ bit_set(ub->map, y);
+ ub->busy++;
+ x += y;
+ }
+ uh->busy++;
+ collapse_unr(uh, up);
+ return (x);
+}
+
+int
+alloc_unr(struct unrhdr *uh)
+{
+ int i;
+
+ mtx_lock(uh->mtx);
+ i = alloc_unrl(uh);
+ clean_unrhdrl(uh);
+ mtx_unlock(uh->mtx);
+ return (i);
+}
+
+/*
+ * Free a unr.
+ *
+ * If we can save unrs by using a bitmap, do so.
+ */
+static void
+free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2)
+{
+ struct unr *up, *upp, *upn;
+ struct unrb *ub;
+ u_int pl;
+
+ KASSERT(item >= uh->low && item <= uh->high,
+ ("UNR: free_unr(%u) out of range [%u...%u]",
+ item, uh->low, uh->high));
+ check_unrhdr(uh, __LINE__);
+ item -= uh->low;
+ upp = TAILQ_FIRST(&uh->head);
+ /*
+ * Freeing in the ideal split case
+ */
+ if (item + 1 == uh->first && upp == NULL) {
+ uh->last++;
+ uh->first--;
+ uh->busy--;
+ check_unrhdr(uh, __LINE__);
+ return;
+ }
+ /*
+ * Freeing in the ->first section. Create a run starting at the
+ * freed item. The code below will subdivide it.
+ */
+ if (item < uh->first) {
+ up = new_unr(uh, p1, p2);
+ up->ptr = uh;
+ up->len = uh->first - item;
+ TAILQ_INSERT_HEAD(&uh->head, up, list);
+ uh->first -= up->len;
+ }
+
+ item -= uh->first;
+
+ /* Find the item which contains the unit we want to free */
+ TAILQ_FOREACH(up, &uh->head, list) {
+ if (up->len > item)
+ break;
+ item -= up->len;
+ }
+
+ /* Handle bitmap items */
+ if (is_bitmap(uh, up)) {
+ ub = up->ptr;
+
+ KASSERT(bit_test(ub->map, item) != 0,
+ ("UNR: Freeing free item %d (bitmap)\n", item));
+ bit_clear(ub->map, item);
+ uh->busy--;
+ ub->busy--;
+ collapse_unr(uh, up);
+ return;
+ }
+
+ KASSERT(up->ptr == uh, ("UNR Freeing free item %d (run))\n", item));
+
+ /* Just this one left, reap it */
+ if (up->len == 1) {
+ up->ptr = NULL;
+ uh->busy--;
+ collapse_unr(uh, up);
+ return;
+ }
+
+ /* Check if we can shift the item into the previous 'free' run */
+ upp = TAILQ_PREV(up, unrhd, list);
+ if (item == 0 && upp != NULL && upp->ptr == NULL) {
+ upp->len++;
+ up->len--;
+ uh->busy--;
+ collapse_unr(uh, up);
+ return;
+ }
+
+ /* Check if we can shift the item to the next 'free' run */
+ upn = TAILQ_NEXT(up, list);
+ if (item == up->len - 1 && upn != NULL && upn->ptr == NULL) {
+ upn->len++;
+ up->len--;
+ uh->busy--;
+ collapse_unr(uh, up);
+ return;
+ }
+
+ /* Split off the tail end, if any. */
+ pl = up->len - (1 + item);
+ if (pl > 0) {
+ upp = new_unr(uh, p1, p2);
+ upp->ptr = uh;
+ upp->len = pl;
+ TAILQ_INSERT_AFTER(&uh->head, up, upp, list);
+ }
+
+ /* Split off head end, if any */
+ if (item > 0) {
+ upp = new_unr(uh, p1, p2);
+ upp->len = item;
+ upp->ptr = uh;
+ TAILQ_INSERT_BEFORE(up, upp, list);
+ }
+ up->len = 1;
+ up->ptr = NULL;
+ uh->busy--;
+ collapse_unr(uh, up);
+}
+
+void
+free_unr(struct unrhdr *uh, u_int item)
+{
+ void *p1, *p2;
+
+ WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "free_unr");
+ p1 = Malloc(sizeof(struct unr));
+ p2 = Malloc(sizeof(struct unr));
+ mtx_lock(uh->mtx);
+ free_unrl(uh, item, &p1, &p2);
+ clean_unrhdrl(uh);
+ mtx_unlock(uh->mtx);
+ if (p1 != NULL)
+ Free(p1);
+ if (p2 != NULL)
+ Free(p2);
+}
+
+#ifndef _KERNEL /* USERLAND test driver */
+
+/*
+ * Simple stochastic test driver for the above functions
+ */
+
+static void
+print_unr(struct unrhdr *uh, struct unr *up)
+{
+ u_int x;
+ struct unrb *ub;
+
+ printf(" %p len = %5u ", up, up->len);
+ if (up->ptr == NULL)
+ printf("free\n");
+ else if (up->ptr == uh)
+ printf("alloc\n");
+ else {
+ ub = up->ptr;
+ printf("bitmap(%d) [", ub->busy);
+ for (x = 0; x < up->len; x++) {
+ if (bit_test(ub->map, x))
+ printf("#");
+ else
+ printf(" ");
+ }
+ printf("]\n");
+ }
+}
+
+static void
+print_unrhdr(struct unrhdr *uh)
+{
+ struct unr *up;
+ u_int x;
+
+ printf(
+ "%p low = %u high = %u first = %u last = %u busy %u chunks = %u\n",
+ uh, uh->low, uh->high, uh->first, uh->last, uh->busy, uh->alloc);
+ x = uh->low + uh->first;
+ TAILQ_FOREACH(up, &uh->head, list) {
+ printf(" from = %5u", x);
+ print_unr(uh, up);
+ if (up->ptr == NULL || up->ptr == uh)
+ x += up->len;
+ else
+ x += NBITS;
+ }
+}
+
+/* Number of unrs to test */
+#define NN 10000
+
+int
+main(int argc __unused, const char **argv __unused)
+{
+ struct unrhdr *uh;
+ u_int i, x, m, j;
+ char a[NN];
+
+ setbuf(stdout, NULL);
+ uh = new_unrhdr(0, NN - 1, NULL);
+ print_unrhdr(uh);
+
+ memset(a, 0, sizeof a);
+
+ fprintf(stderr, "sizeof(struct unr) %zu\n", sizeof(struct unr));
+ fprintf(stderr, "sizeof(struct unrb) %zu\n", sizeof(struct unrb));
+ fprintf(stderr, "sizeof(struct unrhdr) %zu\n", sizeof(struct unrhdr));
+ fprintf(stderr, "NBITS %d\n", NBITS);
+ x = 1;
+ for (m = 0; m < NN * 100; m++) {
+ j = random();
+ i = (j >> 1) % NN;
+#if 0
+ if (a[i] && (j & 1))
+ continue;
+#endif
+ if (a[i]) {
+ printf("F %u\n", i);
+ free_unr(uh, i);
+ a[i] = 0;
+ } else {
+ no_alloc = 1;
+ i = alloc_unr(uh);
+ if (i != -1) {
+ a[i] = 1;
+ printf("A %u\n", i);
+ }
+ no_alloc = 0;
+ }
+ if (1) /* XXX: change this for detailed debug printout */
+ print_unrhdr(uh);
+ check_unrhdr(uh, __LINE__);
+ }
+ for (i = 0; i < NN; i++) {
+ if (a[i]) {
+ printf("C %u\n", i);
+ free_unr(uh, i);
+ print_unrhdr(uh);
+ }
+ }
+ print_unrhdr(uh);
+ delete_unrhdr(uh);
+ return (0);
+}
+#endif
diff --git a/testsuite/link01/test.c b/testsuite/link01/test.c
index 4259a1a7..c34e1305 100644
--- a/testsuite/link01/test.c
+++ b/testsuite/link01/test.c
@@ -15,6 +15,13 @@
*/
extern int _bsd_re_pcimodule_sys_init();
extern int _bsd_fxp_pcimodule_sys_init();
+extern int _bsd_dc_pcimodule_sys_init();
+extern int _bsd_em_pcimodule_sys_init();
+extern int _bsd_igb_pcimodule_sys_init();
+extern int _bsd_bce_pcimodule_sys_init();
+extern int _bsd_lem_pcimodule_sys_init();
+extern int _bsd_bfe_pcimodule_sys_init();
+extern int _bsd_bge_pcimodule_sys_init();
rtems_task Init(
rtems_task_argument ignored
@@ -31,7 +38,16 @@ rtems_task Init(
printf("Nic Driver Addresses\n");
printf("RealTek %p\n", &_bsd_re_pcimodule_sys_init );
- printf("EtherExpress k %p\n", &_bsd_fxp_pcimodule_sys_init );
+ printf("EtherExpress %p\n", &_bsd_fxp_pcimodule_sys_init );
+ printf("DEC tulip %p\n", &_bsd_dc_pcimodule_sys_init );
+ printf("Broadcom BCM570XX/BCM571XX %p\n", &_bsd_bce_pcimodule_sys_init );
+ printf("Broadcom BCM4401 %p\n", &_bsd_bfe_pcimodule_sys_init );
+
+#if 0
+ printf("Broadcom BCM570x %p\n", &_bsd_bge_pcimodule_sys_init );
+ printf("E1000 XXX %p\n", &_bsd_igb_pcimodule_sys_init );
+ printf("E1000 XXX %p\n", &_bsd_em_pcimodule_sys_init );
+#endif
printf( "*** END OF LIBFREEBSD INITIALIZATION TEST ***\n" );
exit( 0 );